cib
f041bc7063
Rebalance of the melee damage system.
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- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00
Ren Erthilo
f6cc8ac955
Removed Gas Mixer ID restriction. Changed sleepy pen to reflect chemical changes. Made High precision gas extractor in toxins accessible.
2012-03-21 05:28:20 +00:00
Ren Erthilo
db134c759d
Merge commit 'stash'
2012-03-20 17:31:49 +00:00
Ren Erthilo
e90493c41b
On master: Change 01
2012-03-20 17:31:10 +00:00
CIB
d09ed22439
Merge pull request #708 from SkyMarshal/Airlocks
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Fixed give bug, announcement bug, old reaching method, chemicals can now react in mobs, added a light repairing portable-autolathe for janitor.
2012-03-20 06:15:11 -07:00
SkyMarshal
cc83e23493
Added light repairing tool for janitor.
2012-03-18 11:58:10 -07:00
SkyMarshal
0fffc1622e
Fixed arrival announcement bug.
2012-03-18 11:43:12 -07:00
misterfox
64f50d0d04
Tajara stuff
2012-03-16 12:20:42 -04:00
Mloc
252210dfaa
Merge pull request #679 from comma/master
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Melding windows V.2
2012-03-15 15:45:00 -07:00
Mloc
ba7768074c
Merge pull request #680 from Erthilo/master
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Medical changes, increased vending points, virus dish fix.
2012-03-15 15:06:07 -07:00
Ren Erthilo
61a82b22bb
Fix for labeling virus dishes. Removed health analyzer from first-aid kit.
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Made bruise packs and ointment only work above 50 health.
Added advanced treatment for future use.
Made MD's and CMO spawn with health analyzers.
Reduced medical equipment in non-medbay areas.
Made Health Scanner HUDs displays more granular.
2012-03-15 21:46:11 +00:00
comma
b90b2cf58e
More window melding
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Tinted and reinforced windows now too
Also fixed windows not melding if they were not built, but mapped.
2012-03-15 23:23:53 +02:00
Mloc
353384efd0
Merge pull request #678 from MisterFox/master
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Horrible alternate reality prevention
2012-03-15 14:01:13 -07:00
SkyMarshal
53bd5a3441
Some detective work updates. Fixes a runtime, handles blood better.
2012-03-15 12:08:10 -07:00
misterfox
12c3112d21
Chaplain has a regular bible instead of one filled with space cash and booze.
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(non-working) Code included for slashing messages/sounds to replace punching for the Tajaran. Unable to make work yet.
Tajaran have universal_speak to 1 by default now.
Tajaran are able to see in the dark now.
2012-03-15 14:44:52 -04:00
comma
8c78cc8783
Reinforced windows now melding together too.
2012-03-15 19:32:25 +02:00
SkyMarshal
ac03e51fd3
Fixes for: #663 , #661 , #658 , and #628
2012-03-14 00:03:57 -07:00
SkyMarshal
df5909446e
Merge pull request #634 from Miniature/master
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Attack logging (finally)
2012-03-07 20:49:02 -08:00
Miniature
cf53a0cc7a
Attack logging (finally)
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there might be some things I missed, and feel free to change the messages if you want
2012-03-08 15:16:54 +10:30
SkyMarshal
8e96007b35
Merge pull request #631 from Erthilo/master
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Hypospray can now fit on medical belt. Fixed torso bugs. Fixed custom item derp. Small typo fixing.
2012-03-07 16:38:52 -08:00
SkyMarshal
7bc39b8733
Few more bugfixes.
2012-03-07 16:21:17 -07:00
Ren Erthilo
ce9e6d3666
Hypospray can now fit on medical belt. Small typo fix. Fixed my derp with custom items.
2012-03-07 22:00:20 +00:00
SkyMarshal
7e15046dc2
Merge pull request #630 from Hawk-v3/master
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TG Updates: New doors, eggs in fridge, new lockers.
2012-03-07 13:26:26 -08:00
SkyMarshal
c522b5db7b
Holy shit did that speed things up.
2012-03-06 21:09:56 -07:00
SkyMarshal
f0b3802b10
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
baystation12.dme
2012-03-06 19:10:39 -07:00
Hawk-v3
d777257d33
[PATCH 106/285] TG Updates: Chef has eggs again, now located in his normal fridge. I hope this doesn't mess up all the egg nog :'(
2012-03-06 23:28:26 +00:00
baloh.matevz
a9dda517f1
TG Updates: Engineering lockers (personal, welding supplies, CE and electrical) now have custom sprites... and they're yellow.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2798 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-06 23:24:56 +00:00
Hawk-v3
17f128cb02
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
baystation12.dme
2012-03-06 19:24:38 +00:00
Ren Erthilo
87502c38b7
Made emagged cyborgs laws gender neutral and use crew. Small reset module description change.
2012-03-06 10:22:34 +00:00
SkyMarshal
3cb0a51b7f
Fixed a smidgen of derpiness with that last code.
2012-03-05 17:22:52 -07:00
SkyMarshal
43f7487429
Some optimizations for fingerprints. General debugging.
2012-03-05 16:33:47 -07:00
SkyMarshal
7534154fa2
Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now.
2012-03-05 12:27:55 -07:00
Ren Erthilo
b92ecb932b
Added custom items. Small fix for labcoat buttons and descriptions.
2012-03-05 17:52:28 +00:00
Albert Iordache
3fcf067310
Merge pull request #613 from SkyMarshal/master
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Map update, CE now knows wire colors, added some old BS12 stuff (AI upload sprite, warning stripes), complete mute can still be adminhelped, removed gooncode in hallucinations, fixed the poweroffline event, fixed Tajspeak, fixed the blob, fixed overdoses
2012-03-03 23:55:37 -08:00
Albert Iordache
1575df93ce
Merge pull request #614 from comma/master
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Some derpfixes
2012-03-03 22:26:54 -08:00
comma
5ad05105f4
Small bugfix to ashtrays and cig butts
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Now can throw out ashtray shards. 'ciguarete butt butt' should not appear anymore.
Also glass ashtray now shatters with sound
2012-03-04 06:45:14 +02:00
SkyMarshal
0a31e76f0f
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-03 20:26:49 -07:00
SkyMarshal
3e3534f00b
Map update, CE now knows wire colors, added some old BS12 stuff (AI upload sprite, warning stripes), complete mute can still be adminhelped, removed gooncode in hallucinations, fixed the poweroffline event.
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Map update has a redone CE's office and AI upload.
Explosions now let admins jump to them.
2012-03-03 20:23:10 -07:00
Mloc
8ae3d23684
Merge pull request #611 from SkyMarshal/master
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Fixes for package wrap, added proper buttons and hotkeys to the gun system, fixed PDA manifest.
2012-03-03 14:41:01 -08:00
SkyMarshal
1107f6e768
Fixes for package wrap, added proper buttons and hotkeys to the gun system, fixed PDA manifest.
2012-03-03 15:08:01 -07:00
Ren Erthilo
d786d8642f
Fixed roller bed.
2012-03-03 18:06:40 +00:00
comma
ef6473b964
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Now working
And without promoting myself as Game Master :P
Signed-off-by: comma <krauchinsky@gmail.com >
2012-03-03 03:16:30 +02:00
Hawk-v3
fe70dccc58
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-02 22:57:14 +00:00
Albert Iordache
0fe9ef55c2
Merge pull request #586 from CIB/master
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Some enhancements to the monkey AI
2012-03-02 12:25:46 -08:00
comma
ee09389f5b
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
baystation12.dme
2012-03-02 22:04:20 +02:00
comma
2edd73627d
Added ashtrays
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Breakable. Spill contents on breaking or hitting the solid stuff after being thrown.
Have limited capacity. Can be emptied in disposal outlet.
Change sprite when are half-filled and filled.
Also fiddled a bit with the cigs code, so you can put them out without dropping.
2012-03-02 21:56:08 +02:00
Hawk-v3
bc84c1efb0
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-02 19:07:44 +00:00
Ren Erthilo
79501f3111
Changed AI laws to use crew instead of human. Left Asimov unchanged. Added more Ion Storms laws.
2012-03-02 18:25:28 +00:00
SkyMarshal
0d8c7d5e51
Reworked the gun system to handle hostage scenarios better.
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Ported and adjusted with permission from Lost Worlds.
2012-03-01 19:20:39 -07:00
cib
e0a919be43
Monkeys now react to being attacked by doing emotes and trying to run away.
2012-03-01 16:03:55 -08:00