* chat Timestamps
* add bundle
* some fixes
* bundle
* some context
* moving healthbar proc to 95%
* more context
* fix Process death type
* healthbar fix
* ye if we want to export it, we should expose it
* char directory follow up
* adds bundles
* Update settings
* Whitespace changes
* Comment out merger hooks in gitattributes
Corrupt maps would have to be resolved in repo before hooks could be updated
* Revert "Whitespace changes"
This reverts commit afbdd1d844.
* Whitespace again minus example
* Gitignore example changelog
* Restore changelog merge setting
* Keep older dmi hook attribute until hooks can be updated
* update vscode settings too
* Renormalize remaining
* Revert "Gitignore example changelog"
This reverts commit de22ad375d.
* Attempt to normalize example.yml (and another file I guess)
* Try again
Added a bad swimmer trait that slows you down in water and causes you to drown in deep water (depths of 2 or above).
One thing I would like to improve before merging and want advice on: Currently the splashing/"you are drowning" message spams pretty frequently and I would like to slow that down.
Makes it so that nurse spiders can't spawn from any random sources, such as spider egg clusters, spider spawners, and capture crystals.
GMs and map makers can still put nurse spiders out if they want to, but this should stop any UNEXPECTED nurse spiders from appearing, and stop spiders from snowballing quite so hard when the conditions are right.
* fixes and filters
* remove the missed closing spans
* bundle added
* we also store empty hihglighting
* change the blacklist handling
* fix custom links in examine
* regenerate bundle
* automatic URL parsing for OOC/LOOC