Commit Graph

384 Commits

Author SHA1 Message Date
Kashargul
6e3bb1efa0 clean up flags (#18439)
* clean up flags

* wtf?

* pass it

* .

* ...

* .

* .

* fix retrace

* .

* .

* properly build

* eh static

* .

* .

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-14 04:31:35 -04:00
Selis
b0f0f4685f JSON Logging Refactor (#18252)
* First pass

* fixes

* more fixes

* num2hex length changes

* pass 2

* fixed warning

* looc log fix

* .

* update tgui

* .

* .

* .

* .

* perttier

* cleanup

* .

* .

* fix token

* no

* .

* .

* .

* ,

* modsay eventsay

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-11 17:28:20 +02:00
Kashargul
84abdbaede fixes stack memleaks (#18395)
* fixes stack memleaks

* .

* more

* .

* .

* urg

* urg

* .

* .

* .

* .

* .

* .

* .

* .

* .

* .

* cklear laws

* Update vending.dm

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-09 21:58:48 -04:00
Cameron Lennox
d73f6b8dbd Makes uses of do_after sane (#18334)
* Prevents insta-actions

* Do_after sanity

NOTE: NUKE do_after_action

* Update bonfire.dm

* The  rest of them

Also fixes a tpyo

* no minitest :)

* .

* .

* Gets rid of the slowdown for now

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-08 02:25:08 +02:00
Will
95d9e50fb7 Bunsen Burner (#18361)
* bunsen burner port

* reacting reagents returns if it did

* small fixes

* new bunsen burner icon

* fixes

* deconstruction fixing

* smaller range

* code review
2025-08-30 20:16:03 +02:00
Kashargul
fac274e5f9 sane stacks (#18342)
* sane stacks

* .

* .

* .

* -

* clean that up

* .

* .

* fix chat scaling

* readd cords

* .

* guh

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-30 00:57:26 +02:00
Cameron Lennox
37779acf01 Gets rid of hasvar usage and moves up some vars (#18262)
* Gets rid of hasvar usage

* thiiis

* moves damtype to /obj/item

* throwing

* Move vars moved

* matter as well

Pretty much only used for the robot lathe and when crafting...When you could only smelt down obj/item for its materials

* Update floor_light.dm

* exploitable

* this can be moved up...

* move persist to /item

you can't ever place /obj in storage anyway...It would imply you can store the supermatter, which I think we don't want.

* gets rid of being_used

I added this for xenoarch, that was a mistake

* move these

* move these to the base file

* Makes floorlight autolathe recipe not shit

* Update floor_light.dm

* Update floor_light.dm

* Mechs no longer gib when hitting things

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-21 23:08:10 +02:00
Kashargul
39a0bcd60e Encode changes (#18052)
* change encode

* guhh

* .

* .

* .

* Update code/game/antagonist/antagonist_objectives.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/clothing/spacesuits/rig/modules/specific/voice.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/news/new_newspaper.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/admin/DB ban/functions.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/tgui/modules/communications.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-05 00:19:22 +02:00
Will
32fac1e40e Refinery Feedback P1 (#18140)
* drillbore fracking

* many small fixes

* big list update

* match recipie

* small tweaks

* tool message

* reagent amount per stack type

* oops
2025-08-04 10:34:36 -04:00
ShadowLarkens
b60cd47309 Techwebs & Experi-Sci (#17987)
* Techwebs

* Add basic stock parts

* Techweb production machines

* Circuit Imprinter

* More work

* More designs

* More designs, nodes'

* More more

* Better sorting for designs

* Add the exosuit fab'

* More conversions

* More and more and more

* mechfab parts

* Modsuit Designs

* Pinnace baron

* Equipment

* more mechfab

* vehicles

* more mecha

* Micro mechs

* Update mechfab_designs.dm

* no time

* zero

* Update mechfab_designs.dm

* Prosthetics Fabricator and fixes

* Update maps to use new parts

* Whoops, fix a few maps

* Fix lint error

* Port scene tools

* Fireworks~~

* Don't label the sex toys as sex toys

* Fixup maps in TGM format

26517b7122: maps/virgo_minitest/virgo_minitest-1.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Significant portion of designs converted

* Fix paths

* Fix tgui lints

* Just a whole bunch of designs

* Almost doneeee

* ALL DESIGNS CONVERTED

* Merk all of the old stuff

* Fix a few errors

* Fix more errors

* MORE FIX

* Make server control work

* Undo changes to archive

* Fix a TODO

* Make disks work

* Start the long process of finishing the node tree

* One more oops

* All mechfab designs

* Add departmental protolathes

* Down to 200 designs unsorted

* FINISH TECHWEBS

* Fuck whoops

* Remove the debug verbs

* Little map tweaks

* Fix mousedrop

* More map fixes

* Upstream bug lmao

* guess CI hates this

* Fixup maps in TGM format

fe062e7bc4: maps/tether/tether-03-surface3.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* I gotta stop committing this

* Change scree requested

* Make science able to print implants too

* Fix ghost spawns

* Move NSFW gun

* Merk partbundles, make janus module work

* Pretty animation when you complete the tree :)

* Don't display designs you can't print

* Move security protolathes to warden's office

* Make servers recover from power failure gracefully

* Make fabricators drop their mats on the ground when destroyed

* Ore Silo

* Make CI happy

* Fixup maps in TGM format

fe062e7bc4: maps/tether/tether-05-station1.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Fix MC crash

* Make experiscanner work for borgs

* I REALLY gotta stop committing this

* Make scientists and the RD spawn with an experiscanner

* Lock NIFs behind scanning mice

* Make Biome happy

* Allow scanning Cocoa and Kendrick in case they can't find mice

* Change from Kendrick to Ratthew, ;help maint, or Brick

* Change the name of the /rat/pet class so the experiscanner is more helpful

* Add departmental_flags to a bunch of things

* Remove a few things from security's techfab

* Add a second engineering lathe to atmos

* Fix runtime recycling rig modules, add name to cost sequence

* Add a discount experiment for scanning slime cores

* Change some fluff and shuffle chameleon clothes to bluespace yadayada

* Make closets alt click immune

* Do a bunch of sorting

* Silly

* Hopefully fix all infinite material bugs in techwebs

* bad merge

* quick ai fix

* fix some robot stuff

* axe downlaod fully

* list

* no ref

* easier readable

---------

Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-26 06:30:08 +02:00
Cameron Lennox
84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00
Cameron Lennox
3b4bcef49b Better borg modules (#17507)
* Combines all the engineering borg tools into one multitool

Sprites from /tg/
Combines:
Wirecutters, Crowbar, Welder, Wrench, Crowbar, Screwdriver

* this is a WAY better way to do it

* a

* dont worry about overlays anymore

* Better grippers and better lists

In which I go insane having to continually patch exploit after exploit in gripper code, resulting in it looking like a mad man's scribbles.

* No deleting shoes when putting them on someone

* empty pocket is now empty

* RENAMING stuff instead of copypaste

* MORE borg stuff

* more bugproofing

* Admin proc

* this

* this

* Framework for TGUI

* Update robot_simple_items.dm

* Fix

* Framework v2

* Update ModifyRobotMultiBelt.tsx

* goooo

* Update modify_robot.dm

* modify

* sub category

* .

* string to define

* some globs

* more

* .

* .

* .

* add sanely

* push that real quick

* .

* sanity

* .

* .

* .

* .

* .

* .

* .

* Cut

* .

* gives to those that need

* push

* clean up

* auto fix

* .

* .

* .

* getmodule

* Update robot_simple_items.dm

* .

* untyped

* Update stack.dm

* .

* .

* .

* .

* -

* .

* Update _map_selection.dm

* Update _map_selection.dm

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-19 18:56:26 -04:00
Kashargul
5a5d8117ae no infinite materials (#17814)
* no infinite materials

* cleanup

* RMS and some other stuff

* fix name

* shock fix

* .

* .name

* Update RMS.dm

* names

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-06-07 10:08:18 -04:00
Kashargul
f84536fc3a some small things (#17693)
* some small things

* .

* clean this up

* potentially fix nulls in player list

* .

* Fixes

* Update machine_stacking.dm

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-05-15 00:56:26 -04:00
Selis
28e969778c code/global.dm => code/_global_vars/ (#17244)
* 1

* Full conversion

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-21 05:55:25 -04:00
Kashargul
cdfa1c853f New to init final (#17512)
* Initial

* some more

* next few

* only light left

* fix things up

* some rmore fixes

* guh

* Update ai_vr.dm

* comment

* lets try something

* .

* hmm

* .

* .

* hmm

* push that here

* fix layout

* grrr
2025-04-14 00:07:35 +02:00
Cameron Lennox
c42610c5ae Have you bingled that (#17407)
* Initial wiki system

* wiki organization and spoilers

* hide belly chems

* move ads to tgui

* add search

* .

* load screen

* error screen

* 8

* center

* .

* .

* make this more realistic

* tgui errro col

* move search to top

* .

* non NT theme

* logo to common

* base custom theme

* .

* wip refactor

* almost halfway

* reworked wiki data

* easy fix

* get data fix

* Material Page in tgui

* catch null supply points

* .

* forward crash

* reset pages

* .

* canvas prep

* fix icon stacking

* .

* colored outlined images

* fix sm datum

* fix material names

* subType prep

* only on crash

* fix null crash

* .

* fix solgov

* clean hiding

* .

* implement catalog page

* .

* particle smasher page

* I'm lazy

* unfuck some sins

* ore page

* botany page

* allergen list

* allergen returns null too

* slime injection var

* slime core data

* fixed warning

* wip

* proper data list for chems

* pass is_slime as null

* chems

* split that

* .

* .

* .

* .

* donation for bingle, some cleanup

* return types

* partially colord icons for chemistry

* .

* more sillies

* donation page

* thaler

* needs some variation

* .

* this will crash until implemented

* handle it

* fix that

* dismiss donation banner button

* .

* fix that

* donating procs

* donation stuff for comp

* -

* drink glass for drinks

* illegal iconstate pass

* fixes

* .

* nuke drink fix

* .

* .

* .

* Drink reagent fix

* more cleanup

* adjust

* .

* simple food

* .

* food list

* sending nulls, removed flavor from recipes

* .

* .

* get_donation_current added

* .

* missing key

* .

* duped recipes fixed

* .

* .

* wiki food reagent recipes

* double list add

* properly forbid remaining bad reagent

* hide this too

* stacky

* enable eslint const

* fix typing

* update that

* use proper donation proc

* printing fixes

* grinding

* .

* beaker fill volume

* plant ore and mat grinding results

* duped recipes fixed, unit test tweak

* yes this is terrible

* .

* .

* .

* chem analyzer tgui mode, some subsystem changes to support it

* redoce

* .

* ,

* .

* small fixes, missing reagent volume

* push

* sort

* catalog entries unlocked by explo

* new chem stuff

* .

* fix byond code

* fix scroll tracking

* comment

* alphabetical

* also this

* .

* fallback icon

* .

* ...

* rel path

* that too

* to defines

* organ to define

* .

* .

* .

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-28 19:00:50 +01:00
Kashargul
2556102719 only tab indentation (#17408)
* only tab indentation

* .
2025-03-23 15:28:15 +01:00
Kashargul
1def015bad end of file Fix (#17308)
* end of file Fix

* fix those lints too
2025-03-10 16:15:35 -04:00
Kashargul
46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
Killian
d39234c734 fake coins and coin/mint refactors (#17218)
* fake coins and fake coin accessories

* coin and mint refactors

* coin and mint refactors
2025-03-06 22:54:13 +01:00
Drathek
d062ff9f49 Port OD Pragma Lints (#17171)
* Experimental: Port OD Pragma Lints

* first pass: Includes icon forge fixes/updates

* 2nd pass

* third pass

* debug_ai: This what you're unhappy with?

* Revert "debug_ai: This what you're unhappy with?"

This reverts commit bc178792e6.

* How about this

* Or is it the else?

* Pass summer

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-02-26 18:12:03 -05:00
Kashargul
2ae6355aff more new to Init (#17147)
* more new to Init

* fix pumps

* style update

* fix atmos memory leak

* fix mech

* qdel in here

* Update hands.dm

* Update rings.dm
2025-02-16 00:16:15 +01:00
Kashargul
3d9113eae3 removes center of mass list (#17064)
* removes center of mass list

* .

* .

* fix that icon

* .
2025-02-05 14:06:59 -05:00
SatinIsle
cd89f4d237 Glamour Experimentation (#17003)
* Glamour Experimentation

Added a new stable glamour crafting material that can be used to craft various items.

Added a new unstable glamour item, that has a few risky effects when used and picked up without protection.

Added a new particle smasher recipe to turn unstable glamour into stable glamour.

Added new items to the lleill transmute ability.

Added new glamour bow and arrow items.

* Fixed a bit of phrasing

* Consolidates TF procs

Changed TF procs and belly transfer procs to be called from one location rather than being repeated in various different procs across the code.

* forgot to include

* Fixed size change effect

* timer instead of spawn

* Added new glamour turfs for whitespace maps.
2025-02-01 14:28:56 -05:00
Kashargul
7be621e7c3 usr to user part two (#16884)
* usr to user part two

* this can be null

* A few edits

- Gets rid of src. in a few places that were edited
- Gets rid of a few //VORESTATION comments
- Removes an unneeded sanity check in sizegun_vr
- Gets rid of a mind boggling !usr check in mob.dm
- Changes usr to user in sizegun_vr.dm

---------

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
2025-01-30 17:17:46 -05:00
Kashargul
59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
Kashargul
3083f0b730 Adds a new ghost vis blocking area flag (#16696)
* Adds a new ghost vis blocking area flag

* .

* .

* .

* .

* .,

* .

* .

* .

* .

* .

* .

* .

* .

* .

* .

* some more

* add admin verbs to add and remove areas

* .
2024-12-16 10:02:07 +10:00
Kashargul
8d6bf161a8 cleanup the last 2024-12-08 20:54:28 +01:00
Kashargul
1a2c2c0764 plants 2024-12-08 05:51:35 +01:00
Kashargul
2bd0f9c14d other.dm 2024-12-07 00:12:42 +01:00
Kashargul
429398bdd7 some moire 2024-12-06 21:54:05 +01:00
Kashargul
80edcd2c3d Converts gas, mat and reagent strings to defines 2024-12-06 17:26:00 +01:00
Killian
4869595855 ring/watch accessory transfer 2024-10-29 00:23:23 +00:00
Kashargul
b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul
a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Kashargul
e0d694e8ac rid of old span macros 2024-10-01 23:51:48 +02:00
Guti
1862c0e11b Deconf 2: Electric Boogaloo 2024-09-27 13:43:21 +02:00
SatinIsle
21bf516fc0 Replicant Species
This PR makes the replicant outsider species a whitelist species after an application was made to play one as a crew member.

Added the Gamma Replicant station species, accessible via whitelist only. This species has additional weaknesses (radiation and shock). They have a few unique organs: The crew version of the rage heart can only activate once every 60 minutes (rather than every minute) but lasts for 40 seconds. The mending lungs repair a few organs very very slowly, instead of extremely quickly. The plasma sac generates plasma a little faster without added phoron.

Changed ventcrawl to specifically allow replicants to take underclothes and pocket sized items with them. I've balanced this for replicants only, but could remove the species check if wanted.

Changed alien and resin structures so that they can also be destroyed by replicants (though more slowly than aliens).

Added the user to the whitelist as approved here: https://forum.vore-station.net/viewtopic.php?f=45&t=2448&p=14179#p14179
2024-09-22 10:30:14 +01:00
Guti
409aaba802 Remove 2024-09-09 02:36:53 +02:00
Novacat
ad00f7a5fe Merge pull request #16157 from KillianKirilenko/kk-floors
Tech tile fixes
2024-08-09 22:57:54 -04:00
Killian
4996649f16 craftable shelves 2024-08-05 08:06:43 +01:00
Killian
388736f98d techmaint tile fixes 2024-08-03 18:28:13 +01:00
Reo Lozzot
d39d966206 Fixes inconsistant material refunds and removes material cost from door repair (#15511)
* Oops did two different things at once

Started out with me fixing improper material refunds on deconstructs, ended with me making doors not cost materials. Oops!

* Graaah code fixius

I know how new works now

* Huge fart on PR

I am so good at code
huge fartius

epic /obj fail

I forgor

* More effort than it's worth.

unless im being lied to...!
2024-04-11 18:10:04 +10:00
Drathek
7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Kashargul
884714838a girder refund 2024-02-01 21:11:35 +01:00
Kashargul
691c3ca75f porting healthbars from RS + mat fixes 2024-01-29 00:00:25 +01:00
Kashargul
067b85dd26 we never want half or empty stacks 2024-01-27 22:47:15 +01:00
Kashargul
e4b62dfa35 remove static chat colour tags 2024-01-21 12:34:53 +01:00
Nadyr
9347a99f5b Ports QoL, upgrades, and a lot of bug fixes 2024-01-18 21:04:36 -05:00