/obj/item/weapon/melee/rapier name = "rapier" desc = "A gleaming steel blade with a gold handguard and inlayed with an outstanding red gem." icon = 'icons/obj/weapons_vr.dmi' icon_state = "rapier" item_icons = list( slot_l_hand_str = 'icons/mob/items/lefthand_melee_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_melee_vr.dmi', ) force = 15 throwforce = 10 w_class = ITEMSIZE_NORMAL sharp = 1 edge = 0 attack_verb = list("stabbed", "lunged at", "dextrously struck", "sliced", "lacerated", "impaled", "diced", "charioted") hitsound = 'sound/weapons/bladeslice.ogg'