Commit Graph

7638 Commits

Author SHA1 Message Date
Ccomp5950
8691d36ea1 Merge pull request #6062 from PsiOmegaDelta/Walls
Optimization - Walls deletion
2014-08-19 06:22:31 -05:00
Ccomp5950
cf2be93916 Merge pull request #6056 from mwerezak/dev-fixes
Fixes firedoors not opening
2014-08-19 06:02:08 -05:00
PsiOmega
b3cd08068a Noted a wall-deletion optimization made over at -tg. Credit to @Aranclanos. 2014-08-19 10:50:17 +02:00
mwerezak
f6f7c82e2a Fixes firedoors not opening 2014-08-18 22:53:43 -04:00
Zuhayr
df6723deb0 Merge pull request #6036 from mwerezak/power-net
Fixes laptop power draw, improves cell chargers
2014-08-18 21:04:02 +09:30
Zuhayr
2a6a312dbe Merge pull request #6019 from mwerezak/radio
Fixes machines being able to put the Radio Controller to sleep + Radio Controller cleanup
2014-08-18 09:25:24 +09:30
Zuhayr
4e862ec9a7 Merge pull request #6014 from comma/spacearea
Replaces /area with /area/space
2014-08-18 09:21:44 +09:30
mwerezak
6d6413a59b Fixes laptop power draw, improves cell chargers
Cell chargers no longer call use_power() in their process()
2014-08-17 15:30:29 -04:00
mwerezak
3c46e4c35b Fixes airlocks aborting when cycled
Fixes airlocks aborting because the doors took too long to close.
2014-08-16 14:39:37 -04:00
Chinsky
72fed65b10 Merge pull request #6011 from PsiOmegaDelta/BrigTimers
Unstationary cell status displays now fixed
2014-08-16 10:44:59 +04:00
Chinsky
1de0e2cb44 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into spacearea
Conflicts:
	maps/tgstation2.dmm
2014-08-16 06:29:55 +04:00
Chinsky
03cdfaf896 Changed /area to /area/space to get rid of anicent and terrible strict typechecks every time you needed to check if it's space area. 2014-08-16 05:28:45 +04:00
mwerezak
d4218e7cd7 Allows airlock access buttons to use ID in hand 2014-08-15 21:01:33 -04:00
Chinsky
f71e43d06c Moved ambiance sounds out of horrendous ifchain to area definitions.
Changed ambiance spamcheck to use time instead of 10 minute spawn.
2014-08-16 04:40:46 +04:00
mwerezak
9d7c5dc197 Gives filters proper names, updates airlocks to use filters
Docking ports still don't use filters though, as it would mess with the
docking ports that are also airlocks. Docking is infrequent though so it
should be fine.
2014-08-15 20:27:00 -04:00
mwerezak
edd7a718b2 Moves the radio controller to the controllers dir 2014-08-15 17:05:51 -04:00
Raptor1628
75e63e55a4 More Fixes
Changes detective's office to better looking and flowing version, adds a
few more lights in places, updates security job numbers for new spawn
count.
2014-08-15 12:25:56 -04:00
PsiOmega
30cb1a32fb No more auto-adjustment of cell status displays. 2014-08-15 08:55:55 +02:00
Raptor1628
f1c44601e5 Brig Fixes
Fixes a few lighting issues, brig cell doors, adds missing berets to the
wardrobe and closes disposals outlet.
2014-08-14 18:26:17 -04:00
PsiOmega
6fffe8e077 Merge remote-tracking branch 'upstream/dev' into Brig2 2014-08-14 08:58:59 +02:00
Chinsky
658941a0f9 Merge pull request #5978 from Zuhayr/journalism
Mining changes and basic character backgrounds.
2014-08-14 10:54:49 +04:00
Zuhayr
43a7757252 Merge pull request #5982 from Jarcolr/customs
Adds the cigar case as a premium cigarette vending machine item.
2014-08-14 12:02:49 +09:30
Chinsky
af9f56f164 Merge pull request #5969 from GinjaNinja32/floortiles
Adds floor painter.
2014-08-14 06:31:09 +04:00
Chinsky
abc587b64c Merge pull request #5971 from Lancer411/dev
Fix for infinite loop in smokeFlow() proc.
2014-08-14 06:31:06 +04:00
Chinsky
1c5e944ce5 Merge pull request #5954 from Zuhayr/dev
No one is going to read this all anyway
2014-08-13 18:33:09 +04:00
Jarcolr
6c807199c9 Adds the cigar case as a premium vending item
5 may be a bit too much, but who is going to get all those coins,
anyway?
2014-08-13 12:10:43 +03:00
GinjaNinja32
7b7f526903 Fixes being able to use the floor painter through windows, windoors etc. 2014-08-13 09:30:11 +01:00
Zuhayr
688cf22a67 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2014-08-13 17:10:37 +09:30
PsiOmega
2a46b83dce Adds new items. Source: https://github.com/Baystation12/Baystation12/pull/5928 2014-08-13 09:35:04 +02:00
Lancer411
2882576358 Fix for infinite loop in smokeFlow() proc.
When chemical grenade being activated on any unsimulated turf (for example a space turf), smokeFlow() starts infinite while loop, overloading the server.
With the only one unsimulated turf in pending list while() loop can't finish itself and for() loop can't start.
This fix makes chemical grenades being able to explode in space without server going in infinite loop.

Also fixed issue with smoke being able to pass through glass walls with help of c_airblock() proc. That's the best solution I could come up with.
Zone check code was useless because every single turf besides walls (which allready checked) and unsimulated turfs have it, making algorithm believe that turfs behind the glass wall are being reachable by chemsmoke.
I don't know if it was intended not to spread smoke in airless or unsimulated areas, but a bunch of airless simulated floor tiles in space is good enough for this algorithm to start spreading smoke around.

P.S. this algorithm is good for large, open areas and horrible in narrow maint tunnels. It is creating only a single cloud of smoke for 50/50/50 recipie in 1 tile wide tunnel.
2014-08-13 06:26:30 +08:00
GinjaNinja32
9abd6765b1 More floor tiles 2014-08-12 21:13:46 +01:00
GinjaNinja32
0493090f15 Add more floor tile types 2014-08-12 21:09:51 +01:00
GinjaNinja32
dcd5092f23 Add floor painter 2014-08-12 20:47:26 +01:00
Chinsky
7befe12950 Merge pull request #5965 from Lancer411/dev
Fixes for grid_check random event.
2014-08-12 21:55:38 +04:00
Zuhayr
3d16309444 Merge pull request #5956 from comma/optable
Optable changes
2014-08-13 00:46:21 +09:30
Lancer411
80305bc2fb Checks for SMES Z level at power_failure.dm
Little fix which checks Z level of SMES before drying it up at grid_check event.
2014-08-12 22:05:28 +08:00
Lancer411
784b546e93 Fixes for grid_check random event.
There was an issue, when APC with removed cell in area was powered at power_restore() proc, making area allways powered despite APC was not working.
Removed part of code which unpowers area directly, bypassing the APC process code. This makes grid_check event less laggy and smooth. Downside is lights not being shut down immediatly.
AI SMES still not being affected after this fix.
2014-08-12 19:50:20 +08:00
Chinsky
37ad0e3c1c Changed optable so it would not care why victim is lying down. It would only accept victim if it was resting, so sometimes it would not recognize lying mobs as valid victims, leading to lots of unfun in surgery.
Updated surgery helper to account for that, also cleaned it up a little with replacing all the possible causes of lying down with just lying check. It's all checked in can_move already.
2014-08-11 19:07:19 +04:00
Zuhayr
f09d1218fe Master to dev merge. 2014-08-11 17:23:40 +09:30
Zuhayr
beaad5a37b Merged in preferences file changes, changed None to Unset for home system. 2014-08-11 10:38:01 +09:30
Zuhayr
a2945a00d7 Merge pull request #5940 from mwerezak/power-net
Update for shield generator power use and power net fixes
2014-08-11 10:13:26 +09:30
Zuhayr
7c46a67551 Merge pull request #5949 from Ccomp5950/cult-tele
Summon cultist and free cultists runes now give cultists less damage
2014-08-11 10:13:12 +09:30
Zuhayr
9ec66acc90 Merge pull request #5936 from Walter0o/patch-3
fixes #5934 and teleport comp fix
2014-08-11 10:12:57 +09:30
Ccomp5950
06da9e8070 Merge pull request #5941 from Whitellama/master
Fixes #5577, Dionaea crashing on death. Fixes #5838, tomes not being able to be stored on bookshelves."
2014-08-10 18:53:11 -05:00
Ccomp5950
756b220bf3 Summon cultist and free cultists runes now give cultists less damage
Damage scales downward with each additional cultists around the rune.

No more automatic 15 damage for freedom then 25 for summoning even if you have 8 cultists helping with the ritual.
2014-08-10 18:26:58 -05:00
mwerezak
03e557823c Fixed #5912
Also fixes hydroponics trays not updating
2014-08-10 16:29:09 -04:00
mwerezak
58e0b659d4 Reorganizes shieldgen source code and icon files 2014-08-10 11:58:25 -04:00
Whitellama
49c8c6f2cb Made arcane tomes a subtype of books, fixes #5838 2014-08-10 02:23:36 -07:00
mwerezak
e1dc7d436b Fixes icons and other things not updating when the master controller updates power status.
This was due to the master controller using update_powered_status()
instead of power_change(), but many machines override power_change() to
do various things when the machine gains or loses power.
2014-08-10 03:45:20 -04:00
mwerezak
4b070a2de6 Fixes #5935
Also improves apc/process() (doesnt add and then remove charge from
cells when it doesn't have to).
2014-08-10 03:44:56 -04:00