Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
PsiOmegaDelta
56523d0941
Cleans out (mostly) unused access definitions and makes access lists sorted.
2015-08-21 14:45:45 +02:00
PsiOmegaDelta
1e7251ded4
Id card handling changes.
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Equipment now first checks if an id card may be removed, rather than always forcefully doing so.
Station synthetics now have a custom id, rather than re-using the captain's spare, as utilizing robotic storage would otherwise make their id cards available for public use.
2015-08-21 14:04:06 +02:00
DelZeta
54dd93997d
Useful procs are useful.
2015-08-20 20:24:15 -07:00
Chinsky
317eaf4771
Merge pull request #10101 from mwerezak/shards
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Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
DelZeta
3baa60465e
Removes duplicate hallucination code.
2015-08-20 08:44:32 -07:00
PsiOmegaDelta
120ce3f20c
Merge remote-tracking branch 'upstream/dev' into 150705-SecretAdminDatums
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Conflicts:
code/modules/admin/topic.dm
2015-08-20 14:16:35 +02:00
PsiOmegaDelta
cd06409a1f
Makes it possible for syndicate borgs to copy access from other ids.
2015-08-20 13:49:53 +02:00
PsiOmegaDelta
c346b99371
Merge remote-tracking branch 'upstream/dev' into 150817-SynthAccess
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Conflicts:
code/game/objects/items/weapons/cards_ids.dm
2015-08-20 12:42:51 +02:00
PsiOmegaDelta
c2e2252342
Synth access and icon update changes.
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Refactors how synthetics set their modules. On login, if appearance selection was initiated but not finalized, the selection options popup again. Fixes a long-standing issue of borgs being able to look like the standard module by loging out.
Ensures the syndicate agent IDs and syndicate borgs will always have the same initial access permissions.
Removes now unnecessary syndicate snowflake code from NanoUI.
Synths now utilize actual ids.
2015-08-20 12:40:08 +02:00
Zuhayr
c8b6813426
Merge pull request #10005 from PsiOmegaDelta/150703-Uplinkery
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Uplink Items - Part III
2015-08-20 19:19:12 +09:30
DelZeta
81ccf07d80
Halloss now decays naturally after hallucinations, to avoid edge cases with other sources.
2015-08-20 02:26:46 -07:00
GinjaNinja32
dc35b0e717
fix wonky diagonal inputs
2015-08-20 09:42:48 +01:00
DelZeta
c97b1d4ea4
Fixes permahallucinations.
2015-08-20 01:14:41 -07:00
PsiOmegaDelta
1c92c62399
Merge remote-tracking branch 'upstream/dev' into 150817-SynthAccess
2015-08-20 10:01:19 +02:00
GinjaNinja32
a9773207b2
Merge remote-tracking branch 'upstream/dev' into client_dir
2015-08-19 09:42:48 +01:00
mwerezak
fd8f6d9639
Removes MASK/HEADCOVERSMOUTH
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Code that used to check this flag now checks body_parts_covered for FACE
instead. Added a FLEXIBLEMATERIAL item flag to continue to allow vox to
eat food without poisoning themselves.
2015-08-18 17:20:36 -04:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
mwerezak
70b74518a1
Moves BLOCKHAIR flags to flags_inv
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Moves BLOCKHAIR and BLOCKHEADHAIR flags to flags_inv
2015-08-18 17:06:50 -04:00
mwerezak
b80c01ffbe
Removes *COVERSEYES
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Removes (HEAD|MASK|GLASSES)COVERSEYES flags, in favour of using
body_parts_covered.
2015-08-18 17:06:49 -04:00
HarpyEagle
2947a062a8
Decouples shard stepping protection from siemens_coefficient
2015-08-18 17:02:46 -04:00
HarpyEagle
651c2c6ba6
Species spawn_flags
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Moves some more species flags into a new spawn_flags var.
2015-08-18 17:02:45 -04:00
HarpyEagle
8a9caac7cc
Splits species flags
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Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
GinjaNinja32
1957029890
HUD cleanup, human/monkey HUD now turns correctly with client.dir
2015-08-18 18:21:25 +01:00
PsiOmega
e92e819bd9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-18 18:29:01 +02:00
PsiOmega
8138815dc3
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-08-18 18:05:16 +02:00
GinjaNinja32
912f689e51
Diagonal, ctrl+dir, and alt+dir actions are now consistent with client.dir
2015-08-18 16:05:37 +01:00
Kelenius
afc5414ed9
Removes a few outdated mob mentions. Fixes a few things. Almost definitely fixes #7570 .
2015-08-18 10:48:22 +03:00
Zuhayr
a8dc3a282b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into turfs
2015-08-18 12:06:53 -07:00
PsiOmegaDelta
74b8f6c3be
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
html/changelogs/.all_changelog.yml
2015-08-17 09:44:21 +02:00
PsiOmegaDelta
55bc41241f
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/setup.dm
2015-08-17 09:37:49 +02:00
PsiOmegaDelta
15f54c595b
Synths now relies on access permissions as well.
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Ensures station bound synthetics will not be able to utilize Syndicate/Heist equipment/vessels, as well as the opposite for potential syndicate synths.
2015-08-17 09:12:40 +02:00
Zuhayr
82a368c0c4
Merge pull request #10690 from NullSnapshot/hotfix
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Bandaid fix for process scheduler bloating status tab
2015-08-16 23:54:34 -07:00
NullSnapshot
e99f98e13f
No need for the statpanels.
2015-08-16 23:24:25 -07:00
PsiOmegaDelta
9d0c072b4a
Adjusts Bump flags to make ALLMOBS mean all mobs again.
2015-08-17 08:06:42 +02:00
NullSnapshot
438837a9be
Moves ProcessScheduler list to new Processes tab.
2015-08-16 22:46:18 -07:00
Zuhayr
23e9c7d4c9
Merge
2015-08-16 17:10:11 -07:00
PsiOmega
4d826e68cb
Mob bump fixes.
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ED-209 is considered massive enough to not bump easily.
update_canmove() no longer unconditionally sets mob density. Fixes #10365 . Fixes #10682 .
2015-08-16 20:55:02 +02:00
GinjaNinja32
f0c9f16099
Merge pull request #10677 from PsiOmegaDelta/150816-SynthSay
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Synth say fixes.
2015-08-16 14:55:04 +01:00
GinjaNinja32
0fe3c6e926
Merge pull request #10678 from PsiOmegaDelta/150816-PrivateSay
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Makes the private AI channel truly private.
2015-08-16 14:53:38 +01:00
PsiOmega
21fd8d825d
Makes the private AI channel truly private.
2015-08-16 15:43:28 +02:00
Zuhayr
c72a746f20
Compile fixes.
2015-08-16 06:29:04 -07:00
mwerezak
de6e878411
Fixes floorbots, floor attackby flooring setting, and adjusts a few flooring names.
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Made set_flooring take a flooring instance, in case calling code already
had a flooring instance it seemed wasteful to have to look up the
flooring all over again.
2015-08-16 06:09:09 -07:00
Kelenius
7c1d9b5614
Mech chargers are now a single machine
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Can be built and upgraded
Resolves #5215
2015-08-16 06:07:36 -07:00
Zuhayr
c8baafed2a
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
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construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
PsiOmega
0b01482eb6
Synth say fixes.
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Adds synth message sanitizing. Fixes #10667 .
Makes sure say() code at least to some degree returns expected values. Fixes #10675 .
2015-08-16 14:00:29 +02:00
GinjaNinja32
7dc85cfdd4
Merge pull request #10040 from PsiOmegaDelta/150707-MoreOverlaysFewerStates
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Computers are now overlay based.
2015-08-16 00:40:47 +01:00
PsiOmega
1186ec2af6
The stat panel now displays station time along with current round duration.
2015-08-15 22:09:18 +02:00
PsiOmega
c81ad0964e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/reagents/reagent_containers/food/drinks/bottle.dm
2015-08-15 11:06:03 +02:00
PsiOmega
395df6d9c2
Compilation fixes.
2015-08-15 10:58:32 +02:00