Commit Graph

112 Commits

Author SHA1 Message Date
Ryumi d395f4ab65 Adds a new redgate map: The Casino Canal (#18587)
* starts da map

* starting to shape up I think?

* moar edits

* we got lots more stuff now

* we got dorms now :)

* moar doarm and PRIVATE GAME ROOMS WOAG

* adds chip machine

* tidy dis up

* oops

* pretties up private game rooms a bit

* ok now the chip dispenser works

* Adds resleeving stuff

* Adds pixel-displaced children of punlic paintings

* mmmmmm maint stuff

* adds VIP rooms and more maint stuff

* that's a lotta shit made woooo

* its almost... done... (the main building is anyway)

* Let's get this bih to actually load

* And let's get some proper areas separating indoor and outdoor

* Makes casino hall turfs actually render as intended

* WE HAVE AREAS NOW

* don't need this big ol file any more

* MOSTLY finishes the mai nbuilding

* finally finishes the main building (for now)

* does some exterior stuff but now it's crashing WHY

* oops

* adds subvariant of floodlight that starts turned on

* adds areas for well, secret areas

* TOO MUCH new shit

* Does a silly thing to make properly underwater cave turfs

* adds "open" underwater turfs that are functionally transparent divable turfs

* more funny secrets

* Makes open water turfs show a darker view underneath for visual clarity

* okay I think it might be done now

* makes indoor water effect look a bit nicer

* I ALMOST FORGOT

* engoodens code surrounding multiple auto-resleevers existing

* FUCK

* DOUBLE FUCK

* Lets things with GLASSPASS move through TGMC widnows

* actually it makes more sense for the TF gun to be here

* Makes 🏴‍☠️ secret a bit nicer

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Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-10-25 00:30:41 +02:00
SatinIsle 557ad96746 The Bigger They Are, The Harder They Fall (#18616)
* Heavy Landing

Added a new heavy landing trait (and hard fall var to other mobs) that cause the mob to take more damage, get weakened for longer and create some damage to the floor tiles (50% chance). Can not be taken with soft landing. Be the fatty you always meant to be.

* Changed to a defined trait thing

* Update code/modules/mob/living/carbon/human/species/species.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/modules/multiz/movement.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/modules/multiz/movement.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

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Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-10-22 01:46:45 -04:00
Will 2194b87de0 Fixing client eye (#18577)
* signal foundation

* reset_perspective implemented

* you too

* setting mob

* no

* fix

* tweak

* remote view element

* these too

* use element

* cleanup more manual code

* fix element

* mutation signal

* handle being dropped from holders, and fix pai hud

* handle qdel

* it's a component now

* ugly holder fix

* another fix

* follow view target

* item remote view

* doc update

* unneeded

* this needs a recode to work better

* many fixes

* these are all unneeded

* almost working viewerlist remotes

* this uses component too

* this needs to die to it's item

* don't allow spamming tgui menus

* tg style args

* fixing behaviors

* fuk

* working view release from holders

* only final matters

* comment order and disposal fix

* cryotube loc fix

* no mob should reset its view every life tick

* major improvements

* still forbid z level change even if we allow moving

* this too

* don't doubledip

* qdel on self is unneeded

* wipe remote views on logout

* vore bellies need to manually clear views

* fixAI hud

* belly release fixes

* cannot use binoculars in a vore belly

* pai card can be picked up and dropped correctly

* ventcrawl fix and distracted fix

* this is better

* forcemove

* vr console fix

* use flag for this

* belly stuff

* various cleanups

* oops

* fixes statue spell

* unneeded perspective clear

* automatic instead

* continued cleanup

* that was dumb

* needed

* none of this works

* are these even needed

* lets lock down to these

* lets try to make this work

* extremely close to working

* needs to solve final pai issues

* mob eye change signal

* Revert "mob eye change signal"

This reverts commit eedd5da934.

* significant progress

* safety

* expected to be not null

* likely not needed

* don't spam component changes

* endview on logout

* accessors

* egg fixing

* Revert "egg fixing"

This reverts commit 6a54049c69.

* getting closer

* even closer

* needs type

* close...

* extremely close to working

* fixing pai stuff

* this too

* promising fixes

* docs

* this is recursive move's responsibility tbh

* unneeded now

* oops

* better decouple

* topmost check

* cleanup

* holder released from egg fix

* pai fix for reset view

* debug info

* some better pai ejection code

* better way

* unneeded

* needs to be null

* better vision restore

* use correct handling

* no longer needed

* required

* handle decouple on mecha too

* name clarity

* do not allow double dipping zoom items

* ethereal jaunt needs a full cleanup later

* fix blackscreen flicker

* remove set machine from pda

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-10-12 22:18:08 -04:00
Cameron Lennox d73f6b8dbd Makes uses of do_after sane (#18334)
* Prevents insta-actions

* Do_after sanity

NOTE: NUKE do_after_action

* Update bonfire.dm

* The  rest of them

Also fixes a tpyo

* no minitest :)

* .

* .

* Gets rid of the slowdown for now

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-08 02:25:08 +02:00
eghughguhhhhhh 789c72216c We love word games (#18390)
* Initial

* Lowercase, show losers the word

* cleanup so losers properly get called out in round trivia

* shitposting

* god shall not walk upon the domain of those above him, just as those he's made can't walk into his domain. Wordle is sacred and shall not be observed.

* require parent call on can_vv_get

* update protection macro to properly call parent, doh

* fucking spaces!!! rarrghh!!!

* white-labeling

* Kash Movement Fix
2025-09-01 01:27:32 +02:00
Will eba43f278c Explosion subsystem (#17499)
* Initial port

* pause air

* decoupled input from processing

* explosion condition tweak

* closer to original recursive code

* accurate explosions

* better defer calls

* glob fix

* fix

* DON'T DO THAT

* initial deferral code

* small explosions ignored

* lower thresholds

* better thresholds again

* forbid powernet defer during init, explosions too

* don't block your own network regen

* use procs

* better thresholds, always defer at least

* admin notice

* subsytem updated

* Allow removal from networks

* defer till rebuild

* dir

* Update breaker_box.dm

* no init means no init

* then flag it...

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Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-15 22:55:19 +02:00
Will 05bfb16407 pai zmovement for climbing ladders, space and scaffolding (#17621)
* pai zmovement for climbing ladders, space and scaffolding

* .

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-28 01:35:27 +02:00
Kashargul 59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
Kashargul dec4f65746 prevents falling in divable water (#16749) 2024-12-23 07:34:11 +10:00
Kashargul 3f058f7346 fix multizmovement (#16702) 2024-12-16 10:02:48 +10:00
Kashargul 458f28fd1b Ports RS 658, 661 2024-11-20 09:52:28 +01:00
Killian 17c8f7de0f Merge branch 'master' into kk-climbs 2024-11-10 22:03:41 +00:00
Kashargul 4879a52633 Server maint subsystem (#16518)
* upports server maint subsystem

* fix runtime in admin z narrate

* .

* sorts them verbs

* .

* .

* Update code/controllers/subsystems/statpanel.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/controllers/subsystems/server_maint.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2024-11-04 11:44:44 +01:00
Killian 878bab8abb climbing/swimming trait tweak 2024-11-01 07:06:17 +00:00
Kashargul b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Heroman3003 f3f790815e Merge pull request #16418 from Darlantanis/GravityFix
Fixes space drift, renames has_gravity()
2024-10-05 06:17:53 +10:00
Nadyr 21be7feb0c has_gravity() rename + fixes 2024-10-03 18:35:00 -04:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Nadyr 90720f8a67 Various fixes (#16176)
-Patches map-spawn random objects inside loot piles
-Adds counter-clockwise rotation to many objects
-Prevents borers from crashing VR
-Tweaks blood drying to not queue dry timers on mapload
-Prevents adding grabs to crates
-Fixes look up verb when outdoors
-Lets vehicles fall through open space
-Lets the cargo tug dangerously use stairs
-Fixes med/sec bot runtimes
-Fixes TECH_MAGNETS incorrect define
-Fixes damage/stumblevore procing every step when riding taurs/borgs while confused
2024-08-12 05:20:18 +10:00
Raeschen 6925bceabc Fix forgotten check in movement (#15812) 2024-03-09 03:54:51 +10:00
Kashargul 953bdd9755 pulled objects follow on Z level change in space 2023-12-16 20:48:39 +01:00
SatinIsle ee1baecdba New redgate Islands map
Added a new redgate islands map. This consists of two Z-levels: An ocean with a few islands to visit, many with vore mobs on them. An underwater Z-level with lots of things to find hidden around the ocean floor, a little more sparse on vore mobs.

Added a new underwater turf. Standing on this turf feeds you CO2 instead of air, suffocating you. It is a subset of water turfs, and therefore interacts with aquatic, which also allows you to breathe on these turfs. This does mean that you can use the "dive" ability of aquatic under the water too, but it can be treated as though you are swimming up above the sea floor.

Added a "diving" subset of the ocean turf, which allows you to dive down to the turf beneath it, or to swim up from below. Uses normal move up/down verbs.

Added a bunch of underwater flora.

Added a collapsed ships mast prop.

Added a new variation of Fake_Sun that applies a new underwater weather effect and has only one option for the colour and brightness.

Added a new "vorny" variation of the great white carp. This one is very hard to escape from and digests quickly, but is stunned if you manage to do so to give you a chance to flee.

Added a new water resistant and friendly hiveless hivebot called Harry.

Added a couple of creative commons 0 sound effects for the ocean and underwater areas.
2023-08-30 14:51:00 +01:00
Seris02 dd1e58acc7 cleans up so many to_chats so they use vchat filters, unsorted chat filter for everything else 2023-03-08 23:26:14 -05:00
VerySoft 985fe881cb Misc fixes
While I was working on kobs I fixed and tweaked a whole bunch of little things. I figured even then that I should separate the fixes, but I never got around to it

Now I have~
2023-02-17 13:46:02 -05:00
Heroman 2d481c510d Allows simplemobs to climb lattices 2022-09-25 18:04:20 +10:00
liache c01c9d78ab Further Overweight Flying Fixes
This removes a stop-flying call if you're too heavy that I missed before, and also updates the text to remove reference to too much weight in the description.
2022-04-17 16:57:17 -04:00
Heroman fc36eec91e Makes messages for climbing up/down rafters a bit more obvious 2021-12-11 18:56:17 +10:00
Heroman 9db5968f3e Adjustments to mob falling mechanics 2021-11-03 06:47:55 +10:00
Verkister c683ad7bbc Fixes dropnoms
CanPass checks for density var, which is enabled for nearly all mobs by default.
2021-07-31 16:31:28 +03:00
Aronai Sieyes 5572e62c25 Remove atom/Uncross override
It's the most overtime proc on the server
2021-07-28 16:01:41 -04:00
Leshana c4e01aa739 Fix falling when moving diagonally past an open space.
This was happening because the decision to call handle_fall was made when over the open space, but execution deferred until the next tick.  By that time it is too late for the checks in handle_fall to abort falling, so lets call those in advance.
We do so in a separate proc from can_fall() because implementing it would be awkward, some types that override can_fall to avoid the anchored check would need to repeat the entire code or else delegate it.
2021-07-20 22:51:14 -04:00
MarinaGryphon f5db6b47e8 Catches the rest, unfortunately including some comments. Oh well! 2021-07-16 15:58:57 -05:00
Aronai Sieyes 869520f818 Remove extra asterisks from rune audible messages 2021-05-31 13:13:57 -04:00
Aronai Sieyes 177fd15c30 Various onamonapoea 2021-05-30 15:45:11 -04:00
MistakeNot4892 9a7406aede Allows Teshari to glide in some multiz fall conditions. 2021-03-21 22:59:36 -04:00
Unknown 213d383c09 Merge remote-tracking branch 'VOREStation/master' into upstream-merge-7697 2021-03-11 10:01:39 -05:00
Heroman 7d4b7a51b1 Hopefully fixes ceiling blocker for good. 2021-03-03 17:51:23 +10:00
Unknown 11ac8b1df3 More fixes 2021-02-28 16:44:43 -05:00
Atermonera 32e08ebc59 Reworks stairs to be sensible 2021-02-21 17:02:08 -05:00
lbnesquik 305320d173 Make flying not cost your entire fat reserves 2020-08-30 20:33:39 +02:00
Novacat 9ac3f02519 Update movement.dm 2020-08-28 12:58:04 -04:00
Atermonera f2f5ba7a9e Ladders respect Move Up/Down paradigm 2020-08-27 21:39:06 -04:00
Aronai Sieyes 09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Aronai Sieyes 48571fa882 2 catwalk fixes, climbing and decon 2020-05-15 09:06:20 -04:00
Aronai Sieyes 3df736d571 Allow climbing up and falling through opened plated catwalks 2020-05-01 14:13:42 -04:00
Aronai Sieyes 893130bdff Merge nutrition refactor for vorestation 2020-04-29 18:34:22 -04:00
Aronai Sieyes d25e67ee56 Small mech tweaks 2020-03-20 19:49:11 -04:00
Aronai Sieyes 6917c3ebf1 Missed a good place to check is_incorporeal 2020-03-13 15:27:10 -04:00
Aronai Sieyes 0500515a41 Fix missing incorporeal floatyness 2020-03-08 15:47:36 -04:00