//SolGov uniform hats //Utility /obj/item/clothing/head/soft/solgov name = "\improper SolGov cap" desc = "It's a blue ballcap in Solar Confederate Government colors." icon_state = "solsoft" item_state_slots = list( slot_l_hand_str = "lightbluesoft", slot_r_hand_str = "lightbluesoft", ) /obj/item/clothing/head/soft/solgov/veteranhat name = "veteran hat" desc = "It's a tacky black ballcap bearing the yellow service ribbon of the Gaia Conflict." icon_state = "cap_veteran" /obj/item/clothing/head/soft/solgov/sifguard name = "\improper SifGuard cap" desc = "It's a black ballcap bearing a Sif Defense Force crest." icon_state = "expeditionsoft" item_state_slots = list( slot_l_hand_str = "blacksoft", slot_r_hand_str = "blacksoft", ) /obj/item/clothing/head/soft/solgov/sifguard/co name = "\improper SifGuard captain's cap" desc = "It's a black ballcap bearing the Sif Defense Force crest. The brim has gold trim." icon_state = "expeditioncomsoft" /obj/item/clothing/head/soft/solgov/fleet name = "fleet cap" desc = "It's a navy blue ballcap with a SCG Fleet crest." icon_state = "fleetsoft" item_state_slots = list( slot_l_hand_str = "darkbluesoft", slot_r_hand_str = "darkbluesoft", ) /obj/item/clothing/head/utility name = "utility cover" desc = "An eight-point utility cover." icon_state = "greyutility" item_state_slots = list( slot_l_hand_str = "helmet", slot_r_hand_str = "helmet", ) siemens_coefficient = 0.9 body_parts_covered = 0 /obj/item/clothing/head/utility/fleet name = "fleet utility cover" desc = "A navy blue utility cover bearing the crest of a SCG Fleet." icon_state = "navyutility" armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.7 /obj/item/clothing/head/utility/army name = "marine utility cover" desc = "A green utility cover bearing the crest of the SCG Marines." icon_state = "greenutility" armor = list(melee = 10, bullet = 0, laser = 10,energy = 0, bomb = 0, bio = 0, rad = 0) /obj/item/clothing/head/utility/army/tan name = "tan utility cover" desc = "A tan utility cover bearing the crest of the SCG Marines." icon_state = "tanutility" /obj/item/clothing/head/utility/army/urban name = "urban utility cover" desc = "A grey utility cover bearing the crest of the SCG Marines." icon_state = "greyutility" //Service /obj/item/clothing/head/service name = "service cover" desc = "A service uniform cover." icon_state = "greenwheelcap" item_state_slots = list( slot_l_hand_str = "helmet", slot_r_hand_str = "helmet", ) siemens_coefficient = 0.9 body_parts_covered = 0 /obj/item/clothing/head/service/sifguard name = "\improper SifGuard peaked cap" desc = "A peaked black uniform cap belonging to the Sif Defense Force Corps." icon_state = "ecdresscap" /obj/item/clothing/head/service/sifguard/command name = "\improper SifGuard officer's peaked cap" desc = "A peaked black uniform cap belonging to the Sif Defense Force. This one is trimmed in gold." icon_state = "ecdresscap_ofcr" /obj/item/clothing/head/service/sifguard/captain name = "\improper SifGuard captain's peaked cap" desc = "A gold-trimmed peaked black uniform cap belonging to a Captain of the Sif Defense Force." icon_state = "ecdresscap_capt" /obj/item/clothing/head/service/sifguard/senior_command name = "senior SifGuard officer's peaked cap" desc = "A peaked grey uniform cap belonging to the Sif Defense Force. This one is trimmed in gold and blue." icon_state = "greydresscap_senior" /obj/item/clothing/head/service/army name = "marine wheel cover" desc = "A green service uniform cover with an SCG Marine crest." icon_state = "greenwheelcap" /obj/item/clothing/head/service/army/command name = "marine officer's wheel cover" desc = "A green service uniform cover with an SCG Marine crest and gold stripe." icon_state = "greenwheelcap_com" /obj/item/clothing/head/service/army/garrison name = "marine garrison cap" desc = "A green garrison cap belonging to the SCG Marine." icon_state = "greengarrisoncap" /obj/item/clothing/head/service/army/garrison/command name = "marine officer's garrison cap" desc = "A green garrison cap belonging to the SCG Marine. This one has a gold pin." icon_state = "greengarrisoncap_com" /obj/item/clothing/head/service/army/campaign name = "campaign cover" desc = "A green campaign cover with an SCG Marine crest. Only found on the heads of Drill Sergeants." icon_state = "greendrill" //Dress /obj/item/clothing/head/dress name = "dress cover" desc = "A dress uniform cover." icon_state = "greenwheelcap" item_state_slots = list( slot_l_hand_str = "helmet", slot_r_hand_str = "helmet", ) siemens_coefficient = 0.9 body_parts_covered = 0 /obj/item/clothing/head/dress/fleet/garrison name = "fleet garrison cap" desc = "A white dress uniform cap. The classic sailor's choice." icon_state = "whitegarrisoncap" /obj/item/clothing/head/dress/fleet name = "fleet dress wheel cover" desc = "A white dress uniform cover. This one has an SCG Fleet crest." icon_state = "whitepeakcap" /obj/item/clothing/head/dress/fleet/command name = "fleet officer's dress wheel cover" desc = "A white dress uniform cover. This one has a gold stripe and an SCG Fleet crest." icon_state = "whitepeakcap_com" /obj/item/clothing/head/dress/army name = "marine dress wheel cover" desc = "A white dress uniform cover with an SCG Marine crest." icon_state = "whitewheelcap" /obj/item/clothing/head/dress/army/command name = "marine officer's dress wheel cover" desc = "A white dress uniform cover with an SCG Marine crest and gold stripe." icon_state = "whitewheelcap_com" //Berets /obj/item/clothing/head/beret/solgov name = "peacekeeper beret" desc = "A beret in Solar Confederate Government colors. For peacekeepers that are more inclined towards style than safety." icon_state = "beret_lightblue" /obj/item/clothing/head/beret/solgov/homeguard name = "home guard beret" desc = "A red beret denoting service in the Sol Home Guard. For personnel that are more inclined towards style than safety." icon_state = "beret_red" /obj/item/clothing/head/beret/solgov/gateway name = "gateway administration beret" desc = "An orange beret denoting service in the Gateway Administration. For personnel that are more inclined towards style than safety." icon_state = "beret_orange" /obj/item/clothing/head/beret/solgov/customs name = "customs and trade beret" desc = "A purple beret denoting service in the Customs and Trade Bureau. For personnel that are more inclined towards style than safety." icon_state = "beret_purpleyellow" /obj/item/clothing/head/beret/solgov/orbital name = "orbital assault beret" desc = "A blue beret denoting orbital assault training. For helljumpers that are more inclined towards style than safety." icon_state = "beret_blue" /obj/item/clothing/head/beret/solgov/research name = "government research beret" desc = "A green beret denoting service in the Bureau of Research. For explorers that are more inclined towards style than safety." icon_state = "beret_green" /obj/item/clothing/head/beret/solgov/health name = "health service beret" desc = "A white beret denoting service in the Interstellar Health Service. For medics that are more inclined towards style than safety." icon_state = "beret_white" /obj/item/clothing/head/beret/solgov/marcom name = "\improper MARSCOM beret" desc = "A red beret with a gold insignia, denoting service in the SCGDF Mars Central Command. For brass who are more inclined towards style than safety." icon_state = "beret_redgold" /obj/item/clothing/head/beret/solgov/stratcom name = "\improper STRATCOM beret" desc = "A grey beret with a silver insignia, denoting service in the SCGDF Strategic Command. For intelligence personnel who are more inclined towards style than safety." icon_state = "beret_graysilver" /obj/item/clothing/head/beret/solgov/diplomatic name = "diplomatic security beret" desc = "A tan beret denoting service in the SCG Marines Diplomatic Security Group. For security personnel who are more inclined towards style than safety." icon_state = "beret_tan" /obj/item/clothing/head/beret/solgov/borderguard name = "border security beret" desc = "A green beret with a silver emblem, denoting service in the Bureau of Border Security. For border guards who are more inclined towards style than safety." icon_state = "beret_greensilver" /obj/item/clothing/head/beret/solgov/sifguard name = "\improper SifGuard beret" desc = "A black beret belonging to the Sif Defense Force. For personnel that are more inclined towards style than safety." icon_state = "beret_black" /obj/item/clothing/head/beret/solgov/sifguard/security name = "\improper SifGuard security beret" desc = "A Sif Defense Force beret with a security crest. For personnel that are more inclined towards style than safety." icon_state = "beret_black_security" /obj/item/clothing/head/beret/solgov/sifguard/medical name = "\improper SifGuard medical beret" desc = "A Sif Defense Force beret with a medical crest. For personnel that are more inclined towards style than safety." icon_state = "beret_black_medical" /obj/item/clothing/head/beret/solgov/sifguard/engineering name = "\improper SifGuard engineering beret" desc = "A Sif Defense Force beret with an engineering crest. For personnel that are more inclined towards style than safety." icon_state = "beret_black_engineering" /obj/item/clothing/head/beret/solgov/sifguard/supply name = "\improper SifGuard supply beret" desc = "A Sif Defense Force beret with a supply crest. For personnel that are more inclined towards style than safety." icon_state = "beret_black_supply" /obj/item/clothing/head/beret/solgov/sifguard/service name = "\improper SifGuard service beret" desc = "An Sif Defense Force beret with a service crest. For personnel that are more inclined towards style than safety." icon_state = "beret_black_service" /obj/item/clothing/head/beret/solgov/sifguard/command name = "\improper SifGuard command beret" desc = "A Sif Defense Force beret with a command crest. For personnel that are more inclined towards style than safety." icon_state = "beret_black_command" /obj/item/clothing/head/beret/solgov/sifguard/branch name = "\improper Field Operations beret" desc = "An Sif Defense Force beret carrying insignia of the Field Operations section of the Sif Defense Force. For personnel that are more inclined towards style than safety." icon_state = "beret_black_fieldOps" /obj/item/clothing/head/beret/solgov/sifguard/branch/observatory name = "\improper Observatory beret" desc = "An Sif Defense Force beret carrying insignia of the Observatory section of the Sif Defense Force. For personnel that are more inclined towards style than safety." icon_state = "beret_black_observatory" /obj/item/clothing/head/beret/solgov/fleet name = "fleet beret" desc = "A navy blue beret belonging to the SCG Fleet. For personnel that are more inclined towards style than safety." icon_state = "beret_navy" /obj/item/clothing/head/beret/solgov/fleet/security name = "fleet security beret" desc = "An SCG Fleet beret with a security crest. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_security" /obj/item/clothing/head/beret/solgov/fleet/medical name = "fleet medical beret" desc = "An SCG Fleet beret with a medical crest. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_medical" /obj/item/clothing/head/beret/solgov/fleet/engineering name = "fleet engineering beret" desc = "An SCG Fleet with an engineering crest. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_engineering" /obj/item/clothing/head/beret/solgov/fleet/supply name = "fleet supply beret" desc = "An SCG Fleet beret with a supply crest. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_supply" /obj/item/clothing/head/beret/solgov/fleet/service name = "fleet service beret" desc = "An SCG Fleet beret with a service crest. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_service" /obj/item/clothing/head/beret/solgov/fleet/exploration name = "fleet exploration beret" desc = "An SCG Fleet beret with an exploration crest. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_exploration" /obj/item/clothing/head/beret/solgov/fleet/command name = "fleet command beret" desc = "An SCG Fleet beret with a command crest. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_command" /obj/item/clothing/head/beret/solgov/fleet/dress name = "fleet dress beret" desc = "A white SCG Fleet beret. For personnel that are more inclined towards style than safety." icon_state = "beret_whiterim" /obj/item/clothing/head/beret/solgov/fleet/dress/command name = "fleet officer's dress beret" desc = "A white SCG Fleet beret with a golden crest. For personnel that are more inclined towards style than safety." icon_state = "beret_whiterim_com" /obj/item/clothing/head/beret/solgov/fleet/branch name = "first fleet beret" desc = "An SCG Fleet beret carrying insignia of First Fleet, the Sol Guard, stationed in Sol. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_first" /obj/item/clothing/head/beret/solgov/fleet/branch/second name = "second fleet beret" desc = "An SCG Fleet beret carrying insignia of Second Fleet, the Home Guard, tasked with defense of Sol territories. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_second" /obj/item/clothing/head/beret/solgov/fleet/branch/third name = "third fleet beret" desc = "An SCG Fleet beret carrying insignia of Third Fleet, the Border Guard, guarding borders of Sol territory against Vox and pirates. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_third" /obj/item/clothing/head/beret/solgov/fleet/branch/fourth name = "fourth fleet beret" desc = "An SCG Fleet beret carrying insignia of Fourth Fleet, stationed on Skrell border. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_fourth" /obj/item/clothing/head/beret/solgov/fleet/branch/fifth name = "fifth fleet beret" desc = "An SCG Fleet beret carrying insignia of Fifth Fleet, the Quick Reaction Force, recently formed and outfited with last tech. For personnel that are more inclined towards style than safety." icon_state = "beret_navy_fifth" //ushanka /obj/item/clothing/head/ushanka/solgov name = "\improper SifGuard fur hat" desc = "An Sif Defense Force synthfur-lined hat for operating in cold environments." icon_state = "ecushankadown" //icon_state_up = "ecushankaup" /obj/item/clothing/head/ushanka/solgov/fleet name = "fleet fur hat" desc = "An SCG Fleet synthfur-lined hat for operating in cold environments." icon_state = "flushankadown" //icon_state_up = "flushankaup" /obj/item/clothing/head/ushanka/solgov/army name = "marine fur hat" desc = "An SCG Marine synthfur-lined hat for operating in cold environments." icon_state = "barushankadown" //icon_state_up = "barushankaup" /obj/item/clothing/head/ushanka/solgov/army/green name = "green marine fur hat" desc = "An SCG Marine synthfur-lined hat for operating in cold environments." icon_state = "arushankadown" //icon_state_up = "mcushankaup" //Terran /obj/item/clothing/head/terran/navy/service name = "ICCGN service cover" desc = "A service uniform cover, worn by low-ranking crew within the Independent Navy." icon_state = "terranservice" item_state = "terranservice" item_state_slots = list( slot_l_hand_str = "helmet", slot_r_hand_str = "helmet") body_parts_covered = 0 /obj/item/clothing/head/terran/navy/service/command name = "ICCGN command service cover" desc = "A service uniform cover, worn by high-ranking crew within the Independent Navy." icon_state = "terranservice_comm" item_state = "terranservice_comm"