/obj/effect/spawner/lootdrop/environmentally_safe_anomaly name = "safe anomaly spawner" icon_state = "instability" loot = list( /obj/effect/anomaly/flux, /obj/effect/anomaly/bluespace, /obj/effect/anomaly/hallucination, /obj/effect/anomaly/bioscrambler/docile ) var/anchor_anomaly = FALSE /obj/effect/spawner/lootdrop/environmentally_safe_anomaly/Initialize(mapload) . = ..() var/obj/effect/anomaly/anomaly = . anomaly.stabilize(anchor = anchor_anomaly)