Commit Graph

289 Commits

Author SHA1 Message Date
Anewbe 71ea1b2b3a Adjusts egun stun amount 2017-07-23 17:36:58 -05:00
Spades 2e776ac645 Changes 5.56mm to 5.45mm, now 20% less stupid
The same as https://github.com/PolarisSS13/Polaris/pull/3612 except this
time I'm not a dumbass and accidentally overwriting other changes
because the Github client decided not to sync with Polaris.
2017-07-19 14:24:50 -04:00
Cameron653 e158fcd3cc Macro Replacements. (#3574)
* A preface to my madness

Travis failed one of my PR's because I copied old code
that used /red /blue /green.

Because of this, I am going to find and replace every
instance of it that I find.

Also this is a test commit to make sure I'm comitting
to the correct branch.

* /blue /green /red replacements

Dear god.

A slow and painful death from acid is more fun than this.

I wouldn't wish this torture on my worst enemy.
And this is only the beginning

* Replace part 2.

Time to fix the human error.

* Fixes mismatches

* Sets macro count to 220

One above the current number of macros in the code.

* Fixes last of the mismatches.

* Removes spaces, replaces \black

Removes spaces
Replaces \black in a few areas where seen
Replaces \bold with <B> </B> where seen

* Updating macro count again

* More fixes!

* Issues fixed! For real this time!

I swear!

* Fixing all the merge conflict files.
2017-07-19 12:47:23 -05:00
MagmaRam 2a42f9ef55 Merge pull request #3405 from Anewbe/bullet_swap
Makes the 556 and 762 calibers more appropriate to their naming
2017-05-21 13:17:58 -05:00
Anewbe 42fe5d9ed6 Merge pull request #3412 from VOREStation/pool-closed
Removes the datum pool, as it is not performant.
2017-05-08 17:21:24 -05:00
Leshana 44ff1a70c6 Removes the datum pool, as it is not performant.
* Creating new objects is cheap, in fact comparable to the cost of getting it out of the pool, so it doesn't help there.
* Placing items in the pool is far more expensive than letting them garbage collect due to the resetting of vars and such.
2017-05-04 01:58:33 -04:00
Datraen 3d442044d1 Adds Gene Targetting mode to Floral Somatoray
While I was rooting around in hydroponics code, I saw that a list was being regenerated with UI interaction, so I threw the list into the plant controller.

No proper sprites for the Floral Somatoray's new mode yet, but it uses the gun sprite from mutate mode, and the projectile sprite from yield mode.
2017-05-03 13:33:58 +01:00
Anewbe 0aa55af823 Typo fix 2017-05-01 22:43:59 -05:00
Anewbe 58b9c63ec2 Makes the 556 and 762 calibers more appropriate to their naming 2017-05-01 20:25:43 -05:00
Neerti ea6128f986 Adds Modifier System, Changes Some Ling Stuff
Adds a fairly simple system that allows adjusting various numbers like max health, incoming damage, outgoing melee damage, etc.  The nice part is that changing certain variables this way (like max health) is a lot safer than manually setting the max health var directly.
Changes a lot of short lines of code to point towards a variable's getter or setter helper instead of reading the var directly so the modifiers can work.
Endoarmor, delayed toxin sting, Enfeebling sting, and recursive adrenaline overdose now use the modifier system.
Enfeebling sting now only lasts two minutes, from five minutes, however it now also reduces the victim's melee damage by 25%/50%, and increases the damage they suffer by 10%/35%, for normal and recursive respectively.
Delayed Toxin Sting's effects are now felt all at once instead of over the course of a few minutes.
2017-04-18 21:23:59 -04:00
Anewbe bfb3871ec3 Adds hollowpoint rounds, for bears and such 2017-04-03 18:27:19 -05:00
Anewbe 19710d9bd8 Reworks empulse and emp_act 2017-03-05 12:22:45 -06:00
Anewbe d1e7c37a8c Tasers can hurt simple mobs 2017-02-23 18:24:13 -06:00
Anewbe 1973a5193a Fixes some things with Vox 2017-01-28 16:03:12 -06:00
Anewbe 6816af4485 More toys kikiki 2017-01-25 22:20:52 -06:00
Anewbe 27ea27964e Adds and tweaks Vox toys 2017-01-19 21:28:51 -06:00
Anewbe c2ac804dc0 Implements the vacuum traversal part of the plasmastun 2017-01-15 17:42:05 -06:00
Anewbe 3066d280ec Adds Neerti's proposal to the plasmastun thing 2017-01-13 16:18:05 -06:00
Anewbe 706eb0f265 Mostly ports Bay's plasma pulse stunner 2017-01-11 21:27:41 -06:00
Neerti 42807003f5 Makes halloss amount scale based on flash_strength 2017-01-05 02:30:52 -05:00
Neerti a31e65782c Make Flashes Great Again
Hand-held flashes now do 30 halloss per flash, if the person lacks flash protection.
Hand-held flashes now can be used 10 times per minute instead of five, due to needing ~4 flashes to down someone.
Flash rounds do 20 halloss if the mob hit lacks flash protection.
2017-01-04 21:45:12 -05:00
Anewbe be4aa63263 AP bullets 2016-11-15 19:50:28 -06:00
Anewbe 5bfc0c851e Changes the way embedding works 2016-10-11 21:29:49 -05:00
Anewbe e65b0851f3 Adds emp shotgun shells, not yet obtainable. 2016-09-25 23:52:30 -05:00
MagmaRam c73bfe021f Re-adds balance changes to heavy lasers.
They got changed by accident when I did the laser light show.
Also, adds changelogs for my last couple changes, because I'm an
    idiot and forgot them.
2016-09-18 10:47:03 -05:00
MagmaRam 22adc0411a Lasers, energy projectiles, and muzzle flashes now produce light.
It's a bit wonky due to lighting only updating once every half-second,
but it's very much functional, at least on my desktop.
2016-09-17 23:14:41 -05:00
Anewbe bbb11cfb6e Tweaks burst laser 2016-09-17 15:23:28 -05:00
Anewbe ef0b965c63 Lasercannon tweaks 2016-09-15 16:24:06 -05:00
Yoshax 98d08cbc56 Makes flash rounds respect eye protection 2016-09-12 19:10:07 +01:00
Yoshax 2d62544496 Projectile flash rounds will now do the same as a flash when hitting a target 2016-08-31 01:58:50 +01:00
Neerti 6c071290c8 Merge pull request #1983 from Anewbe/ninja_cloak+dart
Fixes some Ninja stuff
2016-06-27 01:25:47 -04:00
Datraen c391a58ab2 Merge pull request #1909 from Yoshax/heavyguns
Heavy weapons changes
2016-06-27 00:09:18 -04:00
Anewbe 17e211e200 Fixes some Ninja stuff 2016-06-26 18:20:35 -05:00
Richard D'angelo 7ab5220f64 510 Improved Overlays
Fixes auto blindness and no click on 510 servers, lessens the lag of
mesons and material scanners, and I suspect the general speed as well.

I only made it work for Polaris (and by extention, to our server, Eros),
and adapted it a bit.

Ported from:

https://github.com/Baystation12/Baystation12/commit/7c2cc890abf840b1a9967bc26c36581301e7229c
2016-06-18 15:50:10 -03:00
Yoshax 1856897894 Heavy weapons changes 2016-06-10 18:34:58 +01:00
HarpyEagle 4cf0d2bad1 Fixes many dense objects from stopping penetrating bullets 2016-06-07 19:30:21 +01:00
Spades 3b44024e88 Reverts ammo change, fixes P90 2016-06-05 17:55:39 -04:00
Spades f6497ee60d Changelog says I changed this but I didn't. 2016-06-05 13:40:37 -04:00
Spades c173d0dbb7 The last commit. 2016-06-03 21:01:53 -04:00
Spades ff87150c3d Let's just have the one commit this time because I'm no longer paranoid of losing progress. 2016-06-01 12:48:48 -04:00
Jon 21f898e047 First commit of manual port of BS12
#13042
and
#13086
2016-05-29 00:56:11 +01:00
HarpyEagle 8079b34a27 Updates flashbangs and flash/flare rounds to take advantage of new lighting.
Main improvement is somewhat brighter flashes, coloured flares.
2016-05-12 16:21:39 +01:00
Datraen beda3185eb Reverts the second mob clean up because of incomplete implementation.
This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
Datraen 3baf91b46e Merge pull request #1307 from Neerti/3/30/2016_dumb_gun_balance
Dumb Gun Balance Patch
2016-05-01 17:42:25 -04:00
Kelenius 98badae45f Merge branch 'master' into cleanupTwo 2016-04-21 11:41:32 +03:00
Neerti 3c92193bf5 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 3/30/2016_dumb_gun_balance
# Conflicts resolved:
#	code/modules/projectiles/projectile/beams.dm
2016-04-20 05:41:36 -04:00
Neerti 53c16f02bb Laser Snipers no longer stun on hit. 2016-04-04 04:02:52 -04:00
Neerti 75c0c5cc38 Changes lots of gun stuff, see PR for details. 2016-03-30 03:41:54 -04:00
Kelenius df5a0d7941 Mob inventory cleanup
Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Zuhayr cbc506fd51 Removed xenomorphs. 2016-02-20 11:50:18 +10:30