Commit Graph

786 Commits

Author SHA1 Message Date
cib
f95f04da8e Small fix to the examine code. 2012-02-24 08:08:06 -08:00
cib
76cee10c6a Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	baystation12.dme
2012-02-24 06:41:38 -08:00
cib
df8a6eb231 Bug fix #479: Examine now shows head and eye wear. 2012-02-24 06:20:25 -08:00
Albert Iordache
e821bf55d7 Merge pull request #486 from CIB/master
Added a "News" feature
2012-02-23 23:19:01 -08:00
Albert Iordache
3c0547f07f Merge branch 'master' of https://github.com/melonstorm/Baystation12 into melonstorm-master
Conflicts:
	maps/tgstation.2.0.8.dmm
2012-02-23 09:53:04 +02:00
SkyMarshal
7631f9c32c Fixed #460, #456, and #478
Cleanbot autopatrols now
Ghosts can see PDA messages, a PDA will show you the fingerprints if it is complete enough (Security scanner)
Display case can be repaired.
More update_clothing() calls
Disabilities have their own window, now.
Removed the genetics scanner, go use yer penlights!
2012-02-21 18:58:28 -07:00
cib
2075a3e6e1 Added a news mechanism. 2012-02-20 23:14:02 +01:00
CompactNinja
342a277b61 Merge pull request #477 from SkyMarshal/master
Added some delagging to the singularity, DNA superpowers all work, now.
2012-02-19 20:40:15 -08:00
SkyMarshal
37f39de861 CentCom doors are less hackable.
Clamped values on the regeneration superpower
Moved detective work to a modules subfolder
2012-02-19 21:09:11 -07:00
SkyMarshal
54e2142340 Switched over to oldcode stuttering. 2012-02-19 18:36:49 -07:00
SkyMarshal
feef637419 Delagged singularity.
It will now grab and slow down any humans when it tries to drag them in, and tell them:
"\red The singularity has you in it's gravitational pull!  It's hard to break free!"
And adds 20 to their movement delay (can be adjusted later)
All the DNA superpowers work now.
Readded fatness as sprite only, can only be triggered by admins (some people were complaining about it being unavailible for adminstoff, so now they get a taste of how bad the sprite is.)
To trigger fatness, modify the "mutations" variable to a value of 32
2012-02-19 18:19:12 -07:00
Albert Iordache
09538ecc25 A few minor fixes. 2012-02-19 17:42:48 +02:00
SkyMarshal
d7c0fab8e8 Bugfixes for my debugging stuff and for some of the DNA stuff. 2012-02-18 23:03:51 -07:00
Melvin Melonstorm
e808211c50 Fixed missing scientist spawnpoints (d'oh!).
Cyborgs are now notified of AI law changes.
2012-02-19 02:13:01 +01:00
SkyMarshal
73b96aba6c Bugfixes. 2012-02-18 13:00:16 -07:00
SkyMarshal
b5415335d3 Fixed a few runtimes, added debug verbs to help find WTF is up with DNA and 'prints
Improved how disabilities are handled
Fixed some stupid from googol's "smallsize" power
2012-02-18 12:45:01 -07:00
Albert Iordache
93ed278b1f Merge pull request #453 from SkyMarshal/master
Map update, fixed more disposal problems, and missing power line to AI core.
2012-02-18 01:09:02 -08:00
SkyMarshal
13769c5325 GODDAMN WHOEVER MAPPED THAT
Also: Added dossier removal to detective comp
Removed extraneous quotes from radio alerts
Altered command channel.
2012-02-18 00:12:31 -07:00
CompactNinja
1c55d35fe0 Merge pull request #450 from SkyMarshal/master
DNA update and choosable disabilities!
2012-02-17 20:54:15 -08:00
SkyMarshal
543785a8e5 Fixed map, finalized DNa and disabilities.
TODO: Add a tool in medbay that can convert any pair of glasses into prescription?
2012-02-17 21:37:46 -07:00
Tastyfish
b426599a4d fixed give, sign being anchored 2012-02-17 21:45:12 -05:00
SkyMarshal
a36982a677 DNA and chooseable disabilities! Yaaay! 2012-02-17 19:38:30 -07:00
SkyMarshal
b0eebb2edb Reverted some layer adjustments I did that seem to have broken things, bugfixes for operating tables, choking people, and CPR, giving. Also added sterile mask box sprite, and tossed the singularity crap into a spawn(0) to try and reduce lag. 2012-02-17 12:56:46 -07:00
Albert Iordache
1d632c0666 Compiling fix 2012-02-16 19:06:04 +02:00
CaelAislinn
95b521dede Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-02-15 07:04:43 +10:00
CaelAislinn
9d798d3f95 updated some sprites, added new clothing
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-15 06:58:50 +10:00
CIB
9d12cf6c12 Merge pull request #422 from SkyMarshal/master
More update_clothing() calls.
2012-02-14 11:15:42 -08:00
SkyMarshal
7e140afe56 Added more update_clothing() calls 2012-02-14 12:12:42 -07:00
Albert Iordache
aa04eed7e8 Merge pull request #417 from SkyMarshal/master
Should reduce lag, mobs no longer update icons ever tick.
2012-02-14 04:20:00 -08:00
SkyMarshal
f59fb6af94 More updates, added comfy chairs. 2012-02-13 23:28:12 -07:00
SkyMarshal
0fe42327a5 This should hopefully reduce processing requirements, by not rebuilding icons every tick.
(Ported oldcode, all props to Strumpetplaya)
2012-02-13 21:54:22 -07:00
Albert Iordache
d848f7195a Small optimizations to metroid AIprocess() 2012-02-12 22:06:43 +02:00
SkyMarshal
90affc2bfc Merge pull request #392 from CIB/master
Fixes to shock-crit and co
2012-02-09 14:45:47 -08:00
nemo
f0e221a1ab Increased the speed at which you lose damage in shock-crit greatly, and the speed at which you heal in non-crit slightly. 2012-02-09 23:34:19 +01:00
SkyMarshal
e4d4173b97 Merge pull request #388 from Tastyfish/master
job title choices! lizards speak normal, can pour things down sink
2012-02-08 18:17:30 -08:00
Tastyfish
0ebbe456b3 job titles 2012-02-08 20:43:04 -05:00
Tastyfish
91635c4fbd Merge remote-tracking branch 'upstream/master' 2012-02-08 18:42:00 -05:00
SkyMarshal
1e3f332efa Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	code/defines/obj/weapon.dm

Corrected a messed up type path for the security doors.
2012-02-08 12:13:03 -07:00
SkyMarshal
ffb142abae Secure Airlock update!
4 new wires, completely randomised! (2nd bolt wire, 2 only-drop-bolts wires, and an AI alert wire that alerts an AI 20% of the time, when messed with)
Emags have a limited number of uses, between 3 and 7, and cost 5 TC
Hacktools are more useful than they were, and have a lower chance of alerting the AI
(This is unmapped ATM)
2012-02-08 12:07:12 -07:00
Albert Iordache
1ae02519fc Merge pull request #380 from Abi79/master
Small code cleanup
2012-02-07 22:00:56 -08:00
Tastyfish
5e6e477e37 allowed lizards to talk normal 2012-02-07 19:54:09 -05:00
CaelAislinn
09490b8cb0 fixed derpy ai movement.
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-08 06:16:12 +10:00
Albert Iordache
7df0181e60 Code cleanup: renamed the ID card's variable "registered" to "registered_name" for better clarity 2012-02-07 20:05:43 +02:00
Miniature
6de4139066 Sky, that was there for a reason (fixing horrible runtimes everywhere) 2012-02-08 01:25:02 +10:30
SkyMarshal
664c6b7dec AI's can now understand pAI speech
Tidied up some.
2012-02-06 11:02:49 -07:00
CaelAislinn
87838c7cc5 Merge git://github.com/Baystation12/Baystation12
Conflicts:
	code/game/gamemodes/meteor/meteors.dm
	code/modules/mob/living/carbon/human/examine.dm
	code/modules/mob/new_player/new_player.dm

Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-07 03:28:09 +10:00
CaelAislinn
32a37c6001 fixed taj speak and taj whisper (not working over radio chat). use :j after the radio/headset commands to speak or whisper in tajaran (only taj mobs can speak / understand it)
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-06 21:27:27 +10:00
SkyMarshal
1f25c49c06 MOAR BUGFIXES 2012-02-05 21:56:12 -07:00
CaelAislinn
1593a4923e new characters' jobs are now announced by the arrivals computer
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-06 05:26:41 +10:00
SkyMarshal
429d13e980 Herp, derp made blood work right. 2012-02-05 11:22:05 -07:00