Commit Graph

10 Commits

Author SHA1 Message Date
Heroman
348f184abb Fixes a pair more things 2022-09-07 17:12:37 +10:00
C.L
a619121abe More light updates!
- Changes how lights function. Instead of lights being qdel'd when you take them in/out of light sockets, it now holds them _in_ the light socket! (Due to this change things have been thoroughly tested, numerous bugs squashed which arose due to this change, and then tested again.)
- Makes it so overlays update properly on lights
- Makes it so light colors persist, even if you turn an alarm off & on again (previously reset the light to normal)
- Made it so nightshift properly updates the overlays of lights.
- Updated the light replacer to swap lights in a more efficient way
- Makes it so light replacers can set the color of the lights being inserted. (This only affects the daytime lights. For more complex changes, a multitool is required.)
2022-09-05 15:47:46 -04:00
VerySoft
865777bcbe That nice glow
Makes it so the lights have an overlay so the light part is bright even if the lighting around it is poor
2022-07-03 19:18:47 -04:00
VerySoft
8a87739cc9 Fairy lights 2022-07-03 15:48:52 -04:00
MarinaGryphon
577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
VerySoft
25c6485e31 Makes the new lights construct-able 2021-07-03 16:48:13 -04:00
VerySoft
ce7c3a4d2d Adds some new lights and does a few more map tweaks 2021-07-03 16:48:13 -04:00
Aronai Sieyes
c0dd2ee9a3 VS: Leftover VS edits for tg lighting 2021-06-17 00:18:28 -04:00
Leshana
88c4ca0246 Fix light/camera layers for macros and fix constants for them too. 2018-04-01 16:29:52 -04:00
Spades
0c3db41e89 Fixes lights for macros, hopefully. 2016-12-29 02:05:17 -05:00