Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
mwerezak
b80c01ffbe
Removes *COVERSEYES
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Removes (HEAD|MASK|GLASSES)COVERSEYES flags, in favour of using
body_parts_covered.
2015-08-18 17:06:49 -04:00
Kelenius
60196df634
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
PsiOmegaDelta
34fdc4712e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/names.dm
code/game/jobs/job/silicon.dm
code/game/objects/items.dm
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/nano/modules/alarm_monitor.dm
code/setup.dm
2015-07-14 08:21:12 +02:00
PsiOmega
64cda4aa5a
Destroyed items now use drop_from_inventory instead of unEquip. Reduces the risk of references being kept in case of held items.
2015-07-13 10:20:46 +02:00
PsiOmegaDelta
9b4d09c974
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/grenades/emgrenade.dm
code/modules/clothing/spacesuits/rig/rig_attackby.dm
2015-07-11 10:58:49 +02:00
Zuhayr
fae8a6964e
Merge pull request #10082 from mwerezak/inhand-icon-update
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Fixes #9976
2015-07-10 13:02:16 +09:30
mwerezak
bb0dea8991
Fixes #9976
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Deleted items update their loc's inhand overlays if they are in a mob
when GC'd.
2015-07-09 22:55:51 -04:00
PsiOmega
cee5f1a057
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items.dm
2015-07-06 18:33:09 +02:00
PsiOmega
cdb4270f48
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-06 17:31:41 +02:00
Kearel
9a6391747d
fix trays
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Puts pikcup proc before loc is changed.
2015-07-02 13:55:27 -05:00
mwerezak
087a978d56
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into clickcooldown
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-06-28 22:35:14 -04:00
Zuhayr
6f00d831e5
Merge pull request #9826 from PsiOmegaDelta/150615-EmagAct
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Base proc: emag_act
2015-06-21 01:18:25 +09:30
PsiOmegaDelta
dea924541c
Emag refactoring.
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Emags now call a dedicated emag_act proc on atoms which then returns how many charges that should be use up.
2015-06-15 15:22:32 +02:00
PsiOmega
0a05c2659f
All the span-corrected dm files.
2015-06-14 22:08:14 +02:00
Kelenius
0071ed3f24
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/machinery/deployable.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/setup.dm
2015-06-07 14:05:54 +03:00
PsiOmegaDelta
6eea4ae7da
Merge pull request #9712 from mwerezak/all-things-to-everyone
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Chameleon items
2015-06-07 09:01:11 +02:00
mwerezak
3906989eac
Mostly removes creation of throwaway objects from chameleon items
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- Replaces the creation of throwaway items from New() with initial() calls for all chameleon items.
- Unfortunately throwaway items could not be removed when switch appearance, as initial() does not work very will with list vars.
- Makes chameleon item name cache lists global.
- Makes chameleon guns a subtype of energy guns, removes chameleon magazines.
- Moves chameleon.dm to clothing module root
- Items without icon or icon_state are no longer selectable as chameleon appearances.
- Chameleon verbs go in their own panel.
2015-06-06 18:19:23 -04:00
GinjaNinja32
c77605265c
code/game/objects, code/game/machinery merge fix
2015-06-02 20:18:45 +01:00
Zuhayr
dadc434f4e
Ported action button system from Paradise/tg
2015-06-02 17:17:13 +09:30
Kelenius
6d54e1c655
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/mob_grab.dm
2015-05-21 17:00:50 +03:00
Atlantiscze
165de0ad0e
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into rolling-brownouts
2015-05-12 17:19:36 +02:00
PsiOmega
b52cf35680
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/projectiles/projectile.dm
2015-05-12 13:40:47 +02:00
Atlantiscze
51043bc84a
Update
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- Creates a global list of items which have pwr_drain() called every powernet tick
- Makes powersink use this list
- Adds scheck
2015-05-12 07:49:31 +02:00
ccomp5950
569e785014
Holodeck items no longer spam admin attack logs.
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/obj/items now has no_attack_log variable if set to 1, it won't log.
All holodeck items and lasertag weapons have no_attack_log set.
<3 Mangled
2015-05-11 22:11:46 -04:00
Kelenius
3fa79f8d51
Removes click cooldowns almost everywhere.
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Still have: doors, windoors, cameras, windows, grilles, blobs, resisting, alien stuff, mechas, spray bottles.
Setting changeNextMove is now responsibility of the item being attacked.
Adds a config option to eliminate click cooldowns completely. Intended to be used by devs.
2015-05-09 17:27:19 +03:00
mwerezak
549270c73c
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into item-color
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Conflicts:
code/game/machinery/washing_machine.dm
code/modules/mob/living/carbon/human/update_icons.dm
2015-04-26 14:53:01 -04:00
Chinsky
e0c00bda55
Merge pull request #8973 from mwerezak/inventory2
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Inventory updates
2015-04-26 20:13:21 +03:00
mwerezak
4829f1d82d
Adds calls to mob_can_unequip() where appropriate
2015-04-25 13:55:24 -04:00
mwerezak
3a00fce32b
Refactors mob_can_equip(), adds unequip checks
2015-04-25 13:54:59 -04:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
mwerezak
1bbb19297e
Implements item_state overrides for back slot, hands
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Updates backpacks to use the item_state overrides where necessary, fixes #8577
2015-04-23 03:26:18 -04:00
mwerezak
5b037670b3
Removes most instances of item_color
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Notable exception is for clothing/under, those will have to be removed once item_state override is implemented.
2015-04-22 17:40:27 -04:00
PsiOmega
4b040d93ba
Continues the painful process of porting Destroy()s, Dels(), and everything else needed for qdel.
2015-04-17 09:47:19 +02:00
Chinsky
65f61122b5
Merge pull request #8604 from Zuhayr/limbs
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Limb objects, severing and cybernetics
2015-03-31 08:38:54 +03:00
mwerezak
9ad533a094
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/monkey/update_icons.dm
code/modules/mob/mob_helpers.dm
code/modules/spells/spellbook.dm
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
2015-03-31 00:16:56 -04:00
mwerezak
c59fac2e16
Adds unloaded item state for the STS-35.
2015-03-29 02:40:57 -04:00
mwerezak
ba9b8756da
Allows items to specify which icon files are used for specific slots, moves gun icons to a separate file
2015-03-29 01:52:26 -04:00
Zuhayr
aa6439096c
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into limbs
2015-03-26 23:25:26 +10:30
Zuhayr
97112c8a4c
Replaced display_name with name, worked on severing limbs and damage propagation.
2015-03-25 19:07:22 +10:30
Zuhayr
d26800d29c
Preliminary work on converting all monkeys to a human subspecies.
2015-03-25 02:15:45 +10:30
Zuhayr
a63b9b4e73
Beginning to port over new icon update from limbs branch. WIP
2015-03-24 23:48:54 +10:30
Zuhayr
e0f23aead5
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30
mwerezak
47cbfdd59e
Keeps zone selection and gun mode toggle HUD elements visible when scoped
2015-02-21 16:01:47 -05:00
mwerezak
11719a380e
Fixes #8151
2015-02-21 15:49:52 -05:00
PsiOmegaDelta
8e0b2a0235
Merge pull request #8139 from mwerezak/fingerprints
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Adds fingerprints whenever an item is put in a human's hands
2015-02-16 10:35:01 +01:00
mwerezak
e5d14465b0
Adds fingerprints whenever an item is put in a human's hands.
2015-02-16 02:26:17 -05:00
mwerezak
cd81f0b706
Improves gun scope zooming
2015-02-14 22:12:16 -05:00
Zuhayr
a8089d4437
Merge master into dev.
2015-02-12 23:01:08 +10:30