Commit Graph

30 Commits

Author SHA1 Message Date
Cameron Lennox a425f3e663 EMP cleanup (#18682) 2025-11-08 02:05:08 +01:00
Kashargul 46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
Kashargul e88ba26a8a Fixes up some more icon and map issues [MDB Ignore] (#16914)
* Fixes up some more icon and map issues

* change those
2025-01-25 11:16:14 -05:00
Kashargul 987be6070d bunch of inits without return and a few easy new to init (#16815)
* bunch of inits withou return

* Update cans.dm

* bunch of New to Init

* fix that

* .

* .

* move black hole to init and callbacks

* .

* oups, should not do that late at night

* some more without returns
2025-01-02 18:31:38 +01:00
Killian 274dbcd7e0 shotgun tweak 2023-04-22 10:04:18 +01:00
GhostActual 47b9f404f6 Base Commit
Whoops

Not supposed to be here

Idea I had in the middle of the night that wanted to add
2022-03-18 23:50:00 -04:00
GhostActual e27ab0c103 Base Commit 2022-03-12 01:05:30 -05:00
klaasjared dc2bc419c1 Secondary Commit 2022-02-28 22:17:03 -05:00
klaasjared e8e7bf3990 Toy Guns
Toy Guns 2
Toy Guns 3
Toy Guns 4
2022-02-17 21:04:03 -05:00
Atermonera d930b94d34 Merge pull request #8385 from Atermonera/bb
Adds caseless BB rounds for common gun types
2022-01-27 23:09:41 -05:00
Aronai Sieyes b71c7e7271 Use material defines more 2021-07-03 18:18:05 -04:00
Atermonera e3d239dab9 Merge pull request #8075 from Atermonera/revert_copper_recipes
Reverts recipe changes from Industrial Expansion
2021-05-23 15:41:50 -04:00
Unknown 190b805cad this sucks 2021-03-09 15:49:07 -05:00
MistakeNot4892 3e804dc799 Sideports a couple of init unit tests from Neb. 2021-02-27 13:05:16 -05:00
Mechoid ea73111f61 Industrial Expansion 2021-01-27 23:30:50 -05:00
Atermonera b2250d9b47 Improvements to mech missiles. 2020-08-25 19:16:57 -04:00
Mechoid c20bab52d4 Exosuit Modular Internals, The Squeakening 2020-08-05 19:22:23 -04:00
Cerebulon f1f2196077 Flavour Enhancement: Guns 2020-07-13 23:06:11 -04:00
Mechoid 7066d04df5 Explorer Expansion: New Horizons 2020-05-01 14:20:29 -04:00
Novacat a98ac52678 Merge pull request #4750 from VOREStation/upstream-merge-5886
[MIRROR] Introduces caseless ammo, and a caseless rifle
2019-03-28 16:40:13 -04:00
Spades eb0e2ec1f5 Guns sounds refactor and improvements 2019-03-27 10:42:18 -04:00
Spades 41e8615c4e Introduces caseless ammo, and a caseless rifle 2019-02-07 00:35:27 -05:00
Atermonera 67967c93af Merge pull request #5736 from SpadesNeil/pistol-ammo-fixes
Fixes missing hollow point ammo for 9mm
2018-12-01 00:28:04 -05:00
Anewbe ee48151135 Adds smart magazine, magazine functionality 2018-08-21 17:10:40 -05:00
Woodratt 32860140b4 44 revolvers
Port from Bay

- Addition of two more revolvers in 44 cal for variety
- Creation of rubber rounds for 44 cal (stats taken from virgo no idea how good they are in actual fights)
- Includes 44 ammo speedloaders, regular and rubber speedloaders
- Slight adjustments to allow for firing animations taken from Bay (the mosley revolver has a firing animation that plays)
- Includes in hand sprites

We did already have the 'webley' sprite (it exists in a recolored sprite). However it is a alternate sprite for the detective's 45 revolver. This brings it in as a actual proper revolver with sprites that are different than the detectives revolver, and maybe in the future can be thrown into loot lists and PoIs.
2018-03-26 14:33:43 -07:00
Neerti 9db34eae86 Adds Hunting Rounds
Adds a system for projectiles to inflict additional damage on specific kinds of simple animals.
Adds special bullets for certain rifles which are very effective against 'animal' SAs such as giant spiders, bears, carp, and such. The bullets do less damage to other targets such as humanoids.
Replaces the southern cross gun locker regular ammo with hunting ammo.
2017-11-19 23:59:17 -05:00
Spades 2e776ac645 Changes 5.56mm to 5.45mm, now 20% less stupid
The same as https://github.com/PolarisSS13/Polaris/pull/3612 except this
time I'm not a dumbass and accidentally overwriting other changes
because the Github client decided not to sync with Polaris.
2017-07-19 14:24:50 -04:00
Spades be2a99ca32 Some ammo fixes
- Fixes pirate gun not getting 12g caliber correctly.
- Fixes .357 caliber not being named consistently with everything else.
(Do not merge this until
https://github.com/PolarisSS13/Polaris/pull/3533 is merged pls, unless
Yosh fixes his caliber to be correct also.)
- Changes .50AE ammo to .44 because that's more consistent with what the
gun is capable of in-game, because it uses the same damage values as the
.357 and not a bullet that shoots through through your fridge, through
your house, and hits your neighbor's home invader like a .50AE is IRL.
The fact that it's .44 makes much more sense. This is purely a fluff
change because it annoyed me.
- Fixes a bunch of ammo.dmi icon names and makes the file not a jumbled
fucking mess. This means now your 762 mags and the newly renamed 44 mags
will not be broken anymore.
2017-06-19 23:44:01 -04:00
Spades ae3d877730 Might be helpful if I clicked save on my files 2017-05-27 16:25:38 -04:00
Spades 36544bc7da Documentation, proper file naming, and more consistency 2017-05-27 16:23:39 -04:00