DJSnapshot
ec238be981
Revert and fix for e-nets.
2014-07-25 16:23:26 -07:00
DJSnapshot
75c1a4bac3
Disabling E-nets after admin discussion.
2014-07-23 21:26:12 -07:00
Whitellama
266d8d25fa
Fixed #5685 : Changelings now gain the species needed to transform when acquiring DNA using the extract DNA sting
2014-07-19 19:11:30 -07:00
Walter0o
68ad7c7373
fixes another heist mode breaking bug
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vox can never win their inviolate_crew objective due to not having cortical stacks put in them on setup.
i took this code from one_click_antag's create_vox_raider() and edited it slightly.
i was thinking about merging the two procs into one but i will leave that for you to decide.
2014-07-06 03:32:21 +02:00
mwerezak
1aeb094a79
Fixes Heist ending immediately
2014-07-04 19:06:55 -04:00
Zuhayr
4b06cf82f0
Fixes #5491
2014-07-04 17:34:30 +09:30
Zuhayr
8b65aa727b
Missed a linebreak.
2014-07-02 07:23:59 +09:30
Zuhayr
4f73f7a834
Cleans up some of the lore issues with Mutiny.
2014-07-02 07:22:33 +09:30
Zuhayr
65c0dc2e64
Changed Mutiny messages to use the existing Centcomm message format.
2014-07-02 07:14:35 +09:30
Zuhayr
ef5387fece
Fixes #5113
2014-07-01 01:04:50 +09:30
Chinsky
b9a2d2a1f5
Merge pull request #5366 from alex-gh/mutiny_runtime_fix
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Fixes multiple runtimes in mutiny mode.
2014-06-27 01:12:46 +04:00
alex-gh
8810d3db71
Fixes multiple runtimes in mutiny mode.
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Example runtime:
runtime error: Cannot read null.assigned_role
proc name: get crew to terminate (/datum/directive/terminations/financial_crisis/get_crew_to_terminate)
source file: financial_crisis_directive.dm,11
usr: null
src: /datum/directive/terminations/... (/datum/directive/terminations/financial_crisis)
call stack:
/datum/directive/terminations/... (/datum/directive/terminations/financial_crisis): get crew to terminate()
/datum/directive/terminations/... (/datum/directive/terminations/financial_crisis): meets prerequisites()
mutiny (/datum/game_mode/mutiny): get directive candidates()
mutiny (/datum/game_mode/mutiny): pre setup()
/datum/controller/gameticker (/datum/controller/gameticker): setup()
/datum/controller/gameticker (/datum/controller/gameticker): pregame()
/datum/controller/game_control... (/datum/controller/game_controller): setup()
2014-06-26 00:43:53 +02:00
mwerezak
abcba2c725
Merge remote-tracking branch 'upstream/dev' into emergency-shuttle
2014-06-24 17:49:20 -04:00
DJSnapshot
f2db8ed909
Merge pull request #5344 from Hubblenaut/dev
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Moves the non-implanted security positions from restricted to protected ...
2014-06-23 21:22:59 -07:00
mwerezak
25bcdfa39e
Merge remote-tracking branch 'upstream/dev' into emergency-shuttle
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Conflicts:
code/setup.dm
2014-06-24 00:09:17 -04:00
mwerezak
9e0562b16c
Adds shuttle controller
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Moves all ferry shuttle processing into one place: the new shuttle
controller.
Also cleans up the emergency shuttle controller a bit more and fixes
multi-shuttle cooldown.
2014-06-23 22:00:57 -04:00
Hubblenaut
4868c7337c
Moves the non-implanted security positions from restricted to protected list, adds IA Agent to restricted.
2014-06-24 00:12:58 +02:00
Mloc-Argent
a33cb7272b
Merge remote-tracking branch 'upstream/master' into dev
2014-06-23 20:57:47 +01:00
Zuhayr
a6f64ccd9c
Merge pull request #5330 from mwerezak/emergency-shuttle
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Updates emergency shuttle controller to use shuttle datums
2014-06-23 21:19:36 +09:30
mwerezak
dc304026a9
shuttle_controller now uses a shuttle datum
2014-06-22 18:10:56 -04:00
Chinsky
7e56df8689
Merge pull request #5308 from mwerezak/wound-infections
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Re-enables infections, implements a wound infection system, improves body temperatures
2014-06-22 22:04:25 +04:00
mwerezak
37e63dfcb0
Fixes FEA temperature_expose() being used...
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...instead of ZAS fire_act().
2014-06-22 00:13:22 -04:00
mwerezak
b9fa433087
Adds suit cooling device
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Also:
Breathing in hot/cold air will affect your body temperature.
Fixes old body temperature stabilization code not working.
Thermometer icon now adjusts based on species.
Reduced BODYTEMP_AUTORECOVERY_MINIMUM to a less ridiculous value.
2014-06-21 16:53:18 -04:00
Mloc-Argent
dd7f0dac0e
Merge remote-tracking branch 'upstream/master' into dev
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/computer/card.dm
code/modules/mob/living/say.dm
2014-06-20 22:02:40 +01:00
mwerezak
cd971fb4ea
Fixes a missing config check in autotraitor
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Also adds a config check to the various forge_* procs just to be sure.
2014-06-19 00:01:47 -04:00
mwerezak
e46c3c8834
Renames supply controller global var
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Renamed from 'supply_shuttle' to 'supply_controller'
2014-06-18 19:37:46 -04:00
Zuhayr
342bee81d4
Merge pull request #5284 from boopcat/happydrones
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more fixes!
2014-06-18 08:58:00 +09:30
Boop
8cc14a2ac3
Fixed #4697 while still trying to make it work
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a bit messy but I don't know a better way to do this
2014-06-17 17:40:29 +01:00
Boop
d2e81da90c
Fixes #4756
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removes the getrev stuff because it's svn and old and I couldn't get tg's stuff to work :c
2014-06-17 17:25:57 +01:00
Chinsky
be95e54e43
Merge branch 'master' into dev
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Conflicts:
code/defines/obj/weapon.dm
code/modules/mob/living/carbon/species.dm
code/modules/mob/living/silicon/say.dm
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-06-17 16:16:44 +04:00
Chinsky
e304d0010d
Merge pull request #5273 from boopcat/happydrones
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fixes!
2014-06-17 14:43:55 +04:00
Boop
07a6ad4897
Fixes #5270
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Changes simple_animal/Die() to use death from mob/living instead.
2014-06-16 23:30:37 +01:00
mwerezak
1b33ca943d
Separates the sharp flag into edge and sharp
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Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.
Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
Chinsky
e935cc0947
Merge pull request #5250 from Kelenius/OfCultistsAndRunes
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Rune drawing update
2014-06-14 19:04:35 +04:00
Kelenius
db882ba664
Rune drawing update
2014-06-14 13:57:23 +04:00
Zuhayr
9339b1235b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-06-11 09:14:13 +09:30
Zuhayr
9e7fe6d700
Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this.
2014-06-11 01:14:38 +09:30
mwerezak
0319c96502
Adds docking support to shuttles, NanoUI
2014-06-09 23:41:08 -04:00
mwerezak
63ea6eba0d
Adds docking controllers to shuttles
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Shuttles dock at round start.
2014-06-09 23:37:37 -04:00
Zuhayr
dfa6d8ef15
Merge branch 'shuttlecontroller' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-04 19:14:00 +09:30
Jeremy Liberman
bc1628378d
Rephrase text based on code review
2014-06-03 21:51:21 -05:00
Jeremy Liberman
2a6e6bb021
Merge branch 'dev' into mutiny
2014-06-03 21:27:42 -05:00
Jeremy Liberman
dc67453796
Prevents mindless candidates for mutiny mode, adds loyalists/mutineers to AntagHUD, allows admins to reassign heads, and adds remaining Directive X objectives to Check Antagonists panel.
2014-06-03 21:26:34 -05:00
Zuhayr
7a56a174dc
Converted Syndicate shuttle over to multi-shuttle setup.
2014-06-04 00:08:10 +09:30
Zuhayr
54b08ff55a
Moved the Vox skipjack console over to a multi-destination shuttle datum setup.
2014-06-03 23:21:10 +09:30
Chinsky
a086043a9b
Merge pull request #5116 from mwerezak/round-end
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Round no longer ends suddenly
2014-06-02 23:00:48 +04:00
Zuhayr
1e135f91af
Merge resolution with master.
2014-06-02 12:05:12 +09:30
mwerezak
e91f285ce9
Adds cleanup for heist mode
2014-06-01 17:01:35 -04:00
mwerezak
cc4a6e0f26
Fixes config.continous_rounds and adds check
2014-06-01 15:49:13 -04:00
mwerezak
dbe43db59a
Round no longer ends suddenly
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Instead, a crew transfer vote is called. Also adds cleanup proc to
game_mode.
2014-06-01 14:50:57 -04:00