Commit Graph

22 Commits

Author SHA1 Message Date
Kashargul e5d5b3769a ss atoms update (#17529)
* draft ss atoms update

* .

* .

* .

* low wall

* do that when not asleep

* late init handling

* .

* smes

* try this
2025-04-24 00:00:57 +02:00
Cameron Lennox 17ec1d700b Removes more sleeps from init (#17332)
* splits emotes into original (custom_emote) and automatic (automatic_custom_emote)

* no copy paste

* immunosuprizine touchup

* srcining
2025-03-16 18:11:04 +01:00
Cameron Lennox ae94adba25 Various medical features and adjustments. Kiosk rework. (#17210)
* Various medical fixes. Kiosk Rework.

qol: Reworks the medical kiosk to have use. It now dispenses small amounts of painpills and medications to help stabilize you to get you to medical before you croak.
qol: Lungs no longer IMMEDIATELY risk popping if you forget internals for one second. You now have gradually accumulate damage over time. Get those internals on quick!
qol: Infections now give you a better alert that it's an INFECTION you have instead of just a random 'you feel itchy' so players are less blindsided by infections.
qol: Adjusts the text that you get when you suffer internal bleeding. Now it sticks out more during fights so you can know you have IB and get to medical quicker.
add: Makes the medical kiosk actually DETECT more issues than before. Now it actually does a full body scan on you to see what's wrong with you!
qol: Crayons and markers are no longer the strongest poison in the game. One crayon won't OD you anymore, but two will. One marker can still OD you with disaster effects if you eat it entirely. OORAH
fix: Crayons and markers get properly added to your stomach
fix: inaprovaline PROPERLY affects internal bleeding now.
qol: Putting pressure on an external wound will put some pressure on arterial bleeds as well, helping decrease (but not entirely stop) bloodloss.
code: Changes a few sections in the code to use REAGENTS_OVERDOSE instead of just a plain number.
code: Gets rid of a few //EDIT comments for better code quality.
code: Moved internal wound handling to handle_blood()

* Flavor adjustments

* words hard

* Fixes CPR as well

Fixes CPR bug

* Vox can be defibbed

Still can't be resleeved, but you can shock them back to life.

* cpr bug fix electric boogaloo
2025-03-06 13:17:24 -05:00
Kashargul bb6a263e2f organs NEW to INIT (#17050)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-02-07 12:30:20 -05:00
Novacat 1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892 d717a4b50a Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298 2022-08-25 14:26:20 +10:00
C.L dac24a8b7c Early Stage Lung Damage Reduction.
Makes early stage lung damage (rupture_lung causes 10 damage) not nearly as lethal due to blood loss, but still leaves a good possibility of death via suffocation without medical treatment, but not nearly as likely, as it requires a very long run of bad RNG to achieve enough oxyloss to reach crit.

However, brain damage is still possible even with small amounts of oxyloss, , which will cause other problems later down the line

Meanwhile, late stage lung damage (30+) is untouched other than the blood loss being decreased.

This requires actual damage to be done to your lungs via things such as piercing weapons or other internal organ damage sources to reach that point.

This should be much more rare, but is a genuine medical emergency that - as testing showed - will more likely than not stack up suffocation damage and kill you over time without intervention, without blood loss even needing to peek it's head in the door to kill you.
2022-08-01 03:00:08 -04:00
MistakeNot4892 3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
MarinaGryphon 385fa640af Linter diagnostics + bans non-var relative pathing 2021-06-20 18:16:45 -04:00
Atermonera d857988ce8 Swaps emote(me) out for custom_emote(). 2021-05-02 23:59:28 -04:00
Novacat 702ccbee5c Update lungs.dm 2020-03-27 08:39:57 -04:00
Atermonera c49c1e40f3 Fix runtimes in lungs.dm 2020-03-27 03:18:28 -04:00
Arokha Sieyes 34a9cd4561 Fix stupid lung runtime 2020-03-27 00:41:36 -04:00
Unknown 6333e7ab72 Ports Polaris #6492
Fixes a divide by zero issue with brain damage and pulse.
2019-10-22 21:13:25 -04:00
Mechoid 169d8acedd Medical Expansion 2019-10-19 23:28:38 -04:00
Mechoid 917c7b71a5 Box of Things for Events and the Future MK1 (#5281)
* Lots of Stuff for Events

* Adds changelog.

* Review & QOL
2018-05-25 16:26:31 -07:00
Anewbe 1d9af61ff0 Adds a cap to losebreath 2017-11-26 21:55:55 -06:00
Anewbe 980c982996 Fixes the conflicts in the original branch 2017-03-22 17:51:04 -05:00
Arokha Sieyes 9ef7496545 Infection code improvement WIP 2017-02-27 16:35:56 -05:00
Yoshax dd0bea114a Actually fixes lung rupturing and does so with less runtimes 2016-08-16 17:55:08 +01:00
Yoshax 8e2edd03f7 Fixes lung rupturing
Adds changelog

Shamelessly steals HarpyEagle's code
2016-08-16 16:43:58 +01:00
Anewbe 7946349294 Splits internal organs into separate files 2016-07-12 22:32:09 -05:00