Commit Graph

9 Commits

Author SHA1 Message Date
Yoshax 4d3afc42b6 Adjusts the checks to ensure you cannot buckle two people to the same thing 2016-06-02 15:04:40 +01:00
Yoshax 0fac31fad3 Fixes being able to buckle more than one mob to bucklable things 2016-06-01 16:34:07 +01:00
Hubblenaut e10393324d No verbose cantouch check when not climbable 2015-12-16 02:28:19 +01:00
Hubblenaut 4eef7ab65d Fixes beds occasionally buckling in odd directions 2015-09-19 15:27:24 +02:00
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega 1daf0abe3d Switches around turf/datum garbage handling (my fault..). Adds null check for zone rebuilds. 2015-04-16 14:23:19 +02:00
Chinsky 100d8e9fb8 Fixed buckling into chair not changing mob's facing if he had permafacing set. 2015-02-26 12:09:23 +03:00
Neerti 917bad5d5b Removes all the fun from buckling. 2015-02-24 06:15:44 -05:00
Mloc-Argent 537b78fc80 refactor buckling to be more generic
Buckling procs and vars have been moved down to /obj.
Behaviour is mostly the same, but you can buckle cuffed people to
 pipes and they will automatically unbuckle if the cuffs are removed.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2015-01-12 21:28:31 +00:00