/obj/item/clothing/head/hood/techpriest name = "techpriest hood" armor = list(melee = 20, bullet = 10, laser = 10, energy = 10, bomb = 25, bio = 50, rad = 25) // Armor versions here /obj/item/clothing/head/hood/galahad name = "galahad hood" armor = list(melee = 80, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 2 /obj/item/clothing/head/hood/lancelot name = "lancelot hood" armor = list(melee = 80, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 2 /obj/item/clothing/head/hood/robin name = "robin hood" armor = list(melee = 80, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 3 // Costume Versions Here /obj/item/clothing/head/hood/galahad_costume name = "galahad costume hood" /obj/item/clothing/head/hood/lancelot_costume name = "lancelot costume hood" /obj/item/clothing/head/hood/robin_costume name = "robin costume hood"