# GitHub action to autorender nanomaps outside the game # This kills off the awful verb we have that takes a full 50 seconds and hangs the whole server # The file names and locations are VERY important here # DO NOT EDIT THIS UNLESS YOU KNOW WHAT YOU ARE DOING # -aa name: 'Render Nanomaps' on: push: branches: - master paths: - 'maps/**' jobs: generate_maps: name: 'Generate NanoMaps' runs-on: ubuntu-18.04 steps: - name: Clone uses: actions/checkout@v2 - name: Branch run: | git fetch origin git branch -f nanomaps_generation git checkout nanomaps_generation git reset --hard origin/master - name: Ensure +x on github-actions directory run: chmod -R +x ./tools/github-actions - name: Generate Maps run: './tools/github-actions/nanomap-renderer-invoker.sh' - name: Commit Maps run: | git config --local user.email "action@github.com" git config --local user.name "NanoMap Generation" git add . git commit -m "NanoMap Auto-Update (`date`)" -a || true git push -f -u origin nanomaps_generation - name: Create Pull Request uses: repo-sync/pull-request@v2 with: source_branch: "nanomaps_generation" destination_branch: "master" pr_title: "Automatic NanoMap Update" pr_body: "This pull request updates the nanomap images to the latest version of the map." pr_label: "Infrastructure" pr_allow_empty: false github_token: ${{ secrets.GITHUB_TOKEN }}