//temporary visual effects /obj/effect/temp_visual icon = 'icons/effects/effects.dmi' icon_state = "nothing" anchored = TRUE layer = ABOVE_MOB_LAYER mouse_opacity = 0 var/duration = 10 //in deciseconds var/randomdir = TRUE /obj/effect/temp_visual/Initialize(mapload) . = ..() if(randomdir) set_dir(pick(global.GLOB.cardinal)) spawn(duration) qdel(src) /obj/effect/temp_visual/singularity_act() return /obj/effect/temp_visual/singularity_pull() return /obj/effect/temp_visual/ex_act() return /* /obj/effect/temp_visual/dir_setting randomdir = FALSE /obj/effect/temp_visual/dir_setting/Initialize(mapload, set_dir) if(set_dir) setDir(set_dir) . = ..() */ //More tg stuff that might be useful later