Commit Graph

108 Commits

Author SHA1 Message Date
Kashargul e0f9f399c9 initial throw fixing (#18954)
* initial throw fixing

* .

* .

* .

* .

* fixes infini-collisions

* clean this up

* living too

* Update signals_vore.dm

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2026-01-07 15:44:09 -05:00
Cameron Lennox ee47237aa7 The Great Lasertag Update (#18691)
* Save~

* Fixes launch_many_projectiles having 100% miss chance

Adds laser landmines.
Makes it so portable turrets don't do janky BS for lasertag.
Gives portable lasertag turrets a fun emag/EMP effect

* emag and equipment

* cargo

* tur et

* milsim rp

* clarify

* PLEASE I HAVE A FAMILY

* cries

* signal drop

* no spawn
2025-11-08 03:13:33 +01:00
Heroman3003 92f130905f Adds Compactor Energy Net Gun (for shrinky funsies) (#18349)
* Adds Compactor Energy Net Gun

* newlines
2025-08-29 09:59:25 +02:00
Cameron Lennox 19eb84c107 Point Defense Turret Adjustments (#18126)
* Initial

* Rename

* Proper multitool
2025-08-02 19:39:55 -04:00
Cameron Lennox 86a21e9578 Properly paths sound files and folders (#17604)
* bye

* hello

* hi

* hi

* bye

* hi

* bye

* hi

* Replace em

* bye

* hi

* bye

* Hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* hi

* hi

* hi

* hi

* gwah
2025-05-15 20:14:50 -07:00
Cameron Lennox 40861f50e0 Proper MaxHealth checks and Crit Point (#17704)
* Fixes maxhealth checks not including modifiers and mxHP

Death at:
W/ 100max hp: https://i.imgur.com/nR8DtzG.png
W/ 125max hp: https://i.imgur.com/87eD2hW.png
W/ 25max hp: https://i.imgur.com/SP6rPWc.png

* Crit Point

* small xenochimera fix

* Update game_options.txt
2025-05-15 00:25:30 -07:00
Kashargul f6a99359a9 move invisibility to defines (#17612)
* move Invisibility to defines

* .

* .
2025-04-27 16:47:53 +02:00
SatinIsle ab5b10ae81 Hotfix for body colour (#17458)
* April fools stuff

* Powers

* Update

* Play Dead

* Final bits

* missing src
2025-03-31 13:59:26 +02:00
Kashargul c8aff28c5b space cleanup (#17300)
* space cleanup

* this

* this too

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-14 06:37:13 -04:00
Cameron Lennox cdafe425a5 Adds Trait Genetics (#16921)
* Adds Trait Genetics from Outpost21

Adds trait genetics from Outpost 21
- Tried to update each file it touched to be equivalent to their Chomp specific variants in order to maintain functionality and make sure no oddities would happen due to code differences. (Some things like the eardeaf loop were left there but commented out)

* Morph trait

* Fixes a server crashing bug with flip

aa

* flip

* Makes morph superpower better

- Makes it use the appearance_changer instead of 1000 different  procs

- Makes cocoon weaver able to change eye and skin color.

I did NOT select you. BAD

* begone

* fix dna modifier

* Fixes massive memory leak

* Brain Runtime Fix

* There was no reason for this to be a spawn(0)

And no I didn't spawn with no blood - https://i.imgur.com/vPizqCD.png

* revert

revert the dna changes there

* Deconf

* gets rid of unused proc vars that did nothing

* expects enough free slots

* glob

* fixed and added two other tests

* another few tests

* this is a list

* fixed bad injector

* lets wrap these for sanity

* better feedback

* wrong name

* don't allow multiple occupants into the dna pod

* future traits will have activation levels instead of binary on/off

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-02-11 02:01:27 -05:00
Kashargul 59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
Kashargul 429398bdd7 some moire 2024-12-06 21:54:05 +01:00
SatinIsle d26ad30a86 Completes the pack! 2024-10-10 16:31:29 +01:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Drathek 7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Killian 6cafbe5dce laserdome: miscellaneous additions
multimode lasertag guns with multihit rules, non-rotating mannequins, and new laserdome-specific gear lockers
2023-10-10 09:32:30 +01:00
Killian 68acecf26b ion beam redux 2023-04-21 18:33:37 +01:00
Rykka 2bb6c955ba TGMC Ammo HUD Earlyport
Ports over TGMC's Ammo HUD and all relevant code, adapted to work for Polaris's guns. This took me several days, but hey, I learned a bunch. <:
Time to port Aim Mode + Mentorhelp. :3c 
- All guns now have an ammo HUD sprite. If one lacks one, it will be ??? or blank, at which point, make an issue report, as all guns should be working by now.
- Guns will display how many rounds they have left until ammunition runs dry.
- Ammo will only count the casings that CURRENTLY have a projectile in them. This is slightly unrealistic, yes, but it is better and more intuitive for the player. This also enables guns like the revolver to work, given they recycle casings.
- Up to 4 ammo HUDs can be displayed at once, but given we lack TGMC's attachments and guncode, you'll only ever usually see 2. TBD on porting over TGMC guncode. <:
- Ammunition for multiple guns has different colors in the HUD based on what you currently have loaded.
- If you're looking at this later on to add new things. DON'T USE _FLASH IN THE HUD_STATE_EMPTY. THE _FLASH IS ADDED ON BY CODE.
- Grenades have a hud_state, pending us ever porting over a grenade launcher. Rockets ALSO have a hud_state.


Example of Laser/Energy Weapons:
https://i.imgur.com/MGvqGxh.mp4
Captain's Gun:
https://i.imgur.com/Wd0SS3C.gif

Full Test of all weapons:
https://streamable.com/usp4dy

Upstream port of https://github.com/CHOMPStation2/CHOMPStation2/pull/4033
Earlyport of https://github.com/PolarisSS13/Polaris/pull/8513, with adaptations for VORE's files (Specifically the ML3M medigun and cell-loaded weaponry.)

Credit to @SilencedMP5A5 for helping me with sprite names, testing, and making the Full Test video. <3
2022-04-07 01:58:37 -06:00
GhostActual 7dced2cc17 Base Commit 2022-03-24 16:35:34 -04:00
klaasjared 53a849f138 Projectile Organization
Puts loose projectile code where it goes - put in separate Commit in case Admins don't want this
2022-02-26 23:34:24 -05:00
Unknown e391898c59 Lets see if I can fix this 2021-04-26 11:46:50 -04:00
klaasjared efd25b188e Revert "Merge branch 'The-Model-E2' of https://github.com/klaasjared/VOREStation into The-Model-E2"
This reverts commit 4431137791, reversing
changes made to 1806f4dc60.
2021-04-26 11:41:54 -04:00
Unknown 2e5737ee12 Fixes up this PR! 2021-04-26 11:34:58 -04:00
klaasjared d213e25e35 Adds code and Sprites
Adds the code and sprites for the retextured weapons and modifies them to work better...
2021-04-25 02:20:05 -04:00
Atermonera 5b60e50ac4 Merge pull request #8037 from Novacat/nova-holowarrant
Practice/Lasertag weapons no longer excavate
2021-04-20 23:56:29 -04:00
Schnayy 7dcd8e82a9 Hybridizes Point Defense Turrets with Bay's System 2021-02-26 10:04:57 -05:00
Verkister 5995b8b1e5 Merge pull request #9423 from VOREStation/upstream-merge-7765
[MIRROR] Adds Point Defense turrets.
2021-02-11 13:59:36 +02:00
Mechoid 02ffbbe79b Gadgets & Gizmos 2021-01-15 01:56:01 -05:00
Atermonera e7f6839c5e Adds Point Defense turrets. 2020-12-07 20:05:35 -05:00
Atermonera 101c9c33c5 QoL: Projectiles 2020-03-17 00:55:56 -04:00
Mechoid 99bc3dcdbc Security / PseudoCargo Expansion 2019-11-24 17:23:48 -05:00
Andrew 69ed422019 Adds Laser Tag Turrets Plus Changes (#6324)
* Adds Laser Tag Turrets

* Adds changelog

* Reverts Lethal Turrets Shooting to Kill

* Small No Longer Means Misc Life

* Revert "Merge branch 'master' into Turret"

This reverts commit 0300e6723b1aec0c47f8f82f7db770aa29af2483, reversing
changes made to 219348783d49b3205c3ed64bdd604f61791e6e72.

* Revert "Revert "Merge branch 'master' into Turret""

This reverts commit ca3d13b3372f2c5587d8d2cc449a6da8503494e4.

* Github why

* Change laser.dm to master?

* Revert "Change laser.dm to master?"

This reverts commit da562f6bc1ec43fe0cf5fe6ec5af61ada3474dd9.
2019-07-27 15:45:58 -04:00
Atermonera a6d7c4ee81 Merge pull request #6285 from Mechoid/SLED
Adds the SLED.
2019-07-23 16:21:42 -04:00
Atermonera 9325f590ca Mining Expansion, the Diggening. 2019-07-13 03:48:38 -04:00
Novacat 1519496d9f Merge pull request #4849 from VOREStation/upstream-merge-5978
[MIRROR] Unpicks some mining spaghetti
2019-03-28 22:01:36 -04:00
Novacat 1827a34381 Merge pull request #4674 from VOREStation/upstream-merge-5823
[MIRROR] Egun stun beams are weaker
2019-03-28 15:49:06 -04:00
Neerti 3256202407 [READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work 2019-03-27 22:02:07 -04:00
Spades eb0e2ec1f5 Guns sounds refactor and improvements 2019-03-27 10:42:18 -04:00
Screemonster 69d4688e28 Unpicks some mining spaghetti (#5978)
* Untangle xenoarch from mining somewhat

* professionalism

* sonic jackhammers only for artefact-safe tunnelling

* destroy artefacts code disabled on everything
2019-03-12 20:01:15 -04:00
Neerti b43d76b86e Merge pull request #5823 from Anewbe/egun_stun
Egun stun beams are weaker
2019-01-13 00:28:56 -05:00
Mechoid 509addffdf Adds a whole bunch of Exosuit weapons and other miscellaneous parts. 2018-08-23 20:14:56 -07:00
Mechoid 8acd0ca4fc Adds beams to the Type var selection in View Variables. 2018-07-31 11:03:48 -07:00
Mechoid b1a91fc0e3 Unfuck my Master 2018-07-31 11:02:09 -07:00
Mechoid 25e8739dfc Adds beams to the Type var list for View Variables. 2018-07-31 11:00:17 -07:00
Anewbe 09effef4f9 More projectiles now ignite things 2018-03-11 15:47:48 -05:00
Anewbe 534a588a6a Gun changes (#4185)
* Various background gun changes

* Forgot to include the sounds, woops

* Fixes some more gun stuff

* Makes the cham gun work again
2018-02-12 23:12:14 -08:00
Neerti 01aaccf893 Finishes UFO PoI 2017-11-26 15:10:25 -05:00
Anewbe 71ea1b2b3a Adjusts egun stun amount 2017-07-23 17:36:58 -05:00
Anewbe 6816af4485 More toys kikiki 2017-01-25 22:20:52 -06:00