Commit Graph

193 Commits

Author SHA1 Message Date
Kashargul
a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Kashargul
e0d694e8ac rid of old span macros 2024-10-01 23:51:48 +02:00
Guti
409aaba802 Remove 2024-09-09 02:36:53 +02:00
Kashargul
2f19f66cc5 default tgui alert input handling (#16241)
* default handling

* do not push that

* fix

* .

* .
2024-09-02 04:27:26 +10:00
SatinIsle
41e79585ca Fix for bluespace crackers (#16132)
Fixed Bluespace Crackers being able to be used more than once by sending multiple prompts to a target.
2024-07-28 12:15:57 +10:00
SatinIsle
70e607b28d Bluespace Crackers (#16062)
* Bluespace Crackers

Added a bluespace cracker item. It works similarly to a normal cracker, in that one person offers it to another to pull the cracker together. When pulled, the winner is rewarded with a toy, a joke, a cheap paper hat and a powerful bluespace effect!

The effects include:
Shrinking to 25% scale
Growing to 200% scale
Having a drug like effect colour their screen.
Making them invisible for one minute.
Knocking them over.
Teleporting them into the losers active belly (if prefs allow!)
Or giving them a bunch of money.

They can be found in the bluespace random item pool and rarely as an item in maint!

* Colourful hats

Added random colours to the paper crown hats

* Added the crackers and backfiring sizegun to trash piles

* Can be rigged by VV now
2024-06-21 06:04:04 +10:00
SatinIsle
8df58cfc75 Unstable Size Gun (#16056)
* Size gun back firing

Added the ability to modify size guns with wirecutters to make them "unstable", which gives them a 50% chance of backfiring and changing the size of the user. This modification can be undone by using wirecutters again.

Added a variant of the sizegun that starts unstable.

* Backfiring consumes the remaining charge
2024-06-19 15:43:52 +10:00
Heroman3003
c7b6c3e42b Revert "Revert "Garbage collection, asset delivery, icon2html revolution, and…" (#15816)
This reverts commit f6d0f62622.
2024-04-22 06:29:01 +10:00
Heroman3003
f6d0f62622 Revert "Garbage collection, asset delivery, icon2html revolution, and general…" (#15815)
This reverts commit cc05d51b69.
2024-03-10 20:01:05 +10:00
Cadyn
cc05d51b69 Garbage collection, asset delivery, icon2html revolution, and general fixes (515) (#15739)
* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Update GC from TGStation

* fixes

* Appease linter

* begone custom_items.txt

* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Build dependencies at 514

* Asset delivery/GC/515 megapatch

* fix runtime

* Appease integration tests

* More runtime fixes

* Attempting to resolve runtime

* Update spacemanDMM

* icon2html revolution

* icon2html part 2

* fixes

* Attempt to appease linter

* More fixes

* Final fixes (hopefully)

* operator keyword moment

* minor fixes and additions

* undo extra tgui files

* switch to QDEL_IN_STOPPABLE where necessary

* Pain

* GPS runtime

* dropped(null) fix, + chompedit the fixes just incase.

* Fix chat tags

* Update _build_dependencies.sh

* runtime in orebag, duplicate in computer/ship/proc/look, runtime in zoom

* tweak zoom change

* another registersignal override runtime

* 1

* Revert "1"

This reverts commit 43f619ca6c216c2bc41b8f7a346069f99591261b.

* various qdel ref fixes

* newplayer and observer harddels

* disposalholder logging remove, gargoyle hard del + typo

* retouch atom/movable destroy to be TG-like

* potential edge case ref in manualfollow

* extra following potential ref

* global list refs tweak, new_player undo a thing

* /mob/new_player qdel fixes

* undo some things

* revert atoms/movable/destroy

* revert mind and new_player panel changes

* atoms and atom/movable reversions

* bring back datum/mind and panel fixes

* projectile optimisation

* Reverts useless edits, clothing hood runtime, projectile runtime

I tried a lot of things which do not help, and i reverted a lot of it here.

* a few more reversions of useless changes

* Begin getting rid of CHOMPedit comments

* Nuke remaining chompedit comments

* Revert "undo extra tgui files"

This reverts commit f3bdcde8cb.

* fixing oops

* line ending shenanigans

* More GC cleanup

* Optimisations to test/trace projectile, turrets. Tweaks.

Turrets now only trace when they are absolutely sure they want to shoot. disposalholder, effect master and artefact qdel refs changes.

* bad usage of the check_trajectory proc

check_trajectory returns a list of objects hit along it's path to it's target, not a boolean of the target being hittable. a couple places in code assume this, so here they are fixed.

* puts legacy globals into GLOB datum for debug use

* fix upport oopsie

* fix

* Move recursive listening to component

* Minor fixes and cleanup

* undo my temp solution

* tweaks + a missed thing

* recursive_move sanity checks and safety cases

* Catch null initialisation cases + fix borg creation

VV edit spawns the object in nullspace then directly sets it's loc, which means the movement is unregistered. The spawn(0) delay should hopefully mean that setup_parents happens AFTER any unregistered movement.

* circular inventory check, make checks better

* better handling of safety reset cases

* Add logging to safety checks

---------

Co-authored-by: Selis <selis@xynolabs.com>
Co-authored-by: Selis <sirlionfur@hotmail.de>
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-03-10 09:39:33 +10:00
SatinIsle
1a9a3cafdb Size Toy Fun
This PR adds three new functions to existing size toys:

Added a new variant of the size collar that is created by using a wrench to break the crystal. This prevents the user from changing the size manually, and triggering the collar with a signal flips the wearer back and forth between a random size and their original size.

Added a new verb "Spin Size Dial" to size guns to spin the dial to a random size. Found in the object tab or on right click.

Added an alt-click effect to gradual size guns that toggles a size-trading mode. With this active, when you shrink a target you grow at the same speed, and vice versa.
2024-02-11 19:58:37 +00:00
Kashargul
e4b62dfa35 remove static chat colour tags 2024-01-21 12:34:53 +01:00
Kashargul
d4af0f059b temp disable warnings 2024-01-01 06:30:55 +01:00
Killian
8b69e10edb scaling center up-port 2023-11-13 21:23:41 +00:00
Heroman3003
6e5c9c561d Merge pull request #15406 from Heroman3003/test-vore-setup
Attempts implementation of char setup vore panel
2023-09-24 15:54:33 +10:00
SatinIsle
d8ef4a89be Moved size wand to combined file 2023-09-23 01:32:46 +01:00
SatinIsle
0c39b8b7d8 Fantasy redgate map
Added a new fantasy redgate map that consists of a fantasy town and a large dungeon beneath it.

Added a selection of fantasy props.

Added a variety of "magic" resprites of existing items. These are intended to be tech disguised as magic and have descriptions to hint at it, along with some papers on the map.

Added an alchemy system that creates potions in an alembic out of an ingredient and a base. If the ingredient and base match, an interesting potion is created, if they don't, a poor quality potion is created.

Added a new reagent that polymorphs the drinker into a random creature.

Added a chest version of crates.

Added wooden wall lockers.

Added random spawners for fantasy items, potions, ingredients and bases for mapping.

Added hedge and wooden fences.

Added an old fashioned resprite of the oven.

Added a cooking pot resprite of the microwave.

Added wall torches.

Added barrel version of water tanks, beer tanks, wine tanks, blood tanks and a kettle resprite of a coffee dispenser.

Added a wooden tub bath.

Added 19 new vore mobs: 2 Catslugs, 6 succubi, 1 cryptdrake, 4 vampires 5 peasants and a bat.
2023-09-22 21:44:22 +01:00
Heroman
2c5c0b3d6a Attempts implementation of char setup vore panel 2023-09-21 06:10:18 +10:00
Heroman3003
93082debc0 Merge branch 'master' into dogborg-end 2023-08-07 20:05:05 +10:00
Heroman
67b14352af Borg module consolidation - initial commit 2023-08-06 20:55:34 +10:00
VerySoft
79df8c2024 we need to think about peeb 2023-07-24 20:17:41 -04:00
ItsSelis
10d2178516 More 515 Compatibility 2023-06-05 19:29:40 +02:00
ItsSelis
d092acd7e1 First version of MobSpawner 2023-06-02 22:38:05 +02:00
Seris02
0cdc45eddf merge conflict fixes for chat filters PR 2023-03-09 17:19:02 +08:00
Seris02
252b3c8682 fix for the holders disappearing on pickup from inventory 2023-02-25 13:08:23 +08:00
Casey
7a689534a6 Merge pull request #14521 from Seris02/resizelayfix
fixes a few things with holder objects
2023-02-19 14:23:38 -05:00
Seris02
dd67c2b195 makes the holder object disappear right away, and fixes people horizontal walking after being picked up 2023-02-19 17:19:43 +08:00
Seris02
ca264404b0 just set that back to the way it was 2023-02-17 11:49:36 +08:00
Seris02
44909f998d makes steppy code better 2023-02-17 01:04:14 +08:00
Seris02
66dc3ce176 better code 2023-02-05 18:28:22 +08:00
Seris02
31ac8c085f you can no longer walk on mobs that you aren't supposed to be able to walk on 2023-02-05 14:35:00 +08:00
Heroman
16b7a249ac Fixes micro pick-up temporary toggle to work properly 2022-09-22 09:41:33 +10:00
C.L
6b045da8f8 WHY ARE YOU A PINK SQUARE
**THIS ISN'T GMOD, GO AWAY!!!!!!!**
2022-08-22 18:52:32 -04:00
Heroman
5876c365db More casino updates 2022-08-20 16:18:06 +10:00
Heroman
dd9653395b Adds light and heavy frame traits 2022-07-13 05:28:50 +10:00
Heroman
9251f4fc10 Makes all holders use micro holder examine logic 2022-07-09 15:06:31 +10:00
Casey
c94decbc74 Merge pull request #13194 from ItsSelis/tgui-inputfix
Input Patches
2022-06-29 02:00:16 -04:00
ItsSelis
d958f9fbe2 Input Patches 2022-06-28 19:29:31 +02:00
Heroman
10d0c34755 Implements all-species positive and negative traits 2022-06-28 18:08:34 +10:00
VerySoft
a19b04f8eb Adjust Mass and Hide fixes
Fixes adjust mass's input, and tweaks the hide verb so it tells you when you stop hiding (also makes it disable eye glow while hiding for pAIs)
2022-06-19 05:18:40 -04:00
ItsSelis
06c9b26252 Input Conversion Part 1 2022-06-19 03:05:03 +02:00
Casey
b7d29f901a Merge pull request #13052 from Very-Soft/anotherpaiupdate
Yet more pAI tweaks!
2022-06-06 23:38:05 -04:00
VerySoft
4b1dde3872 Yet more pAI tweaks!
Makes a 'Save Configuration' verb, that saves your name, flavortext, eye color, chassis, and card emotion! 

Then, to go with this, updates the various ways to become a pAI to allow you to load your configuration data into the pAI, rather than having to manually enter it every time. 

Also makes the ghost notification verb and the 'new personality submitted' message both print the same message, and puts it on a 5 minute cooldown so it can't be spammed too often (the ghost one still makes the screens light up as often as you push it, it just only prints the message in the chat every so often)

Additionally, tweaks the release all proc so that it won't trigger the release message and sound when the only targets inside of you are absorbed and it's not releasing absorbed people.

Also removes the admin notification when people use the 'Adjust Mass' verb to not deliver an admin notification, because it doesn't reeeally matter? It's the kind of message we never pay any attention to. So! Instead I changed it to log it instead, so it can still be investigated if need be, but without clogging up chat.
2022-06-06 23:25:35 -04:00
Verkister
66e87c8473 Fixes setup previews for tall species
Moved the species vis_height setting from resize proc to update_transform proc.
2022-06-06 17:03:28 +03:00
Heroman
383c356312 Adds gradual sizegun 2022-04-24 16:40:42 +10:00
FartMaster69420
fd4541bf32 Atleast holsters work
micros dont deconstruct very well
2022-03-26 22:47:54 -04:00
FartMaster69420
ab3fa99844 Go ahead
Deconstruct 'em
2022-03-26 22:31:35 -04:00
klaasjared
4c5e69d31f Fix 2022-03-03 18:56:42 -05:00
klaasjared
600479d3dc Whoops 2022-03-03 18:56:41 -05:00
klaasjared
a9f573782f Third Commit
Won't spawn in loot piles now
2022-03-03 18:56:41 -05:00