Commit Graph

11120 Commits

Author SHA1 Message Date
PsiOmega
f9306431b7 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/mob/living/carbon/human/human.dm
2015-05-14 22:20:58 +02:00
Ccomp5950
1e6921f924 Merge pull request #9268 from Mloc/lightwrite
fix for "cleaning light"
2015-05-14 15:08:03 -04:00
Chinsky
8d83e8d452 Merge pull request #9202 from Zuhayr/customitems
Custom items refactor.
2015-05-14 21:47:04 +03:00
Mloc
d95701a7b5 fix for "cleaning light"
Signed-off-by: Mloc <colmohici@gmail.com>
2015-05-14 18:03:18 +01:00
Mloc
d6f4828f2a fix an issue with destroying light sources that have 0 light_range
Signed-off-by: Mloc <colmohici@gmail.com>
2015-05-14 10:58:52 +01:00
PsiOmegaDelta
9ed8f69e02 Merge pull request #9240 from Techhead0/internalsBox
Moves survival boxes to species datums.
2015-05-14 09:38:24 +02:00
Chinsky
713deb4137 Merge pull request #9253 from PsiOmegaDelta/StealthFixes
Adjusts rig stealth module costs.
2015-05-14 04:17:56 +03:00
Chinsky
dd008c7790 Merge pull request #9254 from PsiOmegaDelta/CellDepletion
Using more energy than a cell has stored now drains the cell.
2015-05-14 04:17:43 +03:00
PsiOmega
3d1b671703 Asking for more energy than a cell has stored now drains the cell.
Fixes #9252.
2015-05-13 23:38:49 +02:00
PsiOmega
91f67e5dc5 Adjusts rig stealth module costs.
Activation and active power costs were previously a tenth of the same costs for a mere energy blade.
Now costs matches that of an energy blade.
2015-05-13 22:38:52 +02:00
Daranz
b95692e484 Fix a problem in human/has_eyes() 2015-05-13 13:58:37 -04:00
Techhead0
875a4fd893 Moves equip_survival_gear into job controller, species gear into datums. 2015-05-13 04:07:01 -04:00
Zuhayr
1dfade1a33 master>dev 2015-05-13 17:09:57 +09:30
Zuhayr
3c10cc5852 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into customitems 2015-05-13 17:00:10 +09:30
Techhead0
f41300bbe3 Merge remote-tracking branch 'remotes/Baystation12/dev' into internalsBox
Conflicts:
	maps/exodus-1.dmm
2015-05-13 03:10:36 -04:00
Techhead0
e38ef1c7ef Moves survival boxes to species datums.
Surivival gear is now assigned based on species. Most
species get standard gear, but Vox receive a nitrogen
tank instead, and Diona obtain an emergency flare
instead of a survival box.
As a side effect, engineers no longer spawn with larger
emergency tanks.
Fixes #9237
2015-05-13 02:31:17 -04:00
Zuhayr
a9f936fe42 Added exosuit customisation kits to cargo. 2015-05-13 11:20:54 +09:30
Zuhayr
eef2f589ce Housekeeping. 2015-05-13 10:32:26 +09:30
Chinsky
ad67215b08 Merge pull request #9073 from PsiOmegaDelta/QDels
Implementing Destroy():s
2015-05-12 18:26:57 +03:00
Hubblenaut
32b463237f Final adjustments to icons, adds delay to pinning 2015-05-12 17:21:37 +02:00
GinjaNinja32
c952507f3c Fixes carp attacking mechs over z-levels
Fixes #9198.
2015-05-12 15:53:28 +01:00
Zuhayr
f908119b98 Very minor oversight. 2015-05-12 23:56:51 +09:30
Zuhayr
4e85c5f387 Dev merge. 2015-05-12 23:33:29 +09:30
Zuhayr
9896bb4a9c Cleanup of custom item icons. 2015-05-12 23:21:23 +09:30
Chinsky
009dc181b2 Merge pull request #9203 from mwerezak/vines2
Updates weed control crate
2015-05-12 15:58:47 +03:00
Hubblenaut
1b3ddb8633 Merge remote-tracking branch 'upstream/dev' into dev
Conflicts:
	code/game/objects/structures/stool_bed_chair_nest/bed.dm
	code/modules/mob/mob_grab.dm
2015-05-12 14:39:21 +02:00
Zuhayr
49930fe55d Debugging! 2015-05-12 21:30:06 +09:30
PsiOmega
b52cf35680 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/projectiles/projectile.dm
2015-05-12 13:40:47 +02:00
Zuhayr
2222445eb3 Merge pull request #9166 from MrSnapwalk/AI-and-pAI-sprites
Adds 7 new AI core sprites and adds new pAI card sprites.
2015-05-12 21:01:30 +09:30
Chinsky
e9cc39039c Merge pull request #8946 from Zuhayr/miningstuff
Wall refactor/mining changes.
2015-05-12 13:13:31 +03:00
PsiOmegaDelta
d12d1b93d1 Merge pull request #9204 from Ccomp5950/mangled_request
Holodeck items no longer spam admin attack logs.
2015-05-12 11:22:02 +02:00
Zuhayr
c8135cf87b Merge pull request #9205 from mwerezak/masks
Snacks, drinks, and pills now check mouth coverage
2015-05-12 18:11:48 +09:30
Zuhayr
b15ff78302 Merge pull request #9130 from mwerezak/device-powercell
Adjusts charge cost for energy type guns
2015-05-12 18:11:39 +09:30
Zuhayr
c84089af3c Merge pull request #9206 from comma/deaddoll
Preview icon refactor
2015-05-12 15:59:00 +09:30
Zuhayr
f76a1d2024 Removed custom item defines, refactored mech kits. 2015-05-12 15:49:56 +09:30
PsiOmega
66ead991e7 Terminals, scrubbers, airlocks, and alarms get a Destroy() review. 2015-05-12 08:16:30 +02:00
Zuhayr
59af7e5c4d Refactor/rewrite of custom item spawning. 2015-05-12 15:14:51 +09:30
PsiOmegaDelta
b30465374d Merge pull request #9201 from GinjaNinja32/vine
Fixes vines not being vines.
2015-05-12 07:04:41 +02:00
Zuhayr
c06323ef7a Merge pull request #9199 from Techhead0/voidmachine-englishlists
Changes machine frames and voidsuits to use proc/english_list() and removes frame_desc
2015-05-12 14:20:37 +09:30
Chinsky
a6ecdedf74 Fix for being forever tajaran 2015-05-12 07:48:54 +03:00
Chinsky
495783de59 As per Ginja's suggestion, dummies are now used one per prefs datum.
Slightly less metal but amount of stuff created/deleted in every human is just too huge.
2015-05-12 07:24:25 +03:00
Techhead0
0d9a482be8 Removes frame_desc from circuitboards. 2015-05-12 00:09:51 -04:00
Zuhayr
3184f157e9 qdel 2015-05-12 13:12:58 +09:30
Chinsky
86c8c8c52b Changed similar proc in datacore to just use icons of actual human it gets. Works fine for both latejoin and roundstart.
Also fixed a runtime, somehow head was created without a tajaran and got lost.
2015-05-12 06:42:08 +03:00
mwerezak
b721eb36ef Span classes and visible_message(), changelog 2015-05-11 23:40:44 -04:00
Zuhayr
495952ff5d Changed steel material name to a define. 2015-05-12 13:08:41 +09:30
Chinsky
5c8ceae2fa Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into deaddoll
Conflicts:
	code/modules/mob/new_player/preferences_setup.dm
2015-05-12 06:04:22 +03:00
Chinsky
29823e3552 Changed update_preview_icon to use a human dolly to get all those icons instead of... old way.
I guess it's more hacky, but fairly shorter and means you don't need to touch that... thing when you add a new job/change existing loadout.
Also changed preference transfer to use appearance procs to properly sync with organ colors.
2015-05-12 05:55:49 +03:00
mwerezak
b1bfbf346d Snacks, drinks, and pills now check mouth coverage
Mouth coverage is defined somewhat conservatively so that breath masks
and the like do not prevent eating. In general only things that
completely cover your face or head like gasmasks and space suit helmets
block eating and drinking, or forcing the same on someone.
2015-05-11 22:17:24 -04:00
ccomp5950
569e785014 Holodeck items no longer spam admin attack logs.
/obj/items now has no_attack_log variable if set to 1, it won't log.

All holodeck items and lasertag weapons have no_attack_log set.

<3 Mangled
2015-05-11 22:11:46 -04:00