//SolGov Uniform Suits /obj/item/clothing/suit/storage/solgov name = "master solgov jacket" icon = 'icons/obj/clothing/suits_solgov.dmi' icon_override = 'icons/mob/suit_solgov.dmi' //Service /obj/item/clothing/suit/storage/solgov/service name = "service jacket" desc = "A uniform service jacket, plain and undecorated." icon_state = "blackservice" item_state = "blackservice" item_state_slots = list(slot_r_hand_str = "suit_black", slot_l_hand_str = "suit_black") body_parts_covered = UPPER_TORSO|ARMS armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.9 flags_inv = HIDEHOLSTER //VOREStation Add - These obviously do. allowed = list(/obj/item/weapon/tank/emergency/oxygen,/obj/item/device/flashlight,/obj/item/weapon/pen,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter,/obj/item/device/taperecorder,/obj/item/device/analyzer,/obj/item/device/radio,/obj/item/taperoll) valid_accessory_slots = (ACCESSORY_SLOT_ARMBAND|ACCESSORY_SLOT_MEDAL|ACCESSORY_SLOT_INSIGNIA|ACCESSORY_SLOT_RANK|ACCESSORY_SLOT_DEPT) restricted_accessory_slots = (ACCESSORY_SLOT_ARMBAND) /obj/item/clothing/suit/storage/solgov/service/sifguard name = "\improper SifGuard jacket" desc = "A uniform service jacket belonging to the Sif Defense Force." icon_state = "ecservice_crew" /obj/item/clothing/suit/storage/solgov/service/sifguard/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/service) /obj/item/clothing/suit/storage/solgov/service/sifguard/medical/command icon_state = "ecservice_officer" /obj/item/clothing/suit/storage/solgov/service/sifguard/engineering starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/service) /obj/item/clothing/suit/storage/solgov/service/sifguard/engineering/command icon_state = "ecservice_officer" /obj/item/clothing/suit/storage/solgov/service/sifguard/supply starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/service) /obj/item/clothing/suit/storage/solgov/service/sifguard/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/service) /obj/item/clothing/suit/storage/solgov/service/sifguard/security/command icon_state = "ecservice_officer" /obj/item/clothing/suit/storage/solgov/service/sifguard/service starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/service) /obj/item/clothing/suit/storage/solgov/service/sifguard/service/command icon_state = "ecservice_officer" /obj/item/clothing/suit/storage/solgov/service/sifguard/exploration starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/service) /obj/item/clothing/suit/storage/solgov/service/sifguard/exploration/command icon_state = "ecservice_officer" /obj/item/clothing/suit/storage/solgov/service/sifguard/research starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/service) /obj/item/clothing/suit/storage/solgov/service/sifguard/research/command icon_state = "ecservice_officer" /obj/item/clothing/suit/storage/solgov/service/sifguard/command icon_state = "ecservice_officer" starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/service) /obj/item/clothing/suit/storage/solgov/service/fleet name = "fleet service jacket" desc = "A navy blue SCG Fleet service jacket." icon_state = "blueservice" item_state = "blueservice" /obj/item/clothing/suit/storage/solgov/service/fleet/snco name = "fleet SNCO service jacket" desc = "A navy blue SCG Fleet service jacket with silver cuffs." icon_state = "blueservice_snco" item_state = "blueservice_snco" /obj/item/clothing/suit/storage/solgov/service/fleet/officer name = "fleet officer's service jacket" desc = "A navy blue SCG Fleet dress jacket with silver accents." icon_state = "blueservice_off" item_state = "blueservice_off" /obj/item/clothing/suit/storage/solgov/service/fleet/command name = "fleet senior officer's service jacket" desc = "A navy blue SCG Fleet dress jacket with gold accents." icon_state = "blueservice_comm" item_state = "blueservice_comm" /obj/item/clothing/suit/storage/solgov/service/fleet/flag name = "fleet flag officer's service jacket" desc = "A navy blue SCG Fleet dress jacket with red accents." icon_state = "blueservice_flag" item_state = "blueservice_flag" /obj/item/clothing/suit/storage/solgov/service/army name = "marine coat" desc = "An SCG Marine service coat. Green and undecorated." icon_state = "greenservice" item_state = "greenservice" /obj/item/clothing/suit/storage/solgov/service/army/medical name = "marine medical jacket" desc = "An SCG Marine service coat. This one has blue markings." icon_state = "greenservice_med" item_state = "greenservice_med" /obj/item/clothing/suit/storage/solgov/service/army/medical/command name = "marine medical command jacket" desc = "An SCG Marine service coat. This one has blue and gold markings." icon_state = "greenservice_medcom" item_state = "greenservice_medcom" /obj/item/clothing/suit/storage/solgov/service/army/engineering name = "marine engineering jacket" desc = "An SCG Marine service coat. This one has orange markings." icon_state = "greenservice_eng" item_state = "greenservice_eng" /obj/item/clothing/suit/storage/solgov/service/army/engineering/command name = "marine engineering command jacket" desc = "An SCG Marine service coat. This one has orange and gold markings." icon_state = "greenservice_engcom" item_state = "greenservice_engcom" /obj/item/clothing/suit/storage/solgov/service/army/supply name = "marine supply jacket" desc = "An SCG Marine service coat. This one has brown markings." icon_state = "greenservice_sup" item_state = "greenservice_sup" /obj/item/clothing/suit/storage/solgov/service/army/security name = "marine security jacket" desc = "An SCG Marine service coat. This one has red markings." icon_state = "greenservice_sec" item_state = "greenservice_sec" /obj/item/clothing/suit/storage/solgov/service/army/security/command name = "marine security command jacket" desc = "An SCG Marine service coat. This one has red and gold markings." icon_state = "greenservice_seccom" item_state = "greenservice_seccom" /obj/item/clothing/suit/storage/solgov/service/army/service name = "marine service jacket" desc = "An SCG Marine service coat. This one has green markings." icon_state = "greenservice_srv" item_state = "greenservice_srv" /obj/item/clothing/suit/storage/solgov/service/army/service/command name = "marine service command jacket" desc = "An SCG Marine service coat. This one has green and gold markings." icon_state = "greenservice_srvcom" item_state = "greenservice_srvcom" /obj/item/clothing/suit/storage/solgov/service/army/exploration name = "marine exploration jacket" desc = "An SCG Marine service coat. This one has purple markings." icon_state = "greenservice_exp" item_state = "greenservice_exp" /obj/item/clothing/suit/storage/solgov/service/army/exploration/command name = "marine exploration command jacket" desc = "An SCG Marine service coat. This one has purple and gold markings." icon_state = "greenservice_expcom" item_state = "greenservice_expcom" /obj/item/clothing/suit/storage/solgov/service/army/command name = "marine command jacket" desc = "An SCG Marine Corps service coat. This one has gold markings." icon_state = "greenservice_com" item_state = "greenservice_com" //Dress - murder me with a gun why are these 3 different types /obj/item/clothing/suit/storage/solgov/dress name = "dress jacket" desc = "A uniform dress jacket, fancy." icon_state = "ecdress_xpl" item_state = "ecdress_xpl" body_parts_covered = UPPER_TORSO|ARMS armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.9 allowed = list(/obj/item/weapon/tank/emergency/oxygen,/obj/item/device/flashlight,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/device/radio,/obj/item/weapon/pen) valid_accessory_slots = (ACCESSORY_SLOT_MEDAL|ACCESSORY_SLOT_RANK) restricted_accessory_slots = (ACCESSORY_SLOT_ARMBAND) /obj/item/clothing/suit/storage/solgov/dress/sifguard name = "\improper SifGuard dress jacket" desc = "A silver and grey dress jacket belonging to the Sif Defense Force. Fashionable, for the 25th century at least." icon_state = "ecdress_xpl" item_state = "ecdress_xpl" /obj/item/clothing/suit/storage/solgov/dress/sifguard/senior name = "\improper SifGuard senior's dress coat" icon_state = "ecdress_sxpl" item_state = "ecdress_sxpl" /obj/item/clothing/suit/storage/solgov/dress/sifguard/chief name = "\improper SifGuard chief's dress coat" icon_state = "ecdress_cxpl" item_state = "ecdress_cxpl" /obj/item/clothing/suit/storage/solgov/dress/sifguard/command name = "\improper SifGuard officer's dress coat" desc = "A gold and black dress peacoat belonging to the Sif Defense Force. The height of fashion." icon_state = "ecdress_ofcr" item_state = "ecdress_ofcr" /obj/item/clothing/suit/storage/solgov/dress/sifguard/command/cdr name = "\improper SifGuard commander's dress coat" icon_state = "ecdress_cdr" item_state = "ecdress_cdr" /obj/item/clothing/suit/storage/solgov/dress/sifguard/command/capt name = "\improper SifGuard captain's dress coat" icon_state = "ecdress_capt" item_state = "ecdress_capt" /obj/item/clothing/suit/storage/solgov/dress/sifguard/command/adm name = "\improper SifGuard admiral's dress coat" icon_state = "ecdress_adm" item_state = "ecdress_adm" /obj/item/clothing/suit/storage/solgov/dress/fleet name = "fleet dress jacket" desc = "A navy blue SCG Fleet dress jacket. Don't get near pasta sauce or vox." icon_state = "whitedress" item_state = "whitedress" /obj/item/clothing/suit/storage/solgov/dress/fleet/snco name = "fleet dress SNCO jacket" desc = "A navy blue SCG Fleet dress jacket with silver cuffs. Don't get near pasta sauce or vox." icon_state = "whitedress_snco" item_state = "whitedress_snco" /obj/item/clothing/suit/storage/solgov/dress/fleet/officer name = "fleet officer's dress jacket" desc = "A navy blue SCG Fleet dress jacket with silver accents. Don't get near pasta sauce or vox." icon_state = "whitedress_off" item_state = "whitedress_off" /obj/item/clothing/suit/storage/solgov/dress/fleet/command name = "fleet senior officer's dress jacket" desc = "A navy blue SCG Fleet dress jacket with gold accents. Don't get near pasta sauce or vox." icon_state = "whitedress_comm" item_state = "whitedress_comm" /obj/item/clothing/suit/storage/solgov/dress/fleet/flag name = "fleet flag officer's dress jacket" desc = "A navy blue SCG Fleet dress jacket with red accents. Don't get near pasta sauce or vox." icon_state = "whitedress_flag" item_state = "whitedress_flag" /obj/item/clothing/suit/dress/solgov name = "dress jacket" desc = "A uniform dress jacket, fancy." icon_state = "blackdress" item_state = "blackdress" icon = 'icons/obj/clothing/suits_solgov.dmi' icon_override = 'icons/mob/suit_solgov.dmi' body_parts_covered = UPPER_TORSO|ARMS armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.9 allowed = list(/obj/item/weapon/tank/emergency,/obj/item/device/flashlight,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/device/radio,/obj/item/weapon/pen) valid_accessory_slots = (ACCESSORY_SLOT_MEDAL|ACCESSORY_SLOT_RANK) /obj/item/clothing/suit/dress/solgov/fleet/sailor name = "fleet dress overwear" desc = "A navy blue SCG Fleet dress suit. Almost looks like a school-girl outfit." icon_state = "sailordress" item_state = "whitedress" /obj/item/clothing/suit/dress/solgov/army name = "marine dress jacket" desc = "A tailored black SCG Marines dress jacket with red trim. So sexy it hurts." icon_state = "blackdress" item_state = "blackdress" /obj/item/clothing/suit/dress/solgov/army/command name = "marine officer's dress jacket" desc = "A tailored black SCG Marines dress jacket with gold trim. Smells like ceremony." icon_state = "blackdress_com" item_state = "blackdress_com" //Misc /obj/item/clothing/suit/storage/hooded/wintercoat/solgov name = "\improper SifGuard winter coat" icon_state = "coatec" icon = 'icons/obj/clothing/suits_solgov.dmi' icon_override = 'icons/mob/suit_solgov.dmi' armor = list(melee = 25, bullet = 10, laser = 5, energy = 10, bomb = 20, bio = 0, rad = 10) valid_accessory_slots = (ACCESSORY_SLOT_INSIGNIA|ACCESSORY_SLOT_RANK) /obj/item/clothing/suit/storage/hooded/wintercoat/solgov/army name = "marine winter coat" icon_state = "coatar" armor = list(melee = 30, bullet = 10, laser = 10, energy = 15, bomb = 20, bio = 0, rad = 0) valid_accessory_slots = (ACCESSORY_SLOT_INSIGNIA|ACCESSORY_SLOT_RANK) /obj/item/clothing/suit/storage/hooded/wintercoat/solgov/fleet name = "fleet winter coat" icon_state = "coatfl" armor = list(melee = 20, bullet = 10, laser = 10, energy = 20, bomb = 20, bio = 0, rad = 10) valid_accessory_slots = (ACCESSORY_SLOT_INSIGNIA) /obj/item/clothing/suit/storage/toggle/dress name = "clasped dress jacket" desc = "A uniform dress jacket with gold toggles." icon_state = "whitedress" item_state = "labcoat" blood_overlay_type = "coat" /obj/item/clothing/suit/storage/toggle/dress/fleet name = "fleet dress jacket" desc = "A crisp white SCG Fleet dress jacket with blue and gold accents. Don't get near pasta sauce or vox." /obj/item/clothing/suit/storage/toggle/dress/fleet/command name = "fleet command dress jacket" desc = "A crisp white SCG Fleet dress jacket dripping with gold accents. So bright it's blinding." icon_state = "whitedress_com" item_state = "labcoat" blood_overlay_type = "coat" /obj/item/clothing/suit/storage/marshal_jacket name = "colonial marshal jacket" desc = "A black synthleather jacket. The word 'MARSHAL' is stenciled onto the back in gold lettering." icon_state = "marshal_jacket" item_state_slots = list(slot_r_hand_str = "suit_black", slot_l_hand_str = "suit_black") body_parts_covered = UPPER_TORSO|ARMS //Terrans //Service /obj/item/clothing/suit/storage/terran/service/navy name = "ICCGN coat" desc = "A ICCG Navy service coat. Black and undecorated." icon_state = "terranservice" item_state = "terranservice" icon = 'icons/obj/clothing/suits_solgov.dmi' icon_override = 'icons/mob/suit_solgov.dmi' /obj/item/clothing/suit/storage/terran/service/navy/command name = "indie command coat" desc = "An ICCG Navy service command coat. White and undecorated." icon_state = "terranservice_comm" item_state = "terranservice_comm" //Dress /obj/item/clothing/suit/dress/terran name = "dress jacket" desc = "A uniform dress jacket, fancy." icon_state = "terrandress" item_state = "terrandress" icon = 'icons/obj/clothing/suits_solgov.dmi' icon_override = 'icons/mob/suit_solgov.dmi' body_parts_covered = UPPER_TORSO|ARMS armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.9 allowed = list(/obj/item/weapon/tank/emergency,/obj/item/device/flashlight,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/device/radio,/obj/item/weapon/pen) valid_accessory_slots = (ACCESSORY_SLOT_MEDAL|ACCESSORY_SLOT_RANK) /obj/item/clothing/suit/dress/terran/navy name = "ICCGN dress cloak" desc = "A black ICCG Navy dress cloak with red detailing. So sexy it hurts." icon_state = "terrandress" item_state = "terrandress" /obj/item/clothing/suit/dress/terran/navy/officer name = "ICCGN officer's dress cloak" desc = "A black ICCG Navy dress cloak with gold detailing. Smells like ceremony." icon_state = "terrandress_off" item_state = "terrandress_off" /obj/item/clothing/suit/dress/terran/navy/command name = "ICCGN command dress cloak" desc = "A black ICCG Navy dress cloak with royal detailing. Smells like ceremony." icon_state = "terrandress_comm" item_state = "terrandress_comm"