Commit Graph

3775 Commits

Author SHA1 Message Date
PsiOmega
e0796caf56 Fixes #6871. Fixes #6821.
Amended to match the formatting in #6846, to hopefully avoid merge issues.
2014-10-28 18:46:11 +01:00
Zuhayr
a5e11e208f Merge pull request #6823 from mwerezak/hoverpod
Fixes #6820, #6822, adds ion trails to hoverpods.
2014-10-24 09:16:44 +10:30
Chinsky
5633ed8c5a Merge pull request #6827 from Glloyd/pass
Fixes effect/effect and Children Not Passing Over Tables/Through Grilles
2014-10-23 05:35:40 +04:00
Graham Lloyd
1401877e01 silly me 2014-10-22 17:11:11 -04:00
Graham Lloyd
c764a94073 fixes some annoying punctuation errors. 2014-10-22 15:58:27 -04:00
Graham Lloyd
5f1f3529f0 Fixes extinguisher blasts (and effect/effects in general, like smoke) not being able to pass over tables and through grilles. 2014-10-22 15:44:40 -04:00
mwerezak
604ad08f07 Fixes #6820
Readds missing check, makes hoverpods their own mech type and moves them
to another folder.
2014-10-22 00:15:42 -04:00
Zuhayr
bd840fc8ec Merge pull request #6817 from RavingManiac/master
Changed the wording of the sniper rifle/binoculars zoom messages.
2014-10-22 08:46:13 +10:30
RavingManiac
3e61102908 another minor change to the sniper rifle zoom message 2014-10-22 02:28:23 +08:00
RavingManiac
782e9f520d Changed the wording of the sniper rifle/binoculars zoom messages.
Updated changelog.
2014-10-22 02:19:38 +08:00
GinjaNinja32
5b7cb1f117 Fix AI PDA showing tap messages 2014-10-21 16:46:48 +01:00
GinjaNinja32
c585a97162 Let's actually use these barsign sprites. 2014-10-20 23:58:26 +01:00
Chinsky
61e50ab72a Merge pull request #6790 from mwerezak/robot-radio
Fixes robot radio component not using power
2014-10-20 03:53:10 +04:00
Chinsky
f1f730894c Merge pull request #6789 from mwerezak/binary-talk
Allows properly keyed radios to broadcast in robot talk and/or hivemind + some cleanup
2014-10-20 03:50:12 +04:00
mwerezak
9424d892ba Fixes robot radio component not using power
Also shifts power usage so binary talk uses less power while radio uses
more.
2014-10-19 00:50:13 -04:00
PsiOmega
4507be1430 Fixes #6735
Moves the open/closing sounds up the class hierarchy, from the statis bag to the body bag.
2014-10-16 10:03:48 +02:00
Mloc-Argent
4871a3a850 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/ATMOSPHERICS/pipes.dm
	icons/atmos/pipes.dmi
2014-10-15 22:13:44 +01:00
PsiOmega
68f4f1809e AI PDA tapping fix
An AI should no longer tap on a non-existing screen with its non-existing fingers while writing PDA messages.
2014-10-15 17:38:54 +02:00
Menshin
70b2c9a1fa Who thought it was a good idea to omit multiplier for 1x ?!? 2014-10-14 22:48:48 +02:00
Menshin
6387c96bb5 Ambiguous expression readded. 2014-10-14 22:31:19 +02:00
Menshin
eb707ea9b6 Prevent stacks multiplier href exploit 2014-10-14 18:34:53 +02:00
Zuhayr
4c070bad02 Bunch of xeno fixes, details in PR. 2014-10-13 17:32:13 +10:30
Zuhayr
cd2b5e761d Fixes being unable to knock on windows. 2014-10-13 11:21:37 +10:30
Zuhayr
9b23315359 Fixes #6644 2014-10-11 07:44:48 +10:30
Zuhayr
37cb78eefa Fixes #6613 and #6492 2014-10-08 23:10:12 +10:30
Zuhayr
df038c9fe8 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-10-06 20:15:59 +10:30
Zuhayr
d0b3a3a39b Merge pull request #6601 from Mloc/bs12-calert
donut boxes now update their icon to properly reflect their contents
2014-10-06 19:37:24 +10:30
Mloc
9faec14707 donut boxes now update their icon to properly reflect their contents
Signed-off-by: Mloc <colmohici@gmail.com>
2014-10-05 19:24:30 +01:00
Chinsky
41ce4fc57d Merge pull request #6588 from RavingManiac/dev
Sniper scope improvements, binoculars
2014-10-05 03:37:33 +04:00
RavingManiac
756e9ae030 Zooming with an item is now done with a general proc zoom(). This applies to binoculars and sniper rifle. 2014-10-04 17:38:38 +08:00
RavingManiac
2aab019cba Binoculars zoom no longer a right-click menu option. Already supplanted by attack_self(). 2014-10-04 04:05:26 +08:00
Gamerofthegame
a47ec82103 Merge repair 2014-10-03 16:04:31 -04:00
RavingManiac
f0da0380a5 Sniper rifle zoom now adds a client.pixel_x/y offset in addition to zoom. Currently 11 tiles in the direction the user is facing. Zooming can now be done through the right-click menu.
Binoculars added. Functionally similar to sniper scope. Adminspawn-only as of this commit.
2014-10-04 04:01:56 +08:00
Zuhayr
e283fa850f Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2014-10-03 06:58:53 +09:30
PsiOmega
fd060cc5fe Fixes #6546
Replaces iffy cartridge type checks with access checks.
2014-10-02 09:29:04 +02:00
mwerezak
3209f19304 Removes unused radio code, world print in forcesay 2014-10-01 21:49:24 -04:00
mwerezak
b88666895b Allows properly keyed headsets to broadcast in robot talk and/or hivemind
Adds :0 speech code which activates radio-defined behaviour.
2014-10-01 21:39:02 -04:00
Zuhayr
6c96f3d66b Merge branch 'xenorewrite' of https://github.com/Zuhayr/Baystation12 into dev 2014-10-02 02:39:37 +09:30
Zuhayr
305416d5c5 Merg resolution. 2014-10-02 02:33:06 +09:30
Mloc
dbff924849 fixes #6562
fixes #6571

Signed-off-by: Mloc <colmohici@gmail.com>
2014-10-01 17:48:17 +01:00
Zuhayr
3f05362577 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenorewrite 2014-10-01 18:16:04 +09:30
Chinsky
165bbadc10 Merge pull request #6551 from RavingManiac/dev
Space floating effect
2014-10-01 10:01:25 +04:00
Mloc-Argent
6fb1667b44 fixes #4742
not a full fix, there's too many small cases where OPENCONTAINER
isn't checked, but this is everything in the report

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-09-30 20:52:00 +01:00
Mloc
7a0b0c4369 fixes #6115
Signed-off-by: Mloc <colmohici@gmail.com>
2014-09-30 20:39:11 +01:00
Mloc
6a91020529 fixes #6540
Signed-off-by: Mloc <colmohici@gmail.com>
2014-09-30 20:13:03 +01:00
RavingManiac
c4875e7d36 Floating effect now uses animate() instead of pixel_y while loop thingy.
Distinct actions that indefinitely change a mob's pixel_y or pixel_x, like strapping someone to a roller bed, should also alter new variables old_y or old_x accordingly. This means that floating and jittering animations no longer interfere, as the animations use old_x/old_y as the "base" position.

Entering areas with gravity from areas without grabity now removes floating effect.
2014-09-30 22:37:48 +08:00
Zuhayr
e2ce1fa2df Collapsed Bump() down to carbon from alien and monkey. Stripped out extraneous stuff from carbon/alien HUD. Implemented some life stuff for aliens. 2014-09-30 15:28:30 +09:30
Zuhayr
b4646b65e8 Fixed up organ transplant rejection, added cortical stacks, changed vox over to use organ stacks. 2014-09-30 14:09:41 +09:30
Zuhayr
70eedc3486 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenorewrite 2014-09-30 12:18:16 +09:30
Gamerofthegame
33b9d19df1 Commit repair 2014-09-28 17:13:42 -04:00