Commit Graph
2605 Commits
Author SHA1 Message Date
Aronai Sieyes 0e079d92e0 Fix a couple bugs with icon move 2021-07-10 01:12:21 -04:00
Aronai Sieyes 5bf23742ab Fix up ancient garbage 2021-07-09 19:19:39 -04:00
Aronai Sieyes d7a32991eb Move like every clothing icon file 2021-07-09 18:13:28 -04:00
Aronai Sieyes a32b1975ee Fix stack_trace caught when doing rig seals 2021-07-08 00:41:40 -04:00
Aronai SieyesandGitHub 8bcd31c91e Merge branch 'master' into Arokha/matdefs 2021-07-07 14:29:30 -04:00
Aronai SieyesandGitHub 7a0accba92 Merge pull request #10927 from VOREStation/Icons/eris+fixes
Add pouches!
2021-07-05 20:59:31 -04:00
Aronai Sieyes d2bba67377 Fix Autolok inhands 2021-07-05 16:40:19 -04:00
MarinaGryphon e41c2ecfd7 first pass (emotification, some \the -> \The) 2021-07-05 09:42:48 -05:00
Aronai Sieyes b71c7e7271 Use material defines more 2021-07-03 18:18:05 -04:00
Aronai SieyesandGitHub f9e9aafd1d Merge pull request #10756 from VOREStation/Arokha/fixes2
The One Where I Port Modals
2021-06-30 15:28:38 -04:00
AtermoneraandVirgoBot f859e9ba8c Merge pull request #8158 from Novacat/nova-oreprocessor
Halves Item Slowdown Effects
2021-06-28 01:53:10 -04:00
Aronai Sieyes 4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
Aronai Sieyes 0da0c54388 Convert almost all alert() to tgui_alert() 2021-06-25 17:03:35 -04:00
Aronai Sieyes 85c31e9fda WIP fix of this PR 2021-06-21 19:29:43 -04:00
MarinaGryphonandVirgoBot 385fa640af Linter diagnostics + bans non-var relative pathing 2021-06-20 18:16:45 -04:00
Aronai Sieyes def744f2a6 Fix light runtimes with helmets 2021-06-18 13:37:01 -04:00
NovacatandGitHub 8b447d8b1d Merge pull request #10662 from VOREStation/Arokha/lights2
Port current /tg/ lighting system
2021-06-18 00:21:58 -04:00
Aronai Sieyes 05fc5d3758 Fix requested things 2021-06-17 23:52:39 -04:00
Aronai Sieyes c0dd2ee9a3 VS: Leftover VS edits for tg lighting 2021-06-17 00:18:28 -04:00
Aronai Sieyes db14882664 Port tg lighting system
Also converts planet lighting to a new system
Too hard to separate out from this PR
2021-06-17 00:18:09 -04:00
Aronai Sieyes 1696db4842 Move most/all overlay use to SSoverlays
Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
klaasjared bc497ca372 Adds EVERYTHING
I never did any other commits so here is all the code stuffs
2021-06-16 02:09:29 -04:00
Aronai Sieyes 9e162f113d Fixes #10482 2021-06-01 20:19:31 -04:00
Aronai Sieyes 14cb23e6a9 Fix typo, indentation 2021-06-01 14:53:55 -04:00
NovacatandGitHub 44e2d88e30 Merge pull request #10409 from TheDavestDave/master
explo vender stuff
2021-06-01 10:58:13 -04:00
NovacatandGitHub 54876d24cc Update armor_vr.dm 2021-06-01 10:22:56 -04:00
NovacatandGitHub 4d162d9877 Update armor_vr.dm 2021-06-01 10:22:05 -04:00
TheDavestDave b894100d37 deluxe explorer suit now explo plate carrier
I have no idea how I didn't even know this existed until now
2021-05-31 19:17:31 +01:00
TheDavestDave aad267c72a replaces normal vender suit with a deluxe one
just a name change for now. Don't want to fiddle with amour  and I can't give it more pockets like I wanted
2021-05-31 19:01:26 +01:00
Aronai SieyesandGitHub efc60df69d Merge pull request #10510 from VOREStation/Arokha/memopt
Make req_[one_]access lazy
2021-05-31 13:29:24 -04:00
Aronai Sieyes f630515514 Make req_[one_]access lazy 2021-05-31 13:19:27 -04:00
Aronai Sieyes 869520f818 Remove extra asterisks from rune audible messages 2021-05-31 13:13:57 -04:00
Aronai Sieyes b12b146343 VOREStation Specific Stuffs 2021-05-30 15:45:11 -04:00
Unknown 5d5b1a178e Updates virgo voidsuits 2021-05-29 15:11:10 -04:00
NovacatandVirgoBot 7a9b10b74f Voidsuit Balance Overhaul (#8106)
* Voidsuit Balance Overhaul

Overhauls the stats of voidsuits and tries to put them into niches. So far, I decided to go with a tier-based system.

Tier 1: Basic voidsuits available to the station and can be purchased from Cargo fairly cheaply (35 points).
Tier 1.5: These are slightly improved over Tier 1, but not as good as Tier 2. Currently, only the exploration/exploration medic voidsuits fit the bill.
Tier 2: These voidsuits are available to the station, but can only be purchased from Cargo at higher prices (60 points).
Tier 3: Mercenary voidsuits.

One of the key factors in this overhaul is that the slowdown on voidsuits was made granular. Instead of all voidsuits having a slowdown of 1 or 0, most voidsuits will have a slowdown of 0.5, while voidsuits that have really good protective attributes (such as security voidsuits) will move slower.

As well as this, most higher end voidsuits were given better breach threshhold and resilience values, because even the most heavily armored voidsuits were way too easy to pincushion for some reason.

On top of this, most voidsuits were given niches.

Engineering Voidsuit (Tier 1): Moderate radiation protection, Slightly better pressure/heat protection. Moves slow (Slowdown 1)
Hazmat Voidsuit (Tier 1): Perfect Rad Protection, but loses pressure/heat protection of engineering voidsuit. Also Slow.
Construction Voidsuit (Tier 1): Lighter than Engineering/Hazmat suits, but lacks either radiation protection or pressure/temp protection. Has a bit of extra armor, too. Mostly for field use.

Reinforced Engineering Voidsuit (Tier 2): Has good pressure/temp protections, perfect radiation protection, and moves pretty well.
Salvage Voidsuit (Tier 2): Same as above.

Mining (Tier 1): Fairly decent melee/bomb armor, and slightly harder to breach. Also mild radiation protection. Heavy.

Frontier Mining (Tier 2): Same as above, except lighter.

Medical (Tier 1): Normal weight, has some radiation protection, but otherwise unremarkable.
EMT (Tier 1): Exchanges radiation shielding for additional armor. Normal weight.
Biohazard (Tier 1): Highish melee protection and high atmos protection. Designed for EMTs in extremely hazardous enviornments.

Vay-med (Tier 2): Zero weight, still made of paper mache.

Security (Tier 1): Moderate protection all round, heavy weight.
Crowd Control (Tier 2): Focus on melee/bomb protection, 
Security EVA (Tier 2): Focus on Ballistics/Laser protection.

Atmospherics (Tier 1): Pretty much the same. Super High atmos/fire protection. Extremely slow. Extremely hard to breach.
Heavy Duty Atmospherics (Tier 2): Same as above, except lighter.

Exploration (Tier 1.5): Normal weight and armored, but skimps on ballistic armor. Not quite as armored as security voidsuits. Above average rad protection.

Field Medic (Tier 1.5): Loses some of the armor, but gains more rad protection and some heat/atmos protection.

Pilot (Tier 1): Some very light armor plating, minor rad protection, otherwise unremarkable.

Blood-red (Tier 3): Mostly the same, except extremely hard to breach now.

Soot-covered Voidsuit (Tier 3): Heavier than the blood-red, but also pressure and fireproof. Loses a very little bit of ballistic/melee protection for excellent laser protection.

* Accidentally copypasta'd a bit too much

* Adjusts Breach Values
2021-05-29 14:40:57 -04:00
Aronai Sieyes 3ee63e782a VS: Ambig OoO 2021-05-27 12:09:38 -04:00
Aronai Sieyes 4cfdd72c02 VS: Strange incorrect code times 2021-05-27 12:07:41 -04:00
NovacatandGitHub d52621ab52 Update ai_container.dm 2021-05-25 23:26:04 -04:00
NeertiandVirgoBot 767e655310 Linter Introduction + Cleanup 2021-05-25 23:19:34 -04:00
Heroman 95ad68553f Fixes pizzaguy uniform 2021-05-25 19:50:24 +10:00
NovacatandGitHub d4024d297b Merge pull request #10339 from klaasjared/Baystation-Pilot-Helmet-Port
Ports the Baystation Pilot Helmets
2021-05-18 08:33:51 -04:00
NovacatandGitHub a17321ae02 Merge branch 'master' into wintercoats 2021-05-17 18:28:41 -04:00
klaasjared 71e19c7a4e Adds the code and helmets
Adds the code and helmets
2021-05-15 23:55:03 -04:00
TheFurryFeline 93b8773530 AR Visor
Close https://github.com/CHOMPStation2/CHOMPStation2/issues/96

This adds something from pre-rebase Chompstation I always meant to add back in. Yay for motivation! Note: this is purely a cosmetic addition and a variation of a regular pair of AR glasses but you can change the tint in Char Setup. :3
2021-05-15 08:59:17 -04:00
PastelPrinceDan b6e92da360 more winter coats
adds winter coats, moves some that were in weird files
2021-05-14 10:37:19 +01:00
Heroman 3c4f0d71ae Adds pizza guy uniform 2021-05-09 18:47:55 +10:00
CerebulonandVirgoBot d1038c43b9 Brings back old tesh radsuit sprites, adds 'fitted' version. (#7995)
* Brings back old tesh radsuit sprites, adds 'fitted' version.

* removed superfluous fitted grondsprite

* Conflicts with teshari path changes resolved
2021-04-26 13:29:58 -04:00
Unknown f69d40fc56 Updates Medals (again)
Astra, Ascian, and Lucky were nominated for a Unity medal as well. This applies it.
2021-04-20 18:37:48 -04:00
NovacatandGitHub 995131f50b Merge pull request #10114 from dwinters99/sord
Captain's Rapier
2021-04-20 12:50:47 -04:00
David Winters d2f81ee5f9 might fix belt equipslot 2021-04-12 23:59:54 -04:00