* Part 1
* WIP
* The rest of these
* More stuff
* Whoops, did that wrong
* typo
* gweeen
* This all works
* SHOWER
* Rads
* awa
* rad
* Update life.dm
* edits
* Makes lvl 3 rads give you a warning.
You should already know by this point, but this makes it EXTRA clear you're getting fucked
* Update vorestation.dme
* aaa
* propagate
* gwah
* more fixes
* AAA
* Update radiation.dm
* Update radiation.dm
* mobs rads
* rads
* fix this
* Update _reagents.dm
* these
* Get rid of these
* rad
* Update config.txt
* fixed
* Update radiation_effects.dm
* no flashes in phase
* flashbangs in phase
* phased shadekin don't explode
* phased shadekin aren't emped
* no splurting phased kin either
* can't change medical equipment in phase
* forbid phased mob mounting
* prevent an exploit
* do it here too
* another pr
* minimize whitespace
* minimize
* none shall hide
* agony
* what?
* baddef
* test all
* fix
* all of them
* actually fail
* blocker
* what
* test
* these are hard lockups anyway
* better test
* better
* buh
* nope
* another
* logging
* logging
* I'm a raving madman
* anotherfix
* undef
* lets try this
* how about this
* this it?
* alright this
* oops
* limit log
* force it
* condense
* Condensing more
* another
* wat
* oop
* fix
* test agent
* test 2
* what about this
* testing
* tied this in correctly
* try now
* oops again
* try this
* inhibitors
* virus mix
* move to a real useful signal
* test
* Revert "test"
This reverts commit 40d05e9351.
* order
* unnneeded
* minimize diff
* bunsen burner port
* reacting reagents returns if it did
* small fixes
* new bunsen burner icon
* fixes
* deconstruction fixing
* smaller range
* code review
* Unit Test rework & Master/Ticker update
* Fixes and working unit testing
* Fixes
* Test fixes and FA update
* Fixed runtimes
* Radio subsystem
* move that glob wherever later
* ident
* CIBUILDING compile option
* Fixed runtimes
* Some changes to the workflow
* CI Split
* More split
* Pathing
* Linters and Annotators
* ci dir fix
* Missing undef fixed
* Enable grep checks
* More test conversions
* More split
* Correct file
* Removes unneeded inputs
* oop
* More dependency changes
* More conversions
* Conversion fixes
* Fixes
* Some assert fixes
* Corrects start gate
* Converted some README.dms to README.mds
* Removes duplicate proc
* Removes unused defines
* Example configs
* fix dll access viol by double calling
* Post-rebase fixes
* Cleans up names global list
* Undef restart counter
* More code/game/ cleanup
* Statpanel update
* Skybox
* add
* Fix ticker
* Roundend fix
* Persistence dependency update
* Reordering
* Reordering
* Reordering
* Initstage fix
* .
* .
* Reorder
* Reorder
* Circle
* Mobs
* Air
* Test fix
* CI Script Fix
* Configs
* More ticker stuff
* This is now in 'reboot world'
* Restart world announcements
* no glob in PreInit
* to define
* Update
* Removed old include
* Make this file normal again
* moved
* test
* shared unit testing objects
* Updates batched_spritesheets and universal_icon
* .
* job data debug
* rm that
* init order
* show us
* .
* i wonder
* .
* .
* urg
* do we not have a job ID?
* .
* rm sleep for now
* updated rust-g linux binaries
* binaries update 2
* binaries update 3
* testing something
* change that
* test something
* .
* .
* .
* locavar
* test
* move that
* .
* debug
* don't run this test
* strack trace it
* cleaner
* .
* .
* cras again
* also comment this out
* return to official rust g
* Update robot_icons.dm
* monitor the generation
* .
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* reagent based cooling for heaters and coolers
* UI and wiki
* some adjustments
and fixes coolant tanks lol
* adds coolant tank to cargo
---------
Co-authored-by: C.L. <killer65311@gmail.com>
* inflation handling
* lets not allow that
* some fixes
* additional sanity and sanitization
* borg connector, refactors
* type correction
* reagents to bellies become belly reagents
* handle prefs
* pref handling expanded
* pain tweaks
* need to handle it this way
* multiple fixes
* proper belly interaction
* belly update belly update for vore
* conflict test
* crash fix
* test bad chem
* tweaked
* is this even working
* what?
* is this broken?
* test fix
* force reactions
* Another attempt
* oop
* another
* oop
* actual check
* inverted
* distilling pain
* backward
* attempting again
* slime rules
* wrong path
* fix for slime
* no test chem
* oops lol
* inhibitor test
* var
* another fix
* what is going on
* oh that's how that works
* this?
* again...
* better inhibitors
* fixed order
* clear beaker
* lets try this, plus cleanup
* comments
* another test
* fix
* stale ref?
* more logs
* round and round
* keycheck
* reverse lookup lists
* chemanalyzer update
* addiction code commented out
* span cleanup, downstream code commented out
* debug cleanup
* reaction fixing
* reduced scale again
* another wrapper
* more info in test
* document reagents
* scaling dynamic
* check single inhibitors too
* oop
* using unittest data signal
* fixes
* this is still needed
* broken reactions, and bad id reactions
* oops
* this too actually
* single chems are illegal
* validity on lists
* oops again
* invalid key check, fixed invalid reactions
* test remove
* pretty chat messages
* spanred
* slimecore results
* grinding unit test and grinding results in chem analyzer
* ore check
* fluid pump info
* correct id
* enforce id case
* compliance
* it makes no sense that this machine gives no feedback that you need to reanchor it after construction
* lets not unseal either
* display chems produced
* notify players of belly liquids, as they do not react with anything
---------
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* no more self callbacks on update fullness
* fix missing code
* Belly test
* import type
* full partiy
* .
* fix preview
* in belly to late join
* robot nutri
* .
* .
* update export
* finish open todos
* code cleanup
* fix some old slacking
* move this to a define
* fixing
* ,
* .
* Creates a Consume Belly Reagents pref (#10)
* Creates a Consume Belly Reagents pref
Added a Consume Belly Reagents pref that blocks the consumption of all reagents produced by a belly via reagent containers such as food, drink, beakers, pills, syringes and hyposprays. Seems to work well as intended.
* These changes at least do not cause any problems
* Missed this one
* Reverts reagent_names
* _BELLY versions
* Fixed typo
* .
* fix admin spawn mobs bellies
* also fix that bug
* hints
* fix that
* .
* initial
* should be all
* that is no longer needed
* fluids into hand items
I was convinced this was broken until it was pointed out that the item has to be ON THE GROUND to fill it...Instead of in your hand. That seems so convoluted.
ARC = active-hand reagent container. IRC = inactive-hand reagent container.
* some stuff
---------
Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>