Commit Graph

5014 Commits

Author SHA1 Message Date
Zuhayr a9d23df3ff Merge pull request #8279 from PsiOmegaDelta/CameraNet
Fixes camera network changes not always being reflected in camera consoles.
2015-02-26 16:28:49 +10:30
PsiOmega 4dca85b17c Fixes camera network changes not always being reflected in camera consoles.
Cameras with altered networks would not necessarily show up on camera consoles, primarily affecting cameras joining/leaving alarm zones.
2015-02-25 19:50:07 +01:00
PsiOmega 768faa4bf0 Fixes #8266.
Ensures drones get access to the alarm monitor subsystem.
Restores the Show Alerts link in alarm notices.
2015-02-25 09:07:04 +01:00
mwerezak 401709cd23 Merge remote-tracking branch 'upstream/dev-freeze' into gun-rewrite 2015-02-24 20:15:18 -05:00
mwerezak 5124055663 Fixes #8243
Didn't want to have to generate even more lists so this is what you get.
2015-02-24 19:42:24 -05:00
Zuhayr ee0d63a43d Merged with dev. 2015-02-24 17:03:39 +10:30
Chinsky b73d541c65 Merge pull request #8155 from PsiOmegaDelta/subsystems
Centralized Alarm Handling
2015-02-24 04:39:48 +03:00
PsiOmega d8245540ef Restores silicon alarm notices. 2015-02-23 21:29:00 +01:00
PsiOmega 1c763ff2c9 Merge remote-tracking branch 'upstream/dev' into subsystems 2015-02-23 10:32:32 +01:00
PsiOmega 5578afa07c General update.
NanoUI interface sorted.
Accessible by AI, borgs, and through consoles.
Automatic alarm resets in case of lost sources.
2015-02-23 10:32:25 +01:00
PsiOmegaDelta bbbde676d5 Merge pull request #8200 from mwerezak/devfixes
Misc dev updates
2015-02-23 10:15:42 +01:00
mwerezak 3ae3ef7961 Merge remote-tracking branch 'upstream/dev' into runtime 2015-02-22 21:13:20 -05:00
Chinsky 2d03c412f7 Merge pull request #8182 from Neerti/2_20_2015_examine_tab_refactor
Examine Tab 2: Revenge of the Refactor: Reloaded
2015-02-22 11:32:32 +03:00
Zuhayr 28e7411e2d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-22 16:28:06 +10:30
mwerezak 11719a380e Fixes #8151 2015-02-21 15:49:52 -05:00
Zuhayr e0267c4adf Merge pull request #8194 from comma/gore
Surgery overlays
2015-02-22 01:00:47 +10:30
Chinsky acfd99e33c Surgery now shows up on mob, in all gory glory. 2015-02-21 16:31:44 +03:00
Zuhayr 14f8e3beac Numerous kitchen changes in tandem with prior commit. Removed processor. 2015-02-21 22:24:01 +10:30
Zuhayr 0c206344b6 Master<dev 2015-02-21 19:57:31 +10:30
Zuhayr 2ecd76b07f Master merge. 2015-02-21 19:51:28 +10:30
Zuhayr 2139884244 Dev merge. 2015-02-21 19:49:47 +10:30
Chinsky 81599a9203 Merge pull request #8175 from Kelenius/ofBorgsAndSynths
Adds robot synths
2015-02-21 11:43:39 +03:00
Chinsky 2b2332cfc1 Merge pull request #8157 from mwerezak/gun-rewrite
Better handling of mob projectile passthrough and embedding + some gun tweaks
2015-02-21 07:52:58 +03:00
Chinsky 6bd495fc47 Merge pull request #8164 from PsiOmegaDelta/NanoAir
Air Alarm and Atmospheric Controller NanoUI
2015-02-21 07:51:01 +03:00
PsiOmega 5b299e0104 NanoUI atmosphere control and remote air alarm support. 2015-02-20 17:39:55 +01:00
Zuhayr 31edc34a3d Merge pull request #8184 from Kelenius/ofDronesAndVerbs
Axes drone verb category
2015-02-21 02:32:30 +10:30
Kelenius 4aee297d2e Axes drone verb category
Moves verbs to "robot commands"
2015-02-20 17:21:12 +03:00
Neerti 3f16754e89 Third refactor for examine system! This time we go back to atom-var based system, but because strings are tabled, it's apparently okay.
The entire system is now self-contained inside a module folder.
Also fixes a runtime I made because ghosts lack a mind (and so do I)
2015-02-20 08:04:17 -05:00
Kelenius a0b73140e9 Fixes for synths and decompiler 2015-02-20 13:32:10 +03:00
Kelenius 1c1e644f29 Adds robot synths 2015-02-19 21:04:27 +03:00
Chinsky fde327a83c Merge pull request #8121 from Neerti/2_13_2015_examine_tab
Adds the Examine Tab.
2015-02-19 21:00:22 +03:00
PsiOmega ead0f31426 Revises how Topic and NanoUI shares allowance-logic.
All mob-interaction logic now resides in nanointeraction.dm and is called by the base CanUseTopic().
Specifics for when objects allows mob-interaction can be specified by overriding CanUseTopic(), see machinery.dm.
2015-02-19 18:22:19 +01:00
Chinsky ae0ce4e620 Merge pull request #8170 from mwerezak/inventoryfix
Fixes #8075 + cigar/pipe overlays
2015-02-19 19:59:16 +03:00
Chinsky 3c4bc1984c Merge pull request #8159 from mwerezak/grab
Updates grabbing
2015-02-19 19:59:13 +03:00
mwerezak 1258517202 Fixes hiding mobs being layered underneath vents 2015-02-19 01:02:32 -05:00
mwerezak 82480ac1a7 Minor cleanup 2015-02-19 00:43:49 -05:00
mwerezak 6b6fcf81f2 Fixes #8075 2015-02-18 23:55:21 -05:00
mwerezak 11e5497368 Merge remote-tracking branch 'upstream/dev' into gun-rewrite
Conflicts:
	code/modules/projectiles/projectile/bullets.dm
2015-02-18 18:28:18 -05:00
mwerezak 583390937e Improves bullet projectile embedding handling
Commit b1546ee3eb contained a rather
bone-headed mistake, that resulted in embedding with penetrating
projectiles to not behave as desired.

This commit fixes that, and provides a cleaner implementation.
2015-02-18 18:09:24 -05:00
Raptor1628 2ae273e1b8 Gear again
Collection of gear and changes from the four gear polls on the forums
includes:
2 new automatic weapons, mapped in to ERT and random weapon spawns.
Laser carbine balance.
Slow emergency softsuits, no armor value other than bio and rad, 4
slowdown.
1 knife, not mapped in, available for Psi's uplink merge.
New vests: 2 types, 2 pocket no slowdown,
4 pocket with slowdown, second is available from cargo and one random
vest
spawn in armory. The first replaces all instances of the old vests. Old
vests still exist in code.
Mercenary vest with no slowdown, 4 pockets, and slightly better armor,
not on map, possibly for Nukes or Traitor Uplink
Holster rearrangement for custom loadout.
Acid dispenser, mapped into robotics and science.
New food items, added to vendors and rations crate.
New random medical spawns, added to medbay.
Cargo and loadout additions to accommodate new items.
1 beanbag loaded 5 round shotgun added to Warden's closet to compensate
for officers having .45 ltls and the HoS having an e-gun, suggested by
IRC and server.

http://baystation12.net/forums/viewtopic.php?f=5&t=12064

http://baystation12.net/forums/viewtopic.php?f=5&t=12031

http://baystation12.net/forums/viewtopic.php?f=5&t=12027

http://baystation12.net/forums/viewtopic.php?f=5&t=12007
2015-02-18 15:35:37 -05:00
PsiOmegaDelta 4e785f716a Merge pull request #8160 from mwerezak/stools
Replaces stool structures with stool items
2015-02-18 07:35:54 +01:00
mwerezak 57ffdc82f6 Replaces stool structures with stool items 2015-02-18 01:06:00 -05:00
mwerezak 5f700f2f6e Updates human examine description
Updates the human examine description so that the message about not
breathing is shown in more cases when src is not breathing.
2015-02-18 00:18:28 -05:00
mwerezak 6479c909cd Updates grabs
Replaces broken client/Process_Grab(), makes resisting neck grabs
actually work. Fixes the grabbed_by list filling up with null entries
when a grab is broken. Aggressive grabs now prevent movement, can still
be quickly broken using resist or disarm. Neck grabs are easier to
resist if the grabber has moved recently. Some minor cleanup.
2015-02-17 23:40:51 -05:00
Zuhayr ae1161184c Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-18 14:17:39 +10:30
PsiOmegaDelta fdc15d98fe Merge pull request #8149 from mwerezak/gun-rewrite
[DNM] Projectile and gun fixes
2015-02-17 16:19:41 +01:00
Chinsky eb4a75c9b3 Merge pull request #7986 from Hubblenaut/sprites
Adds on-sprite belt icons
2015-02-17 15:22:16 +03:00
Chinsky e596d45013 Merge pull request #8137 from mwerezak/lexorin
Lexorin cleanup
2015-02-17 11:58:34 +03:00
PsiOmega ec4b8c78a1 Merge remote-tracking branch 'upstream/dev' into subsystems
Conflicts:
	code/game/machinery/camera/camera.dm
	code/modules/mob/mob.dm
2015-02-17 08:36:12 +01:00
PsiOmega 2e9c266a2f Basic main structure for centralized alarm handling. 2015-02-17 08:34:26 +01:00