Commit Graph

2763 Commits

Author SHA1 Message Date
Kashargul
fe5556d2dc up ports a bunch of TGS commands (#17961)
* up ports a bunch of TGS commands

* .

* needing this

* ...

* Update datacore.dm

* fix that

* at least stack that

* rework all user name handling

* urg

* urg

* .

* .

* .

* up port this

* make this clearer

* .

* .

* .

* fix that

* .

* add returns

* player ticket chat

* this

* .

* .

* umm

* adjust messages

* clean smitecode up

* .

* ummm

* .

* command filter
2025-07-12 12:08:14 +02:00
ShadowLarkens
b7969a971d Replace the alt click menu with the RPG Lootpanel (#17938)
* Port lootpanel without removing old obj panel

* Rip out the loot panel leaving examine tab intact

* some fixes

* we want nice icons

* that

* Switch to more robust hotkey detection

* Add a reminder to ctrl-r

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-11 00:49:37 +02:00
Cameron Lennox
9db09b0fd2 Xenochimer Component application bugfix (#17983)
* xenochi hotfix

Fixes an issue where when xenochimera was applied midround and nothing updated their DNA, they couldn't revive

* here insteead
2025-07-09 22:47:46 -07:00
Kashargul
39ecdb75d9 sanitize (#17979)
* sanitize

* Update shadekin.dm
2025-07-09 00:27:22 -07:00
Cameron Lennox
41ce944736 Minor fixes (#17966)
* Stops some abilities from being done in VR

* yeh

* Update comp_helpers.dm

* anti exploit

* i am speed

* Update areas.dm

* Update areas.dm

* Update dark_tunneling.dm

* get rid of these unused abilities

incompatible with new system.

* forgot the human handling whoops

* byeeee

* Update shadekin.dm

* voucher qdel fix

* nutriment

* Update shadekin.dm

* mooore

* Update shadekin.dm

* yea

* Update comp_helpers.dm

* more fixes

* bunch of fixes

* type and default

* dynamic

* store settings

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-08 19:11:11 -07:00
Kashargul
1890a567f1 mass refactor of holder checks (#17967)
* mass refactor of holder checks

* don't touch them

* fix

* .
2025-07-08 00:52:50 +02:00
Selis
47564346fb View Variables Update (2) (#17946)
* Begin

* Begin 2

* move to tsx

* fix that UI

* fix gib

* bunch of fixes

* fix this one

* Nicer ahelp bot text formatting

* clean up all inputs

* .

* fix MC tab

* fix ore spawn

* with rare

* More filter stuff

* Cleaned up world

* Fix

* ummm

* .

* fix that

* .

* Begin

* Begin 2

* move to tsx

* fix that UI

* fix gib

* bunch of fixes

* fix this one

* clean up all inputs

* Nicer ahelp bot text formatting

* .

* fix MC tab

* fix ore spawn

* with rare

* More filter stuff

* Cleaned up world

* Fix

* Added missing props

* useContext fix

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-05 23:01:00 +02:00
Cameron Lennox
5917c7bdee Completes the /datum/component/shadekin work (#17895)
* Makes shadekin a component

* Update shadekin.dm

* Update human.dm

* a

* i love typos

* Update life.dm

* guh

* Upports the shadekin stuff

Also fixes an 8 year bug where the ability master would delete itself

* boh

* flashlight flickering

* flickery

* Update flashlight.dm

* i hate lightcode

* no clue

* reenable

* more changes

* evil

* Update living.dm

* simplekin fix

* yeah

* maw fixes
2025-07-05 20:04:24 +02:00
Cameron Lennox
ab408df1e6 fixes multiple masters from being made (#17957) 2025-07-05 15:49:13 +02:00
Kashargul
3735a31e05 Fix a bunch of issues and runtimes (#17951)
* selection target

* ugh

* fix deadmin

* larger

* fix paper icons

* those are inverted

* don't miss that

* fix all

* point transfer

* add nostrip flag to items

* un....  teppi

* .

* end life proc after qdel

* this could be null in very rare cases

* this has a lot of sleeps, someday should be refactored and check for qdeleted

* needs to be an object

* qdel check this

* use the rsc properly

* wtf?

* .

* fix narrate

* .

* push

* inform user, null it

* .

* can be null

* fix maint lurkers

* .

* spans

* .

* fix that too

* urg

* fix distillery

* don't wrap them

* needs usr

* Update cash_register.dm

* quick hook cleanup

* lots of fixes

* .

* clean that up for reasons
2025-07-05 00:45:18 -04:00
Cameron Lennox
3c622885c8 Changing changeling (Refactor) (#17749)
* Begin antag component

* Initial changeling move

* Slow...And...Steady...

* Initial

* remove  toworld testing

* More adjustments

* Update absorb.dm

Changelings get a genetic point per person absorbed

* Fixes losing your markings

* wa

* Update modularchangling.dm

* BETTER LING

WITH TGUI

* Gives all stings a global 1 second cd

Need to come up with a better way for this.

* snake_case

* Update epinephrine_overdose.dm

* Update changeling.dm

* Absorption/digestion absorbs people

Also disabled death sting because gtfo with that, it's unfun for everyone involved.

* prey ling

also DELETES death sting...It didn't even KILL properly

* fixes EMP shriek

* Update vorestation.dme

* Ling

* Unfat sting lowers nutrition more

* Update visible_camouflage.dm

* Update visible_camouflage.dm

* Changeling blades NOT embed

* Armblade fix

* Changeling spacesuit free

* Updates the armor

* Updates

* awa

* More

* Update blind_sting.dm

* Update blind_sting.dm

* Update boost_range.dm

* More adjustments

* Update _reagents.dm

* Update bioelectrogenesis.dm

* more

* all done

* awa

* shhh

* Update visible_camouflage.dm

* Update visible_camouflage.dm

* Update visible_camouflage.dm

* decon

* gets rid of AB+ blood

* Blood rejection and better checks

* changeling holder

* proper del

* Changeling lock

* Stops bodytheft

* yeah

* its reviving time

* Lets them shapeshift

* ah

* check

* Update negative.dm

* Update examine.dm
2025-07-04 21:08:03 +02:00
Selis
355c8ca5f0 DMAPI Update (#17935)
* DMAPI Update

* Fix

* More changes

* InitTgs

* .

* css

* urg

* fix that

* some linux fixes

* .

* .

* .

* update

* .

* pref fixing

* .

* those are already sent

* .

* .

* .

* fully off

* fix that

* New classes & Format

* make this nicer

* CSS Edits

* .

* eh use switch

* .

* Update client procs.dm

* Hard restart counter

* Improved Staffwho style

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-02 22:21:14 +02:00
Guti
126b40b506 medruntime (#17940) 2025-07-01 01:14:45 +02:00
Selis
8e7345eb2e More admin verb conversion & Secrets panel overhaul (#17893)
* More admin verb conversion & Secrets panel overhaul

* convert to tsx

* Rest of the secrets update

* Update secrets.dm

* ummm

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-28 22:10:16 +02:00
Cameron Lennox
f334f0ac92 Gargoyle adjustments & fixes (#17918)
* Some Gargoyle fixes and cleanup

* NO GODMODE WTF
2025-06-28 21:22:09 +02:00
Kashargul
55a3daa81d bunch of issues (#17900)
* bunch of issues

* .

* fix those properly

* safety else none at all

* .

* workaround for a byond bug

* .

* invis robot weapons

* light needs to be reset

* .

* use proper datums

* fix sorting here

* only store non vital

* .

* Update organ_external.dm
2025-06-25 23:39:44 -07:00
Will
2033cdfd9a Sinks can act as endless sources and drains for reagent hoses (#17897) 2025-06-21 18:46:46 -07:00
Will
1a11420122 handle stairs (#17899) 2025-06-21 18:39:56 -07:00
Cameron Lennox
38e2bc1df1 Mining Loadouts (#17890)
* mining stuff

* some missed things in borg pr
2025-06-21 18:37:29 -07:00
Will
5d31f14e94 Climbable Element (#17764)
* Initial work

* small fix

* another fix

* this better?

* proper type

* condensing this a bit

* functioning

* death reporting subsystemed

* fixed

* cleanup

* use proper sql sending

* listvar

* add more climbable things

* moving things while climbing them is considered shaking

* tabbing fix

* knockdown should stop climbing

* no need to bother

* spaces

* more climbable objects

* fix

* small fixes

* office climbables

* yet more stuff

* engineering things

* a few more

* it's funny

* fixes

* additional

* Moved to element

* some more stragglers

* unneeded

* more graceful

* cliffs require special handling

* don't do dumb init things

* unneeded sanitization, mass insert sanitizes

* some small condition fixes

* return if climbable

* incorporeal check

* stop using numbers directly

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-20 09:56:56 +02:00
Will
fb1aa59374 allow nondna blood smearing (#17880)
* allow nondna blood smearing

* use lazyor
2025-06-17 23:34:22 -07:00
Will
2dd61541c1 Merge data fix (#17858) 2025-06-17 22:49:07 -07:00
Guti
1c326a38e1 Viruses now spawn with random names (#17882)
* Disease descriptions

* Random names
2025-06-17 20:29:06 +02:00
Will
2610f7b553 CI fix for component hose connector (#17873)
* CI wanted component fix

* moved to signal
2025-06-16 17:02:33 +02:00
Cameron Lennox
45618b5e9e goodbye = new (#17865) 2025-06-14 23:01:03 -07:00
Reo Lozzot
a946bf27bb Disposal pipe deconstruction fix and new hackable junctions (#17841)
* g

* Mashed all the tiny fixes into one commit

proc reference helper is Real

delete_me,,,,

Qdel Wires
2025-06-14 03:07:47 -07:00
Will
e9f7e3b784 Mob Hose Inflation and Draining (#17849)
* inflation handling

* lets not allow that

* some fixes

* additional sanity and sanitization

* borg connector, refactors

* type correction

* reagents to bellies become belly reagents

* handle prefs

* pref handling expanded

* pain tweaks

* need to handle it this way

* multiple fixes

* proper belly interaction

* belly update belly update for vore
2025-06-14 03:02:42 -07:00
Will
2e9b293113 Better handling for multiple hose connectors (#17838)
* Better handling for multiple hose connectors

* Better distance handling

* Delete cell
2025-06-10 19:51:43 -07:00
Will
ad15521409 Hose Connector Component (#17836)
* mostly working

* fixed stacking stuff

* some updates to fix weird behaviors and add more clarity

* weakref and colors

* fix He3 reagent tank

* organization

* cleanup hose disconnection

* hosed chemsprayer behaves

* doesn't need to be 100

* fast processing needs even less

* organization

* no react in hoses
2025-06-10 10:55:34 -07:00
Guti
01f0f49d2c Fixes dormant diseases showing up in Medical scanners (#17834)
* Update _MobProcs.dm

* .
2025-06-10 00:42:15 -07:00
Will
cbd3f1ea2b Dna, Bodyrecord, Xenochi Revive Refactor (#17732)
* changeling fix

* Move body spawning into BR

* small fix, organization

* replace xeno regen

* Body descriptor system removed

* Revert "Body descriptor system removed"

This reverts commit 04a0aa3ac8.

* massive bodyrecord copy refactor

* this too

* dna copying is now sane

* make a merge easier

* better file for this

* may we ensure peace everlasting

* linter

* oops, missed the test

* fixed up

* furthering the test

* different way to check

* looking promising

* required exclusions

* more test

* another tweak

* setup better

* globin

* test name change

* really mess up that monkey

* gradient style to UI entry

* scramble ignore

* illegal species

* scramble fix

* grad fix, more test fixes

* doing that right

* need these too

* missed defferal

* missed pathing

* documentation wall

* blood color needs a safety

* promethean prep

* this early set isn't needed

* some protections

* fixed waddler nulltest

* failure test

* intensify scan

* second fail test

* noticing

* dna test case

* other dna test case

* Test is bunk

* huge dna cleanup, better signal

* don't edit these

* documentation

* Do not use loc = src.loc

* oops

* Use weakrefs in pods

* remaining weakrefs

* reduce changes in pr

* cloning computer does not rotate itself when used

* moved body design to new BR code, and fixed screen size

* badlinting

* updated

* No instakilling teshari

* jiggles you

* TGUI

* move along

* m ove it

* Update AppearanceChangerMisc.tsx

* this too

* gender is race whoops

* Allow old clonepods too

* xc

* further encapsulation and some fixes

* oops

* misc not race

* separated that

* custom footsteps exchanged

* Custom speech bubble and xenochi stuff

* Update xenochimera.dm

* remove digileg snowflake

* try this

* Update xenochimera.dm

* proper close

* Always update our DNA

* awa

* extremely laggy check removed, actually useless

* explaining

* lower delay time

* slower jigglin

* Revert "slower jigglin"

This reverts commit c801f7d7f5.

* disable appearance editor due to various issues

* Promie love

* xenochi vanity test

* lmao

* earwings

* wording and slot revival

* mobvar?

* Phasing out specific shapeshifter appearances

If you have access to changing your icon, you can change whatever you want.

* saveslot loading

* more

* synth

* Shoot out limbs

* almost ready

* nullcheck

* xenochi revive handles size and weight correctly

* weaver cocoon updated xenochi internal record after tf

* cannot remove from lost limbs

* limbs properly respawn on slot revive

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-06-09 08:20:42 -07:00
Guti
f77f587fe7 *purrl (#17821) 2025-06-07 18:59:48 -07:00
ShadowLarkens
4fc52f2ad6 tgstation/tgstation#89689 - holograms now wibble when stuff passes through them (#17806) 2025-06-06 16:17:33 +02:00
Kashargul
fa4586e0c6 browse to browser part 1 (#17800)
* browse to browser

* some more

* fix that

* fix that

* .

* datum browser update port

* .

* .
2025-06-06 00:22:16 -07:00
Will
ae718f07e3 Forensics Datum (#17796)
* forensics datum initial work

* typo fix

* glove recursion fix

* missing bloodtype on organ data

* removed frustrating and unneeded b_type var from humans

* no leaky

* listcheck

* documenting

* documentation
2025-06-05 23:30:11 -07:00
Cameron Lennox
dd99e0951b Nutrition fix (#17785)
* Nutrition fix

* Update build.js

* Update build.js
2025-06-02 12:39:41 -07:00
Guti
9eb876de72 Soap & clean proc refactor (#17744)
* Automatic changelog compile [ci skip]

* soap

* Washy wash

* Big wash

* washy

* Update soap.dm

* washiest

* .

* .

* Washes the linter

* scrubs the linter

* washes indentation

* .

* updaet

---------

Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-31 10:31:15 -07:00
Guti
0f40ad6416 Faltered & Dormant diseases update (#17720)
* syringes

* *cough

* .

* .

* Makes linters happy

* Stares at the unit tests

* Oops

* typo

* Disease Carrier trait

* Virus Immunity trait

* No dormant disease trait

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-30 15:23:46 -07:00
Cameron Lennox
47b708c40d Converts cache to a GLOB. Other overlay tweaks (#17767) 2025-05-30 13:17:28 -07:00
Cameron Lennox
282bbef492 Fixes borgs not being able to unabsorb (#17742)
* Fixes borgs not being able to unabsorb

* spider fix as well
2025-05-27 11:12:42 -07:00
Cameron Lennox
c38c1bfcd2 Waddle oversight fixes (#17747)
* clear!

* Update waddle.dm
2025-05-27 10:48:22 -07:00
Will
969c1caa39 Signal Handler Preperation (#17681)
* FIrst pass

* signal handler only on base proc

* missing signal_handlers

* windoor to timers

* Testing a really dumb fix
2025-05-17 06:44:56 -07:00
Will
8d1074cf7c Light-Based Damage Component For Zaddat and Shadows (#17714)
* implimentation

* some small improvements, photodegeneration trait
2025-05-16 11:10:21 -07:00
Will
1711fcf3d7 implimentation (#17713) 2025-05-15 22:22:18 -07:00
Will
9d8ec7454b photosynth component for traits and species (#17712) 2025-05-15 22:14:10 -07:00
Cameron Lennox
0151414614 Unregister our sigs (#17711) 2025-05-15 20:16:04 -07:00
Cameron Lennox
f40bf1f7e4 Vendor and Phasegun adjustments (#17647)
* part 1

* Cleanup

* text

* webbing

* Eh these values seem fine

* Bonus damage to mobs

* if we have a mind, dont take bonus damage

* Less VR overrides

* vendr
2025-05-15 20:14:05 -07:00
Guti
8bc87665f9 lazy (#17709) 2025-05-15 20:08:43 -07:00
Cameron Lennox
4bcfffe44b Waddle / Animated Movement component (#17675)
* Adds waddle component

* waddle

* moved to tgui and spans

* Update waddle.dm

* proc name

* Waddling toggle trait!

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-05-15 01:09:02 -07:00
Cameron Lennox
5d95b50db9 Component Traits. (#17665)
* Drippy component

* Converts disabilities to components.

* Makes weaver a component

* living

* Update vorestation.dme

* Update weaver.dm

* yeah tis

* no spawn

* yes

* signals hell yeah

* Teaching

* yeaaah

* makes gargoyle follow the law

* whoops

* return properly

* wah

* Update station.dm
2025-05-15 00:59:47 -07:00