Commit Graph

30 Commits

Author SHA1 Message Date
kevinz000 dfbd0bd72b Upgrades SDQL2 and refactors it to a datum 2019-03-27 11:50:49 -04:00
Atermonera 2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Mechoid 5efc484595 Makes knives all knives. 2018-01-12 18:02:07 -08:00
Spades 8498880ee6 Fixed the only few instances this gun appears 2017-08-07 23:53:23 -04:00
LorenLuke b7f5362276 See https://github.com/Baystation12/Baystation12/pull/14404.
(ignore point 13)
2017-07-16 16:03:31 -07:00
Anewbe 491ae6ac9b Merge pull request #3475 from SpadesNeil/aces-gun-stuff
Path naming of ammo to be consistent, and also fixes some gun things
2017-05-31 18:11:25 -05:00
Yoshax ef2883ff7e Drop pod issue fix 2017-05-30 16:32:40 +01:00
Spades 8579adcc53 Naming convention of ammo is now consistent
s = Speedloaders. (Functionally the same as clips, but they're not
_really_ the same thing, just in case we change these later.)
c = Clips. (Can also be used to fill other magazines.)
m = Magazine. (Holds ammo rounds.)
a = Ammo. (Individual rounds of ammo.)
2017-05-26 19:32:23 -04:00
Anewbe 58b9c63ec2 Makes the 556 and 762 calibers more appropriate to their naming 2017-05-01 20:25:43 -05:00
Leshana 45058136e2 Replace opacity = X with set_opacity(X) so that the lighting system can update propertly. 2017-04-11 22:36:48 -04:00
Anewbe 7417bef794 Boots are now a subtype of shoes 2017-02-05 16:17:41 -06:00
MagmaRam 190a2bc70c Replaces [stack]/fifty atoms with atoms that spawn the normal stack
The stack/fifty objects were really buggy, this should fix all of that in one go.
2016-12-17 17:27:04 -06:00
Yoshax 079ce6a71f Grammar fix + Ensures Christmas drop pod has trees 2016-07-23 15:23:54 +01:00
Yoshax fd9e8616e3 Ensure laser warfare drop pod has laser proof armor 2016-07-13 20:10:44 +01:00
Yoshax 51876c97fe Adjusts the crates and adds one more 2016-07-12 22:53:20 +01:00
Yoshax 628a878199 Refactors the drop pod contents to make them a tad more useful and interesting 2016-07-12 22:45:15 +01:00
Yoshax c60407e6f4 Adds fifty stacks for all material stacks and makes drop pod actually drop fifties 2016-07-10 03:40:24 +01:00
Kelenius acc78a8000 Changes types of ghosts and eyes
``/mob/dead/observer`` -> ``/mob/observer/dead``
``/mob/eye`` -> ``/mob/observer/eye``

Reason being that they are similar in that they both don't interact with
the world in any way. Some procs were shared, some checks as well, and
it overall makes more sense this way. Plus, there were no ``/mob/dead``
mobs.
2016-02-20 15:36:05 +03:00
Mark9013100 a4b891f5ef Replaces the standard .45 pistol with the Detective's. 2015-12-20 15:36:26 -05:00
Zuhayr 0c23217d7c Fixes drop pods activating each other's doors. 2015-12-02 19:54:57 +10:30
Zuhayr f4c9bc4be6 Amending some loc setting lines. 2015-08-25 12:40:09 +09:30
Zuhayr 77e0a72911 Adding tag to droppod mobs prior to being moved into the target area. 2015-08-24 19:13:43 +09:30
Zuhayr b702c81060 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
Conflicts:
	code/game/turfs/simulated/floor_types.dm
2015-08-22 03:57:12 +09:30
Zuhayr 8e0ff6c69f Runtime fix (hopefully), less dangerous qdel loop for pods. 2015-08-22 03:53:03 +09:30
PsiOmegaDelta 985acc9f70 Changes the supply drop types into datums. Simplifies adding additional supply packs. 2015-08-13 12:11:18 +02:00
Zuhayr 231eaf7e76 Added antag uplink option for hacked supply pod. 2015-08-13 16:59:18 +09:30
Zuhayr a8b801b377 Added supply beacon. 2015-08-13 16:59:18 +09:30
Zuhayr 1b840a6efc More work on pods, added personnel pod. 2015-08-13 16:59:18 +09:30
Zuhayr 31ffc91d47 Added supply drops. 2015-08-13 16:59:17 +09:30