Commit Graph

2729 Commits

Author SHA1 Message Date
Will
ae718f07e3 Forensics Datum (#17796)
* forensics datum initial work

* typo fix

* glove recursion fix

* missing bloodtype on organ data

* removed frustrating and unneeded b_type var from humans

* no leaky

* listcheck

* documenting

* documentation
2025-06-05 23:30:11 -07:00
Cameron Lennox
dd99e0951b Nutrition fix (#17785)
* Nutrition fix

* Update build.js

* Update build.js
2025-06-02 12:39:41 -07:00
Guti
9eb876de72 Soap & clean proc refactor (#17744)
* Automatic changelog compile [ci skip]

* soap

* Washy wash

* Big wash

* washy

* Update soap.dm

* washiest

* .

* .

* Washes the linter

* scrubs the linter

* washes indentation

* .

* updaet

---------

Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-31 10:31:15 -07:00
Guti
0f40ad6416 Faltered & Dormant diseases update (#17720)
* syringes

* *cough

* .

* .

* Makes linters happy

* Stares at the unit tests

* Oops

* typo

* Disease Carrier trait

* Virus Immunity trait

* No dormant disease trait

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-30 15:23:46 -07:00
Cameron Lennox
47b708c40d Converts cache to a GLOB. Other overlay tweaks (#17767) 2025-05-30 13:17:28 -07:00
Cameron Lennox
282bbef492 Fixes borgs not being able to unabsorb (#17742)
* Fixes borgs not being able to unabsorb

* spider fix as well
2025-05-27 11:12:42 -07:00
Cameron Lennox
c38c1bfcd2 Waddle oversight fixes (#17747)
* clear!

* Update waddle.dm
2025-05-27 10:48:22 -07:00
Will
969c1caa39 Signal Handler Preperation (#17681)
* FIrst pass

* signal handler only on base proc

* missing signal_handlers

* windoor to timers

* Testing a really dumb fix
2025-05-17 06:44:56 -07:00
Will
8d1074cf7c Light-Based Damage Component For Zaddat and Shadows (#17714)
* implimentation

* some small improvements, photodegeneration trait
2025-05-16 11:10:21 -07:00
Will
1711fcf3d7 implimentation (#17713) 2025-05-15 22:22:18 -07:00
Will
9d8ec7454b photosynth component for traits and species (#17712) 2025-05-15 22:14:10 -07:00
Cameron Lennox
0151414614 Unregister our sigs (#17711) 2025-05-15 20:16:04 -07:00
Cameron Lennox
f40bf1f7e4 Vendor and Phasegun adjustments (#17647)
* part 1

* Cleanup

* text

* webbing

* Eh these values seem fine

* Bonus damage to mobs

* if we have a mind, dont take bonus damage

* Less VR overrides

* vendr
2025-05-15 20:14:05 -07:00
Guti
8bc87665f9 lazy (#17709) 2025-05-15 20:08:43 -07:00
Cameron Lennox
4bcfffe44b Waddle / Animated Movement component (#17675)
* Adds waddle component

* waddle

* moved to tgui and spans

* Update waddle.dm

* proc name

* Waddling toggle trait!

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-05-15 01:09:02 -07:00
Cameron Lennox
5d95b50db9 Component Traits. (#17665)
* Drippy component

* Converts disabilities to components.

* Makes weaver a component

* living

* Update vorestation.dme

* Update weaver.dm

* yeah tis

* no spawn

* yes

* signals hell yeah

* Teaching

* yeaaah

* makes gargoyle follow the law

* whoops

* return properly

* wah

* Update station.dm
2025-05-15 00:59:47 -07:00
Cameron Lennox
40861f50e0 Proper MaxHealth checks and Crit Point (#17704)
* Fixes maxhealth checks not including modifiers and mxHP

Death at:
W/ 100max hp: https://i.imgur.com/nR8DtzG.png
W/ 125max hp: https://i.imgur.com/87eD2hW.png
W/ 25max hp: https://i.imgur.com/SP6rPWc.png

* Crit Point

* small xenochimera fix

* Update game_options.txt
2025-05-15 00:25:30 -07:00
Will
709e9d130c Hallucination Refactor (#17661)
* begone accursed beast

* cleanup and notes

* screen object fix

* varset clear

* don't raw send sounds, spark on door sound, pain hallucination

* lengthen this a bit

* more pain messages, become jittery

* note

* lets clean that up to

* Revert "lets clean that up to"

This reverts commit 2409e41870.

* cleanup and define

* use accessors

* death isn't working so have toxins instead, it's scarier

* don't actually clean these up, because of how xenochi works

* additional protection

* hunger joke

* Use get_component instead of a cache

* empty scope removed

* Updated xenochi code to use hallu component

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-15 00:17:39 -07:00
Kashargul
f84536fc3a some small things (#17693)
* some small things

* .

* clean this up

* potentially fix nulls in player list

* .

* Fixes

* Update machine_stacking.dm

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-05-15 00:56:26 -04:00
Cameron Lennox
2b0853887b Shadekin and Xenochimera variable refactor (#17651)
* gets rid of xenochimera brain var

* whoops

* shadekin too

ye https://i.imgur.com/lNI2AiG.png

* organize

* simplekin too

* yuh

* Refactors xenochimera

progress:
https://i.imgur.com/ssQbRKS.png
https://i.imgur.com/ySBxm0M.png
https://i.imgur.com/3FWPVuP.png

* Update xenochimera.dm

* Update examine_vr.dm

* Update xenochimera.dm

* Update xenochimera.dm
2025-05-12 21:44:25 +02:00
Guti
3a5d360089 Various virology fixes (#17689)
* Update advance.dm

* as anything

* fixes

* .

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-12 21:42:30 +02:00
Guti
78c71907e9 Balloon Alerts (#17540)
* balloon alerts

* Take that one out

* fixes

* fixes 2

* Missing one

* That goes there

* ough

* ,

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-08 22:00:54 +02:00
MeepleMuncher
1025efbea2 Fixes runtime errors caused by barefoot sounds (#17653)
* fixes micro footsteppy runtimes!!

* didn't know that was a function!

* hopefully better? no more runtimes at least

* saving these for later

* don't need this..

* Update footstep.dm

* Update footstep.dm

* prioritize snek sounds above anything

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-08 21:56:32 +02:00
MeepleMuncher
818783d267 Makes specific footwear use barefoot stepping sounds (CLOTH FOOTWRAPS) (#17569)
* adds the 'blocks_footsteps' variable to shoes

* also the legwraps

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-04-29 01:49:08 -04:00
Kashargul
305944ccc6 cleans up some comments (#17613)
* cleans up some comments

* ...

* .
2025-04-27 16:53:26 +02:00
Will
25678e2903 Multiple Air Alarm Support [DRAFT] (#17497)
* initial port

* more fixes

* timer fix

* removing spawn/sleeps

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-04-27 03:25:34 -04:00
ShadowLarkens
e627fb8d1d CMSS Lobby Screen (#17581)
* Establish base working new_player tgui

* Tweak to fit virgo

* .

* fix that

* split that

* no as import

* clean up old code

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-26 23:52:01 +02:00
Guti
49c57ef0db fix (#17606) 2025-04-26 22:51:54 +02:00
Cameron Lennox
a0e9785d0d Kitchen Sink P2 TGUI Prefs (#17579)
* Kitchen Sink V2

* tsx

* Update vorestation.dme

* Update 01_basic.dm

* Update 01_basic.dm

* Deletes the character  directory

* F & M tags

* Flexible

* Update misc.dm

* ICP

* more fixes

* missing sounds
2025-04-26 16:08:58 -04:00
SatinIsle
152118c1d4 adds missing SIGNAL_HANDLERs (#17585)
* adds missing SIGNAL_HANDLERs

Added missing SIGNAL_HANDLER lines to many RegisterSignal() proc refs.

* Oopsies
2025-04-26 21:50:50 +02:00
Guti
369c46830e stuff (#17605) 2025-04-26 21:45:01 +02:00
ShadowLarkens
e67c770106 Allow engineers and chief engineers (not atmos techs) to see wire desc (#17475)
* Allow engineers and chief engineers (not atmos techs) to see wire descriptions

* Oh I guess we already had that

* Add a way for admins to disable wire descriptions
2025-04-26 19:26:06 +02:00
Cameron Lennox
d0787362cd Kitchen Sink PR (#17515)
* insanity

- Crawling
- Recursive Listeners
- Global Conversion to GLOB.
- Sound channels (and sound (but not looping sound yet))
- Species and gender specific sounds
- Admin proc to enable vore antag on a target
- Dying by being crushed inside of shoes now enables your vore_death flag
- *pain emote
- RNG Spaceslipping removed
- Selecting the groin with help intent will do a bellyrub on the target
- Xenochimera get lick wounds
- Wolves now get stomachs (and stomach overlays)
- Proper vantag handling
- Staff exiting will now notify staff
- Modular computers get a power on sound now

GET IN THERE

* whoops forgot to give it to mobs

* Bellyrubbing is now an emote

* Update vorestation.dme

* some small edits

actually gives voice freq a valid starting selection
makes the default voice less jarring

* Update atoms_movable.dm

* Update atoms_movable.dm
2025-04-25 16:21:35 -04:00
Guti
0daf3f0500 Disables old vomit virus spread (#17573)
* kill

* Update

* Update extrapolator.dm

* cure
2025-04-24 08:56:18 -04:00
Cameron Lennox
f1f51a597c More PSG changes (#17503)
* Berserker PSG

* Makes PSGs more acquirable.

- Makes PSGs more acquirable
- Standardizes the PSG names (PSG Variant-XXX)
- Adds the PSG-BIO to the CMO's locker and CMO supply crate(Just reduces toxin/oxygen/clone attack damage taken)
- Adds the PSG-Melee to the Pathfinder locker
- Adds the PSG-BIO to the Pathfinder Medic locker
- Adds the PSG-S to HoS locker (and HoS supply pack)
- Makes it so the Exploration shield pack has a melee and upgraded mining (mob combat) PSG
2025-04-21 18:25:05 -04:00
Guti
640cab345e Virology Update #3 (#17227)
* Base stuff

* Thresholds

* Cockroaches, adjustments

* Extrapolator + TGUI Update

* Adjustments

* Updoot

* Revert "Updoot"

This reverts commit 8c27a2525e.

* Gwuh

* test

* heals

* Genetic

* Holder and vomit

* Indents

* Compilable :)

* Various fixes

* Updates Symptoms

* Genevirus

* Neutered Symptoms

* Adjustments

* rads

* Extra symptoms

* Extra extra symptoms

* Adjustments, fixes, more symptoms

* Powder that makes the linter green

* Finishing touches?

* Fixup maps in TGM format

5041170ae1: maps/expedition_vr/beach/submaps/quarantineshuttle.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Last bits

* Defines

* Oxy heal

* I crave the green check

* fix

* Maps

* Macrophages to turf

* Fimxes

* Fixes :)

* Vomit

* Preset

* Fire desc

* SPELLING MISTAKE

* Extra stuffs

* types

Allows infecting children of a type

* feet

paws?

* fix

* Fixes

* Update

* Flags

* Update _disease.dm

* Infinite blood glitch (100% real)

* virus data properly carries over

* GODSPEED, KELENIUS

YOUR 10 YEAR TODO IS FINALLY DONE

* define

* U2

* Implicit

* Damn it Fleming

* oops

linter is kill

* Update _reagents.dm

* Extra check

* .

* ough

* fixes

* Small changes

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-04-21 06:12:15 -04:00
Selis
28e969778c code/global.dm => code/_global_vars/ (#17244)
* 1

* Full conversion

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-21 05:55:25 -04:00
Selis
21dcf0555b Conversion many Globals to Managed Globals (Part 1) (#17121)
* Conversion of some Globals to Managed Globals

* Fix

* for later

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-17 14:16:53 -04:00
Kashargul
a97ded5b3b fix runechat offset (#17510)
* don't double this

* .

* urg

* always use if defined

* eh

* tgui window from tg

* skip on char select

* rh

* .

* move to config
2025-04-11 17:10:37 +02:00
Kashargul
d18cd11713 [TGUI v6] Migration to CSS Variables, styles refactor & React 19 (#17487)
* Initial Port of tg's tgui 2.0

* initial

* first UI fixes

* fix retro theme

* rd console

* wiki theme

* better tgui say handling

* Ui scaling port

* smaller gap

* guh

* reset subcats on main cat change

* blink a bit later

* tofixed

* fixed

* currently not fully supported

* increase that

* fix powermonitor chart

* typescript up

* tgui core up
2025-04-08 22:49:38 +02:00
Cameron Lennox
2e38926234 Removes sleeping from the code in more places (#17418)
* Axes unused 'paused' variable from projectile code

* Remove TGUI in scrubber init

Moves it to only happen when a user interacts with it.

* Ghostpod tgui input from init -> LateInit

Ghost query REQUIRES a tgui input. It can't be fixed on that level.
Ghost pods however created a ghost query when spawned if they are NOT mapspawn. This means it can only be moved to lateinit, as far as I can see

* Moves borer ghost query from init to lateinit

* Better mob chasing. Gets rid of sleep in mob chasing

Moves Noodle's and Ian's snack tracking var to base /simple_mob
Moves Noodle's and Ian's tracking process from a individual proc of each to /simple_mob
Moves the sleeps out from the tracking proc and makes it a repeating timer.
Noodle now gets nutrition when you feed him.

* Moves blob query to lateinit

Once again, blob HAS to do a ghost query when it's created.
Ghost query will ALWAYS make a tgui window.

* No sleep in cyborg code

Moves pick_module() from /init on robot_module to /LateInit on /robot
photo showing it popped up the module select when I spawned in as a borg: https://i.imgur.com/5rGbqIR.png

* Moves AI controlled human's 'death' proc to LateInitialize

* Moves Corpse's processing from Init to LateInit

death() has a LOT that happens inside of it.

* Let's actually make it lateload on the human itself

* In case we don't want to auto kill ai controlled mobs

* Fixes death() some more

- Protean blobs will ALWAYS have a humanform, so that segment of code was unused.
- Makes the bulk of the exit VR section in a new perform_exit() proc
- Gets rid of the WIP proof of concept hack in there.

* whoops duplicate

* We will ALWAYS have a humanform. ALWAYS.

The server will CRASH if we do not.

* get rid of this...

* Makes corpsespawn work better

* more VR stuff

* No suspending the whole machines subsystem

* avatar

* as anything

* u2

* nolist

* forgot this one

* fix

* VR fix

Fixes an oversight with VR sleepers

* player initiated

* OVERSIGHT

* Update borer.dm

OF course WE DON'T have a mind, we're a GHOST.
Fixes borer spawning

* this was unused

no
2025-04-07 17:16:07 -04:00
Cameron Lennox
e2980a5c48 Resizing & better runechat (#17384)
* Resizing & better runechat

Sprite decals also adjusted. Now get generated BEFORE tummies, so they don't overlay over stomachs.

* no world

* Update resize_vr.dm

* else

* n dent

* Update resize_vr.dm

* always allow 100% size

* no breaking the cap without admin intervention
2025-04-07 05:10:40 -04:00
Kashargul
35b3a76176 some fixes (#17468) 2025-04-02 21:40:51 +02:00
Kashargul
c30f2b9c49 next grep, no spaces (#17437)
* next grep, no spaces

* next few files

* fix that

* fix that
2025-03-28 21:25:08 +01:00
Cameron Lennox
c42610c5ae Have you bingled that (#17407)
* Initial wiki system

* wiki organization and spoilers

* hide belly chems

* move ads to tgui

* add search

* .

* load screen

* error screen

* 8

* center

* .

* .

* make this more realistic

* tgui errro col

* move search to top

* .

* non NT theme

* logo to common

* base custom theme

* .

* wip refactor

* almost halfway

* reworked wiki data

* easy fix

* get data fix

* Material Page in tgui

* catch null supply points

* .

* forward crash

* reset pages

* .

* canvas prep

* fix icon stacking

* .

* colored outlined images

* fix sm datum

* fix material names

* subType prep

* only on crash

* fix null crash

* .

* fix solgov

* clean hiding

* .

* implement catalog page

* .

* particle smasher page

* I'm lazy

* unfuck some sins

* ore page

* botany page

* allergen list

* allergen returns null too

* slime injection var

* slime core data

* fixed warning

* wip

* proper data list for chems

* pass is_slime as null

* chems

* split that

* .

* .

* .

* .

* donation for bingle, some cleanup

* return types

* partially colord icons for chemistry

* .

* more sillies

* donation page

* thaler

* needs some variation

* .

* this will crash until implemented

* handle it

* fix that

* dismiss donation banner button

* .

* fix that

* donating procs

* donation stuff for comp

* -

* drink glass for drinks

* illegal iconstate pass

* fixes

* .

* nuke drink fix

* .

* .

* .

* Drink reagent fix

* more cleanup

* adjust

* .

* simple food

* .

* food list

* sending nulls, removed flavor from recipes

* .

* .

* get_donation_current added

* .

* missing key

* .

* duped recipes fixed

* .

* .

* wiki food reagent recipes

* double list add

* properly forbid remaining bad reagent

* hide this too

* stacky

* enable eslint const

* fix typing

* update that

* use proper donation proc

* printing fixes

* grinding

* .

* beaker fill volume

* plant ore and mat grinding results

* duped recipes fixed, unit test tweak

* yes this is terrible

* .

* .

* .

* chem analyzer tgui mode, some subsystem changes to support it

* redoce

* .

* ,

* .

* small fixes, missing reagent volume

* push

* sort

* catalog entries unlocked by explo

* new chem stuff

* .

* fix byond code

* fix scroll tracking

* comment

* alphabetical

* also this

* .

* fallback icon

* .

* ...

* rel path

* that too

* to defines

* organ to define

* .

* .

* .

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-28 19:00:50 +01:00
Kashargul
2556102719 only tab indentation (#17408)
* only tab indentation

* .
2025-03-23 15:28:15 +01:00
Kashargul
2a83d9da7f allows soulcatcher import and export (#17391)
* allows soulcatcher import and export

* .

* vore pref transfer to define

* order them

* fix button issue on tgpanel

* Update vore_prefs.dm

* Update VorePanelExportSoulcatcherString.tsx
2025-03-22 17:10:02 -04:00
Cameron Lennox
95e3bf67c4 VR pod and mob TF fixes & adjustments (#17397)
* Makes VR not crash the server

- Makes mouse rays no longer crash the server under certain circumstances
- Makes VR pods no longer crash the server (Method #1)
- Makes VR pods no longer crash the server (Method #2)
- I think there was a third method to crash the server with VR pods. That got fixed too. If it existed.
- Updates TF and makes it no longer cause runtimes & crashes.
- Makes it so you can no longer repeatedly spawn in VR and clog up the server with hundreds of yourself (humanoids are expensive!)
- Adds a greyscale effect for reconverting TF rays
- Added a toggle for VR pods to spawn people with clothing or not
- Ghosts now have a button to enter the VR space if it's spawned in!
- Ghosts can now enter VR if it's spawned in!
- Adds the ability to TF into different creatures while in VR

* turfs

* moving stuff around

also small drippy fix while at it

* shhhh

* Update ar_console.dm
2025-03-21 21:58:25 +01:00
Cameron Lennox
17ec1d700b Removes more sleeps from init (#17332)
* splits emotes into original (custom_emote) and automatic (automatic_custom_emote)

* no copy paste

* immunosuprizine touchup

* srcining
2025-03-16 18:11:04 +01:00
Kashargul
2757cefab8 first few resolved greps (#17343)
* first few resolved greps

* .
2025-03-14 14:16:40 +01:00