/obj/item/weapon/rig/combat armor = list(melee = 80, bullet = 70, laser = 60, energy = 15, bomb = 80, bio = 100, rad = 60) /obj/item/weapon/rig/military armor = list(melee = 80, bullet = 75, laser = 65, energy = 15, bomb = 80, bio = 100, rad = 40)