// Access check is of the type requires one. These have been carefully selected to avoid allowing the janitor to see channels he shouldn't var/global/list/default_intercom_channels = list( num2text(PUB_FREQ) = list(), num2text(AI_FREQ) = list(access_synth), num2text(ERT_FREQ) = list(access_cent_specops), num2text(COMM_FREQ)= list(access_heads), num2text(ENG_FREQ) = list(access_engine_equip, access_atmospherics), num2text(MED_FREQ) = list(access_medical_equip), num2text(SEC_FREQ) = list(access_security), num2text(SCI_FREQ) = list(access_tox,access_robotics,access_xenobiology), num2text(SUP_FREQ) = list(access_cargo), num2text(SRV_FREQ) = list(access_janitor, access_hydroponics) ) /obj/item/device/radio/intercom name = "station intercom (General)" desc = "Talk through this." icon_state = "intercom" anchored = 1 w_class = 4.0 canhear_range = 2 flags = CONDUCT | NOBLOODY var/number = 0 var/last_tick //used to delay the powercheck var/list/intercom_channels /obj/item/device/radio/intercom/custom name = "station intercom (Custom)" broadcasting = 0 listening = 0 /obj/item/device/radio/intercom/interrogation name = "station intercom (Interrogation)" frequency = 1449 /obj/item/device/radio/intercom/private name = "station intercom (Private)" frequency = AI_FREQ /obj/item/device/radio/intercom/specops name = "\improper Spec Ops intercom" frequency = ERT_FREQ /obj/item/device/radio/intercom/department canhear_range = 5 broadcasting = 0 listening = 1 /obj/item/device/radio/intercom/department/medbay name = "station intercom (Medbay)" frequency = MED_I_FREQ /obj/item/device/radio/intercom/department/security name = "station intercom (Security)" frequency = SEC_I_FREQ /obj/item/device/radio/intercom/New() ..() processing_objects += src intercom_channels = default_intercom_channels.Copy() /obj/item/device/radio/intercom/department/medbay/New() ..() intercom_channels = list( num2text(PUB_FREQ) = list(), num2text(MED_I_FREQ) = list(access_medical_equip) ) /obj/item/device/radio/intercom/department/security/New() ..() intercom_channels = list( num2text(PUB_FREQ) = list(), num2text(SEC_I_FREQ) = list(access_security) ) /obj/item/device/radio/intercom/syndicate name = "illicit intercom" desc = "Talk through this. Evilly" frequency = SYND_FREQ subspace_transmission = 1 syndie = 1 /obj/item/device/radio/intercom/syndicate/New() ..() intercom_channels[num2text(SYND_FREQ)] = list(access_syndicate) /obj/item/device/radio/intercom/proc/has_channel_access(var/mob/user, var/freq) if(!user) return 0 if(!(freq in intercom_channels)) return 0 var/obj/item/weapon/card/id/I = user.GetIdCard() return has_access(list(), intercom_channels[freq], I ? I.GetAccess() : list()) /obj/item/device/radio/intercom/Destroy() processing_objects -= src ..() /obj/item/device/radio/intercom/attack_ai(mob/user as mob) src.add_fingerprint(user) spawn (0) attack_self(user) /obj/item/device/radio/intercom/attack_hand(mob/user as mob) src.add_fingerprint(user) spawn (0) attack_self(user) /obj/item/device/radio/intercom/list_channels(var/mob/user) var/dat = "" for (var/priv_chan in intercom_channels) if(has_channel_access(user, priv_chan)) dat+="[get_frequency_name(text2num(priv_chan))]
" if(dat) dat = "
Available Channels
" + dat return dat /obj/item/device/radio/intercom/receive_range(freq, level) if (!on) return -1 if(!(0 in level)) var/turf/position = get_turf(src) if(isnull(position) || !(position.z in level)) return -1 if (!src.listening) return -1 if(freq in ANTAG_FREQS) if(!(src.syndie)) return -1//Prevents broadcast of messages over devices lacking the encryption return canhear_range /obj/item/device/radio/intercom/process() if(((world.timeofday - last_tick) > 30) || ((world.timeofday - last_tick) < 0)) last_tick = world.timeofday if(!src.loc) on = 0 else var/area/A = get_area(src) if(!A) on = 0 else on = A.powered(EQUIP) // set "on" to the power status if(!on) icon_state = "intercom-p" else icon_state = "intercom" /obj/item/device/radio/intercom/Topic(href, href_list) if(..()) return 1 if(href_list["spec_freq"]) var freq = href_list["spec_freq"] if(has_channel_access(usr, freq)) set_frequency(text2num(freq)) . = 1 if(.) interact(usr) /obj/item/device/radio/intercom/locked var/locked_frequency /obj/item/device/radio/intercom/locked/set_frequency(var/frequency) if(frequency == locked_frequency) ..(locked_frequency) /obj/item/device/radio/intercom/locked/list_channels() return "" /obj/item/device/radio/intercom/locked/ai_private name = "\improper AI intercom" frequency = AI_FREQ /obj/item/device/radio/intercom/locked/confessional name = "confessional intercom" frequency = 1480