Commit Graph

14383 Commits

Author SHA1 Message Date
Hubblenaut 721728d3dd Adds porcelaine cups 2016-01-12 19:42:43 +01:00
Jon 9a303ea576 Fixes mask coverage. 2016-01-12 18:21:29 +00:00
Neerti 91e7700999 Merge pull request #759 from GinjaNinja32/pl-cable
Fix Baystation12/Baystation12#11955, fix #479
2016-01-12 01:17:58 -07:00
Neerti cbdff5d241 Merge pull request #746 from Datraen/TeleCrystal-Item2
Gives telecrystals tech levels, restores PDA default to new PDA.
2016-01-12 01:17:17 -07:00
Zuhayr 1702765073 Hackfix for impossible-to-remove cuffs. 2016-01-12 16:27:15 +10:30
Zuhayr 40b7c087c9 Attempting to fix perma-wet-floors bugs. 2016-01-12 15:50:20 +10:30
Zuhayr 0c2ec6422a Merge pull request #727 from Mark9013100/1/3/2016edits
Edits/Changes, 1/3/2016
2016-01-12 04:31:38 +10:30
Zuhayr 34b139b714 Merge pull request #761 from EmperorJon/11_Dec._Adds_Ward_Takahashi_prosthetics
Add's Ragnie's Ward-Takahashi prosthetics to the game.
2016-01-12 04:26:56 +10:30
Jon a28f08e6c2 Add's Ragnie's Ward-Takahashi prosthetics to the game.
This should be all that's needed, I think?
2016-01-11 17:51:50 +00:00
PsiOmegaDelta 9b449cc183 Merge pull request #11963 from Baystation12/master
Dev-freeze
2016-01-11 08:28:56 +01:00
GinjaNinja32 12a38a3610 Fix #11955 2016-01-10 22:26:47 +00:00
GinjaNinja32 a00a6ae0e6 Fix #11955 2016-01-10 22:12:12 +00:00
Datraen e77a06e176 Merge pull request #748 from Zuhayr/prosthetics
Blindness fix.
2016-01-08 23:09:03 -05:00
Zuhayr 905cb5943d Readds blindness removal to imida
zoline and organ surgery. Stops imidazoline healing robotic eyes.
2016-01-09 13:24:46 +10:30
EmperorJon 14e060f1a6 Merge pull request #743 from Zuhayr/showfix
Several fix ports, minor show_messages inclusion.
2016-01-09 02:05:58 +00:00
Zuhayr 8416cd976f More thorough fix for FBP immortality. 2016-01-09 12:11:12 +10:30
Datraen ee8b26b942 Gives telecrystals tech levels, restores PDA default to new PDA. 2016-01-08 18:06:45 -05:00
PsiOmegaDelta cf463ffd48 Merge pull request #11942 from Baystation12/master
Dev-freeze
2016-01-08 13:59:21 +01:00
Zuhayr 1579f4c724 Removing a world that snuck back in after rebase. 2016-01-08 23:20:53 +10:30
Zuhayr f045c62821 Rewriting some pull logic. 2016-01-08 23:20:40 +10:30
Zuhayr baf1e4315e Generalized pulling restrictions to mob level. 2016-01-08 23:20:30 +10:30
Zuhayr b174b68e0a Holders now pass on their contained mob's ID card. 2016-01-08 23:18:42 +10:30
Zuhayr 80e4235c68 Unifying mob scooping, removing some unneeded boilerplate. 2016-01-08 22:17:05 +10:30
Zuhayr 763a4b88e7 Allows held mobs to see messages. 2016-01-08 21:40:02 +10:30
Datraen 90b1e14841 Fixes #685. 2016-01-07 21:30:33 -05:00
Datraen 2494df8b1d Merge pull request #731 from Zuhayr/ipcscreen
Display monitors and manufacturer fixes.
2016-01-07 12:34:03 -05:00
Zuhayr a5227c9904 Merge pull request #698 from Hubblenaut/master
Changes to Confused Moving
2016-01-08 00:52:35 +10:30
Zuhayr 99941146f5 Merge pull request #729 from Hubblenaut/wheelchair
Wheelchair fixes
2016-01-08 00:51:39 +10:30
Nicolai Czempin f040b221b0 Cleanbot cleans closest dirt first 2016-01-06 14:51:01 +01:00
Dibasic 4573b22922 Cold air shiver typo fix 2016-01-06 00:37:10 -06:00
EmperorJon 8520acb8a5 Merge pull request #732 from Datraen/AOOCTweak
AOOC Access Tweak + a little extra
2016-01-06 00:21:51 +00:00
Datraen 0c4c3b7add Gives mods AOOC, fixes AUTOAUTOTRAITOR. 2016-01-05 18:12:56 -05:00
EmperorJon 6cc010f662 Merge pull request #730 from Woodratt/1.4.1_paramedic_tweaks
1.4.1 Minor Medical Tweaks
2016-01-05 17:01:02 +00:00
Zuhayr fb1c3c10b7 Should fix some issues with prosthesis customisation for FBPs. 2016-01-05 16:32:38 +10:30
Zuhayr 51deb6cd7e Made old IPC icons into a mask slot item for prosthetic heads. 2016-01-05 16:20:42 +10:30
woodratt bd71920178 1.4.0 Minor Medical Tweaks
- Fixed the HUD icon for paramedics (Also for the ERT)
- Paramedics now have access to the morgue.
- Chemists and Psychiatrists now have access to the medical skirt in the load out.
2016-01-04 16:53:28 -08:00
Hubblenaut 61e31ab8ad Wheelchair fixes 2016-01-05 00:56:57 +01:00
Mark9013100 91f191e800 Edits/Changes, 1/3/2016 2016-01-03 20:21:34 -05:00
Neerti beb54f906a Merge pull request #724 from Datraen/Telecrystal-Item
Telecrystal item implementation + More
2016-01-03 13:57:11 -05:00
Neerti 923cccef92 Merge pull request #725 from EmperorJon/03_Jan._Fix_player_panel_new
Fixes search functionality of player-panel-new
2016-01-03 12:32:10 -05:00
Jon a1b187b8b0 Fixes search functionality of player-panel-new. 2016-01-03 17:27:11 +00:00
Zuhayr f539637cd2 Merge pull request #723 from Datraen/ModDN
Gives staff more accesses.
2016-01-03 19:25:32 +10:30
Zuhayr bda43c7457 Merge pull request #713 from Woodratt/1.4.0_Extinguisher_fix
1.4.0 Fire extinguishe fixes and tweaks
2016-01-03 19:20:56 +10:30
Datraen 37e1913fda Creates telecrystal item for exchanging telecrystals between antags. 2016-01-03 01:22:48 -05:00
Datraen 8e70e4e91a Merge pull request #709 from SinTwo/New_PDA_Sprites
New PDA Sprites
2016-01-02 23:29:36 -05:00
Datraen c19d735e7b Adds more accesses to things. 2016-01-02 22:19:44 -05:00
Datraen f3a60c054c Gives mods access to direct narrate. 2016-01-02 21:25:09 -05:00
Datraen 8f2d678b77 Merge pull request #722 from EmperorJon/03_Jan._Fix_blood_injection
Fixes #696 (IVs/Blood injection going to wrong place)
2016-01-02 20:39:37 -05:00
Jon b918d7f676 Blood was going into the bloodstream reagents of the mob, not actually vessel bloodstream as it were. A check was in place that mobs which required a heart did this, whereas the actual check should have been mobs that didn't require a heart. In other words, if you're some sort of species that doesn't have a heart, having blood put into you should put it in however you explain the "bloodstream" reagent container as opposed to actually increasing the mob's blood count. 2016-01-03 00:43:35 +00:00
PsiOmegaDelta 2e89b7c718 Fixes the canUnEquip() proc.
It now only checks state, it doesn't change it. Fixes a number pf odd item/bag interactions.
2016-01-02 16:59:16 +01:00