VerySoft
ad936326c1
How about this?
2022-02-17 07:50:08 -05:00
VerySoft
46b6bbaf74
Misc Tweaks
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Fixes a space vine runtime
Makes it so space vines can't climb stairs (because that leads to practically unkillable stacks of vines that lag the server)
Makes it so space vines can't grow on open space (because you usually can't kill vines if they're way out in open space and that doesn't make much sense anyway.)
Attempts to limit the maximum range of plant bioluminescence (having hundreds or thousands of dynamic light sources with maximum possible light range seems to lag the server)
Adds a funny dog that no one should ever actually spawn but I will one day as a joke and everyone will cry. (its base form is actually not hostile so if you kill that one the hell you earn will all be on you)
2022-02-17 07:36:53 -05:00
Anthony Rodriguez
dcb714d1c6
Changes Vines to now check for landmarks versus an area
2021-11-16 14:38:52 -08:00
Aronai Sieyes
34982728cb
Add 'as anything' to various for loops
2021-07-20 12:39:59 -04:00
MarinaGryphon
a843667af3
Fixes a bunch of bools missed in #11100
2021-07-16 15:55:49 -05:00
MarinaGryphon
577b986ba6
Convert some bools to TRUE/FALSE instead of 1/0. ( #11100 )
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Co-authored-by: Aronai Sieyes <arokha@arokha.com >
2021-07-16 13:43:25 -04:00
MarinaGryphon
e41c2ecfd7
first pass (emotification, some \the -> \The)
2021-07-05 09:42:48 -05:00
Novacat
408b0f366d
Update spreading.dm
2021-05-25 23:25:28 -04:00
Neerti
767e655310
Linter Introduction + Cleanup
2021-05-25 23:19:34 -04:00
ShadowLarkens
9a9f0fa9e8
Prevent cyclic neighbor references in spreading plants
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These are kind of a nightmare to GC regardless, but this should at least help prevent hard del hell
2020-11-25 13:27:25 -08:00
ShadowLarkens
097d4fa283
TGUI Research
2020-08-25 13:30:47 -07:00
Aronai Sieyes
e3b5d24c8b
Obsolete the PROXMOVE flag and uses
2020-05-18 13:31:54 -04:00
Atermonera
5c03273ce8
Merge pull request #6884 from Neerti/event_system_fix
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Rewrites the Rewritten Event System
2020-04-06 16:23:39 -04:00
Aronai Sieyes
f475ecbdc6
Replace a bunch of VOREStation edits that can be sent to Polaris
2020-02-29 19:45:58 -05:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Mechoid
ec5e851399
Xenoflora expansion take2
2020-01-08 13:46:25 -05:00
Heroman
703c27da7e
Refactors shadekin
2019-04-28 15:10:06 +10:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
Aronai Sieyes
7d3aec96fd
Arranges lots of things into planes ( #5072 )
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* Rearranges a billion things into planes
* Make cryotubes fancy
* Update Travis
* Fix hiding logic
2018-03-28 12:59:12 -07:00
Neerti
96d3d361d0
Adds Boats, Ports /TG/ Buckling ( #4527 )
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* Adds Boats, Ports /TG/ Buckling
* Travis Appeasement
* Changelog
2018-01-14 14:58:15 -06:00
Neerti
2f7db506eb
Adds Variable Click Delay
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Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
Leshana
4b46703d9d
A plethora of Destroy() fixes - return qdel hints and clean stuff up.
2017-06-14 01:07:35 -04:00
PsiOmegaDelta
ebe5cc916d
Port of @PsiOmegaDelta's Baystation12/Baystation12#16820
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Ports tg's garbage collector subsystem and Destroy() returning qdel hints.
2017-06-05 22:10:06 -04:00
Leshana
45058136e2
Replace opacity = X with set_opacity(X) so that the lighting system can update propertly.
2017-04-11 22:36:48 -04:00
Anewbe
bba014acfa
More plant things
2017-02-20 18:32:18 -06:00
Anewbe
09e7d5aef9
Buffs Space Vines
2017-02-20 14:22:18 -06:00
Anewbe
ac4b355f5e
Surgical tools will no longer cause damage on help intent
2017-01-21 18:34:05 -06:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
Chinsky
8c8b5a34d3
Merge pull request #11288 from PsiOmegaDelta/151310-RandomBlob
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Blob spawn locations are now more random
2015-10-14 03:24:28 +03:00
PsiOmegaDelta
3b5990121f
Blobs locations are now more random.
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Blobs now randomly pick a random turf without obstructions in maintenance, instead of from a pre-determined list of locations.
Blobs also now log their spawn location, which admins can use to jump to it.
Space vines and nuclear discs have been updated to use the same mechanics.
2015-10-13 18:49:55 +02:00
Zuhayr
95f270ad3a
Xenomorph Queens can now infest victims.
2015-09-21 20:36:51 +09:30
Zuhayr
22ef779f65
Cherrypicked xenophage-rewrite mechanics over.
2015-09-21 20:36:45 +09:30
PsiOmegaDelta
d891fba1cc
Mob size tweaks.
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Merges the use of the is_small and mob_size into one.
Changes the species size handling to set the mob size instead of being yet another separate var to check.
2015-09-20 17:12:07 +02:00
Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
Kelenius
60196df634
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
PsiOmegaDelta
f1a790f162
Fixes duplicate var definition.
2015-07-08 09:05:55 +02:00
PsiOmegaDelta
e18472c444
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/datums/ai_laws.dm
code/modules/hydroponics/spreading/spreading.dm
2015-07-08 08:57:48 +02:00
mwerezak
8925a5b23e
Stops sampling from being a means of fighting vines
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Vines can now only be sampled once mature, can only be sampled
periodically, and take less damage from sampling.
2015-07-05 20:59:23 -04:00
mwerezak
32b95445e3
Gives changeNextMove() a better name, default define
2015-06-30 22:29:45 -04:00
mwerezak
087a978d56
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into clickcooldown
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-06-28 22:35:14 -04:00
Zuhayr
4b04b867ac
Fxes #9625
2015-06-10 23:14:32 +09:30
Kelenius
0071ed3f24
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/machinery/deployable.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/setup.dm
2015-06-07 14:05:54 +03:00
Zuhayr
04d1b40e3d
Merge pull request #9626 from GinjaNinja32/vine_event_fix
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Fixes vine/infestation events not working with new lighting
2015-06-03 04:00:21 +09:30
GinjaNinja32
24adb8eb42
Fixes vine/infestation events not working with new lighting
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Also adds a helper for finding whether there are any simulated atoms on a turf
2015-06-02 16:56:10 +01:00
Zuhayr
21a019b34f
Cleanup
2015-05-30 05:35:00 +09:30
Zuhayr
a4c2267984
Fixes #9386
2015-05-30 04:01:13 +09:30
Zuhayr
887b8163cc
Fixes #9498
2015-05-30 02:56:01 +09:30
Kelenius
6d54e1c655
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/mob_grab.dm
2015-05-21 17:00:50 +03:00
PsiOmega
c2200109d0
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/twohanded.dm
2015-05-18 17:50:48 +02:00