Commit Graph

29 Commits

Author SHA1 Message Date
Kashargul 6f1d6c524d Simple mob port [IDB IGNORE] (#18236)
* first adjustements

* few more

* construct

* next

* next set

* next

* next

* next

* next

* next

* .

* last non modular set

* make it compile

* .

* .

* change that

* synx

* teamush

* override fix

* TEAMUSH

* adds organ sell element

* adds pick color

* get rid of these chompcomments

* removes chomp comments

* Update gaslamp_vr.dm

* zipgun

* zip and synx

* fixes synx

* Update topic.dm

* move the trash verbs

* .

* .

* .

* port

* Update rakshasa_trap.dm

* Update slug.dm

---------

Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-22 17:24:51 -04:00
Cameron Lennox d0787362cd Kitchen Sink PR (#17515)
* insanity

- Crawling
- Recursive Listeners
- Global Conversion to GLOB.
- Sound channels (and sound (but not looping sound yet))
- Species and gender specific sounds
- Admin proc to enable vore antag on a target
- Dying by being crushed inside of shoes now enables your vore_death flag
- *pain emote
- RNG Spaceslipping removed
- Selecting the groin with help intent will do a bellyrub on the target
- Xenochimera get lick wounds
- Wolves now get stomachs (and stomach overlays)
- Proper vantag handling
- Staff exiting will now notify staff
- Modular computers get a power on sound now

GET IN THERE

* whoops forgot to give it to mobs

* Bellyrubbing is now an emote

* Update vorestation.dme

* some small edits

actually gives voice freq a valid starting selection
makes the default voice less jarring

* Update atoms_movable.dm

* Update atoms_movable.dm
2025-04-25 16:21:35 -04:00
Cameron Lennox cdafe425a5 Adds Trait Genetics (#16921)
* Adds Trait Genetics from Outpost21

Adds trait genetics from Outpost 21
- Tried to update each file it touched to be equivalent to their Chomp specific variants in order to maintain functionality and make sure no oddities would happen due to code differences. (Some things like the eardeaf loop were left there but commented out)

* Morph trait

* Fixes a server crashing bug with flip

aa

* flip

* Makes morph superpower better

- Makes it use the appearance_changer instead of 1000 different  procs

- Makes cocoon weaver able to change eye and skin color.

I did NOT select you. BAD

* begone

* fix dna modifier

* Fixes massive memory leak

* Brain Runtime Fix

* There was no reason for this to be a spawn(0)

And no I didn't spawn with no blood - https://i.imgur.com/vPizqCD.png

* revert

revert the dna changes there

* Deconf

* gets rid of unused proc vars that did nothing

* expects enough free slots

* glob

* fixed and added two other tests

* another few tests

* this is a list

* fixed bad injector

* lets wrap these for sanity

* better feedback

* wrong name

* don't allow multiple occupants into the dna pod

* future traits will have activation levels instead of binary on/off

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-02-11 02:01:27 -05:00
Killian e50cbbe56e pda ringtone pref 2023-11-30 17:38:26 +00:00
Aronai Sieyes 10a08e84fc Add distress beacon 2021-06-09 16:59:50 -04:00
Schnayy b1d2f10260 Dance, Flip, Spin! 2021-02-18 06:50:34 -05:00
Rykka d2fb9a7691 Rebase onto Master for Volume Control Panel, Squash Commits 2020-08-27 19:47:38 -04:00
Atermonera 8d2b41ad2c Big Bastard Incidental Sound Port 2020-03-15 14:39:19 -04:00
MisterLayne b7dcac5057 Adds more emotes. 2017-10-21 11:11:00 -04:00
mwerezak 76e0eb8504 Adjusts captain announcement whistle sound
Greatly shortens the length of the whistle sound by cutting out most of
the uniform early part, and reduces volume slightly.
2014-11-30 10:30:05 -05:00
mwerezak 56eb9d0e95 Adjusts whistle sound
Reduced pitch by 2 semitones and volume by another -1.5 dB.
2014-11-01 11:45:37 -04:00
mwerezak 1bd235878f Captain join announcement sound
Adds a sound to the announcement that is made when the captain joins.
The sound only plays if the captain joins after round start.
2014-10-31 22:34:22 -04:00
PsiOmega 684a69d03d Air horn replacement
The default sound for announcements is now one which does not wreck headset users.
2014-10-07 13:29:03 +02:00
Zuhayr 1dd7f0db96 Added a *chirp sound for diona nymphs. 2014-05-12 16:26:21 +09:30
Cael_Aislinn cfa317a664 added [old] roundstart music, cleaned up folders a bit
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-23 18:54:01 +10:00
vageyenaman@gmail.com 49647d329a There's a metric assload of stuff here, mostly in preparation to my massive traitor expansion, so I'll try to be brief:
- I added in the foundations for traitor factions. See factions.dm for all the different faction datums. They don't do anything yet.

- I completely ported mob/var/mutations from a bitfield to a generic list. Mutation enumerated-identifiers are added into this list. For instance, TK = 1, COLD_RESISTANCE = 2, XRAY = 3, etc... The purpose of this was because bitwise operations could not actually be used after a certain size (because BYOND is stuck in the 16bit era).

- I've added in completely-functional nano-augmentations. Check under implantnanoaug.dm for a list of implants and implaners. As mentioned previously, they are completely functional but may be slightly OP. Among these nanoaugs are Super Strength, Psionic Radar, Electric Hands, Energy Blade/Sword Synthesizer, Rebreather, Dermal Armor, Combat Reflexes, and Regenerative Nanorobots. I won't go into detail as to what they do, but hopefully they should be self-explanitory. If not, check out their descriptions in the file previously mentioned.

- Added in a future traitor item, the Mind Batterer. Along with it a new .ogg file.

- New telecomms bus mainframe sprite, thanks to WJohnston.

- New holdable shield, sprites courtesy of Muncher (i had to mangle the side sprites because of a technical little issue. I'll change it back to the original soon). It can be retracted and expanded. Probably only going to be given to traitors.

- A couple of minor bugfixes here and there, along with some code tidying.


Hope this isn't too large a commit. I intended it to be MUCH larger, but I've decided to split up my Traitor Factions expansion into smaller commits.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3692 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-29 03:16:47 +00:00
vageyenaman@gmail.com d29e3be8d4 Removes poo. XSI and co. weren't very fond of it, and the last thing I would do is make them uncomfortable and challenge their leadership by keeping poo in.
An experimental lagfix, which removes a couple THOUSAND unnecessary machines from the machine processing list. Please report any unresponsive machinery (as result of this commit) as HIGH PRIORITY issues. I'm not quite sure how much lag this will kill, but I'm confident that it will be at least slightly noticeable.

More work on step_triggers. The escape shuttle should no longer blast things forever and give them infinite momentum.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3370 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-29 03:53:38 +00:00
vageyenaman@gmail.com e78787808a Adds a isDay() function and isAprilFools() macro function which uses isDay() to determine if it is month 4 day 1. GET BUSY.
Other shenanigans.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3361 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-26 02:17:45 +00:00
LastBattaWolf@hotmail.com 4c564ad00e - Added voice clip for malfunctioning AI
- Glass airlocks now sound less like actual airlocks and more like doors, reducing station noise pollution by 39%.
- RUNTIME! SQUEEE
- Fixed toggle-ambiance hopefully for good this time.
- Reorganized the sound folders.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3182 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-24 10:45:31 +00:00
LastBattaWolf@hotmail.com 29a3acab5c quickfix to make ambimalf play less often
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2584 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-01 09:37:47 +00:00
LastBattaWolf@hotmail.com 565ccf9bd5 - Fixed bug where putting someone in a sleeper didn't set it as occupied, allowing others to climb in which would destroy the mob already inside.
- Fixed bug where players who hadn't entered the game could hear dsay
- Runtime! now runs times.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2203 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-15 04:03:19 +00:00
LastBattaWolf@hotmail.com 152272bbd0 - Mport wants sounds. Sounds of Spiderman!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2198 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-14 06:39:07 +00:00
LastBattaWolf@hotmail.com c4b9ae8487 - Oxygen tanks now actually do the thing I said they would, but now it's on examine instead of automagically warning you. This is to ensure you still have to be somewhat attentive to not die.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2146 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-06 22:04:20 +00:00
LastBattaWolf@hotmail.com e3de8ddc34 itt lasty cannot into SVN
old sounds deleted

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2044 316c924e-a436-60f5-8080-3fe189b3f50e
2011-08-24 03:42:17 +00:00
LastBattaWolf@hotmail.com 163f1fc216 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2043 316c924e-a436-60f5-8080-3fe189b3f50e 2011-08-23 20:51:20 +00:00
polyxenitopalidou@gmail.com aefe913876 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1551 316c924e-a436-60f5-8080-3fe189b3f50e 2011-05-09 01:02:31 +00:00
panurgomatic b39f5656d6 - Buildable Ripley mech. Quartermaster can order the crate with parts. Manual sucks, I know.
- Fixed H.O.N.K. sound issue.
- Various mech fixes and tweaks.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@913 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-25 06:25:05 +00:00
Skiedrake 7bc89cbc8c Added a small fix to the pipe system that should reduce lag.
Added new AI/announcer sound files for when events happen, when game starts or ends, when shuttle is called/recalled/docks and when a new AI is chosen.
Removed traitor.ogg and main.ogg because they weren't being used and were quite large files.
Fixed flash effect and crit-state effect. But now shroom effect is a bit broken. (to-do)
Added a sound effect when a robot comes to life.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@87 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-12 18:26:44 +00:00
only.lurking 662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00