/* Teleportation devices. * Contains: * Locator * Hand-tele */ /* * Locator */ /obj/item/locator name = "locator" desc = "Used to track those with locater implants." icon = 'icons/obj/device.dmi' icon_state = "locator" var/temp = null var/frequency = 1451 var/broadcasting = null var/listening = 1.0 w_class = ITEMSIZE_SMALL item_state = "electronic" throw_speed = 4 throw_range = 20 origin_tech = list(TECH_MAGNET = 1) matter = list(MAT_STEEL = 400) pickup_sound = 'sound/items/pickup/device.ogg' drop_sound = 'sound/items/drop/device.ogg' /obj/item/locator/attack_self(mob/user as mob) user.set_machine(src) var/dat if (src.temp) dat = "[src.temp]

Clear" else dat = {" Persistent Signal Locator
Frequency: - - [format_frequency(src.frequency)] + +
Refresh"} user << browse("[dat]", "window=radio") onclose(user, "radio") return /obj/item/locator/Topic(href, href_list) ..() if (usr.stat || usr.restrained()) return var/turf/current_location = get_turf(usr)//What turf is the user on? if(!current_location||current_location.z==2)//If turf was not found or they're on z level 2. to_chat(usr, "The [src] is malfunctioning.") return if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf)))) usr.set_machine(src) if (href_list["refresh"]) src.temp = span_bold("Persistent Signal Locator") + "
" var/turf/sr = get_turf(src) if (sr) src.temp += span_bold("Located Beacons:") + "
" for(var/obj/item/radio/beacon/W in GLOB.all_beacons) if (W.frequency == src.frequency) var/turf/tr = get_turf(W) if (tr.z == sr.z && tr) var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y)) if (direct < 5) direct = "very strong" else if (direct < 10) direct = "strong" else if (direct < 20) direct = "weak" else direct = "very weak" src.temp += "[W.code]-[dir2text(get_dir(sr, tr))]-[direct]
" src.temp += span_bold("Extraneous Signals:") + "
" for (var/obj/item/implant/tracking/W in GLOB.all_tracking_implants) if (!W.implanted || !(istype(W.loc,/obj/item/organ/external) || ismob(W.loc) || W.malfunction)) continue var/turf/tr = get_turf(W) if (tr.z == sr.z && tr) var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y)) if (direct < 20) if (direct < 5) direct = "very strong" else if (direct < 10) direct = "strong" else direct = "weak" src.temp += "[W.id]-[dir2text(get_dir(sr, tr))]-[direct]
" src.temp += span_bold("You are at \[[sr.x],[sr.y],[sr.z]\]") + " in orbital coordinates.

Refresh
" else src.temp += span_bold(span_red("Processing Error:")) + " Unable to locate orbital position.
" else if (href_list["freq"]) src.frequency += text2num(href_list["freq"]) src.frequency = sanitize_frequency(src.frequency) else if (href_list["temp"]) src.temp = null if (istype(src.loc, /mob)) attack_self(src.loc) else for(var/mob/M in viewers(1, src)) if (M.client) src.attack_self(M) return /* * Hand-tele */ /obj/item/hand_tele name = "hand tele" desc = "A portable item using blue-space technology." icon = 'icons/obj/device.dmi' icon_state = "hand_tele" item_state = "electronic" throwforce = 5 w_class = ITEMSIZE_SMALL throw_speed = 3 throw_range = 5 origin_tech = list(TECH_MAGNET = 1, TECH_BLUESPACE = 3) matter = list(MAT_STEEL = 10000) preserve_item = 1 /obj/item/hand_tele/attack_self(mob/user as mob) var/turf/current_location = get_turf(user)//What turf is the user on? if(!current_location || (current_location.z in using_map.admin_levels) || current_location.block_tele)//If turf was not found or they're on z level 2 or >7 which does not currently exist. to_chat(user, span_notice("\The [src] is malfunctioning.")) return var/list/L = list( ) for(var/obj/machinery/teleport/hub/R in GLOB.machines) var/obj/machinery/computer/teleporter/com var/obj/machinery/teleport/station/station for(var/direction in GLOB.cardinal) station = locate(/obj/machinery/teleport/station, get_step(R, direction)) if(station) for(direction in GLOB.cardinal) com = locate(/obj/machinery/computer/teleporter, get_step(station, direction)) if(com) break break if (istype(com, /obj/machinery/computer/teleporter) && com.teleport_control.locked && !com.one_time_use) if(R.icon_state == "tele1") L["[com.id] (Active)"] = com.teleport_control.locked else L["[com.id] (Inactive)"] = com.teleport_control.locked var/list/turfs = list( ) for(var/turf/T in orange(10)) if(T.x>world.maxx-8 || T.x<8) continue //putting them at the edge is dumb if(T.y>world.maxy-8 || T.y<8) continue if(T.block_tele) continue turfs += T if(turfs.len) L["None (Dangerous)"] = pick(turfs) var/t1 = tgui_input_list(user, "Please select a teleporter to lock in on.", "Hand Teleporter", L) if(!t1) return if ((user.get_active_hand() != src || user.stat || user.restrained())) return var/count = 0 //num of portals from this teleport in world for(var/obj/effect/portal/PO in GLOB.all_portals) if(PO.creator == src) count++ if(count >= 3) user.show_message(span_notice("\The [src] is recharging!")) return var/T = L[t1] for(var/mob/O in hearers(user, null)) O.show_message(span_notice("Locked In."), 2) var/obj/effect/portal/P = new /obj/effect/portal( get_turf(src) ) P.target = T P.creator = src src.add_fingerprint(user) return