C.L
a619121abe
More light updates!
...
- Changes how lights function. Instead of lights being qdel'd when you take them in/out of light sockets, it now holds them _in_ the light socket! (Due to this change things have been thoroughly tested, numerous bugs squashed which arose due to this change, and then tested again.)
- Makes it so overlays update properly on lights
- Makes it so light colors persist, even if you turn an alarm off & on again (previously reset the light to normal)
- Made it so nightshift properly updates the overlays of lights.
- Updated the light replacer to swap lights in a more efficient way
- Makes it so light replacers can set the color of the lights being inserted. (This only affects the daytime lights. For more complex changes, a multitool is required.)
2022-09-05 15:47:46 -04:00
Novacat
1aa4c73e8d
Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]"
2022-08-27 08:49:56 -04:00
MistakeNot4892
3f9af78f3a
/atom New() => Initialize() [MDB IGNORE]
2021-11-14 03:09:51 -05:00
Aronai Sieyes
e52031d6aa
Make stack amount var private
2021-08-19 21:06:46 -04:00
Sym
ed7f4b9e75
Fixes corrosive acid, makes most important things unacidable
...
Makes pretty much anything important to the crew unacidable, fixes how acid interacts with floors.
2021-08-14 10:49:44 -04:00
Aronai Sieyes
f6e20c0794
Add angled wall machines for use on angled walls
2021-07-22 21:38:58 -04:00
MarinaGryphon
577b986ba6
Convert some bools to TRUE/FALSE instead of 1/0. ( #11100 )
...
Co-authored-by: Aronai Sieyes <arokha@arokha.com >
2021-07-16 13:43:25 -04:00
Aronai Sieyes
b4387f251d
/tg/ vis openspace
2021-06-30 15:39:07 -04:00
Aronai Sieyes
db14882664
Port tg lighting system
...
Also converts planet lighting to a new system
Too hard to separate out from this PR
2021-06-17 00:18:09 -04:00
Aronai Sieyes
cef7b4e4d2
Fix APCs making sounds at roundstart
2021-05-31 19:14:05 -04:00
Meghan-Rossi
de36b996b9
Makes wall-mounted machines layer above windows
2020-10-17 02:03:26 -04:00
ShadowLarkens
951f37d2e3
TGUI Engineering: Squashed Edition (Commits Below)
...
TGUI APCs
TGUI vending machines
Fix AI default_tgui_interaction
TGUI Airlocks
Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes
TGUI Air Alarms & Central Atmospheric Control
Airlock TGUI
TG... got rid of UI for fire alarm. í´·
TGUI Gas Heating/Cooling System
TGUI Gas Pump & Passive Gate + Fixes
TGUI Omni Atmospherics
TGUI Pipe Dispensers & RPD
TGUI IntelliCore & Vending Fix
TGUI Handheld Tanks
TGUI Portable Pump & Scrubber
TGUI Tank Dispenser & Canisters
TGUI Radios
TGUI SMES & Air Alarm adjustment
Tweak vending machine interfaces a tad
TGUI Algae Farm
TGUI general_air_control
- Distro & Waste Console
- Riot Control Console
- Atmos Intake Console
- Engine Cooling Console
TGUI Heavy Scrubber Control (and body scanner fix)
TGUI trinary devices & shutoff monitor
TGUI Telecomms Log Browser
TGUI Telecomms Machine Browser
TGUI Spaceheater Internal Panel
TGUI Gravity Generator
TGUI Id Cards & Fix ID Card Images
TGUI Id Card Redesign
TGUI Turbolift
TGUI Suit Cycler & Suit Storage Unit & Vending Fixes
TGUI Power Monitor
TGUI Signalers
TGUI Employment Records
TGUI Drone Console
TGUI RIGSuits
TGUI PA & PACMAN, and Margin Fix
TGUI Solar Panels & Fix Power Monitor
Adjust TGUI modules & their interaction with NTOS
TGUI RCON
TGUI Message Monitor
Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002 )
TGUI Exonet & NTNet Relay
TGUI Telecomms Multitool Menu
TGUI Shield Capacitor & Shield Generator
TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00
ShadowLarkens
3ea0e50432
Port TGUI Wire datums ( ParadiseSS13/Paradise#13769 )
2020-07-22 00:23:58 -07:00
Aronai Sieyes
09074eaabb
Alter playsound paradigm
2020-05-18 23:42:15 -04:00
Aronai Sieyes
96da7be01b
Put APCs and SMESes into GLOB lists to ease iteration
2020-05-11 22:05:41 -04:00
Little-119
f5990cfe35
Fix cooldown math while I'm here
2020-05-06 17:50:54 -04:00
Little-119
6f9f3cd897
Add nightshift setting
2020-05-06 17:50:18 -04:00
Aronai Sieyes
f270f276bc
Allow locked APCs to still toggle night lighting
2020-05-03 21:13:17 -04:00
Aronai Sieyes
47d81e83b2
Merge pull request #7614 from VOREStation/aro-ssnightshift
...
Port SSnightshift from Paradise
2020-05-03 19:00:32 -04:00
Atermonera
77fef98789
Merge pull request #7010 from atlantiscze/2020_04_17_LoadBalancing
...
Ports over power-related enhancements and tweaks i coded for Bay a while back
2020-05-03 18:45:25 -04:00
Aronai Sieyes
aa6d22097b
Port SSnightshift from Paradise
...
Makes the station have a night mode.
2020-05-03 17:51:05 -04:00
Aronai Sieyes
6ebd249748
Rewrite examine() to pass a list around
2020-04-29 16:42:50 -04:00
Leshana
763753648b
Implements "static" area machinery power usage
...
- Instead of using auto_use_power to re-tally up machinery's power usage every cycle, track the steady "static" load separately from the transient "oneoff" usage. Machines then only need to inform the area when they use oneoff power or *change* their steady usage.
- Remove auto_use_power and stop SSmachines from calling it.
- Add vars to track "static" usage for each of the three power channels to /area
- Rename the existing three vars to "oneoff" so its clear what they mean (and to catch people accidentally updating them directly)
- Update area power procs and APCs to use the new variables.
- Rename /area/proc/use_power() to use_power_oneoff() to make it clear what it is doing.
- Deprecate /obj/machinery/use_power() in favor of use_power_oneoff() but don't delete yet. Can transition gradually.
- Add logic to the update_power procs on machines to calculate the deltas and update static area power whenever their usage changes.
- Add logic to machines to update area power when they are created, destroyed, or move.
- Moved /obj/machinery procs related to area power usage into machinery_power.dm to make them easier to find.
- Added or updated comments in several places to explain what is going on and how to use it.
2020-04-23 19:04:34 -04:00
Aronai Sieyes
2ea1802f68
Shove APCs and air alarms up on the wall a bit higher
2020-03-24 15:37:39 -04:00
Atermonera
cbb40196fc
Machinery: Always use update_use_power()
2020-03-23 23:21:10 -04:00
Atermonera
9f250ce3c9
Emergency lighting
2020-03-21 16:39:36 -04:00
Aronai Sieyes
f946ee065e
Remove vorestation edit for APC sprite
2020-03-19 18:44:14 -04:00
Cerebulon
80f7f3afb2
Adds more machine button sounds ( #6802 )
...
* Adds more machine button sounds
* chang
2020-03-11 20:32:06 -04:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Atermonera
5bcb9cc934
Fix various syntactic problems
2020-01-21 01:06:04 -05:00
Atermonera
2ec24a29e3
Merge pull request #6580 from Shadow-Quill/APC-AirAlarm-Alt-Click
...
APCs/Air Alarms can be (un)locked via altclick
2019-12-22 01:58:19 -05:00
Novacat
466516b066
Revert "Un-kevinzes nanoui and chemistry subsystems back into processes for greater good"
2019-04-08 15:24:27 -04:00
Heroman
b11015107c
REVERT of nanoui/chemistry becoming subsystems (temp)
2019-04-05 13:30:32 +10:00
kevinz000
6415e4193f
[READY]Makes a bunch of processes subsystems instead
2019-03-27 16:03:51 -04:00
Neerti
ee18328ce0
Refactors poi rotation to use degrees instead of dir
2019-03-27 12:57:16 -04:00
Arokha Sieyes
b099ac6e4c
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
...
# Conflicts:
# code/__defines/holomap.dm
# code/__defines/mobs.dm
# code/_helpers/icons.dm
# code/_helpers/unsorted.dm
# code/_onclick/hud/hud.dm
# code/_onclick/item_attack.dm
# code/controllers/Processes/supply.dm
# code/controllers/subsystems/planets.dm
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/science.dm
# code/datums/supplypacks/security.dm
# code/datums/supplypacks/supply.dm
# code/game/area/Space Station 13 areas.dm
# code/game/atoms_movable.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/door.dm
# code/game/machinery/jukebox.dm
# code/game/machinery/recharger.dm
# code/game/machinery/vending.dm
# code/game/mecha/equipment/tools/medical_tools.dm
# code/game/mecha/equipment/weapons/weapons.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/megaphone.dm
# code/game/objects/items/poi_items.dm
# code/game/objects/items/weapons/implants/implantlanguage.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/objects/structures/flora/trees.dm
# code/game/objects/structures/plasticflaps.dm
# code/game/supplyshuttle.dm
# code/game/turfs/simulated/wall_attacks.dm
# code/modules/admin/admin_verbs.dm
# code/modules/assembly/infrared.dm
# code/modules/client/client procs.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/client/preferences.dm
# code/modules/clothing/suits/miscellaneous.dm
# code/modules/holomap/holomap_datum.dm
# code/modules/holomap/station_holomap.dm
# code/modules/integrated_electronics/core/printer.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/death.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/robot.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob_movement.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/subtypes/standard.dm
# code/modules/planet/weather.dm
# code/modules/power/cable.dm
# code/modules/power/fusion/core/core_control.dm
# code/modules/power/fusion/fuel_assembly/fuel_control.dm
# code/modules/power/fusion/gyrotron/gyrotron_control.dm
# code/modules/projectiles/gun.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# config/names/first_name_skrell.txt
# config/names/last_name_skrell.txt
# icons/mob/head.dmi
# icons/mob/robots.dmi
# icons/mob/species/tajaran/helmet.dmi
# icons/obj/ammo.dmi
# icons/obj/gun.dmi
# icons/obj/mining.dmi
# icons/obj/projectiles.dmi
# icons/obj/rig_modules.dmi
# icons/obj/surgery.dmi
# icons/turf/walls.dmi
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-8.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
# maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
# maps/submaps/surface_submaps/mountains/deadspy.dmm
# maps/submaps/surface_submaps/mountains/mountains_areas.dm
# maps/submaps/surface_submaps/plains/Thiefc.dmm
# maps/~map_system/maps.dm
# vorestation.dme
2018-09-27 18:01:09 -04:00
Atermonera
de65c3c643
NanoUI now processes again
2018-08-25 21:13:16 -07:00
Anewbe
c2794c571d
Hopefully fixes some tool-conversion things
2018-08-03 15:13:29 -05:00
Anewbe
7f84aeab9f
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into is_tool
2018-08-02 22:35:14 -05:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
Atermonera
22f91f07a5
Merge pull request #5460 from Woodratt/07312018_apcspritechange
...
APC Sprite Change
2018-08-02 15:25:41 -04:00
Woodratt
67bc6ac4ed
APC Sprite Change
...
- Port from Virgo recolored slightly to match closer to the old sprite
- Addition of directional sprites for the APCs
2018-07-31 17:56:04 -07:00
Arokha Sieyes
c0c091ed4a
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync-05-29-2018
...
# Conflicts:
# code/modules/power/lighting.dm
# icons/turf/walls.dmi
2018-05-29 21:05:27 -04:00
Anewbe
d308cb4563
Merge pull request #5269 from deathride58/fancylighting
...
Makes lighting a little fancier, reduces the amount of light sources with a power greater than 1
2018-05-29 13:33:27 -05:00
deathride58
718ca41ea0
tweaks a bunch of lighting values. reduces the amount of light_power values greater than 1
2018-05-16 01:42:01 -04:00
Arokha Sieyes
bdfa34c911
SSAO object excludes
...
Moves several things onto a new plane/layer to keep them from getting the SSAO shadows so it looks nicer.
2018-05-14 11:54:10 -04:00
Arokha Sieyes
91f0c05a4b
SSAO object excludes
...
Moves several things onto a new plane/layer to keep them from getting the SSAO shadows so it looks nicer.
2018-05-14 11:38:22 -04:00
Leshana
a0de41f24f
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
...
# Conflicts:
# README.md
# code/__defines/mobs.dm
# code/__defines/subsystems.dm
# code/_helpers/global_lists.dm
# code/controllers/subsystems/garbage.dm
# code/controllers/subsystems/overlays.dm
# code/datums/datacore.dm
# code/datums/supplypacks/munitions.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/objects/items/devices/communicator/UI.dm
# code/game/objects/items/weapons/id cards/station_ids.dm
# code/game/objects/random/random.dm
# code/game/turfs/simulated/floor.dm
# code/game/turfs/simulated/floor_icon.dm
# code/modules/awaymissions/gateway.dm
# code/modules/client/preferences.dm
# code/modules/ext_scripts/python.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_defines.dm
# code/modules/mob/living/simple_animal/animals/bear.dm
# code/modules/mob/mob_helpers.dm
# code/modules/mob/new_player/new_player.dm
# code/modules/mob/new_player/preferences_setup.dm
# code/modules/mob/new_player/sprite_accessories.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/robolimbs.dm
# code/modules/reagents/reagent_containers/glass.dm
# code/modules/reagents/reagent_containers/syringes.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-4.dmm
# maps/southern_cross/southern_cross-6.dmm
# vorestation.dme
2018-03-15 22:41:14 -04:00
Nerezza
a3228cd0c5
Makes slightly smaller objects capable of bashing open busted APCs ( #5015 )
...
* Makes slightly smaller objects capable of bashing open busted APCs
Because I've realized that engineers have enough --- to deal with without having to hunt down a fire extinguisher to bash open an APC
* Grammaring the best
2018-03-07 18:07:20 -06:00
Leshana
7ed3d2c2f6
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
...
# Conflicts:
# code/_onclick/hud/screen_objects.dm
# code/game/objects/items/weapons/storage/storage.dm
# code/game/objects/structures/crates_lockers/closets/secure/medical.dm
# code/modules/admin/admin_verbs.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/gloves/color.dm
# code/modules/lore_codex/codex.dm
# code/modules/mob/living/simple_animal/aliens/alien.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/goose.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/mob_defines.dm
# code/modules/projectiles/projectile/special.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-7.dmm
# vorestation.dme
2018-02-17 00:35:29 -05:00