/obj/item/clothing/head/centhat/customs desc = "A formal hat for SolCom Customs Officers." /obj/item/clothing/head/fish name = "fish skull" desc = "You... you're not actually going to wear that, right?" icon_state = "fishskull" icon = 'icons/inventory/head/item_vr.dmi' icon_override = 'icons/inventory/head/mob_vr.dmi' flags_inv = HIDEEARS|BLOCKHAIR /obj/item/clothing/head/crown name = "crown" desc = "How regal!" icon_state = "crown" icon = 'icons/inventory/head/item_vr.dmi' icon_override = 'icons/inventory/head/mob_vr.dmi' /obj/item/clothing/head/fancy_crown name = "fancy crown" desc = "How extraordinarily regal!" icon_state = "fancycrown" icon = 'icons/inventory/head/item_vr.dmi' icon_override = 'icons/inventory/head/mob_vr.dmi' /obj/item/clothing/head/shiny_hood icon_override = 'icons/mob/modular_shiny_vr.dmi' icon = 'icons/obj/clothing/modular_shiny_vr.dmi' name = "shiny hood" desc = "You can be a super-hero in this! Just don't forget your suit!" icon_state = "hood_o" flags_inv = HIDEFACE|BLOCKHAIR body_parts_covered = FACE|HEAD /obj/item/clothing/head/shiny_hood/poly name = "polychromic shiny hood" icon_state = "hood_col_o" polychromic = TRUE /obj/item/clothing/head/shiny_hood/closed name = "shiny hood" desc = "You can be a super-hero in this! Just don't forget your superhuman senses!" icon_state = "hood_c" gas_transfer_coefficient = 0.90 /obj/item/clothing/head/shiny_hood/closed/poly name = "polychromic closed shiny hood" icon_state = "hood_col_o" polychromic = TRUE /obj/item/clothing/head/pelt name = "Bear pelt" desc = "A luxurious bear pelt, good to keep warm in winter. Or to sleep through winter." icon = 'icons/inventory/head/item_vr.dmi' icon_override = 'icons/inventory/head/mob_vr.dmi' icon_state = "bearpelt_brown" item_state = "bearpelt_brown" /obj/item/clothing/head/pelt/wolfpelt name = "Wolf pelt" desc = "A fuzzy wolf pelt, demanding respect as a hunter, well if it isn't synthetic or anything at least. Or bought." icon_override = 'icons/mob/wolfpelt_vr.dmi' icon_state = "wolfpelt_brown" item_state = "wolfpelt_brown" /obj/item/clothing/head/pelt/wolfpeltblack name = "Wolf pelt" desc = "A fuzzy wolf pelt, demanding respect as a hunter, well if it isn't synthetic or anything at least. Or bought." icon_override = 'icons/mob/wolfpelt_vr.dmi' icon_state = "wolfpelt_gray" item_state = "wolfpelt_gray" /obj/item/clothing/head/pelt/tigerpelt name = "Shiny tiger pelt" desc = "A vibrant tiger pelt, particularly fabulous." icon_state = "tigerpelt_shiny" item_state = "tigerpelt_shiny" /obj/item/clothing/head/pelt/tigerpeltsnow name = "Snow tiger pelt" desc = "A pelt of a less vibrant tiger, but rather warm." icon_state = "tigerpelt_snow" item_state = "tigerpelt_snow" /obj/item/clothing/head/pelt/tigerpeltpink name = "Pink tiger pelt" desc = "A particularly vibrant tiger pelt, for those who want to be the most fabulous at parties." icon_state = "tigerpelt_pink" item_state = "tigerpelt_pink" /obj/item/clothing/head/pizzaguy name = "pizza delivery visor" desc = "A fancy visor showing alignment to pizza delivery service. Extremely risky career choice." icon_state = "pizzadelivery" icon = 'icons/inventory/head/item_vr.dmi' icon_override = 'icons/inventory/head/mob_vr.dmi' //////////TALON HATS////////// /obj/item/clothing/head/soft/talon name = "Talon baseball cap" desc = "It's a ballcap bearing the colors of ITV Talon." icon = 'icons/inventory/head/item_vr.dmi' icon_override = 'icons/inventory/head/mob_vr.dmi' icon_state = "talonsoft" item_state = "talonsoft" item_state_slots = list(slot_r_hand_str = "blacksoft", slot_l_hand_str = "blacksoft") /obj/item/clothing/head/caphat/talon name = "Talon nautical hat" desc = "It's a classic nautical hat bearing the colors of ITV Talon. Perfect for commanding the ship." icon = 'icons/inventory/head/item_vr.dmi' icon_override = 'icons/inventory/head/mob_vr.dmi' icon_state = "talon_captain_cap" item_state = "taloncaptaincap" /obj/item/clothing/head/beret/talon name = "Talon beret" desc = "It's a basic baret colored to match ITV Talon's uniforms." icon = 'icons/inventory/head/item_vr.dmi' icon_override = 'icons/inventory/head/mob_vr.dmi' icon_state = "beret_talon" item_state = "baret_talon" /obj/item/clothing/head/beret/talon/command name = "Talon officer beret" desc = "It's a basic baret colored to match ITV Talon's uniforms with a badge pinned on the front. Perfect for commanders." icon = 'icons/inventory/head/item_vr.dmi' icon_override = 'icons/inventory/head/mob_vr.dmi' icon_state = "beret_talon_officer" item_state = "baret_talon_command"