#define ICECREAM_VANILLA 1
#define ICECREAM_CHOCOLATE 2
#define ICECREAM_STRAWBERRY 3
#define ICECREAM_BLUE 4
#define CONE_WAFFLE 5
#define CONE_CHOC 6
// Ported wholesale from Apollo Station.
/obj/machinery/icecream_vat
name = "icecream vat"
desc = "Ding-aling ding dong. Get your NanoTrasen-approved ice cream!"
icon = 'icons/obj/kitchen.dmi'
icon_state = "icecream_vat"
density = TRUE
anchored = FALSE
use_power = USE_POWER_OFF
flags = OPENCONTAINER | NOREACT
var/list/product_types = list()
var/dispense_flavour = ICECREAM_VANILLA
var/flavour_name = "vanilla"
/obj/machinery/icecream_vat/proc/get_ingredient_list(var/type)
switch(type)
if(ICECREAM_CHOCOLATE)
return list("milk", "ice", "coco")
if(ICECREAM_STRAWBERRY)
return list("milk", "ice", "berryjuice")
if(ICECREAM_BLUE)
return list("milk", "ice", "singulo")
if(CONE_WAFFLE)
return list("flour", "sugar")
if(CONE_CHOC)
return list("flour", "sugar", "coco")
else
return list("milk", "ice")
/obj/machinery/icecream_vat/proc/get_flavour_name(var/flavour_type)
switch(flavour_type)
if(ICECREAM_CHOCOLATE)
return "chocolate"
if(ICECREAM_STRAWBERRY)
return "strawberry"
if(ICECREAM_BLUE)
return "blue"
if(CONE_WAFFLE)
return "waffle"
if(CONE_CHOC)
return "chocolate"
else
return "vanilla"
/obj/machinery/icecream_vat/Initialize()
. = ..()
create_reagents(100)
while(product_types.len < 6)
product_types.Add(5)
reagents.add_reagent("milk", 5)
reagents.add_reagent("flour", 5)
reagents.add_reagent("sugar", 5)
reagents.add_reagent("ice", 5)
/obj/machinery/icecream_vat/attack_hand(mob/user as mob)
user.set_machine(src)
interact(user)
/obj/machinery/icecream_vat/interact(mob/user as mob)
var/dat
dat += "ICECREAM
"
dat += "
Dispensing: [flavour_name] icecream "
dat += "
Vanilla icecream: Select Make x5 [product_types[ICECREAM_VANILLA]] scoops left. (Ingredients: milk, ice)
"
dat += "
Strawberry icecream: Select Make x5 [product_types[ICECREAM_STRAWBERRY]] dollops left. (Ingredients: milk, ice, berry juice)
"
dat += "
Chocolate icecream: Select Make x5 [product_types[ICECREAM_CHOCOLATE]] dollops left. (Ingredients: milk, ice, coco powder)
"
dat += "
Blue icecream: Select Make x5 [product_types[ICECREAM_BLUE]] dollops left. (Ingredients: milk, ice, singulo)
"
dat += "
CONES
"
dat += "
Waffle cones: Dispense Make x5 [product_types[CONE_WAFFLE]] cones left. (Ingredients: flour, sugar)
"
dat += "
Chocolate cones: Dispense Make x5 [product_types[CONE_CHOC]] cones left. (Ingredients: flour, sugar, coco powder)
"
dat += "
"
dat += "VAT CONTENT
"
for(var/datum/reagent/R in reagents.reagent_list)
dat += "[R.name]: [R.volume]"
dat += "Purge
"
dat += "Refresh Close"
var/datum/browser/popup = new(user, "icecreamvat","Icecream Vat", 700, 500, src)
popup.set_content(dat)
popup.open()
/obj/machinery/icecream_vat/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/icecream))
var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = O
if(!I.ice_creamed)
if(product_types[dispense_flavour] > 0)
src.visible_message("[bicon(src)] [user] scoops delicious [flavour_name] icecream into [I].")
product_types[dispense_flavour] -= 1
I.add_ice_cream(flavour_name)
// if(beaker)
// beaker.reagents.trans_to(I, 10)
if(I.reagents.total_volume < 10)
I.reagents.add_reagent("sugar", 10 - I.reagents.total_volume)
else
to_chat(user, "There is not enough icecream left!")
else
to_chat(user, "[O] already has icecream in it.")
return 1
else if(O.is_open_container())
return
else
..()
/obj/machinery/icecream_vat/proc/make(var/mob/user, var/make_type, var/amount)
for(var/R in get_ingredient_list(make_type))
if(reagents.has_reagent(R, amount))
continue
amount = 0
break
if(amount)
for(var/R in get_ingredient_list(make_type))
reagents.remove_reagent(R, amount)
product_types[make_type] += amount
var/flavour = get_flavour_name(make_type)
if(make_type > 4)
src.visible_message("[user] cooks up some [flavour] cones.")
else
src.visible_message("[user] whips up some [flavour] icecream.")
else
to_chat(user, "You don't have the ingredients to make this.")
/obj/machinery/icecream_vat/Topic(href, href_list)
if(..())
return
if(href_list["select"])
dispense_flavour = text2num(href_list["select"])
flavour_name = get_flavour_name(dispense_flavour)
src.visible_message("[usr] sets [src] to dispense [flavour_name] flavoured icecream.")
if(href_list["cone"])
var/dispense_cone = text2num(href_list["cone"])
var/cone_name = get_flavour_name(dispense_cone)
if(product_types[dispense_cone] >= 1)
product_types[dispense_cone] -= 1
var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = new(src.loc)
I.cone_type = cone_name
I.icon_state = "icecream_cone_[cone_name]"
I.desc = "Delicious [cone_name] cone, but no ice cream."
src.visible_message("[usr] dispenses a crunchy [cone_name] cone from [src].")
else
to_chat(usr, "There are no [cone_name] cones left!")
if(href_list["make"])
var/amount = (text2num(href_list["amount"]))
var/C = text2num(href_list["make"])
make(usr, C, amount)
if(href_list["disposeI"])
reagents.del_reagent(href_list["disposeI"])
updateDialog()
if(href_list["refresh"])
updateDialog()
if(href_list["close"])
usr.unset_machine()
usr << browse(null,"window=icecreamvat")
return
/obj/item/weapon/reagent_containers/food/snacks/icecream
name = "ice cream cone"
desc = "Delicious waffle cone, but no ice cream."
icon_state = "icecream_cone_waffle" //default for admin-spawned cones, href_list["cone"] should overwrite this all the time
bitesize = 3
var/ice_creamed = 0
var/cone_type
/obj/item/weapon/reagent_containers/food/snacks/icecream/New()
create_reagents(20)
reagents.add_reagent("nutriment", 5)
/obj/item/weapon/reagent_containers/food/snacks/icecream/proc/add_ice_cream(var/flavour_name)
name = "[flavour_name] icecream"
add_overlay("icecream_[flavour_name]")
desc = "Delicious [cone_type] cone with a dollop of [flavour_name] ice cream."
ice_creamed = 1
#undef ICECREAM_VANILLA
#undef ICECREAM_CHOCOLATE
#undef ICECREAM_STRAWBERRY
#undef ICECREAM_BLUE
#undef CONE_WAFFLE
#undef CONE_CHOC