//SolGov Uniforms //Master /obj/item/clothing/under/solgov name = "master solgov uniform" desc = "You shouldn't be seeing this." icon = 'icons/obj/clothing/uniforms_solgov.dmi' item_icons = list(slot_w_uniform_str = 'icons/mob/uniform_solgov.dmi') rolled_down = 0 rolled_sleeves = 0 armor = list(melee = 5, bullet = 0, laser = 5, energy = 5, bomb = 0, bio = 5, rad = 5) siemens_coefficient = 0.8 //PT /obj/item/clothing/under/solgov/pt name = "pt uniform" desc = "Shorts! Shirt! Miami! Sexy!" icon_state = "miami" worn_state = "miami" armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.9 body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/solgov/pt/sifguard name = "\improper SifGuard pt uniform" desc = "A baggy shirt bearing the seal of the Sif Defense Force and some dorky looking blue shorts." icon_state = "expeditionpt" worn_state = "expeditionpt" /obj/item/clothing/under/solgov/pt/fleet name = "fleet pt uniform" desc = "A pair of black shorts and two tank tops, seems impractical. Looks good though." icon_state = "fleetpt" worn_state = "fleetpt" /obj/item/clothing/under/solgov/pt/army name = "marine pt uniform" desc = "Does NOT leave much to the imagination." icon_state = "armypt" worn_state = "armypt" //Utility //These are just colored /obj/item/clothing/under/utility name = "utility uniform" desc = "A comfortable turtleneck and black utility trousers." icon_state = "blackutility" worn_state = "blackutility" rolled_sleeves = 0 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.9 /obj/item/clothing/under/utility/blue name = "utility uniform" desc = "A comfortable blue utility jumpsuit." icon_state = "navyutility" worn_state = "navyutility" /obj/item/clothing/under/utility/grey name = "utility uniform" desc = "A comfortable grey utility jumpsuit." icon_state = "greyutility" worn_state = "greyutility" //Here's the real ones /obj/item/clothing/under/solgov/utility/sifguard name = "\improper SifGuard uniform" desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim." icon_state = "blackutility_crew" worn_state = "blackutility_crew" armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 10) /obj/item/clothing/under/solgov/utility/sifguard_skirt name = "\improper SifGuard skirt" desc = "A black turtleneck and skirt, the elusive ladies' uniform of the Sif Defense Force." icon_state = "blackservicefem" worn_state = "blackservicefem" /obj/item/clothing/under/solgov/utility/sifguard_skirt/officer name = "\improper SifGuard officer skirt" desc = "A black turtleneck and skirt, the elusive ladies' uniform of the Sif Defense Force. This one has gold trim." icon_state = "blackservicefem_com" worn_state = "blackservicefem_com" /obj/item/clothing/under/solgov/utility/sifguard/command starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command) /obj/item/clothing/under/solgov/utility/sifguard/engineering starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering) /obj/item/clothing/under/solgov/utility/sifguard/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security) /obj/item/clothing/under/solgov/utility/sifguard/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical) /obj/item/clothing/under/solgov/utility/sifguard/supply starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply) /obj/item/clothing/under/solgov/utility/sifguard/service starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service) /obj/item/clothing/under/solgov/utility/sifguard/exploration starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration) /obj/item/clothing/under/solgov/utility/sifguard/research starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research) /obj/item/clothing/under/solgov/utility/sifguard/officer name = "\improper Sifguard officer's uniform" desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim." icon_state = "blackutility_com" worn_state = "blackutility_com" /obj/item/clothing/under/solgov/utility/sifguard/officer/command starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command) /obj/item/clothing/under/solgov/utility/sifguard/officer/engineering starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering) /obj/item/clothing/under/solgov/utility/sifguard/officer/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security) /obj/item/clothing/under/solgov/utility/sifguard/officer/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical) /obj/item/clothing/under/solgov/utility/sifguard/officer/supply starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply) /obj/item/clothing/under/solgov/utility/sifguard/officer/service starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service) /obj/item/clothing/under/solgov/utility/sifguard/officer/exploration starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration) /obj/item/clothing/under/solgov/utility/sifguard/officer/research starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research) /obj/item/clothing/under/solgov/utility/fleet name = "fleet coveralls" desc = "The utility uniform of the SCG Fleet, made from an insulated material." icon_state = "navyutility" worn_state = "navyutility" armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 0.7 /obj/item/clothing/under/solgov/utility/fleet/command starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/fleet) /obj/item/clothing/under/solgov/utility/fleet/command/pilot starting_accessories = list(/obj/item/clothing/accessory/solgov/specialty/pilot) /obj/item/clothing/under/solgov/utility/fleet/engineering starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/fleet) /obj/item/clothing/under/solgov/utility/fleet/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/fleet) /obj/item/clothing/under/solgov/utility/fleet/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/fleet) /obj/item/clothing/under/solgov/utility/fleet/supply starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/fleet) /obj/item/clothing/under/solgov/utility/fleet/service starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/fleet) /obj/item/clothing/under/solgov/utility/fleet/exploration starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/fleet) /obj/item/clothing/under/solgov/utility/fleet/combat name = "fleet fatigues" desc = "Alternative utility uniform of the SCG Fleet, for when coveralls are impractical." icon_state = "navycombat" worn_state = "navycombat" /obj/item/clothing/under/solgov/utility/fleet/combat/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/fleet) /obj/item/clothing/under/solgov/utility/fleet/combat/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/fleet, /obj/item/clothing/accessory/armband/medblue) /obj/item/clothing/under/solgov/utility/fleet/combat/command starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/fleet) /obj/item/clothing/under/solgov/utility/fleet/combat/exploration starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/fleet) /obj/item/clothing/under/solgov/utility/fleet/officer name = "fleet officer's coveralls" desc = "Alternative utility uniform of the SCG Fleet, for officers." icon_state = "navyutilityoff" worn_state = "navyutilityoff" /obj/item/clothing/under/solgov/utility/fleet/officer/command starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/fleet) /obj/item/clothing/under/solgov/utility/fleet/officer/engineering starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/fleet) /obj/item/clothing/under/solgov/utility/fleet/officer/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/fleet) /obj/item/clothing/under/solgov/utility/fleet/officer/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/fleet) /obj/item/clothing/under/solgov/utility/army name = "marine fatigues" desc = "The utility uniform of the SCG Marines, made from durable material." icon_state = "greenutility" worn_state = "greenutility" //obj/item/clothing/under/solgov/utility/army/command starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/army) /obj/item/clothing/under/solgov/utility/army/engineering starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/army) /obj/item/clothing/under/solgov/utility/army/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/army) /obj/item/clothing/under/solgov/utility/army/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/army) /obj/item/clothing/under/solgov/utility/army/medical/banded starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/army, /obj/item/clothing/accessory/armband/medblue) /obj/item/clothing/under/solgov/utility/army/supply starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/army) /obj/item/clothing/under/solgov/utility/army/service starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/army) /obj/item/clothing/under/solgov/utility/army/exploration starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/army) /obj/item/clothing/under/solgov/utility/army/urban name = "urban fatigues" desc = "An urban version of the SCG Marines utility uniform, made from durable material." icon_state = "greyutility" worn_state = "greyutility" /obj/item/clothing/under/solgov/utility/army/tan name = "tan fatigues" desc = "A tan version of the SCG Marines utility uniform, made from durable material." icon_state = "tanutility" worn_state = "tanutility" //Service /obj/item/clothing/under/solgov/service name = "service uniform" desc = "A service uniform of some kind." icon_state = "whiteservice" worn_state = "whiteservice" armor = list(melee = 5, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 5, rad = 0) siemens_coefficient = 0.9 siemens_coefficient = 0.9 /obj/item/clothing/under/solgov/service/sifguard name = "\improper SifGuard service uniform" desc = "The service uniform of the Sif Defense Force in silver trim." icon_state = "greydress" worn_state = "greydress" /obj/item/clothing/under/solgov/service/sifguard/command starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper) /obj/item/clothing/under/solgov/service/sifguard/engineering starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper) /obj/item/clothing/under/solgov/service/sifguard/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper) /obj/item/clothing/under/solgov/service/sifguard/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper) /obj/item/clothing/under/solgov/service/sifguard/supply starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper) /obj/item/clothing/under/solgov/service/sifguard/service starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper) /obj/item/clothing/under/solgov/service/sifguard/exploration starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper) /obj/item/clothing/under/solgov/service/sifguard/research starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper) /obj/item/clothing/under/solgov/service/sifguard/skirt name = "\improper SifGuard service skirt" desc = "A feminine version of the Sif Defense Force service uniform in silver trim." icon_state = "greydressfem" worn_state = "greydressfem" /obj/item/clothing/under/solgov/service/sifguard/skirt/command starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper) /obj/item/clothing/under/solgov/service/sifguard/skirt/engineering starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper) /obj/item/clothing/under/solgov/service/sifguard/skirt/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper) /obj/item/clothing/under/solgov/service/sifguard/skirt/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper) /obj/item/clothing/under/solgov/service/sifguard/skirt/supply starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper) /obj/item/clothing/under/solgov/service/sifguard/skirt/service starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper) /obj/item/clothing/under/solgov/service/sifguard/skirt/exploration starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper) /obj/item/clothing/under/solgov/service/sifguard/skirt/research starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper) /obj/item/clothing/under/solgov/service/sifguard/command name = "\improper SifGuard officer's service uniform" desc = "The service uniform of the Sif Defense Force in gold trim." icon_state = "greydress_com" worn_state = "greydress_com" /obj/item/clothing/under/solgov/service/sifguard/command/command starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/engineering starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/supply starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/service starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/exploration starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/research starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/skirt name = "\improper SifGuard officer's service skirt" desc = "A feminine version of the Sif Defense Force service uniform in gold trim." icon_state = "greydressfem_com" worn_state = "greydressfem_com" /obj/item/clothing/under/solgov/service/sifguard/command/skirt/command starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/skirt/engineering starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/skirt/security starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/skirt/medical starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/skirt/supply starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/skirt/service starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/skirt/exploration starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper) /obj/item/clothing/under/solgov/service/sifguard/command/skirt/research starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper) /obj/item/clothing/under/solgov/service/fleet name = "fleet service uniform" desc = "The service uniform of the SCG Fleet, made from immaculate white fabric." icon_state = "whiteservice" worn_state = "whiteservice" starting_accessories = list(/obj/item/clothing/accessory/tie/navy) /obj/item/clothing/under/solgov/service/fleet/skirt name = "fleet service skirt" desc = "The service uniform skirt of the SCG Fleet, made from immaculate white fabric." icon_state = "whiteservicefem" worn_state = "whiteservicefem" /obj/item/clothing/under/solgov/service/army name = "marine service uniform" desc = "The service uniform of the SCG Marines. Slimming." icon_state = "greenservice" worn_state = "greenservice" starting_accessories = list(/obj/item/clothing/accessory/tie/darkgreen) /obj/item/clothing/under/solgov/service/army/skirt name = "marine service skirt" desc = "The service uniform skirt of the SCG Marines. Slimming." icon_state = "greenservicefem" worn_state = "greenservicefem" /obj/item/clothing/under/solgov/service/army/command name = "marine officer's service uniform" desc = "The service uniform of the SCG Marines. Slimming and stylish." icon_state = "greenservice_com" worn_state = "greenservice_com" starting_accessories = list(/obj/item/clothing/accessory/tie/darkgreen) /obj/item/clothing/under/solgov/service/army/command/skirt name = "marine officer's service skirt" desc = "The service uniform skirt of the SCG Marines. Slimming and stylish." icon_state = "greenservicefem_com" worn_state = "greenservicefem_com" //Dress /obj/item/clothing/under/solgov/mildress name = "dress uniform" desc = "A dress uniform of some kind." icon_state = "greydress" worn_state = "greydress" /obj/item/clothing/under/solgov/mildress/army name = "marine dress uniform" desc = "The dress uniform of the SCG Marines, class given form." icon_state = "blackdress" worn_state = "blackdress" /obj/item/clothing/under/solgov/mildress/army/skirt name = "marine dress skirt" desc = "A feminine version of the SCG Marines dress uniform, class given form." icon_state = "blackdressfem" worn_state = "blackdressfem" /obj/item/clothing/under/solgov/mildress/army/command name = "marine officer's dress uniform" desc = "The dress uniform of the SCG Marines, even classier in gold." icon_state = "blackdress" worn_state = "blackdress_com" /obj/item/clothing/under/solgov/mildress/army/command/skirt name = "marine officer's dress skirt" desc = "A feminine version of the SCG Marines dress uniform, even classier in gold." icon_state = "blackdressfem" worn_state = "blackdressfem_com" //Misc /obj/item/clothing/under/hazard name = "hazard jumpsuit" desc = "A high visibility jumpsuit made from heat and radiation resistant materials." icon_state = "hazard" worn_state = "hazard" siemens_coefficient = 0.8 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 20, bio = 0, rad = 20) max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE /obj/item/clothing/under/sterile name = "sterile jumpsuit" desc = "A sterile white jumpsuit with medical markings. Protects against all manner of biohazards." icon_state = "sterile" worn_state = "sterile" permeability_coefficient = 0.50 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 30, rad = 0) //Terrans /obj/item/clothing/under/terran name = "master ICCGN uniform" desc = "You shouldn't be seeing this." icon = 'icons/obj/clothing/uniforms_solgov.dmi' item_icons = list(slot_w_uniform_str = 'icons/mob/uniform_solgov.dmi') armor = list(melee = 5, bullet = 0, laser = 5, energy = 5, bomb = 0, bio = 5, rad = 5) siemens_coefficient = 0.8 /obj/item/clothing/under/terran/navy/utility name = "ICCGN utility uniform" desc = "A comfortable black utility jumpsuit. Worn by the ICCG Navy." icon_state = "terranutility" worn_state = "terranutility" /obj/item/clothing/under/terran/navy/service name = "ICCGN service uniform" desc = "The service uniform of the ICCG Navy, for low-ranking crew." icon_state = "terranservice" worn_state = "terranservice" armor = list(melee = 5, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 5, rad = 0) siemens_coefficient = 0.9 /obj/item/clothing/under/terran/navy/service/command name = "ICCGN command service uniform" desc = "The service uniform of the ICCG Navy, for high-ranking crew." icon_state = "terranservice_comm" worn_state = "terranservice_comm"