/proc/mini_blob_event() var/turf/T = pick(blobstart) var/obj/effect/blob/core/bl = new /obj/effect/blob/core(T, 200) spawn(0) bl.Life() bl.Life() bl.Life() blobevent = 1 spawn(0) dotheblobbaby() spawn(3000) blobevent = 0 spawn(rand(3000, 6000)) //Delayed announcements to keep the crew on their toes. command_alert("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert") world << sound('outbreak5.ogg') /proc/dotheblobbaby() if (blobevent) if(blob_cores.len) for(var/i = 1 to 5) sleep(-1) if(!blob_cores.len) break var/obj/effect/blob/B = pick(blob_cores) if(B.z != 1) continue B.Life() spawn(30) dotheblobbaby()