Commit Graph

290 Commits

Author SHA1 Message Date
Neerti 09a57710a2 Technomancer Additions/Fixes
Moves spell HUD so it doesn't cover instability warning.
Makes Instability radiate out towards other humans at sufficently high amounts.  People radiating instability will glow purple light.  It is adviced to keep your distance or you will get instability as well.
Mark can no longer be cast on the admin z-level.
Adds Gambit, a spell which will randomly give you (almost) any spell that exists.
Shield now causes a bit of instability when blocking.
Recall will bring anyone who is grabbed along for the ride when cast.
Disposable Teleporters now function correctly.
Instability decays faster.
2016-07-21 18:22:15 -04:00
Neerti 61e291a083 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard 2016-07-08 21:00:12 -04:00
Neerti 8a61641479 Some more work + prep for drydocking. 2016-07-08 20:38:34 -04:00
Anewbe 72a5e8316f Attacks break stealth 2016-06-26 23:31:01 -05:00
Neerti 20a3bd5b26 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard 2016-06-26 20:14:29 -04:00
Neerti 53d60eb554 Does even more work.
NOTE: asphyxiation is broken!
2016-06-23 05:21:04 -04:00
Richard D'angelo 2de751a8ee Readded the click Catcher
To avoid losing the click catcher on the reloging

there we go, proper credits to
https://github.com/PsiOmegaDelta
2016-06-18 16:39:21 -03:00
Richard D'angelo 7ab5220f64 510 Improved Overlays
Fixes auto blindness and no click on 510 servers, lessens the lag of
mesons and material scanners, and I suspect the general speed as well.

I only made it work for Polaris (and by extention, to our server, Eros),
and adapted it a bit.

Ported from:

https://github.com/Baystation12/Baystation12/commit/7c2cc890abf840b1a9967bc26c36581301e7229c
2016-06-18 15:50:10 -03:00
HarpyEagle fc063115df Makes do_surgery() into an item proc, refactors medical stack application
Surgery is now handled before attack() is called, no need to check that in attack()
2016-06-17 18:08:36 +01:00
Arokha Sieyes 1e9e55d73d Moves static overlay to be a global HUD option 2016-06-11 21:53:30 -04:00
EmperorJon 5a545854a4 Underwear Datums (#1794)
* One more step to bringing our preferences/setup stuff in line with Bay.

* Whoopsy

* Jon is a moron, more at 11.
2016-05-29 17:29:36 +01:00
Yoshax cd9fdd228b Merge branch 'master' of https://github.com/PolarisSS13/Polaris into attackcall 2016-05-28 20:22:09 +01:00
Arokha Sieyes 82dc0dc5ac Fixes #1654
Comrade, if you speel monitor as monitort then you not need to monitor.
2016-05-19 11:57:01 -04:00
Zuhayr 6edb8b31f3 Made slimes more interesting. 2016-05-06 04:07:52 +09:30
Neerti 3ea6635f6a Fixes two very common runtimes
Fixes some null.Topic() runtimes caused by AI hotkeys.
removeItem() now checks if the item actually exists before modifying variables.
2016-05-02 00:46:31 -04:00
EmperorJon 50ac115d68 Merge pull request #1524 from SinTwo/minimalist-ui
Allows robots to change UI style.
2016-05-01 16:34:28 +01:00
SinTwo cc3dca6cb1 Allows robots to change UI style. 2016-04-29 22:40:27 -04:00
Kelenius a86c1616bf Removes move delay after clicking 2016-04-25 11:36:48 +03:00
mwerezak 4951790b50 Fixes missing cooldowns, missing cult blade sound.
Conflicts:
	code/game/objects/items/weapons/material/kitchen.dm
2016-04-22 04:58:25 -04:00
mwerezak deb215d262 Refactors bottle smashing, apply_hit_effect() now returns the blocked status.
Conflicts:
	code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
	code/modules/reagents/reagent_containers/food/drinks/bottle.dm
2016-04-22 04:57:23 -04:00
mwerezak d4cbc49132 Prevents attacking yourself with items unless on harm intent 2016-04-22 04:57:22 -04:00
mwerezak 3c22e65399 Adds some documentation to item_attack.dm 2016-04-22 04:57:22 -04:00
mwerezak 11c5b10bb9 Refactors various item attack() implementations
Replaced some attack() overrides with apply_hit_effect() or other attack
procs where appropriate.
Removed the attack() override from reagent_containers.

Conflicts:
	code/game/objects/items/weapons/clown_items.dm
	code/game/objects/items/weapons/material/kitchen.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/modules/mob/living/carbon/human/human_defense.dm
	code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
	code/modules/mob/living/simple_animal/friendly/spiderbot.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
2016-04-22 04:57:22 -04:00
mwerezak 593f7699db Refactors item_attack.dm
Refactors and cleans up item_attack.dm and related mob attack code

Conflicts:
	code/_onclick/item_attack.dm
	code/game/objects/items.dm
	code/modules/mob/living/bot/bot.dm
	code/modules/mob/living/carbon/human/human_defense.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
2016-04-22 04:52:04 -04:00
EmperorJon 9201240f33 Merge pull request #1446 from Yoshax/followfix
Adjusts check to fix double click moving as observer
2016-04-20 13:22:46 +01:00
Yoshax e6392ee5d1 Adjusts check to fix double click moving as observer 2016-04-19 18:08:08 +01:00
HarpyEagle 38ffd7306b Adds click cooldowns for attacking non-mob atoms for various mob types 2016-04-18 15:23:22 +01:00
Neerti da53a9ea60 Aim Intent Changes
Manually ports https://github.com/Baystation12/Baystation12/pull/12614 's fix to not make examining trigger the autofire.
The toggle to shoot if the target talks on the radio defaults to off.
The aim intent icon now updates when clicked.
2016-04-16 02:30:47 -04:00
EmperorJon 1555ff98e1 Merge pull request #1384 from Datraen/DarkClick
Manually ports /tg/'s darkclick code.
2016-04-09 15:57:23 +01:00
Datraen 9c21e0bcdc Manually ports /tg/'s darkclick code.
https://github.com/tgstation/-tg-station/pull/10272 by Razharas.
2016-04-08 23:07:10 -04:00
PsiOmegaDelta 52ecd6dbe1 Ghosts can now follow any /atom/movable object. 2016-04-07 19:26:57 +01:00
Neerti a9ad84da4b Merge pull request #1191 from Kelenius/inventoryCleanup
Mob inventory cleanup
2016-03-22 21:42:27 -04:00
Datraen 996ce92f7f Merge pull request #1184 from Yoshax/510prep
Ports Byond 510 preperations from Bay
2016-03-20 13:45:40 -04:00
Datraen fe9d3fd4c4 Merge pull request #1027 from Kelenius/mobCleanup
Changes types of ghosts and eyes
2016-03-18 13:50:47 -04:00
Neerti 07eeb16a2e Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard 2016-03-15 10:17:31 -04:00
Kelenius afbc235b96 Mob inventory cleanup 2016-03-15 16:39:40 +03:00
Yoshax 8be10d96dd Ports Byond 510 preperations from Bay
Updates comment

Updates supply file
2016-03-14 18:21:44 +00:00
Datraen 1b40fb3bfe Traitor Borg lockdown, blowing-up fixed; can now self-hack. 2016-03-12 17:03:28 -05:00
Yoshax b2916bbb56 Splits underwear into top and bottom 2016-03-11 19:26:50 +00:00
Kelenius b9a9a7eb88 Merge branch 'master' into botFixes 2016-03-01 14:48:24 +03:00
Neerti 23b15390dd Merge pull request #893 from Kelenius/AIHud
AI hud
2016-02-26 20:31:40 -05:00
Kelenius acc78a8000 Changes types of ghosts and eyes
``/mob/dead/observer`` -> ``/mob/observer/dead``
``/mob/eye`` -> ``/mob/observer/eye``

Reason being that they are similar in that they both don't interact with
the world in any way. Some procs were shared, some checks as well, and
it overall makes more sense this way. Plus, there were no ``/mob/dead``
mobs.
2016-02-20 15:36:05 +03:00
Neerti b7a3a98ef0 Ling nerfs, ear protection cleanup, and ling bugfixes. 2016-02-14 19:58:57 -05:00
Neerti be43fd1d9e Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard 2016-02-07 22:15:36 -05:00
Zuhayr 7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr 98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Neerti f2cd67fe16 Merge pull request #810 from Zuhayr/bayupdate
Bay update.
2016-02-05 23:21:07 -05:00
Kelenius 906b03e736 Gives AI the hud, sorts the verbs
Removes 'AI IM' category
Adds 'AI settings' category
Unnecessary verbs are hidden by default but can be shown/hidden again by
using a verb
2016-02-05 17:21:04 +03:00
Neerti a90d2c1a50 Continues working on newwizard. 2016-02-04 01:19:19 -05:00
Kelenius cf244e07d6 Mulebots are now mobs
obj/machinery/bot removed completely
Mulebot hacking removed, you can still disable their safety.
Mulebot PAD interface redone.
2016-02-02 17:51:50 +03:00