//Hat Station 13 /obj/item/clothing/head/collectable name = "collectable hat" desc = "A rare collectable hat." /obj/item/clothing/head/collectable/petehat name = "ultra rare hat" desc = "an ultra rare hat. It commands a certain respect." icon_state = "petehat" sprite_sheets = list( SPECIES_TESHARI = 'icons/mob/species/seromi/head.dmi', SPECIES_VOX = 'icons/mob/species/vox/head.dmi' ) /obj/item/clothing/head/collectable/slime name = "collectable slime cap!" desc = "It just latches right in place!" icon_state = "headslime" body_parts_covered = 0 /obj/item/clothing/head/collectable/xenom name = "collectable xenomorph helmet!" desc = "Hiss hiss hiss!" icon_state = "xenom" item_state_slots = list(slot_r_hand_str = "xenos_helm", slot_l_hand_str = "xenos_helm") body_parts_covered = HEAD|FACE|EYES /obj/item/clothing/head/collectable/chef name = "collectable chef's hat" desc = "A rare Chef's Hat meant for hat collectors!" icon_state = "chefhat" /obj/item/clothing/head/collectable/paper name = "collectable paper hat" desc = "What looks like an ordinary paper hat, is actually a rare and valuable collector's edition paper hat. Keep away from water, fire and Librarians." icon_state = "paper" body_parts_covered = 0 drop_sound = 'sound/items/drop/paper.ogg' pickup_sound = 'sound/items/pickup/paper.ogg' /obj/item/clothing/head/collectable/tophat name = "collectable top hat" desc = "A top hat worn by only the most prestigious hat collectors." icon_state = "tophat" body_parts_covered = 0 /obj/item/clothing/head/collectable/captain name = "collectable site manager's hat" desc = "A Collectable Hat that'll make you look just like a real comdom!" icon_state = "captain" body_parts_covered = 0 /obj/item/clothing/head/collectable/police name = "collectable police officer's hat" desc = "A Collectable Police Officer's Hat. This hat emphasizes that you are THE LAW." icon_state = "policehelm" body_parts_covered = 0 /obj/item/clothing/head/collectable/beret name = "collectable beret" desc = "A Collectable red Beret. It smells faintly of Garlic." icon_state = "beret" body_parts_covered = 0 /obj/item/clothing/head/collectable/welding name = "collectable welding helmet" desc = "A Collectable Welding Helmet. Now with 80% less lead! Not for actual welding. Any welding done while wearing this Helmet is done so at the owner's own risk!" icon_state = "welding" body_parts_covered = HEAD|FACE|EYES /obj/item/clothing/head/collectable/slime name = "collectable slime hat" desc = "Just like a real Brain Slug!" icon_state = "headslime" item_state_slots = list(slot_r_hand_str = "greenbandana", slot_l_hand_str = "greenbandana") /obj/item/clothing/head/collectable/flatcap name = "collectable flat cap" desc = "A Collectible farmer's Flat Cap!" icon_state = "flat_cap" item_state_slots = list(slot_r_hand_str = "detective", slot_l_hand_str = "detective") /obj/item/clothing/head/collectable/pirate name = "collectable pirate hat" desc = "You'd make a great Dread Syndie Roberts!" icon_state = "pirate" body_parts_covered = 0 /obj/item/clothing/head/collectable/kitty name = "collectable kitty ears" desc = "The fur feels.....a bit too realistic." icon_state = "kitty" body_parts_covered = 0 /obj/item/clothing/head/collectable/rabbitears name = "collectable rabbit ears" desc = "Not as lucky as the feet!" icon_state = "bunny" body_parts_covered = 0 /obj/item/clothing/head/collectable/wizard name = "collectable wizard's hat" desc = "NOTE:Any magical powers gained from wearing this hat are purely coincidental." icon_state = "wizard" /obj/item/clothing/head/collectable/hardhat name = "collectable hard hat" desc = "WARNING! Offers no real protection, or luminosity, but it is damn fancy!" icon_state = "hardhat0_yellow" body_parts_covered = 0 /obj/item/clothing/head/collectable/HoS name = "collectable HoS hat" desc = "Now you can beat prisoners, set silly sentences and arrest for no reason too!" icon_state = "hoscap" body_parts_covered = 0 /obj/item/clothing/head/collectable/thunderdome name = "collectable Thunderdome helmet" desc = "Go Red! I mean Green! I mean Red! No Green!" icon_state = "thunderdome" /obj/item/clothing/head/collectable/swat name = "collectable SWAT helmet" desc = "Now you can be in the Deathsquad too!" icon_state = "swat"