//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "aa" = ( /turf/template_noop, /area/submap/lonehome) "ab" = ( /turf/simulated/floor/outdoors/dirt, /area/submap/lonehome) "ac" = ( /obj/structure/flora/tree/sif, /turf/template_noop, /area/submap/lonehome) "ad" = ( /turf/simulated/wall/wood, /area/submap/lonehome) "ae" = ( /obj/structure/simple_door/wood, /turf/simulated/floor/wood, /area/submap/lonehome) "af" = ( /obj/structure/loot_pile/maint/trash, /turf/template_noop, /area/submap/lonehome) "ag" = ( /obj/structure/girder, /turf/simulated/floor, /area/submap/lonehome) "ah" = ( /obj/machinery/button/windowtint{ id = "h_living" }, /turf/simulated/wall/wood, /area/submap/lonehome) "ai" = ( /obj/structure/coatrack, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood, /area/submap/lonehome) "aj" = ( /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood/broken, /area/submap/lonehome) "ak" = ( /obj/machinery/space_heater, /turf/simulated/floor/wood, /area/submap/lonehome) "al" = ( /obj/structure/closet/secure_closet/freezer/fridge, /obj/random/meat, /obj/random/meat, /obj/random/meat, /obj/random/meat, /obj/random/meat, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "am" = ( /obj/machinery/appliance/cooker/oven, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "an" = ( /obj/structure/table/marble, /obj/machinery/light{ dir = 1 }, /obj/machinery/microwave, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "ao" = ( /obj/structure/table/marble, /obj/machinery/chemical_dispenser/bar_alc/full, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "ap" = ( /obj/structure/table/bench/marble, /obj/structure/window/reinforced/polarized{ dir = 8; id = "h_living" }, /turf/simulated/floor/wood, /area/submap/lonehome) "aq" = ( /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood, /area/submap/lonehome) "ar" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood, /area/submap/lonehome) "as" = ( /turf/simulated/floor/wood/broken, /area/submap/lonehome) "at" = ( /turf/simulated/floor/wood, /area/submap/lonehome) "au" = ( /obj/item/device/tape, /obj/structure/table/wooden_reinforced, /turf/simulated/floor/wood, /area/submap/lonehome) "av" = ( /obj/item/weapon/extinguisher{ pixel_x = 8; pixel_y = 1 }, /obj/random/maintenance/medical, /obj/random/maintenance/medical, /obj/random/maintenance/medical, /obj/random/medical/lite, /obj/random/medical/lite, /obj/structure/mopbucket{ pixel_x = -8; pixel_y = -4 }, /obj/item/weapon/mop, /obj/item/device/multitool, /obj/item/device/flashlight{ pixel_x = 2; pixel_y = 2 }, /obj/random/unidentified_medicine, /obj/random/unidentified_medicine, /obj/random/unidentified_medicine, /obj/structure/table/steel, /turf/simulated/floor/tiled, /area/submap/lonehome) "aw" = ( /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "ax" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "ay" = ( /obj/item/clothing/suit/storage/apron/white, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "az" = ( /obj/structure/window/reinforced/tinted/frosted{ dir = 8 }, /obj/item/weapon/storage/box/glasses/square{ pixel_y = -2 }, /obj/item/weapon/storage/box/glass_extras/sticks{ pixel_y = 4 }, /obj/item/weapon/storage/box/glass_extras/straws{ pixel_y = 7 }, /obj/item/weapon/packageWrap, /obj/structure/curtain/open/bed, /obj/item/weapon/material/kitchen/utensil/fork, /obj/item/weapon/material/kitchen/utensil/fork, /obj/item/weapon/material/kitchen/utensil/spoon{ pixel_x = 2 }, /obj/item/weapon/material/kitchen/utensil/spoon{ pixel_x = 2 }, /obj/structure/table/rack, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "aA" = ( /obj/machinery/button/windowtint{ id = "h_kitchen" }, /obj/item/weapon/storage/box/donkpockets, /obj/item/weapon/storage/box/condimentbottles, /obj/item/weapon/reagent_containers/food/condiment/sugar, /obj/structure/curtain/open/bed, /obj/structure/table/rack, /obj/structure/window/reinforced/polarized{ dir = 4; id = "h_kitchen" }, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "aB" = ( /obj/structure/window/reinforced{ dir = 4; health = 1e+006 }, /turf/template_noop, /area/submap/lonehome) "aC" = ( /obj/structure/window/reinforced/polarized{ dir = 8; id = "h_living" }, /obj/structure/bed/chair/sofa/black/corner{ dir = 1 }, /turf/simulated/floor/wood, /area/submap/lonehome) "aD" = ( /obj/structure/bed/chair/sofa/black, /turf/simulated/floor/wood, /area/submap/lonehome) "aE" = ( /obj/structure/bed/chair/sofa/black/left, /turf/simulated/floor/wood, /area/submap/lonehome) "aF" = ( /obj/random/trash, /turf/simulated/floor/wood, /area/submap/lonehome) "aG" = ( /obj/structure/table/marble, /obj/item/weapon/material/knife/butch, /obj/item/weapon/material/kitchen/rollingpin, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "aH" = ( /obj/structure/table/marble, /obj/item/weapon/material/kitchen/utensil/spoon, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "aI" = ( /obj/structure/table/marble, /obj/item/weapon/material/sharpeningkit, /obj/item/weapon/reagent_containers/dropper, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "aJ" = ( /turf/simulated/floor/tiled/white, /area/submap/lonehome) "aK" = ( /obj/machinery/button/windowtint{ id = "h_kitchen" }, /obj/item/weapon/reagent_containers/food/condiment/enzyme, /obj/structure/window/reinforced/polarized{ dir = 4; id = "h_kitchen" }, /turf/simulated/floor/tiled/white, /area/submap/lonehome) "aL" = ( /obj/structure/window/reinforced{ dir = 8; health = 1e+006 }, /obj/item/weapon/material/shard, /turf/simulated/floor/outdoors/dirt, /area/submap/lonehome) "aM" = ( /obj/item/weapon/material/shard, /turf/template_noop, /area/submap/lonehome) "aN" = ( /obj/item/weapon/material/shard, /obj/item/weapon/material/shard{ pixel_x = 5; pixel_y = 3 }, /turf/simulated/floor/outdoors/dirt, /area/submap/lonehome) "aO" = ( /obj/structure/window/reinforced/polarized{ dir = 8; id = "h_living" }, /obj/structure/bed/chair/sofa/black{ dir = 4 }, /turf/simulated/floor/wood, /area/submap/lonehome) "aP" = ( /obj/structure/table/bench/glass, /turf/simulated/floor/carpet/sblucarpet, /area/submap/lonehome) "aQ" = ( /turf/simulated/floor/carpet/sblucarpet, /area/submap/lonehome) "aR" = ( /obj/random/junk, /turf/simulated/floor/carpet/sblucarpet, /area/submap/lonehome) "aS" = ( /obj/random/junk, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood, /area/submap/lonehome) "aT" = ( /obj/item/weapon/material/kitchen/utensil/fork, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood, /area/submap/lonehome) "aU" = ( /obj/structure/bed/chair/wood, /turf/simulated/floor/wood, /area/submap/lonehome) "aV" = ( /obj/structure/bed/chair/wood, /obj/machinery/button/windowtint{ id = "h_kitchen" }, /obj/structure/window/reinforced/polarized{ dir = 4; id = "h_kitchen" }, /turf/simulated/floor/wood, /area/submap/lonehome) "aW" = ( /obj/item/weapon/material/shard{ pixel_x = 6 }, /obj/item/weapon/material/shard, /turf/simulated/floor/outdoors/dirt, /area/submap/lonehome) "aX" = ( /obj/item/weapon/material/shard, /turf/simulated/floor/outdoors/dirt, /area/submap/lonehome) "aY" = ( /obj/structure/window/reinforced{ dir = 4; health = 1e+006 }, /turf/simulated/floor/outdoors/dirt, /area/submap/lonehome) "aZ" = ( /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/carpet/sblucarpet, /area/submap/lonehome) "ba" = ( /obj/machinery/light{ dir = 4 }, /turf/simulated/floor/wood, /area/submap/lonehome) "bb" = ( /obj/machinery/light{ dir = 8 }, /turf/simulated/floor/wood, /area/submap/lonehome) "bc" = ( /obj/item/stack/cable_coil, /turf/simulated/floor/wood/broken, /area/submap/lonehome) "bd" = ( /obj/item/trash/plate, /obj/item/weapon/reagent_containers/food/condiment/small/saltshaker, /obj/structure/table/sifwooden_reinforced, /turf/simulated/floor/wood, /area/submap/lonehome) "be" = ( /obj/machinery/button/windowtint{ id = "h_kitchen" }, /obj/item/weapon/material/kitchen/utensil/spoon{ pixel_x = 2 }, /obj/structure/table/sifwooden_reinforced, /obj/structure/window/reinforced/polarized{ dir = 4; id = "h_kitchen" }, /turf/simulated/floor/wood, /area/submap/lonehome) "bf" = ( /obj/structure/window/reinforced{ dir = 8; health = 1e+006 }, /turf/simulated/floor/outdoors/dirt, /area/submap/lonehome) "bg" = ( /obj/structure/window/reinforced/polarized{ dir = 8; id = "h_living" }, /obj/structure/bed/chair/sofa/black/corner{ dir = 4 }, /turf/simulated/floor/wood, /area/submap/lonehome) "bh" = ( /obj/structure/bed/chair/sofa/black{ dir = 1 }, /turf/simulated/floor/wood, /area/submap/lonehome) "bi" = ( /obj/structure/bed/chair/sofa/black/right{ dir = 1 }, /turf/simulated/floor/wood, /area/submap/lonehome) "bj" = ( /obj/item/weapon/module/power_control, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood, /area/submap/lonehome) "bk" = ( /obj/structure/flora/pottedplant/bamboo{ pixel_y = 12 }, /obj/structure/table/bench/wooden, /turf/simulated/floor/wood, /area/submap/lonehome) "bl" = ( /obj/item/weapon/material/shard, /obj/item/weapon/material/shard{ pixel_x = 5; pixel_y = 10 }, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood, /area/submap/lonehome) "bm" = ( /obj/structure/window/reinforced{ dir = 8; health = 1e+006 }, /obj/structure/flora/pottedplant/fern{ pixel_y = 12 }, /obj/structure/table/bench/wooden, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood, /area/submap/lonehome) "bn" = ( /obj/item/weapon/reagent_containers/food/condiment/small/sugar, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood/broken, /area/submap/lonehome) "bo" = ( /obj/item/weapon/material/kitchen/utensil/fork, /obj/random/trash, /turf/simulated/floor/wood, /area/submap/lonehome) "bp" = ( /obj/item/weapon/reagent_containers/food/snacks/ghostmuffin/poison, /obj/structure/table/sifwooden_reinforced, /turf/simulated/floor/wood, /area/submap/lonehome) "bq" = ( /obj/machinery/button/windowtint{ id = "h_kitchen" }, /obj/item/trash/plate, /obj/structure/table/sifwooden_reinforced, /obj/structure/window/reinforced/polarized{ dir = 4; id = "h_kitchen" }, /turf/simulated/floor/wood, /area/submap/lonehome) "br" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood/broken, /area/submap/lonehome) "bs" = ( /obj/item/weapon/pen, /turf/simulated/floor/wood, /area/submap/lonehome) "bt" = ( /obj/item/weapon/material/kitchen/utensil/spoon{ pixel_x = 2 }, /turf/simulated/floor/wood, /area/submap/lonehome) "bu" = ( /obj/item/weapon/reagent_containers/food/condiment/small/peppermill, /obj/item/weapon/pen, /turf/simulated/floor/wood, /area/submap/lonehome) "bv" = ( /obj/structure/bed/chair/wood{ dir = 1 }, /turf/simulated/floor/wood, /area/submap/lonehome) "bw" = ( /obj/structure/bed/chair/wood{ dir = 1 }, /obj/structure/window/reinforced/polarized{ dir = 4; id = "h_kitchen" }, /turf/simulated/floor/wood, /area/submap/lonehome) "bx" = ( /obj/structure/window/reinforced{ dir = 8; health = 1e+006 }, /turf/template_noop, /area/submap/lonehome) "by" = ( /obj/structure/table/rack, /obj/item/weapon/makeover, /obj/structure/curtain/open/bed, /turf/simulated/floor/wood, /area/submap/lonehome) "bz" = ( /obj/structure/table/rack, /obj/item/weapon/material/knife/ritual, /obj/structure/curtain/open/bed, /obj/item/clothing/under/suit_jacket/really_black, /obj/item/clothing/under/suit_jacket/navy, /obj/item/clothing/head/soft/solgov/veteranhat, /turf/simulated/floor/wood, /area/submap/lonehome) "bA" = ( /obj/structure/window/reinforced/tinted/frosted{ dir = 8 }, /obj/structure/table/wooden_reinforced, /obj/item/weapon/book/tome, /turf/simulated/floor/wood, /area/submap/lonehome) "bB" = ( /obj/item/weapon/paper{ info = "Seems to be filled with odd runes drawn with blood"; name = "Blood stained paper" }, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood/broken, /area/submap/lonehome) "bC" = ( /obj/effect/decal/cleanable/dirt, /obj/item/inflatable/door, /turf/simulated/floor/wood/broken, /area/submap/lonehome) "bD" = ( /obj/item/seeds/random, /obj/item/seeds/random, /obj/machinery/space_heater, /turf/simulated/floor/wood, /area/submap/lonehome) "bE" = ( /obj/item/seeds/random, /obj/item/weapon/reagent_containers/spray/cleaner, /obj/structure/table/wooden_reinforced, /turf/simulated/floor/wood, /area/submap/lonehome) "bF" = ( /obj/machinery/light/small, /obj/item/weapon/ore/diamond, /obj/structure/sign/goldenplaque{ desc = "Done No Harm."; name = "Best Doctor 2552"; pixel_y = -32 }, /obj/structure/table/wooden_reinforced, /turf/simulated/floor/wood, /area/submap/lonehome) "bG" = ( /obj/item/weapon/reagent_containers/glass/rag, /obj/item/clothing/gloves/ring/engagement, /obj/structure/table/wooden_reinforced, /turf/simulated/floor/wood, /area/submap/lonehome) "bH" = ( /obj/machinery/button/windowtint{ id = "h_kitchen" }, /turf/simulated/wall/wood, /area/submap/lonehome) "bI" = ( /obj/structure/closet/cabinet, /obj/item/weapon/storage/wallet/random, /obj/item/weapon/towel/random, /obj/item/weapon/melee/umbrella/random, /obj/random/carp_plushie, /obj/random/curseditem, /obj/random/junk, /obj/random/maintenance/medical, /obj/random/maintenance/medical, /obj/random/maintenance/medical, /turf/simulated/floor/wood, /area/submap/lonehome) "bJ" = ( /obj/item/weapon/paper{ info = "Seems to be filled with odd runes drawn with blood"; name = "Blood stained paper" }, /turf/simulated/floor/wood, /area/submap/lonehome) "bK" = ( /obj/item/weapon/cell/high/empty, /turf/simulated/floor/carpet/sblucarpet, /area/submap/lonehome) "bL" = ( /obj/structure/bed/chair/wood/wings{ dir = 1 }, /obj/effect/gibspawner/human, /turf/simulated/floor/carpet/sblucarpet, /area/submap/lonehome) "bM" = ( /obj/item/weapon/paper{ info = "F%$K this detective, I swear I can see them peeking from behind the window, these tinted glasses help but I swear I can still see them snooping around. His days are counted... I am so close to figuring this out, just need a few more days. Then Shepiffany will be part of the family once again, then our two kids and I can go back on having a normal life... a normal life..."; name = "Stained sheet of paper" }, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/carpet/sblucarpet, /area/submap/lonehome) "bN" = ( /obj/machinery/light/small{ dir = 8 }, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/wood, /area/submap/lonehome) "bO" = ( /obj/effect/decal/cleanable/blood/gibs, /obj/structure/kitchenspike, /obj/effect/rune, /turf/simulated/floor, /area/submap/lonehome) "bP" = ( /obj/machinery/light{ dir = 8 }, /obj/item/weapon/paper/courtroom, /obj/item/weapon/paper/courtroom, /obj/item/weapon/paper_bin, /obj/structure/table/wooden_reinforced, /turf/simulated/floor/wood, /area/submap/lonehome) "bQ" = ( /obj/item/weapon/pen/fountain, /turf/simulated/floor/wood, /area/submap/lonehome) "bR" = ( /obj/item/weapon/paper{ info = "Seems to be filled with odd runes drawn with blood"; name = "Blood stained paper" }, /turf/simulated/floor/carpet/sblucarpet, /area/submap/lonehome) "bS" = ( /obj/random/trash, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/carpet/sblucarpet, /area/submap/lonehome) "bT" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/carpet/sblucarpet, /area/submap/lonehome) "bU" = ( /obj/item/weapon/photo, /obj/item/weapon/photo{ pixel_x = 4 }, /obj/structure/table/bench/wooden, /turf/simulated/floor/wood, /area/submap/lonehome) "bV" = ( /obj/item/weapon/storage/box/characters, /obj/structure/curtain/open/bed, /obj/structure/table/rack, /turf/simulated/floor/wood, /area/submap/lonehome) "bW" = ( /obj/structure/window/reinforced/tinted/frosted{ dir = 8 }, /turf/simulated/floor/wood, /area/submap/lonehome) "bX" = ( /obj/machinery/light/small{ dir = 1 }, /obj/structure/bed/padded, /obj/item/weapon/book/custom_library/fiction/truelovehathmyheart, /obj/item/weapon/bedsheet/clown, /turf/simulated/floor/wood, /area/submap/lonehome) "bY" = ( /obj/structure/closet/cabinet, /obj/random/multiple, /obj/random/multiple, /obj/random/multiple, /obj/random/multiple, /obj/random/multiple, /obj/random/toy, /obj/random/toy, /obj/item/weapon/storage/mre/random, /obj/item/weapon/storage/mre/random, /turf/simulated/floor/wood, /area/submap/lonehome) "bZ" = ( /obj/item/clothing/suit/straight_jacket, /turf/simulated/floor, /area/submap/lonehome) "ca" = ( /obj/machinery/gibber/autogibber{ emagged = 1 }, /turf/simulated/floor, /area/submap/lonehome) "cb" = ( /obj/structure/closet/cabinet, /obj/item/weapon/storage/wallet/random, /obj/item/weapon/towel/random, /obj/item/weapon/melee/umbrella/random, /obj/random/ammo, /obj/random/cigarettes, /obj/random/contraband, /obj/random/junk, /obj/random/maintenance/security, /obj/random/maintenance/medical, /obj/random/maintenance/medical, /turf/simulated/floor/wood, /area/submap/lonehome) "cc" = ( /obj/effect/decal/cleanable/dirt, /mob/living/simple_mob/animal/passive/cat/bones{ desc = "A very odd behaved cat, their scratched name tag reads 'Felix'. They look very malnourished."; name = "Felix" }, /turf/simulated/floor/wood, /area/submap/lonehome) "cd" = ( /obj/structure/bed/double/padded, /obj/machinery/light/small{ dir = 4 }, /turf/simulated/floor/wood, /area/submap/lonehome) "ce" = ( /obj/effect/decal/cleanable/dirt, /turf/simulated/floor/carpet/bcarpet, /area/submap/lonehome) "cf" = ( /obj/item/weapon/pack/cardemon, /turf/simulated/floor/carpet/bcarpet, /area/submap/lonehome) "cg" = ( /obj/item/weapon/reagent_containers/blood, /obj/item/weapon/pack/cardemon, /obj/item/weapon/pack/cardemon, /obj/item/weapon/deck/tarot, /obj/structure/table/wooden_reinforced, /turf/simulated/floor/wood, /area/submap/lonehome) "ch" = ( /obj/item/organ/internal/liver, /obj/random/trash, /turf/simulated/floor, /area/submap/lonehome) "ci" = ( /obj/effect/decal/cleanable/blood/gibs, /obj/structure/table/marble, /obj/item/organ/internal/intestine/unathi, /obj/item/weapon/surgical/bonesetter, /obj/item/weapon/bone/ribs, /obj/item/weapon/bone/skull{ pixel_x = 4; pixel_y = 6 }, /turf/simulated/floor, /area/submap/lonehome) "cj" = ( /obj/structure/sign/periodic, /turf/simulated/wall/wood, /area/submap/lonehome) "ck" = ( /obj/item/weapon/bedsheet/rddouble, /turf/simulated/floor/wood, /area/submap/lonehome) "cl" = ( /obj/item/weapon/phone, /obj/structure/table/bench/wooden, /obj/item/weapon/paper{ info = "Seems to be filled with odd runes drawn with blood"; name = "Blood stained paper" }, /turf/simulated/floor/wood, /area/submap/lonehome) "cm" = ( /obj/item/weapon/pack/cardemon, /turf/simulated/floor/wood, /area/submap/lonehome) "cn" = ( /obj/structure/bed/padded, /obj/random/trash, /obj/random/trash, /obj/random/trash, /obj/random/trash, /obj/random/trash, /obj/random/junk, /obj/random/junk, /obj/random/junk, /obj/random/junk, /obj/item/weapon/bedsheet/ian, /turf/simulated/floor/wood, /area/submap/lonehome) "co" = ( /obj/structure/closet/cabinet, /obj/random/tech_supply/component, /obj/random/tech_supply/component, /obj/random/tech_supply/component, /obj/random/tech_supply/component, /obj/random/tech_supply/component, /obj/random/toolbox, /obj/random/toolbox, /turf/simulated/floor/wood, /area/submap/lonehome) "cp" = ( /obj/item/clothing/mask/muzzle, /obj/random/trash, /turf/simulated/floor, /area/submap/lonehome) "cq" = ( /obj/structure/table/marble, /obj/item/organ/internal/brain/grey, /obj/item/weapon/material/knife/plastic, /turf/simulated/floor, /area/submap/lonehome) "cr" = ( /obj/structure/table/bench/marble, /obj/structure/window/reinforced/polarized{ id = "h_master" }, /obj/structure/flora/pottedplant/overgrown{ pixel_y = 7 }, /turf/simulated/floor/wood, /area/submap/lonehome) "cs" = ( /obj/structure/table/bench/marble, /obj/structure/window/reinforced/polarized{ id = "h_master" }, /obj/structure/flora/pottedplant/bamboo{ pixel_y = 7 }, /turf/simulated/floor/wood, /area/submap/lonehome) "ct" = ( /obj/structure/table/bench/marble, /obj/structure/window/reinforced/polarized{ id = "h_master" }, /obj/structure/flora/pottedplant/dead{ pixel_y = 7 }, /turf/simulated/floor/wood, /area/submap/lonehome) "cu" = ( /obj/machinery/button/windowtint{ id = "h_master" }, /turf/simulated/wall/wood, /area/submap/lonehome) "cv" = ( /obj/effect/decal/cleanable/dirt, /turf/simulated/floor, /area/submap/lonehome) "cw" = ( /obj/effect/decal/cleanable/blood/gibs, /obj/item/clothing/gloves/yellow, /turf/simulated/floor, /area/submap/lonehome) "cx" = ( /obj/structure/table/marble, /obj/item/weapon/material/knife/hook, /turf/simulated/floor, /area/submap/lonehome) "cy" = ( /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cz" = ( /obj/machinery/portable_atmospherics/hydroponics/soil, /obj/item/weapon/material/shard, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cA" = ( /obj/structure/window/reinforced{ dir = 1 }, /obj/machinery/portable_atmospherics/hydroponics/soil, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cB" = ( /obj/machinery/portable_atmospherics/hydroponics/soil, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cC" = ( /obj/machinery/power/port_gen/pacman, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor, /area/submap/lonehome) "cD" = ( /obj/item/frame/apc, /obj/machinery/light_switch{ pixel_x = 11; pixel_y = 22 }, /obj/random/junk, /turf/simulated/floor, /area/submap/lonehome) "cE" = ( /obj/structure/table/steel, /obj/item/stack/material/phoron{ amount = 5 }, /obj/item/stack/material/phoron{ amount = 5 }, /obj/fiftyspawner/wood, /obj/fiftyspawner/steel, /turf/simulated/floor, /area/submap/lonehome) "cF" = ( /obj/item/weapon/chainsaw, /obj/item/weapon/storage/box/lights/mixed, /obj/item/weapon/extinguisher, /obj/item/weapon/storage/toolbox/mechanical, /obj/structure/table/rack, /turf/simulated/floor, /area/submap/lonehome) "cG" = ( /obj/effect/decal/cleanable/blood/gibs, /turf/simulated/floor, /area/submap/lonehome) "cH" = ( /obj/structure/table/marble, /obj/item/organ/internal/intestine/unathi{ pixel_x = -1; pixel_y = 8 }, /obj/item/organ/internal/lungs, /turf/simulated/floor, /area/submap/lonehome) "cI" = ( /obj/structure/fence, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cJ" = ( /obj/item/weapon/material/shard, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cK" = ( /obj/item/weapon/material/minihoe, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cL" = ( /obj/structure/simple_door/wood, /turf/simulated/floor, /area/submap/lonehome) "cM" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor, /area/submap/lonehome) "cN" = ( /obj/item/device/flashlight{ pixel_x = 2; pixel_y = 2 }, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor, /area/submap/lonehome) "cO" = ( /obj/machinery/light/small{ dir = 4 }, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor, /area/submap/lonehome) "cP" = ( /obj/item/organ/internal/lungs/vox, /obj/item/weapon/beartrap/hunting{ anchored = 1; deployed = 1 }, /obj/structure/curtain/black, /obj/random/junk, /obj/random/junk, /obj/random/junk, /turf/simulated/floor, /area/submap/lonehome) "cQ" = ( /obj/structure/fence/cut/medium, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cR" = ( /obj/structure/loot_pile/maint/trash, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cS" = ( /obj/structure/fence/corner{ dir = 8 }, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cT" = ( /obj/structure/fence{ dir = 4 }, /turf/template_noop, /area/submap/lonehome) "cU" = ( /obj/structure/fence/cut/large{ dir = 8 }, /turf/template_noop, /area/submap/lonehome) "cV" = ( /obj/structure/fence/cut/medium{ dir = 4 }, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cW" = ( /obj/structure/fence{ dir = 4 }, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "cX" = ( /obj/structure/fence/door/opened, /turf/template_noop, /area/submap/lonehome) "cY" = ( /obj/structure/fence/cut/medium{ dir = 4 }, /turf/template_noop, /area/submap/lonehome) "cZ" = ( /obj/structure/fence/cut/large{ dir = 8 }, /turf/simulated/floor/outdoors/grass/heavy, /area/submap/lonehome) "da" = ( /obj/structure/fence/corner, /turf/template_noop, /area/submap/lonehome) (1,1,1) = {" aa aa aa aa aa aa ab aa aM aa aM aa aa aa aa aa aa aa cy aa aa aa aa cy aa "} (2,1,1) = {" aa aa aa aa aa ad aa aB aN aY aY ag ad ad ad ad ad af aa cy cy aa cy cy aa "} (3,1,1) = {" aa aa aa ab ad ah ap aC aO aO bg ad ad bI bP cb cj ad ad cI cQ cI cS aa aa "} (4,1,1) = {" aa aa aa ad ad ai aq aD aP aP bh ad by bJ bQ cc ak ad cz cy cy cy cT aa aa "} (5,1,1) = {" aa ab ab ab ae aj ar aE aQ aQ bi ad bz bK bR bS as cr cA cy cy cy cU aa aa "} (6,1,1) = {" ab ab aa ad ad ak as aj aQ aZ at ad bA bL bS aQ at cs cz cJ cy cy cV aa aa "} (7,1,1) = {" aa ab aa aa ad ag at as aR aZ ar ad aq bM bT aZ ck ct cB cy cy cy cW aa aa "} (8,1,1) = {" ab aa aa aa af ad au aF at ba bj ad bB br bU cd cl cu cA cy cy cy cW aa aa "} (9,1,1) = {" aa aa ac aa aa ad ad ag ae ad bk ad ae ad ad ad ad ad ad cK cy cy cU aa aa "} (10,1,1) = {" aa aa aa aa af ad av ae ar ar bl br bC bN ar ar aq as ae cy cR cy cX aa aa "} (11,1,1) = {" aa aa aa aa ad ad ad ad ae ad bm ag ad ad ad ae ad ad ad cL ad cy cT aa ac "} (12,1,1) = {" aa aa aa aa ad al aw aG at bb aq bs bD ad bV aj ak cv cC cM ad cy cU aa aa "} (13,1,1) = {" aa aa aa aa ag am ax aH aq bc aq bt bE ag bW ce cm ad cD cM ad cy cT aa aa "} (14,1,1) = {" aa aa aa aa ag an ay aI aS as bn at bF ad bX cf cn ad cE cN ag cy cY aa aa "} (15,1,1) = {" aa aa aa aa ad ao ax aw aT as bo bu bG ad bY cg co ad cF cO ad cy cT aa aa "} (16,1,1) = {" aa aa aa aa ad ad az aJ aU bd bp bv bH ad ad ad ad ad ad ag ad cy cT aa aa "} (17,1,1) = {" aa aa aa aa aa ad aA aK aV be bq bw ad bO bZ ch cp cw cG cP ag cy cZ aa aa "} (18,1,1) = {" aa ac aa aa aa ad ab aL aW bf aM bx ad ad ca ci cq cx cH ad ad cI da cy aa "} (19,1,1) = {" aa aa aa aa aa ab aa aa aX aa aa ab aa ad ad ad ad ad ad ad aa aa aa aa aa "} (20,1,1) = {" aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa "}