Commit Graph

2717 Commits

Author SHA1 Message Date
Will
eba43f278c Explosion subsystem (#17499)
* Initial port

* pause air

* decoupled input from processing

* explosion condition tweak

* closer to original recursive code

* accurate explosions

* better defer calls

* glob fix

* fix

* DON'T DO THAT

* initial deferral code

* small explosions ignored

* lower thresholds

* better thresholds again

* forbid powernet defer during init, explosions too

* don't block your own network regen

* use procs

* better thresholds, always defer at least

* admin notice

* subsytem updated

* Allow removal from networks

* defer till rebuild

* dir

* Update breaker_box.dm

* no init means no init

* then flag it...

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-15 22:55:19 +02:00
Kashargul
867fec60bc sort cyborg modules (#18206)
* sort cyborg modules

* .

* bunch of runtimes

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-08-11 03:21:13 -07:00
Kashargul
d9787e171e Fix multiple pref issues (#18083)
* fix tail alyering pref

* .

* .

* .

* .

* -

* return

* fix that

* write needs save after

* urg

* ban slot change mid round

* -

* .

* properly save

* .

* queue to ss

* read current

* performance

* .

* .

* bit better optimized

* no resetsploit

* this works at least but is it proper (#13)

* this works at least but is it proper

* Update changeling.dm

* this too...

* dont be private

* fix asset ss

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-08-09 22:13:15 -04:00
Selis
f4bf017921 Unit Test rework & Master/Ticker update (#17912)
* Unit Test rework & Master/Ticker update

* Fixes and working unit testing

* Fixes

* Test fixes and FA update

* Fixed runtimes

* Radio subsystem

* move that glob wherever later

* ident

* CIBUILDING compile option

* Fixed runtimes

* Some changes to the workflow

* CI Split

* More split

* Pathing

* Linters and Annotators

* ci dir fix

* Missing undef fixed

* Enable grep checks

* More test conversions

* More split

* Correct file

* Removes unneeded inputs

* oop

* More dependency changes

* More conversions

* Conversion fixes

* Fixes

* Some assert fixes

* Corrects start gate

* Converted some README.dms to README.mds

* Removes duplicate proc

* Removes unused defines

* Example configs

* fix dll access viol by double calling

* Post-rebase fixes

* Cleans up names global list

* Undef restart counter

* More code/game/ cleanup

* Statpanel update

* Skybox

* add

* Fix ticker

* Roundend fix

* Persistence dependency update

* Reordering

* Reordering

* Reordering

* Initstage fix

* .

* .

* Reorder

* Reorder

* Circle

* Mobs

* Air

* Test fix

* CI Script Fix

* Configs

* More ticker stuff

* This is now in 'reboot world'

* Restart world announcements

* no glob in PreInit

* to define

* Update

* Removed old include

* Make this file normal again

* moved

* test

* shared unit testing objects

* Updates batched_spritesheets and universal_icon

* .

* job data debug

* rm that

* init order

* show us

* .

* i wonder

* .

* .

* urg

* do we not have a job ID?

* .

* rm sleep for now

* updated rust-g linux binaries

* binaries update 2

* binaries update 3

* testing something

* change that

* test something

* .

* .

* .

* locavar

* test

* move that

* .

* debug

* don't run this test

* strack trace it

* cleaner

* .

* .

* cras again

* also comment this out

* return to official rust g

* Update robot_icons.dm

* monitor the generation

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-10 01:37:23 +02:00
Cameron Lennox
b999aa0cbd Component safety (#18181)
* Locks component add/remove behind Debug

* SK Component fix
2025-08-06 15:12:05 +02:00
Kashargul
ca40a986f4 batch robot sprties (#18161) 2025-08-05 05:48:38 -04:00
Kashargul
39a0bcd60e Encode changes (#18052)
* change encode

* guhh

* .

* .

* .

* Update code/game/antagonist/antagonist_objectives.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/clothing/spacesuits/rig/modules/specific/voice.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/news/new_newspaper.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/admin/DB ban/functions.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/tgui/modules/communications.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-05 00:19:22 +02:00
SatinIsle
ec44f9afc8 Invisibility GM tool and Glamour Mob (#18095)
* Invisibility GM tool and Glamour Mob

Added a new plane for event use, with the intent of making it so that only specific players can see things on it.

Added two new buttons to player effects, one to make something move to  the new invisible plane and another to allow a player to see things on that plane.

Added a new mob that takes advantage of this new plane to be only visible to one player at a time.

* Wrong way round.

* Catalogue
2025-08-03 18:53:22 -07:00
Kashargul
ced862cae1 oversight (#18090) 2025-07-28 03:49:08 +02:00
ShadowLarkens
b60cd47309 Techwebs & Experi-Sci (#17987)
* Techwebs

* Add basic stock parts

* Techweb production machines

* Circuit Imprinter

* More work

* More designs

* More designs, nodes'

* More more

* Better sorting for designs

* Add the exosuit fab'

* More conversions

* More and more and more

* mechfab parts

* Modsuit Designs

* Pinnace baron

* Equipment

* more mechfab

* vehicles

* more mecha

* Micro mechs

* Update mechfab_designs.dm

* no time

* zero

* Update mechfab_designs.dm

* Prosthetics Fabricator and fixes

* Update maps to use new parts

* Whoops, fix a few maps

* Fix lint error

* Port scene tools

* Fireworks~~

* Don't label the sex toys as sex toys

* Fixup maps in TGM format

26517b7122: maps/virgo_minitest/virgo_minitest-1.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Significant portion of designs converted

* Fix paths

* Fix tgui lints

* Just a whole bunch of designs

* Almost doneeee

* ALL DESIGNS CONVERTED

* Merk all of the old stuff

* Fix a few errors

* Fix more errors

* MORE FIX

* Make server control work

* Undo changes to archive

* Fix a TODO

* Make disks work

* Start the long process of finishing the node tree

* One more oops

* All mechfab designs

* Add departmental protolathes

* Down to 200 designs unsorted

* FINISH TECHWEBS

* Fuck whoops

* Remove the debug verbs

* Little map tweaks

* Fix mousedrop

* More map fixes

* Upstream bug lmao

* guess CI hates this

* Fixup maps in TGM format

fe062e7bc4: maps/tether/tether-03-surface3.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* I gotta stop committing this

* Change scree requested

* Make science able to print implants too

* Fix ghost spawns

* Move NSFW gun

* Merk partbundles, make janus module work

* Pretty animation when you complete the tree :)

* Don't display designs you can't print

* Move security protolathes to warden's office

* Make servers recover from power failure gracefully

* Make fabricators drop their mats on the ground when destroyed

* Ore Silo

* Make CI happy

* Fixup maps in TGM format

fe062e7bc4: maps/tether/tether-05-station1.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Fix MC crash

* Make experiscanner work for borgs

* I REALLY gotta stop committing this

* Make scientists and the RD spawn with an experiscanner

* Lock NIFs behind scanning mice

* Make Biome happy

* Allow scanning Cocoa and Kendrick in case they can't find mice

* Change from Kendrick to Ratthew, ;help maint, or Brick

* Change the name of the /rat/pet class so the experiscanner is more helpful

* Add departmental_flags to a bunch of things

* Remove a few things from security's techfab

* Add a second engineering lathe to atmos

* Fix runtime recycling rig modules, add name to cost sequence

* Add a discount experiment for scanning slime cores

* Change some fluff and shuffle chameleon clothes to bluespace yadayada

* Make closets alt click immune

* Do a bunch of sorting

* Silly

* Hopefully fix all infinite material bugs in techwebs

* bad merge

* quick ai fix

* fix some robot stuff

* axe downlaod fully

* list

* no ref

* easier readable

---------

Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-26 06:30:08 +02:00
SatinIsle
07a8bc0553 More GM tools (#18023)
* More GM tools

Added a few new GM tools:

Added the ability to use alt-clicks in advanced build mode to open VV or call proc.

Added the ability to spawn someone with a custom job title from Spawn Character.

Added the ability to give ColorMate to Simple Mobs or Borgs through player effects.

* Added a health scan button

* Adds medical issues
2025-07-25 15:30:11 +02:00
Cameron Lennox
18db172f87 Signals and God (#18031)
* Begin godmode

* Adds signals to a LOT of things

Also makes godmode signal based.

* Delete life_signals.dm

* better like this tbh

* this toooo

* logic is hard sometime

* Info and moving that detach

* Unreg these

* Organs

* yeh

* BESPOKE

* emp

* robutt

* YEEE HAAA

* Instant Damage

* these should be updated as well

* Update human_damage.dm

* eh lets move this as well
2025-07-25 12:07:16 +02:00
SatinIsle
2aca759d6a GM Tool - Create Medical Issue (#18033)
* WIP medical issue GM tool

* Progress

* Basics are now working

* Surgery!

Needs more testing for each step, but the few I tried worked fine.

* body scanner complete

* Completed and tested!

* Fixes my terrible TGUI stuff
2025-07-24 14:06:18 +02:00
Kashargul
873827d5f5 fix simple mob bellies on admin spawn (#18036)
* simple mob adnmin spawn

* .

* also fix that

* rid of that sin

* .

* wording

* unfuck

* .

* ...

* cleanup

* .

* .
2025-07-24 14:01:26 +02:00
Kashargul
1389a524cd ban panel as tgui (#18021)
* ban panel as tgui

* can't be null anyway

* fix missing return type

* dependencies up

* player notes

* ehg sanitize

* player notes update

* .

* literals
2025-07-22 23:11:44 +02:00
Kashargul
4874f2a117 Biomeport (#18022)
* biome port

* fix

* umm

* up

* prettier on repo level

* .

* uh

* fix that

* .

* guh

* could be deelted

* fix query

* raccoon

* raccoon
2025-07-20 16:48:40 +02:00
Kashargul
426b24d37e simple ghost pod find (#17909)
* simple ghost spawn rewrite

* neutral

* .

* don't close

* migrate vore spawn

* use a searchable list

* move some more verbs

* allow special role spawns

* add key

* .

* fix that part

* announce for logging

* filter those

* typ o

* .

* .

* Update SelectionList.tsx

* .

* that

* .

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-07-16 19:00:51 -04:00
Kashargul
a2a4ad5210 frequencies must be odd (#18009)
* frequencies must be odd

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* as drathek suggested

* mass radio fix

* .

* revert this for now

* umm

* to defines
2025-07-16 18:31:28 -04:00
Cameron Lennox
84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00
Kashargul
34e92c0fe7 some fixes (#17997)
* some fixes

* fix that ui

* resolve cleanly

* clean input

* returns

* qol

* actually rewrite

* fix those
2025-07-13 16:40:26 +02:00
Kashargul
15fe00b6e1 missing VV options (#17968)
* missing VV options

* .

* .

* code cleanup

* more vv options

* .

* .

* we also should set that
2025-07-13 15:58:22 +02:00
Kashargul
2cf86233ca font awesome update (#17991)
* font awesome

* .

* .

* deps

* libcurl

* .

* fix color particle
2025-07-13 01:21:15 -07:00
Kashargul
fe5556d2dc up ports a bunch of TGS commands (#17961)
* up ports a bunch of TGS commands

* .

* needing this

* ...

* Update datacore.dm

* fix that

* at least stack that

* rework all user name handling

* urg

* urg

* .

* .

* .

* up port this

* make this clearer

* .

* .

* .

* fix that

* .

* add returns

* player ticket chat

* this

* .

* .

* umm

* adjust messages

* clean smitecode up

* .

* ummm

* .

* command filter
2025-07-12 12:08:14 +02:00
Kashargul
1890a567f1 mass refactor of holder checks (#17967)
* mass refactor of holder checks

* don't touch them

* fix

* .
2025-07-08 00:52:50 +02:00
Selis
47564346fb View Variables Update (2) (#17946)
* Begin

* Begin 2

* move to tsx

* fix that UI

* fix gib

* bunch of fixes

* fix this one

* Nicer ahelp bot text formatting

* clean up all inputs

* .

* fix MC tab

* fix ore spawn

* with rare

* More filter stuff

* Cleaned up world

* Fix

* ummm

* .

* fix that

* .

* Begin

* Begin 2

* move to tsx

* fix that UI

* fix gib

* bunch of fixes

* fix this one

* clean up all inputs

* Nicer ahelp bot text formatting

* .

* fix MC tab

* fix ore spawn

* with rare

* More filter stuff

* Cleaned up world

* Fix

* Added missing props

* useContext fix

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-05 23:01:00 +02:00
Kashargul
3735a31e05 Fix a bunch of issues and runtimes (#17951)
* selection target

* ugh

* fix deadmin

* larger

* fix paper icons

* those are inverted

* don't miss that

* fix all

* point transfer

* add nostrip flag to items

* un....  teppi

* .

* end life proc after qdel

* this could be null in very rare cases

* this has a lot of sleeps, someday should be refactored and check for qdeleted

* needs to be an object

* qdel check this

* use the rsc properly

* wtf?

* .

* fix narrate

* .

* push

* inform user, null it

* .

* can be null

* fix maint lurkers

* .

* spans

* .

* fix that too

* urg

* fix distillery

* don't wrap them

* needs usr

* Update cash_register.dm

* quick hook cleanup

* lots of fixes

* .

* clean that up for reasons
2025-07-05 00:45:18 -04:00
Cameron Lennox
3c622885c8 Changing changeling (Refactor) (#17749)
* Begin antag component

* Initial changeling move

* Slow...And...Steady...

* Initial

* remove  toworld testing

* More adjustments

* Update absorb.dm

Changelings get a genetic point per person absorbed

* Fixes losing your markings

* wa

* Update modularchangling.dm

* BETTER LING

WITH TGUI

* Gives all stings a global 1 second cd

Need to come up with a better way for this.

* snake_case

* Update epinephrine_overdose.dm

* Update changeling.dm

* Absorption/digestion absorbs people

Also disabled death sting because gtfo with that, it's unfun for everyone involved.

* prey ling

also DELETES death sting...It didn't even KILL properly

* fixes EMP shriek

* Update vorestation.dme

* Ling

* Unfat sting lowers nutrition more

* Update visible_camouflage.dm

* Update visible_camouflage.dm

* Changeling blades NOT embed

* Armblade fix

* Changeling spacesuit free

* Updates the armor

* Updates

* awa

* More

* Update blind_sting.dm

* Update blind_sting.dm

* Update boost_range.dm

* More adjustments

* Update _reagents.dm

* Update bioelectrogenesis.dm

* more

* all done

* awa

* shhh

* Update visible_camouflage.dm

* Update visible_camouflage.dm

* Update visible_camouflage.dm

* decon

* gets rid of AB+ blood

* Blood rejection and better checks

* changeling holder

* proper del

* Changeling lock

* Stops bodytheft

* yeah

* its reviving time

* Lets them shapeshift

* ah

* check

* Update negative.dm

* Update examine.dm
2025-07-04 21:08:03 +02:00
Selis
355c8ca5f0 DMAPI Update (#17935)
* DMAPI Update

* Fix

* More changes

* InitTgs

* .

* css

* urg

* fix that

* some linux fixes

* .

* .

* .

* update

* .

* pref fixing

* .

* those are already sent

* .

* .

* .

* fully off

* fix that

* New classes & Format

* make this nicer

* CSS Edits

* .

* eh use switch

* .

* Update client procs.dm

* Hard restart counter

* Improved Staffwho style

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-02 22:21:14 +02:00
Selis
8e7345eb2e More admin verb conversion & Secrets panel overhaul (#17893)
* More admin verb conversion & Secrets panel overhaul

* convert to tsx

* Rest of the secrets update

* Update secrets.dm

* ummm

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-28 22:10:16 +02:00
Selis
f2b86cb5e3 Ports ticket system overhaul from downstream (#17063)
* Ports ticket system overhaul from downstream

* Various fixes

* fixes

* Update tickets.dm

* Update tickets.dm

* Update ticket.dm

* Refactor

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-28 02:28:15 +02:00
Cameron Lennox
3b4bcef49b Better borg modules (#17507)
* Combines all the engineering borg tools into one multitool

Sprites from /tg/
Combines:
Wirecutters, Crowbar, Welder, Wrench, Crowbar, Screwdriver

* this is a WAY better way to do it

* a

* dont worry about overlays anymore

* Better grippers and better lists

In which I go insane having to continually patch exploit after exploit in gripper code, resulting in it looking like a mad man's scribbles.

* No deleting shoes when putting them on someone

* empty pocket is now empty

* RENAMING stuff instead of copypaste

* MORE borg stuff

* more bugproofing

* Admin proc

* this

* this

* Framework for TGUI

* Update robot_simple_items.dm

* Fix

* Framework v2

* Update ModifyRobotMultiBelt.tsx

* goooo

* Update modify_robot.dm

* modify

* sub category

* .

* string to define

* some globs

* more

* .

* .

* .

* add sanely

* push that real quick

* .

* sanity

* .

* .

* .

* .

* .

* .

* .

* Cut

* .

* gives to those that need

* push

* clean up

* auto fix

* .

* .

* .

* getmodule

* Update robot_simple_items.dm

* .

* untyped

* Update stack.dm

* .

* .

* .

* .

* -

* .

* Update _map_selection.dm

* Update _map_selection.dm

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-19 18:56:26 -04:00
Will
3cfc2c6e76 Bingle them viruses (#17881)
* viruspage creation

* virus unit testing

* oop

* tweaks

* as check

* use glob list

* new data

* scan data proper

* counting

* constructing lists

* fix

* wikicomp side

* basictgui

* list fix

* tweaks

* virus tgui page

* .

* .

* .

* unused

* .

* .

* stack item it

* genes

* show gene conflicts

* no static tags

* fixed conflict gene report

* tgui foundation for genes

* handle gene conflicts once

* .bingle page

* .

* .

* import order fix

* traits names must be unique

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-19 15:46:02 +02:00
Kashargul
633cea67a2 browse to browser continued (#17871) 2025-06-17 22:58:57 -07:00
Cameron Lennox
45618b5e9e goodbye = new (#17865) 2025-06-14 23:01:03 -07:00
SatinIsle
d7b70df5a7 What is wrong with me (#17848)
Added a new smite that forces the skyrim into onto someone.
2025-06-12 11:07:51 -04:00
Kashargul
afb172f5c9 some small fixes (#17833) 2025-06-09 23:39:25 -07:00
Will
cbd3f1ea2b Dna, Bodyrecord, Xenochi Revive Refactor (#17732)
* changeling fix

* Move body spawning into BR

* small fix, organization

* replace xeno regen

* Body descriptor system removed

* Revert "Body descriptor system removed"

This reverts commit 04a0aa3ac8.

* massive bodyrecord copy refactor

* this too

* dna copying is now sane

* make a merge easier

* better file for this

* may we ensure peace everlasting

* linter

* oops, missed the test

* fixed up

* furthering the test

* different way to check

* looking promising

* required exclusions

* more test

* another tweak

* setup better

* globin

* test name change

* really mess up that monkey

* gradient style to UI entry

* scramble ignore

* illegal species

* scramble fix

* grad fix, more test fixes

* doing that right

* need these too

* missed defferal

* missed pathing

* documentation wall

* blood color needs a safety

* promethean prep

* this early set isn't needed

* some protections

* fixed waddler nulltest

* failure test

* intensify scan

* second fail test

* noticing

* dna test case

* other dna test case

* Test is bunk

* huge dna cleanup, better signal

* don't edit these

* documentation

* Do not use loc = src.loc

* oops

* Use weakrefs in pods

* remaining weakrefs

* reduce changes in pr

* cloning computer does not rotate itself when used

* moved body design to new BR code, and fixed screen size

* badlinting

* updated

* No instakilling teshari

* jiggles you

* TGUI

* move along

* m ove it

* Update AppearanceChangerMisc.tsx

* this too

* gender is race whoops

* Allow old clonepods too

* xc

* further encapsulation and some fixes

* oops

* misc not race

* separated that

* custom footsteps exchanged

* Custom speech bubble and xenochi stuff

* Update xenochimera.dm

* remove digileg snowflake

* try this

* Update xenochimera.dm

* proper close

* Always update our DNA

* awa

* extremely laggy check removed, actually useless

* explaining

* lower delay time

* slower jigglin

* Revert "slower jigglin"

This reverts commit c801f7d7f5.

* disable appearance editor due to various issues

* Promie love

* xenochi vanity test

* lmao

* earwings

* wording and slot revival

* mobvar?

* Phasing out specific shapeshifter appearances

If you have access to changing your icon, you can change whatever you want.

* saveslot loading

* more

* synth

* Shoot out limbs

* almost ready

* nullcheck

* xenochi revive handles size and weight correctly

* weaver cocoon updated xenochi internal record after tf

* cannot remove from lost limbs

* limbs properly respawn on slot revive

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-06-09 08:20:42 -07:00
Kashargul
fa4586e0c6 browse to browser part 1 (#17800)
* browse to browser

* some more

* fix that

* fix that

* .

* datum browser update port

* .

* .
2025-06-06 00:22:16 -07:00
Will
ae718f07e3 Forensics Datum (#17796)
* forensics datum initial work

* typo fix

* glove recursion fix

* missing bloodtype on organ data

* removed frustrating and unneeded b_type var from humans

* no leaky

* listcheck

* documenting

* documentation
2025-06-05 23:30:11 -07:00
Selis
47b5d56db1 Enables admin verb subsystem (#17793) 2025-06-05 23:22:31 -07:00
ShadowLarkens
a332e3c554 View Variables Dark Mode (#17762)
* Move VV CSS to an asset

* vv: getFlatIcon and image preview support

* vv: Dark mode and prefs for using said mode and also gfi
2025-05-31 19:15:20 +02:00
Will
b083d482d4 respect admin buttons (#17743)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-05-29 03:32:34 -07:00
SatinIsle
919dce1a14 Collector event machine (#17751)
Added a new event collector objector that is designed for events where players have to gather items to complete a recipe. Has a lot of customisable options to create various types of machines with different functions, including one subtype set up for a near-future event.
2025-05-27 10:47:37 -07:00
ShadowLarkens
959b1728d9 Fix gas overlays (#17735)
* Fix gas overlays not working

* Make gas_data a GLOB

* Just get rid of this entire cursed Initialize proc
2025-05-23 17:21:06 +02:00
Cameron Lennox
86a21e9578 Properly paths sound files and folders (#17604)
* bye

* hello

* hi

* hi

* bye

* hi

* bye

* hi

* Replace em

* bye

* hi

* bye

* Hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* hi

* hi

* hi

* hi

* gwah
2025-05-15 20:14:50 -07:00
Will
c213dbcd21 Reagent Addictions (#17498)
* Addictions

* improvements to addiction code

* some small revamps

* some polishing to reagent code

* some more fixes

* wiki updated for addiction

* proper addiction sync on respawn

* final cleanup, config

* coffee handle addiction proc

* fixed global var

* Addictions and

Gives alcohol special effects
Disables the harder addictions
Gives nicotine an a special effect

* remove >0

* safety

* Update medicine.dm

* Update medicine.dm

* Update food_drinks.dm

* update lazydefines

* disable alcohol addiction on virgo

* use lazylen, proper addiction end messages

* cure message bugfix

* use right args

* proper macro

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-05-15 10:57:41 -07:00
Cameron Lennox
40861f50e0 Proper MaxHealth checks and Crit Point (#17704)
* Fixes maxhealth checks not including modifiers and mxHP

Death at:
W/ 100max hp: https://i.imgur.com/nR8DtzG.png
W/ 125max hp: https://i.imgur.com/87eD2hW.png
W/ 25max hp: https://i.imgur.com/SP6rPWc.png

* Crit Point

* small xenochimera fix

* Update game_options.txt
2025-05-15 00:25:30 -07:00
Cameron Lennox
2b0853887b Shadekin and Xenochimera variable refactor (#17651)
* gets rid of xenochimera brain var

* whoops

* shadekin too

ye https://i.imgur.com/lNI2AiG.png

* organize

* simplekin too

* yuh

* Refactors xenochimera

progress:
https://i.imgur.com/ssQbRKS.png
https://i.imgur.com/ySBxm0M.png
https://i.imgur.com/3FWPVuP.png

* Update xenochimera.dm

* Update examine_vr.dm

* Update xenochimera.dm

* Update xenochimera.dm
2025-05-12 21:44:25 +02:00
Kashargul
f6a99359a9 move invisibility to defines (#17612)
* move Invisibility to defines

* .

* .
2025-04-27 16:47:53 +02:00
Cameron Lennox
d0787362cd Kitchen Sink PR (#17515)
* insanity

- Crawling
- Recursive Listeners
- Global Conversion to GLOB.
- Sound channels (and sound (but not looping sound yet))
- Species and gender specific sounds
- Admin proc to enable vore antag on a target
- Dying by being crushed inside of shoes now enables your vore_death flag
- *pain emote
- RNG Spaceslipping removed
- Selecting the groin with help intent will do a bellyrub on the target
- Xenochimera get lick wounds
- Wolves now get stomachs (and stomach overlays)
- Proper vantag handling
- Staff exiting will now notify staff
- Modular computers get a power on sound now

GET IN THERE

* whoops forgot to give it to mobs

* Bellyrubbing is now an emote

* Update vorestation.dme

* some small edits

actually gives voice freq a valid starting selection
makes the default voice less jarring

* Update atoms_movable.dm

* Update atoms_movable.dm
2025-04-25 16:21:35 -04:00