Commit Graph

167 Commits

Author SHA1 Message Date
MarinaGryphon 385fa640af Linter diagnostics + bans non-var relative pathing 2021-06-20 18:16:45 -04:00
Aronai Sieyes 7ec0b43240 VS: Move most/all overlay use to SSoverlays 2021-06-17 00:14:31 -04:00
Aronai Sieyes 1696db4842 Move most/all overlay use to SSoverlays
Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
Aronai Sieyes 4690411915 Remove unnecessary 'signatures' 2021-04-08 12:39:14 -04:00
ShadowLarkens 3d7b051f2b Convert /material to /datum/material 2020-09-27 16:16:44 -07:00
Rykka d07746d84e Fix Mulebot Crossed() Code, allows simplemobs to be crushed if laying
Fixes Mulebots (and really any vehicles) ruthlessly murdering macros/micros without care, will actually run over mobs properly now. 

Pathing fixes will be in a second PR.
2020-08-05 20:23:43 -04:00
Aronai Sieyes 09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Aronai Sieyes 23d9c7cbdc Update cargo_train.dm 2020-05-15 20:59:21 -04:00
Atermonera 88b1ef4fc6 Add some ctrl/alt vehicle helper clicks 2020-05-15 20:58:18 -04:00
Aronai Sieyes b3b22daa1d Merge upstream PR 2020-05-15 20:46:03 -04:00
Atermonera 02f82fc1f0 Refactor move/click code and cooldowns 2020-05-15 14:03:15 -04:00
Aronai Sieyes c849c020b9 Add some ctrl/alt vehicle helper clicks 2020-05-08 10:53:08 -04:00
Leshana e1120409ac Respect buckle_movable
- Only allow moving what you're buckled to of buckle_movable
- Fix buckle_movable values on some items.
2020-05-03 09:49:25 -04:00
Aronai Sieyes 0b18d17a07 Further tweak smooth movement 2020-05-02 19:20:54 -04:00
Aronai Sieyes 874baa1d2d Merge examine refactor for vorestation 2020-04-29 17:49:54 -04:00
Aronai Sieyes 6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Aronai Sieyes d3da6ae4a5 Refactor move code 2020-04-26 16:42:50 -04:00
Atermonera f4fb9ac262 Merge pull request #6885 from TheFurryFeline/TFF-Message_Fixy_For_Snowballs_and_Kickstands
[Feature Tweak] Message Fixy For Snowballs/Kickstands
2020-03-25 18:47:34 -04:00
Atermonera 3454a5dd61 Merge pull request #6787 from VOREStation/pol-latchto
Trains try to talk to nobody on init
2020-03-05 15:13:22 -05:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Novacat bd06a75f81 Update cargo_train.dm 2020-01-21 01:16:43 -05:00
Atermonera 9b93339969 Moar descriptions for things 2020-01-20 22:50:39 -05:00
TheFurryFeline 5b179a8035 Sec Cart Key Fixy
Title. Fixes a downstream issue. This fixes  https://github.com/Yawn-Wider/YWPolarisVore/issues/465

Changelog Notes:

- Fixes broken key usage that, once taken out of the Security Cart, you can't put it back inside the vehicle.
2020-01-19 13:05:44 -05:00
Michiyamenotehifunana 81c56fefd8 Makes Cargo Tugs Great Again (and a minor tweak) 2019-08-16 12:37:08 +08:00
Andrew e4deaa6478 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 17:00:24 -04:00
Heroman3003 6b55b63b0b Fixes ghost riders (#6252)
* Fixes ghost riders

* Wider usage permissions for bikes
2019-07-07 19:41:22 -04:00
Atermonera 3d31a77514 Multi-Tile Objects, Multi-Tile Hovershuttle 2019-07-01 20:43:53 -04:00
Neerti 91a5203e32 Adds New PoI Features + Bonus PoI 2019-03-27 12:15:50 -04:00
Atermonera 131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Arokha Sieyes b099ac6e4c Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
# Conflicts:
#	code/__defines/holomap.dm
#	code/__defines/mobs.dm
#	code/_helpers/icons.dm
#	code/_helpers/unsorted.dm
#	code/_onclick/hud/hud.dm
#	code/_onclick/item_attack.dm
#	code/controllers/Processes/supply.dm
#	code/controllers/subsystems/planets.dm
#	code/datums/supplypacks/munitions.dm
#	code/datums/supplypacks/science.dm
#	code/datums/supplypacks/security.dm
#	code/datums/supplypacks/supply.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/atoms_movable.dm
#	code/game/machinery/autolathe.dm
#	code/game/machinery/doors/door.dm
#	code/game/machinery/jukebox.dm
#	code/game/machinery/recharger.dm
#	code/game/machinery/vending.dm
#	code/game/mecha/equipment/tools/medical_tools.dm
#	code/game/mecha/equipment/weapons/weapons.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/game/objects/items/devices/megaphone.dm
#	code/game/objects/items/poi_items.dm
#	code/game/objects/items/weapons/implants/implantlanguage.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/items/weapons/tools/weldingtool.dm
#	code/game/objects/structures/flora/trees.dm
#	code/game/objects/structures/plasticflaps.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/simulated/wall_attacks.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/assembly/infrared.dm
#	code/modules/client/client procs.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/client/preferences.dm
#	code/modules/clothing/suits/miscellaneous.dm
#	code/modules/holomap/holomap_datum.dm
#	code/modules/holomap/station_holomap.dm
#	code/modules/integrated_electronics/core/printer.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/human_defense.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/death.dm
#	code/modules/mob/living/silicon/ai/ai.dm
#	code/modules/mob/living/silicon/pai/pai.dm
#	code/modules/mob/living/silicon/robot/robot.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob_movement.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/subtypes/standard.dm
#	code/modules/planet/weather.dm
#	code/modules/power/cable.dm
#	code/modules/power/fusion/core/core_control.dm
#	code/modules/power/fusion/fuel_assembly/fuel_control.dm
#	code/modules/power/fusion/gyrotron/gyrotron_control.dm
#	code/modules/projectiles/gun.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	config/names/first_name_skrell.txt
#	config/names/last_name_skrell.txt
#	icons/mob/head.dmi
#	icons/mob/robots.dmi
#	icons/mob/species/tajaran/helmet.dmi
#	icons/obj/ammo.dmi
#	icons/obj/gun.dmi
#	icons/obj/mining.dmi
#	icons/obj/projectiles.dmi
#	icons/obj/rig_modules.dmi
#	icons/obj/surgery.dmi
#	icons/turf/walls.dmi
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-8.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
#	maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
#	maps/submaps/surface_submaps/mountains/deadspy.dmm
#	maps/submaps/surface_submaps/mountains/mountains_areas.dm
#	maps/submaps/surface_submaps/plains/Thiefc.dmm
#	maps/~map_system/maps.dm
#	vorestation.dme
2018-09-27 18:01:09 -04:00
Mechoid 18e91702d2 Keys now actually exist again. 2018-09-24 13:21:38 -07:00
Mechoid 0651206a51 Refactor cargo trains, they're just normal trains now. Adds the Quad, and re-enables/fixes the Space Bike! 2018-09-08 23:05:08 -07:00
Anewbe eebb627f00 Partially ports the GLOB system 2018-08-14 18:14:09 -05:00
Anewbe c2794c571d Hopefully fixes some tool-conversion things 2018-08-03 15:13:29 -05:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Arokha Sieyes 1273ca9ed4 Lazily implements taur riding
It's pretty lazy. I'm sure someone with *effort* can touch it up.
2018-04-12 15:10:17 -04:00
Leshana a0de41f24f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts:
#	README.md
#	code/__defines/mobs.dm
#	code/__defines/subsystems.dm
#	code/_helpers/global_lists.dm
#	code/controllers/subsystems/garbage.dm
#	code/controllers/subsystems/overlays.dm
#	code/datums/datacore.dm
#	code/datums/supplypacks/munitions.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/weapons/id cards/station_ids.dm
#	code/game/objects/random/random.dm
#	code/game/turfs/simulated/floor.dm
#	code/game/turfs/simulated/floor_icon.dm
#	code/modules/awaymissions/gateway.dm
#	code/modules/client/preferences.dm
#	code/modules/ext_scripts/python.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/robolimbs.dm
#	code/modules/reagents/reagent_containers/glass.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-4.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2018-03-15 22:41:14 -04:00
Arokha Sieyes 73838e0a62 POLARIS: Revamp logging to be consistent 2018-03-13 18:20:58 -04:00
Arokha Sieyes 46f4022852 VS: Consistent logging changes to match polaris commit 2018-03-10 17:18:09 -05:00
Arokha Sieyes 2c9bdf3ae4 POLARIS: Revamp logging to be consistent 2018-03-10 17:18:09 -05:00
Anewbe 33213ede2d Should be possible to replace cargo tug power cells 2018-03-04 14:31:44 -06:00
Leshana 5847319443 Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
Leshana cef001bf2a Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-03 01:00:57 -05:00
Arokha Sieyes ff228754b3 Merge polaris sync 01 17 2018
Planes, layers, human/update_icon()
2018-01-17 17:56:51 -05:00
Neerti 96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
killer653 3a2093ef40 Polaris sync 2017-12-21 04:01:07 -05:00
Neerti 2f7db506eb Adds Variable Click Delay
Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
killer653 468e73c7f3 Polaris sync 2017-08-06 19:07:17 -04:00
Neerti 99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Cameron653 e158fcd3cc Macro Replacements. (#3574)
* A preface to my madness

Travis failed one of my PR's because I copied old code
that used /red /blue /green.

Because of this, I am going to find and replace every
instance of it that I find.

Also this is a test commit to make sure I'm comitting
to the correct branch.

* /blue /green /red replacements

Dear god.

A slow and painful death from acid is more fun than this.

I wouldn't wish this torture on my worst enemy.
And this is only the beginning

* Replace part 2.

Time to fix the human error.

* Fixes mismatches

* Sets macro count to 220

One above the current number of macros in the code.

* Fixes last of the mismatches.

* Removes spaces, replaces \black

Removes spaces
Replaces \black in a few areas where seen
Replaces \bold with <B> </B> where seen

* Updating macro count again

* More fixes!

* Issues fixed! For real this time!

I swear!

* Fixing all the merge conflict files.
2017-07-19 12:47:23 -05:00