/datum/gm_action/dust name = "dust" departments = list(ROLE_ENGINEERING) chaotic = 10 reusable = TRUE /datum/gm_action/dust/announce() command_announcement.Announce("Debris resulting from activity on another nearby asteroid is approaching your colony.", "Dust Alert") /datum/gm_action/dust/get_weight() var/engineers = metric.count_people_in_department(ROLE_ENGINEERING) var/weight = 30 + (engineers * 25) return weight /datum/gm_action/dust/start() ..() dust_swarm("norm")