Commit Graph

302 Commits

Author SHA1 Message Date
ItsSelis
3369aded46 Preferences 2022-06-19 00:01:27 +02:00
ItsSelis
ba51b9981d Added Input Preference 2022-06-02 00:28:12 +02:00
Atermonera
733adb3221 Merge pull request #8476 from Spookerton/spkrtn/cng/default-fps-40
default client fps is 40 instead of match-server
2022-04-02 21:36:37 -04:00
MistakeNot4892
9f4f996b19 Merge pull request #8209 from Cerebulon/news_popup
Prevents Pop-up for Already Seen Lore News
2021-08-25 22:34:44 -04:00
Aronai Sieyes
acf60b409c Prevent opening multiple slot load windows 2021-06-30 18:18:41 -04:00
Aronai Sieyes
fc35600d43 You CRAZY PEOPLE
Increases the number of character slots and
switches the slot choice to a tgui list
2021-06-30 17:57:06 -04:00
Aronai Sieyes
0da0c54388 Convert almost all alert() to tgui_alert() 2021-06-25 17:03:35 -04:00
Aronai Sieyes
70bff20384 Normalize alert() calls 2021-06-25 14:27:14 -04:00
MarinaGryphon
385fa640af Linter diagnostics + bans non-var relative pathing 2021-06-20 18:16:45 -04:00
Aronai Sieyes
db14882664 Port tg lighting system
Also converts planet lighting to a new system
Too hard to separate out from this PR
2021-06-17 00:18:09 -04:00
Atermonera
0956e2794e Sanitizes languages, ears/wings/tail prefs on login 2021-04-27 16:48:26 -04:00
Verkister
c2c34b41dc Adds body shape traits and proper preview scaling
-Adds neutral height/width changing body shape traits available for all, based on the polaris modifier traits. (tall/taller/short/shorter and fat/obese/thin/thinner) The height traits are mutually exclusive only with other height traits, same with width traits so you can be extra tall and extra wide at the same time.
-Makes our mob size_multiplier stuff compatible with icon_scale_x/y stuff.
-Brings back proper tile alignment and adequate space for character previews, which now also scale correctly, and properly preview sharp/fuzzy scaling effects and the body shape traits.
2021-02-05 22:13:44 +02:00
lukevale
9565423d8f Adds in nickname saved to the character load selection 2020-12-17 12:31:48 -06:00
Novacat
549d875f53 Update preferences.dm 2020-09-05 12:16:09 -04:00
listerla
2b600cbe85 Changes default skin tone from 35 to 110 2020-09-05 11:09:18 -04:00
ShadowLarkens
7aaa40b62c Beginnings of a global volume control system 2020-08-21 04:42:47 -04:00
Rykka
9690f85ec3 Adds Repeating Ambience and Ambience Chance Preferences!
Adds a Random Ambience Frequency and Ambience Chance Setting under Global, underneath Client FPS. Images here:

![](https://i.imgur.com/381HPGH.png)
![](https://i.imgur.com/tWuff1W.png)
![](https://i.imgur.com/smEtoQ9.png)

Self-explanatory. Random-Ambience-Frequency controls how long before it checks if it can play ambience to you again. Setting it to 0 disables the random re-play of ambience.

Ambience Chance affects the % chance to play ambience to your client. It defaults to 35%, but can be set from 0 to 100 to disable it or always play every time you move into an area or have the Random Ambience check called.
2020-08-13 01:40:23 -04:00
Atermonera
8ceeff6e81 Merge pull request #7457 from Cyantime/patch-4
Adds second confirmation to character slot reset
2020-08-12 14:41:33 -04:00
ShadowLarkens
2d98903cca Add Fancy and Lock UI options, and fix an issue with fancy TGUI 2020-07-17 22:39:52 -07:00
Layne
7b7a1b853e ice cream 2020-07-01 18:56:09 -04:00
Aronai Sieyes
67a5ead927 Click background in character preview to change it 2020-05-22 11:07:43 -04:00
Leshana
fb532ac920 Refactor Character Setup to use MAP
- Instead of using expensive getFlatIcon() calls, character previews are now shown using screen objects in a second map window.
- Edited skin to add a named window for preferences setup that contains a browser plus a new map window to show the previews.
- Mannequins are still generated the same way, but now a MA is applied to four screen objects which are shown in the second map window.
- The screen objects are deleted on close of the preferences window.  So we do make sure to close it when spawning.
2020-05-21 19:04:56 -04:00
Atermonera
ee07d117f2 Adds preference to control multilingual behaviour 2020-05-08 00:43:57 -04:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Novacat
3129c2a85b Update preferences.dm 2019-03-28 21:34:11 -04:00
Neerti
e2557228dc Copy character slots 2019-03-08 20:17:46 -05:00
Arokha Sieyes
b099ac6e4c Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
# Conflicts:
#	code/__defines/holomap.dm
#	code/__defines/mobs.dm
#	code/_helpers/icons.dm
#	code/_helpers/unsorted.dm
#	code/_onclick/hud/hud.dm
#	code/_onclick/item_attack.dm
#	code/controllers/Processes/supply.dm
#	code/controllers/subsystems/planets.dm
#	code/datums/supplypacks/munitions.dm
#	code/datums/supplypacks/science.dm
#	code/datums/supplypacks/security.dm
#	code/datums/supplypacks/supply.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/atoms_movable.dm
#	code/game/machinery/autolathe.dm
#	code/game/machinery/doors/door.dm
#	code/game/machinery/jukebox.dm
#	code/game/machinery/recharger.dm
#	code/game/machinery/vending.dm
#	code/game/mecha/equipment/tools/medical_tools.dm
#	code/game/mecha/equipment/weapons/weapons.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/game/objects/items/devices/megaphone.dm
#	code/game/objects/items/poi_items.dm
#	code/game/objects/items/weapons/implants/implantlanguage.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/items/weapons/tools/weldingtool.dm
#	code/game/objects/structures/flora/trees.dm
#	code/game/objects/structures/plasticflaps.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/simulated/wall_attacks.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/assembly/infrared.dm
#	code/modules/client/client procs.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/client/preferences.dm
#	code/modules/clothing/suits/miscellaneous.dm
#	code/modules/holomap/holomap_datum.dm
#	code/modules/holomap/station_holomap.dm
#	code/modules/integrated_electronics/core/printer.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/human_defense.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/death.dm
#	code/modules/mob/living/silicon/ai/ai.dm
#	code/modules/mob/living/silicon/pai/pai.dm
#	code/modules/mob/living/silicon/robot/robot.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob_movement.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/subtypes/standard.dm
#	code/modules/planet/weather.dm
#	code/modules/power/cable.dm
#	code/modules/power/fusion/core/core_control.dm
#	code/modules/power/fusion/fuel_assembly/fuel_control.dm
#	code/modules/power/fusion/gyrotron/gyrotron_control.dm
#	code/modules/projectiles/gun.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	config/names/first_name_skrell.txt
#	config/names/last_name_skrell.txt
#	icons/mob/head.dmi
#	icons/mob/robots.dmi
#	icons/mob/species/tajaran/helmet.dmi
#	icons/obj/ammo.dmi
#	icons/obj/gun.dmi
#	icons/obj/mining.dmi
#	icons/obj/projectiles.dmi
#	icons/obj/rig_modules.dmi
#	icons/obj/surgery.dmi
#	icons/turf/walls.dmi
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-8.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
#	maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
#	maps/submaps/surface_submaps/mountains/deadspy.dmm
#	maps/submaps/surface_submaps/mountains/mountains_areas.dm
#	maps/submaps/surface_submaps/plains/Thiefc.dmm
#	maps/~map_system/maps.dm
#	vorestation.dme
2018-09-27 18:01:09 -04:00
Anewbe
4fc94a6e47 Ports descriptors from Bay 2018-08-19 22:32:44 -05:00
Verkister
3b3a4ae19f Adds an option to enable/disable markings on synth parts.
-In char setup near the synth color option.
-Tested working although the preview icon may misbehave with the icon cache. (Meaning the effect will require refreshing the cached icon with a visual change, such as color, markings, limb status change, etc. to show up, and may not show up at all if the appearance is identical to an earlier one already saved to cache and getting loaded from there instead of refreshing.)
2018-07-07 10:46:18 +03:00
Verkister
91f250af3b Adds an option to disable markings on synth limbs.
-You can now have clean robolimbs on your artfully painted organic bodies again.
-In char setup near the synth color option.
-Tested working although it requires a physical change (colors, markings, limb status, etc.) to refresh the body cache before it can show up in preview.
2018-07-05 14:31:29 +03:00
Arokha Sieyes
8f876de645 Adds a client FPS setting 2018-05-07 23:37:47 -04:00
Arokha Sieyes
fe5633e3d8 Adds a client FPS setting 2018-05-07 23:36:47 -04:00
Arokha Sieyes
0e2f41ea86 More optimizations for character joins 2018-04-02 16:49:44 -04:00
Arokha Sieyes
de6da4a86c POLARIS: Tooltip framework, and mob tooltips 2018-03-20 22:42:16 -04:00
Leshana
a0de41f24f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts:
#	README.md
#	code/__defines/mobs.dm
#	code/__defines/subsystems.dm
#	code/_helpers/global_lists.dm
#	code/controllers/subsystems/garbage.dm
#	code/controllers/subsystems/overlays.dm
#	code/datums/datacore.dm
#	code/datums/supplypacks/munitions.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/weapons/id cards/station_ids.dm
#	code/game/objects/random/random.dm
#	code/game/turfs/simulated/floor.dm
#	code/game/turfs/simulated/floor_icon.dm
#	code/modules/awaymissions/gateway.dm
#	code/modules/client/preferences.dm
#	code/modules/ext_scripts/python.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/robolimbs.dm
#	code/modules/reagents/reagent_containers/glass.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-4.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2018-03-15 22:41:14 -04:00
Anewbe
5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
Arokha Sieyes
428db6c271 POLARIS: Tooltip framework, and mob tooltips 2018-03-12 18:25:53 -04:00
Arokha Sieyes
53a185f838 U_I Phase 2.0: Code cleanup
Removing calls to update_icons_layers and the like, stubbing them to help track down future calls.
2018-03-08 19:33:44 -05:00
Arokha Sieyes
55ba550409 More optimizations for character joins 2018-02-17 23:24:11 -06:00
Arokha Sieyes
ff228754b3 Merge polaris sync 01 17 2018
Planes, layers, human/update_icon()
2018-01-17 17:56:51 -05:00
Arokha Sieyes
f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Arokha Sieyes
10aabd98da POLARIS: 3000% human/update_icons() improvement
Using overlays in lists and a mutable_appearance
2018-01-15 21:39:47 -05:00
PrismaticGynoid
10b2cc7eef Multiple loadout slots (#4530)
* Multiple loadout slots

Ported from Bay. Each character can have 3 (number can be overridden by config) loadout slots. This way, you can have different outfits for different situations without needing to have a separate character slot or edit your loadout every time.

Tested here, works as intended. The current loadout is set as slot 1, so you don't need to worry about remaking it. This also ports the to_file and from_file macros to make it work, I'm assuming they could later be used elsewhere as well.

* Log of Changing
2018-01-14 14:47:47 -06:00
PrismaticGynoid
5ffb0ee7e7 Replaces NT Relation with Economic Status
Because starting money is pretty much all it affects, anyway. Instead of just being used to measure NT's opinion of you, you now choose income categories to fall under. This still affects how much money you start with, with the highest category giving a 1.3x modifier, but the lowest has been lowered to 0.5 times. Now you can start with even less money than before.

Currently doesn't change the "this person might be willing to help you" message for traitors, but it would be easy to do something different with that if requested.
2018-01-07 14:12:10 -08:00
killer653
0c480ec15f Polaris sync 2017-10-27 15:30:24 -04:00
Anewbe
28c9c12837 Adds the ability to choose nicknames 2017-10-22 00:56:46 -05:00
killer653
1bb71ef429 Polaris Sync 2017-10-16 22:16:24 -04:00
shazbot194
d199d4caf7 Adds in the option to color all synth parts and two sets of parts
As the titles says
2017-10-15 14:56:14 -08:00
Neerti
a8513844ec Adds a Trait system (#4048)
* Works on trait system, wip.

* Finalizes traits.
Fixes a few bugs with medical machines assuming a max health of 100.
2017-10-13 01:17:39 -05:00
killer653
2755d3ddb1 HOTFIX 2017-09-21 20:26:48 -04:00