* Add compatibility for para-byond-tracy because byond-tracy is deprecated
* We don't need to poke our neighbors to update in LateInitialize, we only late init during mapload when all of our neighbors are going to be updated anyways
* Minerals shouldn't update neighbors during mapload either
* Slightly optimize mineral/update_icon
* Reduce /turf/simulated/mineral/update_icon by ~100,000
* Potentially reduce cost of ZAS init
* Make verdigris generate automata waaay faster
* DON'T ENABLE TRACY OH GOD
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Co-authored-by: Cameron Lennox <killer65311@gmail.com>
* Add Verdigris, an in-tree rust module to cover our random performance-code needs
* Add a features section to the verdigris readme
* Update linux so to latest as well